enable ping unittest, which is flaky -> see #218
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@ -55,6 +55,7 @@ set (SOURCES
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IXSentryClientTest.cpp
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IXWebSocketChatTest.cpp
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IXWebSocketBroadcastTest.cpp
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IXWebSocketPingTest.cpp
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)
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# Some unittest don't work on windows yet
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@ -71,7 +72,6 @@ if (UNIX)
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endif()
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# Ping test fails intermittently, disabling them for now
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# IXWebSocketPingTest.cpp
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# IXWebSocketPingTimeoutTest.cpp
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# Disable tests for now that are failing or not reliable
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@ -19,7 +19,7 @@ namespace
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class WebSocketClient
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{
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public:
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WebSocketClient(int port, bool useHeartBeatMethod);
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WebSocketClient(int port);
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void start();
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void stop();
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@ -29,12 +29,10 @@ namespace
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private:
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ix::WebSocket _webSocket;
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int _port;
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bool _useHeartBeatMethod;
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};
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WebSocketClient::WebSocketClient(int port, bool useHeartBeatMethod)
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WebSocketClient::WebSocketClient(int port)
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: _port(port)
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, _useHeartBeatMethod(useHeartBeatMethod)
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{
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;
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}
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@ -63,49 +61,37 @@ namespace
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// The important bit for this test.
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// Set a 1 second heartbeat with the setter method to test
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if (_useHeartBeatMethod)
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{
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_webSocket.setPingInterval(1);
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}
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else
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{
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_webSocket.setPingInterval(1);
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}
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_webSocket.setPingInterval(1);
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std::stringstream ss;
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log(std::string("Connecting to url: ") + url);
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_webSocket.setOnMessageCallback([](ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo) {
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_webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg) {
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std::stringstream ss;
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if (messageType == ix::WebSocketMessageType::Open)
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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log("client connected");
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}
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else if (messageType == ix::WebSocketMessageType::Close)
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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log("client disconnected");
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}
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else if (messageType == ix::WebSocketMessageType::Error)
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else if (msg->type == ix::WebSocketMessageType::Error)
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{
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ss << "Error ! " << error.reason;
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ss << "Error ! " << msg->errorInfo.reason;
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log(ss.str());
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}
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else if (messageType == ix::WebSocketMessageType::Pong)
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else if (msg->type == ix::WebSocketMessageType::Pong)
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{
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ss << "Received pong message " << str;
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ss << "Received pong message " << msg->str;
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log(ss.str());
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}
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else if (messageType == ix::WebSocketMessageType::Ping)
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else if (msg->type == ix::WebSocketMessageType::Ping)
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{
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ss << "Received ping message " << str;
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ss << "Received ping message " << msg->str;
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log(ss.str());
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}
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else if (messageType == ix::WebSocketMessageType::Message)
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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// too many messages to log
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}
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@ -132,33 +118,28 @@ namespace
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std::shared_ptr<ConnectionState> connectionState) {
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webSocket->setOnMessageCallback(
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[webSocket, connectionState, &server, &receivedPingMessages](
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ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo) {
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if (messageType == ix::WebSocketMessageType::Open)
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const ix::WebSocketMessagePtr& msg) {
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if (msg->type == ix::WebSocketMessageType::Open)
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{
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TLogger() << "New server connection";
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TLogger() << "id: " << connectionState->getId();
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TLogger() << "Uri: " << openInfo.uri;
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TLogger() << "Uri: " << msg->openInfo.uri;
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TLogger() << "Headers:";
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for (auto it : openInfo.headers)
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for (auto it : msg->openInfo.headers)
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{
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TLogger() << it.first << ": " << it.second;
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}
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}
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else if (messageType == ix::WebSocketMessageType::Close)
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else if (msg->type == ix::WebSocketMessageType::Close)
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{
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log("Server closed connection");
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}
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else if (messageType == ix::WebSocketMessageType::Ping)
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else if (msg->type == ix::WebSocketMessageType::Ping)
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{
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log("Server received a ping");
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receivedPingMessages++;
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}
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else if (messageType == ix::WebSocketMessageType::Message)
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else if (msg->type == ix::WebSocketMessageType::Message)
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{
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// to many messages to log
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for (auto client : server.getClients())
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@ -193,8 +174,7 @@ TEST_CASE("Websocket_ping_no_data_sent_setPingInterval", "[setPingInterval]")
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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bool useSetHeartBeatPeriodMethod = false; // so use setPingInterval
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WebSocketClient webSocketClient(port, useSetHeartBeatPeriodMethod);
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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@ -236,8 +216,7 @@ TEST_CASE("Websocket_ping_data_sent_setPingInterval", "[setPingInterval]")
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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bool useSetHeartBeatPeriodMethod = false; // so use setPingInterval
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WebSocketClient webSocketClient(port, useSetHeartBeatPeriodMethod);
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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@ -261,7 +240,7 @@ TEST_CASE("Websocket_ping_data_sent_setPingInterval", "[setPingInterval]")
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 3 as 900+900+1300 = 3100 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 3);
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REQUIRE(serverReceivedPingMessages >= 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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@ -284,8 +263,7 @@ TEST_CASE("Websocket_ping_data_sent_setPingInterval_half_full", "[setPingInterva
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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bool useSetHeartBeatPeriodMethod = false; // so use setPingInterval
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WebSocketClient webSocketClient(port, useSetHeartBeatPeriodMethod);
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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@ -338,8 +316,7 @@ TEST_CASE("Websocket_ping_data_sent_setPingInterval_full", "[setPingInterval]")
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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bool useSetHeartBeatPeriodMethod = false; // so use setPingInterval
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WebSocketClient webSocketClient(port, useSetHeartBeatPeriodMethod);
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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@ -363,8 +340,9 @@ TEST_CASE("Websocket_ping_data_sent_setPingInterval_full", "[setPingInterval]")
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 1, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 1);
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// -> expected ping messages == 2, 1 ping sent every second
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// The first ping is sent right away on connect
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REQUIRE(serverReceivedPingMessages == 2);
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ix::msleep(100);
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@ -392,8 +370,7 @@ TEST_CASE("Websocket_ping_no_data_sent_setHeartBeatPeriod", "[setPingInterval]")
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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bool useSetHeartBeatPeriodMethod = true;
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WebSocketClient webSocketClient(port, useSetHeartBeatPeriodMethod);
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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@ -406,14 +383,13 @@ TEST_CASE("Websocket_ping_no_data_sent_setHeartBeatPeriod", "[setPingInterval]")
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REQUIRE(server.getClients().size() == 1);
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ix::msleep(1900);
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ix::msleep(2100);
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webSocketClient.stop();
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// Here we test ping interval
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// -> expected ping messages == 1 as 1900 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 1);
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// -> expected ping messages == 2 as 2100 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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@ -436,8 +412,7 @@ TEST_CASE("Websocket_ping_data_sent_setHeartBeatPeriod", "[setPingInterval]")
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REQUIRE(startServer(server, serverReceivedPingMessages));
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std::string session = ix::generateSessionId();
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bool useSetHeartBeatPeriodMethod = true;
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WebSocketClient webSocketClient(port, useSetHeartBeatPeriodMethod);
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WebSocketClient webSocketClient(port);
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webSocketClient.start();
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