cleanup / remove printf, add mutex, remove hardcoded values, can pass in a binding host
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de66a87a7c
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@ -18,8 +18,11 @@
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namespace ix
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{
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WebSocketServer::WebSocketServer(int port, int backlog) :
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const std::string WebSocketServer::kDefaultHost("127.0.0.1");
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WebSocketServer::WebSocketServer(int port, const std::string& host, int backlog) :
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_port(port),
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_host(host),
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_backlog(backlog)
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{
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@ -35,13 +38,23 @@ namespace ix
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_onConnectionCallback = callback;
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}
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void WebSocketServer::logError(const std::string& str)
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{
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std::lock_guard<std::mutex> lock(_logMutex);
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std::cerr << str << std::endl;
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}
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void WebSocketServer::logInfo(const std::string& str)
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{
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std::lock_guard<std::mutex> lock(_logMutex);
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std::cout << str << std::endl;
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}
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std::pair<bool, std::string> WebSocketServer::listen()
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{
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struct sockaddr_in server; /* server address information */
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struct sockaddr_in server; // server address information
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/*
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* Get a socket for accepting connections.
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*/
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// Get a socket for accepting connections.
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if ((_serverFd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
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{
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std::stringstream ss;
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@ -51,6 +64,7 @@ namespace ix
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return std::make_pair(false, ss.str());
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}
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// Make that socket reusable. (allow restarting this server at will)
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int enable = 1;
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if (setsockopt(_serverFd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0)
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{
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@ -61,9 +75,7 @@ namespace ix
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return std::make_pair(false, ss.str());
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}
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/*
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* Bind the socket to the server address.
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*/
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// Bind the socket to the server address.
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server.sin_family = AF_INET;
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server.sin_port = htons(_port);
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@ -72,8 +84,9 @@ namespace ix
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// to allow that, but this is a bit of a pain. (this is what node or python would do).
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//
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// Using INADDR_LOOPBACK also does not work ... while it should.
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// We default to 127.0.0.1 (localhost)
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//
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server.sin_addr.s_addr = inet_addr("127.0.0.1");
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server.sin_addr.s_addr = inet_addr(_host.c_str());
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if (bind(_serverFd, (struct sockaddr *)&server, sizeof(server)) < 0)
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{
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@ -113,9 +126,10 @@ namespace ix
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if ((clientFd = accept(_serverFd, (struct sockaddr *)&client, &addressLen)) == -1)
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{
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// FIXME: that error should be propagated
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std::cerr << "WebSocketServer::run() error accepting connection: "
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<< strerror(errno)
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<< std::endl;
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std::stringstream ss;
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ss << "WebSocketServer::run() error accepting connection: "
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<< strerror(errno);
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logError(ss.str());
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continue;
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}
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@ -123,7 +137,10 @@ namespace ix
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//
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// the destructor of a future returned by std::async blocks,
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// so we need to declare it outside of this loop
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f = std::async(std::launch::async, &WebSocketServer::handleConnection, this, clientFd);
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f = std::async(std::launch::async,
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&WebSocketServer::handleConnection,
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this,
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clientFd);
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}
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}
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@ -135,27 +152,40 @@ namespace ix
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std::shared_ptr<WebSocket> webSocket(new WebSocket);
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_onConnectionCallback(webSocket);
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_clients.insert(webSocket);
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{
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std::lock_guard<std::mutex> lock(_clientsMutex);
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_clients.insert(webSocket);
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}
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webSocket->start();
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auto status = webSocket->connectToSocket(fd);
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if (!status.success)
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{
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std::cerr << "WebSocketServer::handleConnection() error: "
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<< status.errorStr
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<< std::endl;
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std::stringstream ss;
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ss << "WebSocketServer::handleConnection() error: "
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<< status.errorStr;
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logError(ss.str());
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return;
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}
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// We can probably do better than this busy loop, with a condition variable.
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// We can do better than this busy loop, with a condition variable.
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while (webSocket->isConnected())
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{
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std::chrono::duration<double, std::milli> wait(10);
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std::this_thread::sleep_for(wait);
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}
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_clients.erase(webSocket);
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{
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std::lock_guard<std::mutex> lock(_clientsMutex);
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_clients.erase(webSocket);
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}
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std::cerr << "WebSocketServer::handleConnection() done" << std::endl;
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logInfo("WebSocketServer::handleConnection() done");
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}
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std::set<std::shared_ptr<WebSocket>> WebSocketServer::getClients()
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{
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std::lock_guard<std::mutex> lock(_clientsMutex);
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return _clients;
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}
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}
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@ -22,7 +22,9 @@ namespace ix
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class WebSocketServer {
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public:
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WebSocketServer(int port = 8080, int backlog = 5);
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WebSocketServer(int port = 8080,
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const std::string& host = WebSocketServer::kDefaultHost,
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int backlog = 5);
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virtual ~WebSocketServer();
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void setOnConnectionCallback(const OnConnectionCallback& callback);
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@ -30,13 +32,13 @@ namespace ix
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std::pair<bool, std::string> listen();
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void run();
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// FIXME: need mutex
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std::set<std::shared_ptr<WebSocket>> getClients() { return _clients; }
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// Get all the connected clients
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std::set<std::shared_ptr<WebSocket>> getClients();
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private:
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void handleConnection(int fd);
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// Member variables
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int _port;
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std::string _host;
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int _backlog;
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OnConnectionCallback _onConnectionCallback;
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@ -44,6 +46,18 @@ namespace ix
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// socket for accepting connections
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int _serverFd;
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std::mutex _clientsMutex;
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std::set<std::shared_ptr<WebSocket>> _clients;
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std::mutex _logMutex;
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const static std::string kDefaultHost;
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// Methods
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void handleConnection(int fd);
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// Logging
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void logError(const std::string& str);
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void logInfo(const std::string& str);
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};
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}
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@ -409,8 +409,7 @@ namespace ix
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return WebSocketInitResult(false, 0, std::string("Got bad status line connecting to ") + remote);
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}
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std::cout << "initFromSocket::start" << std::endl;
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std::cout << line << std::endl;
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// FIXME: Validate line content (GET /)
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auto result = parseHttpHeaders();
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auto headersValid = result.first;
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@ -427,7 +426,8 @@ namespace ix
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return WebSocketInitResult(false, 401, errorMsg);
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}
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std::cout << "FIXME perMessageDeflateOptions" << std::endl;
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// FIXME perMessageDeflate support.
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_enablePerMessageDeflate = false;
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char output[29] = {};
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WebSocketHandshake::generate(headers["sec-websocket-key"].c_str(), output);
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@ -435,7 +435,6 @@ namespace ix
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std::stringstream ss;
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ss << "HTTP/1.1 101\r\n";
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ss << "Sec-WebSocket-Accept: " << std::string(output) << "\r\n";
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ss << "\r\n";
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if (!writeBytes(ss.str()))
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@ -444,8 +443,6 @@ namespace ix
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}
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setReadyState(OPEN);
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std::cout << "initFromSocket::end" << std::endl;
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return WebSocketInitResult(true, 200, "", headers);
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}
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