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11 Commits

Author SHA1 Message Date
b8265bf7f2 (ws) -q option imply info log level, not warning log level 2020-08-11 15:44:06 -07:00
e7c4f0b171 add documentation for the websocket send callback and the send return type (fix #239) 2020-08-11 11:24:00 -07:00
12f36b61ff (websocket server) Handle programmer error when the server callback is not registered properly (fix #227) 2020-08-06 04:40:32 -07:00
b15c4189f5 add csharp/dotnet devnull client to measure througput with different runtimes 2020-08-05 13:59:26 -07:00
74d3278258 add python test file to benchmark how many messages can be received per second 2020-08-04 10:53:35 -07:00
831152b906 add a devnull like sample code using libwebsockets C library, to see how many messages per second a client library can receive (answer is about the same as IXWebSocket) 2020-08-02 19:26:19 -07:00
7c81a98632 Add a node.js benchmarking test program, to see how fast node can receive messages. 2020-08-02 14:21:11 -07:00
6e47c62c06 (ws) Add a new ws sub-command, push_server. This command runs a server which sends many messages in a loop to a websocket client. We can receive above 200,000 messages per second (cf #235). 2020-08-02 12:41:34 -07:00
bcae7f326d (ws) Add a new ws sub-command, echo_client. This command send a message to an echo server, and send back to a server whatever message it does receive. When connecting to a local ws echo_server, on my MacBook Pro 2015 I can send/receive around 30,000 messages per second. (cf #235) 2020-08-02 12:09:13 -07:00
d719c41e31 (ws) ws echo_server. Add a -q option to only enable warning and error log levels. This is useful for bench-marking so that we do not print a lot of things on the console. (cf #235) 2020-08-02 11:53:21 -07:00
6f0307fb35 (build) make using zlib optional, with the caveat that some http and websocket features are not available when zlib is absent 2020-07-31 22:54:57 -07:00
29 changed files with 876 additions and 15 deletions

13
.github/workflows/unittest_linux.yml vendored Normal file
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@ -0,0 +1,13 @@
name: linux
on:
push:
paths-ignore:
- 'docs/**'
jobs:
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: make test_make
run: make test_make

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@ -0,0 +1,15 @@
name: mac_tsan_mbedtls
on:
push:
paths-ignore:
- 'docs/**'
jobs:
mac_tsan_mbedtls:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v1
- name: install mbedtls
run: brew install mbedtls
- name: make test
run: make test_tsan_mbedtls

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@ -0,0 +1,15 @@
name: mac_tsan_openssl
on:
push:
paths-ignore:
- 'docs/**'
jobs:
mac_tsan_openssl:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v1
- name: install openssl
run: brew install openssl@1.1
- name: make test
run: make test_tsan_openssl

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@ -0,0 +1,13 @@
name: mac_tsan_sectransport
on:
push:
paths-ignore:
- 'docs/**'
jobs:
mac_tsan_sectransport:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v1
- name: make test_tsan
run: make test_tsan

38
.github/workflows/unittest_uwp.yml vendored Normal file
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@ -0,0 +1,38 @@
name: uwp
on:
push:
paths-ignore:
- 'docs/**'
jobs:
uwp:
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-vsdevenv@master
- run: |
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_COMPILER=cl.exe -DUSE_TEST=1 -DUSE_ZLIB=0 ..
- run: cmake --build build
#
# Windows with OpenSSL is working but disabled as it takes 13 minutes (10 for openssl) to build with vcpkg
#
# windows_openssl:
# runs-on: windows-latest
# steps:
# - uses: actions/checkout@v1
# - uses: seanmiddleditch/gha-setup-vsdevenv@master
# - run: |
# vcpkg install zlib:x64-windows
# vcpkg install openssl:x64-windows
# - run: |
# mkdir build
# cd build
# cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_CXX_COMPILER=cl.exe -DUSE_OPEN_SSL=1 -DUSE_TLS=1 -DUSE_WS=1 -DUSE_TEST=1 ..
# - run: cmake --build build
#
# # Running the unittest does not work, the binary cannot be found
# #- run: ../build/test/ixwebsocket_unittest.exe
# # working-directory: test

