Fix data races in DNSLookup (tsan)

This commit is contained in:
Benjamin Sergeant 2019-04-24 20:50:10 -07:00
parent 26ee46b246
commit a443bbdf80
4 changed files with 19 additions and 7 deletions

View File

@ -17,6 +17,7 @@ namespace ix
std::atomic<uint64_t> DNSLookup::_nextId(0);
std::set<uint64_t> DNSLookup::_activeJobs;
std::mutex DNSLookup::_activeJobsMutex;
std::mutex DNSLookup::_resMutex;
DNSLookup::DNSLookup(const std::string& hostname, int port, int64_t wait) :
_hostname(hostname),
@ -36,7 +37,8 @@ namespace ix
_activeJobs.erase(_id);
}
struct addrinfo* DNSLookup::getAddrInfo(const std::string& hostname,
// we want hostname to be copied, not passed as a const reference
struct addrinfo* DNSLookup::getAddrInfo(std::string hostname,
int port,
std::string& errMsg)
{
@ -135,6 +137,7 @@ namespace ix
return nullptr;
}
std::unique_lock<std::mutex> rlock(_resMutex);
return _res;
}
@ -156,7 +159,10 @@ namespace ix
}
// Copy result into the member variables
_res = res;
{
std::unique_lock<std::mutex> rlock(_resMutex);
_res = res;
}
_errMsg = errMsg;
_condition.notify_one();
_done = true;

View File

@ -39,7 +39,7 @@ namespace ix
struct addrinfo* resolveBlocking(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
static struct addrinfo* getAddrInfo(const std::string& hostname,
static struct addrinfo* getAddrInfo(std::string hostname,
int port,
std::string& errMsg);
@ -50,6 +50,7 @@ namespace ix
int64_t _wait;
std::string _errMsg;
struct addrinfo* _res;
static std::mutex _resMutex;
std::atomic<bool> _done;
std::thread _thread;

View File

@ -144,8 +144,7 @@ namespace ix
{
while (true)
{
closeTerminatedThreads();
if (_connectionsThreads.empty()) break;
if (closeTerminatedThreads()) break;
// wait 10ms and try again later.
// we could have a timeout, but if we exit of here
@ -176,8 +175,9 @@ namespace ix
// field becomes true, and we can use that to know that we can join that thread
// and remove it from our _connectionsThreads data structure (a list).
//
void SocketServer::closeTerminatedThreads()
bool SocketServer::closeTerminatedThreads()
{
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
auto it = _connectionsThreads.begin();
auto itEnd = _connectionsThreads.end();
@ -195,6 +195,8 @@ namespace ix
if (thread.joinable()) thread.join();
it = _connectionsThreads.erase(it);
}
return _connectionsThreads.empty();
}
void SocketServer::run()
@ -278,6 +280,7 @@ namespace ix
if (_stop) return;
// Launch the handleConnection work asynchronously in its own thread.
std::lock_guard<std::mutex> lock(_conditionVariableMutex);
_connectionsThreads.push_back(std::make_pair(
connectionState,
std::thread(&SocketServer::handleConnection,

View File

@ -77,6 +77,7 @@ namespace ix
// the list of (connectionState, threads) for each connections
ConnectionThreads _connectionsThreads;
std::mutex _connectionsThreadsMutex;
// used to have the main control thread for a server
// wait for a 'terminate' notification without busy polling
@ -92,6 +93,7 @@ namespace ix
std::shared_ptr<ConnectionState> connectionState) = 0;
virtual size_t getConnectedClientsCount() = 0;
void closeTerminatedThreads();
// Returns true if all connection threads are joined
bool closeTerminatedThreads();
};
}