fix #210 / better standalone example, an echo client

This commit is contained in:
Benjamin Sergeant 2020-05-27 16:24:33 -07:00
parent 4ed5206d79
commit 9886a30490
2 changed files with 115 additions and 18 deletions

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@ -5,33 +5,68 @@ IXWebSocket is a C++ library for WebSocket client and server development. It has
It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Two important design goals are simplicity and correctness.
```cpp
/*
* main.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*
* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
*
* On macOS
* $ mkdir -p build ; cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install
* $ clang++ --std=c++14 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
* $ ./a.out
*/
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXWebSocket.h>
#include <iostream>
// Required on Windows
ix::initNetSystem();
int main()
{
// Required on Windows
ix::initNetSystem();
// Our websocket object
ix::WebSocket webSocket;
// Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
std::string url("wss://echo.websocket.org");
webSocket.setUrl(url);
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
std::cout << "Connecting to " << url << "..." << std::endl;
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
std::cout << msg->str << std::endl;
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << "received message: " << msg->str << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "Connection established" << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
webSocket.send(text);
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
return 0;
}
```
Interested? Go read the [docs](https://machinezone.github.io/IXWebSocket/)! If things don't work as expected, please create an issue on GitHub, or even better a pull request if you know how to fix your problem.

62
main.cpp Normal file
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@ -0,0 +1,62 @@
/*
* main.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*
* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
*
* On macOS
* $ mkdir -p build ; cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install
* $ clang++ --std=c++14 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
* $ ./a.out
*/
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXWebSocket.h>
#include <iostream>
int main()
{
// Required on Windows
ix::initNetSystem();
// Our websocket object
ix::WebSocket webSocket;
std::string url("wss://echo.websocket.org");
webSocket.setUrl(url);
std::cout << "Connecting to " << url << "..." << std::endl;
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << "received message: " << msg->str << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "Connection established" << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
webSocket.send(text);
}
return 0;
}