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@ -15,5 +15,6 @@ jobs:
cd build
cmake -DCMAKE_CXX_COMPILER=cl.exe -DUSE_WS=1 -DUSE_TEST=1 -DUSE_ZLIB=0 ..
- run: cmake --build build
- run: ../build/test/ixwebsocket_unittest.exe
working-directory: test
#- run: ../build/test/ixwebsocket_unittest.exe
# working-directory: test

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@ -194,13 +194,11 @@ option(USE_ZLIB "Enable zlib support" TRUE)
if (USE_ZLIB)
# Use ZLIB_ROOT CMake variable if you need to use your own zlib
find_package(ZLIB)
if (ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIRS})
target_link_libraries(ixwebsocket ${ZLIB_LIBRARIES})
find_package(ZLIB REQUIRED)
include_directories(${ZLIB_INCLUDE_DIRS})
target_link_libraries(ixwebsocket ${ZLIB_LIBRARIES})
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_ZLIB)
endif()
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_ZLIB)
endif()
if (WIN32)

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@ -1,6 +1,31 @@
# Changelog
All changes to this project will be documented in this file.
## [10.1.7] - 2020-08-11
(ws) -q option imply info log level, not warning log level
## [10.1.6] - 2020-08-06
(websocket server) Handle programmer error when the server callback is not registered properly (fix #227)
## [10.1.5] - 2020-08-02
(ws) Add a new ws sub-command, push_server. This command runs a server which sends many messages in a loop to a websocket client. We can receive above 200,000 messages per second (cf #235).
## [10.1.4] - 2020-08-02
(ws) Add a new ws sub-command, echo_client. This command sends a message to an echo server, and send back to a server whatever message it does receive. When connecting to a local ws echo_server, on my MacBook Pro 2015 I can send/receive around 30,000 messages per second. (cf #235)
## [10.1.3] - 2020-08-02
(ws) ws echo_server. Add a -q option to only enable warning and error log levels. This is useful for bench-marking so that we do not print a lot of things on the console. (cf #235)
## [10.1.2] - 2020-07-31
(build) make using zlib optional, with the caveat that some http and websocket features are not available when zlib is absent
## [10.1.1] - 2020-07-29
(websocket client) onProgressCallback not called for short messages on a websocket (fix #233)

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@ -17,6 +17,7 @@ There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DUSE_ZLIB=1` will enable zlib support, required for http client + server + websocket per message deflate extension
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_OPEN_SSL=1` will use [openssl](https://www.openssl.org/) for the TLS support (default on Linux and Windows)
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support

37
docs/performance.md Normal file
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@ -0,0 +1,37 @@
## WebSocket Client performance
We will run a client and a server on the same machine, connecting to localhost. This bench is run on a MacBook Pro from 2015. We can receive over 200,000 (small) messages per second, another way to put it is that it takes 5 micro-second to receive and process one message. This is an indication about the minimal latency to receive messages.
### Receiving messages
By using the push_server ws sub-command, the server will send the same message in a loop to any connected client.
```
ws push_server -q --send_msg 'yo'
```
By using the echo_client ws sub-command, with the -m (mute or no_send), we will display statistics on how many messages we can receive per second.
```
$ ws echo_client -m ws://localhost:8008
[2020-08-02 12:31:17.284] [info] ws_echo_client: connected
[2020-08-02 12:31:17.284] [info] Uri: /
[2020-08-02 12:31:17.284] [info] Headers:
[2020-08-02 12:31:17.284] [info] Connection: Upgrade
[2020-08-02 12:31:17.284] [info] Sec-WebSocket-Accept: byy/pMK2d0PtRwExaaiOnXJTQHo=
[2020-08-02 12:31:17.284] [info] Server: ixwebsocket/10.1.4 macos ssl/SecureTransport zlib 1.2.11
[2020-08-02 12:31:17.284] [info] Upgrade: websocket
[2020-08-02 12:31:17.663] [info] messages received: 0 per second 2595307 total
[2020-08-02 12:31:18.668] [info] messages received: 79679 per second 2674986 total
[2020-08-02 12:31:19.668] [info] messages received: 207438 per second 2882424 total
[2020-08-02 12:31:20.673] [info] messages received: 209207 per second 3091631 total
[2020-08-02 12:31:21.676] [info] messages received: 216056 per second 3307687 total
[2020-08-02 12:31:22.680] [info] messages received: 214927 per second 3522614 total
[2020-08-02 12:31:23.684] [info] messages received: 216960 per second 3739574 total
[2020-08-02 12:31:24.688] [info] messages received: 215232 per second 3954806 total
[2020-08-02 12:31:25.691] [info] messages received: 212300 per second 4167106 total
[2020-08-02 12:31:26.694] [info] messages received: 212501 per second 4379607 total
[2020-08-02 12:31:27.699] [info] messages received: 212330 per second 4591937 total
[2020-08-02 12:31:28.702] [info] messages received: 216511 per second 4808448 total
```

