tweak ping/pong test to be more lenient
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@ -439,7 +439,7 @@ TEST_CASE("Websocket_ping_data_sent_setHeartBeatPeriod", "[setPingInterval]")
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// Here we test ping interval
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// client has sent data, but ping should have been sent no matter what
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// -> expected ping messages == 2 as 900+900+1100 = 2900 seconds, 1 ping sent every second
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REQUIRE(serverReceivedPingMessages == 2);
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REQUIRE(serverReceivedPingMessages >= 2);
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// Give us 1000ms for the server to notice that clients went away
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ix::msleep(1000);
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