no unity build on Windows because of a problem with spdlog
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2
.github/workflows/unittest_uwp.yml
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2
.github/workflows/unittest_uwp.yml
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@ -13,7 +13,7 @@ jobs:
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- run: |
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mkdir build
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cd build
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cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_COMPILER=cl.exe -DCMAKE_UNITY_BUILD=ON -DUSE_TEST=1 -DUSE_ZLIB=0 ..
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cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_COMPILER=cl.exe -DUSE_TEST=1 -DUSE_ZLIB=0 ..
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- run: cmake --build build
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#
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2
.github/workflows/unittest_windows.yml
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2
.github/workflows/unittest_windows.yml
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@ -13,7 +13,7 @@ jobs:
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- run: |
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mkdir build
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cd build
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cmake -DCMAKE_UNITY_BUILD=ON -DCMAKE_CXX_COMPILER=cl.exe -DUSE_WS=1 -DUSE_TEST=1 -DUSE_ZLIB=0 ..
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cmake -DCMAKE_CXX_COMPILER=cl.exe -DUSE_WS=1 -DUSE_TEST=1 -DUSE_ZLIB=0 ..
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- run: cmake --build build
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#- run: ../build/test/ixwebsocket_unittest.exe
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