minor cleanup
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		| @@ -6,8 +6,6 @@ | ||||
|  | ||||
| #include "IXConnectionState.h" | ||||
|  | ||||
| #include <sstream> | ||||
|  | ||||
| namespace ix | ||||
| { | ||||
|     std::atomic<uint64_t> ConnectionState::_globalId(0); | ||||
| @@ -19,9 +17,7 @@ namespace ix | ||||
|  | ||||
|     void ConnectionState::computeId() | ||||
|     { | ||||
|         std::stringstream ss; | ||||
|         ss << _globalId++; | ||||
|         _id = ss.str(); | ||||
|         _id = std::to_string(_globalId++); | ||||
|     } | ||||
|  | ||||
|     const std::string& ConnectionState::getId() const | ||||
|   | ||||
| @@ -212,6 +212,10 @@ TEST_CASE("Websocket_heartbeat", "[heartbeat]") | ||||
|         webSocketClientA.stop(); | ||||
|         webSocketClientB.stop(); | ||||
|  | ||||
|  | ||||
|         // Here we test heart beat period exceeded for clientA | ||||
|         // but it should not be exceeded for clientB which has sent data. | ||||
|         // -> expected ping messages == 2, but add a small buffer to make this more reliable. | ||||
|         REQUIRE(serverReceivedPingMessages >= 2); | ||||
|         REQUIRE(serverReceivedPingMessages <= 4); | ||||
|  | ||||
|   | ||||
| @@ -27,7 +27,7 @@ class Command(object): | ||||
|         thread.join(timeout) | ||||
|  | ||||
|         if thread.is_alive(): | ||||
|             print 'Command timeout, kill it: ' + self.cmd | ||||
|             print('Command timeout, kill it: ' + self.cmd) | ||||
|             self.process.terminate() | ||||
|             thread.join() | ||||
|             return False, 255 | ||||
|   | ||||
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