minor cleanup
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		@@ -6,8 +6,6 @@
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#include "IXConnectionState.h"
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					#include "IXConnectionState.h"
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#include <sstream>
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namespace ix
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					namespace ix
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{
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					{
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    std::atomic<uint64_t> ConnectionState::_globalId(0);
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					    std::atomic<uint64_t> ConnectionState::_globalId(0);
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@@ -19,9 +17,7 @@ namespace ix
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    void ConnectionState::computeId()
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					    void ConnectionState::computeId()
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    {
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					    {
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        std::stringstream ss;
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					        _id = std::to_string(_globalId++);
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        ss << _globalId++;
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        _id = ss.str();
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    }
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					    }
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    const std::string& ConnectionState::getId() const
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					    const std::string& ConnectionState::getId() const
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@@ -212,6 +212,10 @@ TEST_CASE("Websocket_heartbeat", "[heartbeat]")
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        webSocketClientA.stop();
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					        webSocketClientA.stop();
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        webSocketClientB.stop();
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					        webSocketClientB.stop();
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					        // Here we test heart beat period exceeded for clientA
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					        // but it should not be exceeded for clientB which has sent data.
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					        // -> expected ping messages == 2, but add a small buffer to make this more reliable.
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        REQUIRE(serverReceivedPingMessages >= 2);
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					        REQUIRE(serverReceivedPingMessages >= 2);
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        REQUIRE(serverReceivedPingMessages <= 4);
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					        REQUIRE(serverReceivedPingMessages <= 4);
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@@ -27,7 +27,7 @@ class Command(object):
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        thread.join(timeout)
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					        thread.join(timeout)
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        if thread.is_alive():
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					        if thread.is_alive():
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            print 'Command timeout, kill it: ' + self.cmd
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					            print('Command timeout, kill it: ' + self.cmd)
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            self.process.terminate()
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					            self.process.terminate()
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            thread.join()
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					            thread.join()
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            return False, 255
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					            return False, 255
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