use spdlog for logging in the unittest
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89b9e6e531
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@ -11,6 +11,7 @@
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#include <sstream>
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#include <iostream>
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#include <mutex>
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#include <spdlog/spdlog.h>
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namespace ix
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{
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@ -32,8 +33,9 @@ namespace ix
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{
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std::lock_guard<std::mutex> lock(_mutex);
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std::cerr << obj;
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std::cerr << std::endl;
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std::stringstream ss;
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ss << obj;
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spdlog::info(ss.str());
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return *this;
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}
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@ -62,33 +62,33 @@ namespace
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std::stringstream ss;
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if (messageType == ix::WebSocketMessageType::Open)
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{
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log("cmd_websocket_satori_chat: connected !");
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log("TestConnectionDisconnection: connected !");
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}
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else if (messageType == ix::WebSocketMessageType::Close)
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{
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log("cmd_websocket_satori_chat: disconnected !");
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log("TestConnectionDisconnection: disconnected !");
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}
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else if (messageType == ix::WebSocketMessageType::Error)
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{
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ss << "cmd_websocket_satori_chat: Error! ";
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ss << "TestConnectionDisconnection: Error! ";
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ss << error.reason;
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log(ss.str());
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}
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else if (messageType == ix::WebSocketMessageType::Message)
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{
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log("cmd_websocket_satori_chat: received message.!");
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log("TestConnectionDisconnection: received message.!");
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}
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else if (messageType == ix::WebSocketMessageType::Ping)
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{
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log("cmd_websocket_satori_chat: received ping message.!");
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log("TestConnectionDisconnection: received ping message.!");
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}
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else if (messageType == ix::WebSocketMessageType::Pong)
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{
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log("cmd_websocket_satori_chat: received pong message.!");
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log("TestConnectionDisconnection: received pong message.!");
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}
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else if (messageType == ix::WebSocketMessageType::Fragment)
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{
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log("cmd_websocket_satori_chat: received fragment.!");
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log("TestConnectionDisconnection: received fragment.!");
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}
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else
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{
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