no unity build on Windows because of a problem with spdlog

This commit is contained in:
Benjamin Sergeant 2020-12-25 17:31:30 -08:00
parent fe92ad205d
commit 1ea3bc3666
2 changed files with 2 additions and 2 deletions

View File

@ -13,7 +13,7 @@ jobs:
- run: |
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_COMPILER=cl.exe -DCMAKE_UNITY_BUILD=ON -DUSE_TEST=1 -DUSE_ZLIB=0 ..
cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_COMPILER=cl.exe -DUSE_TEST=1 -DUSE_ZLIB=0 ..
- run: cmake --build build
#

View File

@ -13,7 +13,7 @@ jobs:
- run: |
mkdir build
cd build
cmake -DCMAKE_UNITY_BUILD=ON -DCMAKE_CXX_COMPILER=cl.exe -DUSE_WS=1 -DUSE_TEST=1 -DUSE_ZLIB=0 ..
cmake -DCMAKE_CXX_COMPILER=cl.exe -DUSE_WS=1 -DUSE_TEST=1 -DUSE_ZLIB=0 ..
- run: cmake --build build
#- run: ../build/test/ixwebsocket_unittest.exe