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@ -67,9 +67,28 @@ webSocket.stop()
### Sending messages
`websocket.send("foo")` will send a message.
`WebSocketSendInfo result = websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
If the connection was closed, sending will fail, and the success field of the result object will be set to false. There could also be a compression error in which case the compressError field will be set to true. The payloadSize field and wireSize fields will tell you respectively how much bytes the message weight, and how many bytes were sent on the wire (potentially compressed + counting the message header (a few bytes).
There is an optional progress callback that can be passed in as the second argument. If a message is large it will be fragmented into chunks which will be sent independantly. Everytime the we can write a fragment into the OS network cache, the callback will be invoked. If a user wants to cancel a slow send, false should be returned from within the callback.
Here is an example code snippet copied from the ws send sub-command. Each fragment weights 32K, so the total integer is the wireSize divided by 32K. As an example if you are sending 32M of data, uncompressed, total will be 1000. current will be set to 0 for the first fragment, then 1, 2 etc...
```
auto result =
_webSocket.sendBinary(serializedMsg, [this, throttle](int current, int total) -> bool {
spdlog::info("ws_send: Step {} out of {}", current + 1, total);
if (throttle)
{
std::chrono::duration<double, std::milli> duration(10);
std::this_thread::sleep_for(duration);
}
return _connected;
});
```
### ReadyState

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@ -405,6 +405,11 @@ namespace ix
_onMessageCallback = callback;
}
bool WebSocket::isOnMessageCallbackRegistered() const
{
return _onMessageCallback != nullptr;
}
void WebSocket::setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback)
{
_onTrafficTrackerCallback = callback;

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@ -84,6 +84,7 @@ namespace ix
const std::string& reason = WebSocketCloseConstants::kNormalClosureMessage);
void setOnMessageCallback(const OnMessageCallback& callback);
bool isOnMessageCallbackRegistered() const;
static void setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback);
static void resetTrafficTrackerCallback();

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@ -86,6 +86,15 @@ namespace ix
if (_onConnectionCallback)
{
_onConnectionCallback(webSocket, connectionState, std::move(connectionInfo));
if (!webSocket->isOnMessageCallbackRegistered())
{
logError("WebSocketServer Application developer error: Server callback improperly "
"registerered.");
logError("Missing call to setOnMessageCallback inside setOnConnectionCallback.");
connectionState->setTerminated();
return;
}
}
else if (_onClientMessageCallback)
{

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@ -6,4 +6,4 @@
#pragma once
#define IX_WEBSOCKET_VERSION "10.1.1"
#define IX_WEBSOCKET_VERSION "10.1.7"

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@ -34,7 +34,10 @@ ws:
mkdir -p build && (cd build ; cmake -GNinja -DCMAKE_BUILD_TYPE=Debug -DUSE_PYTHON=1 -DUSE_TLS=1 -DUSE_WS=1 .. && ninja install)
ws_install:
mkdir -p build && (cd build ; cmake -GNinja -DCMAKE_BUILD_TYPE=MinSizeRel -DUSE_ZLIB=0 -DUSE_PYTHON=1 -DUSE_TLS=1 -DUSE_WS=1 .. && ninja install)
mkdir -p build && (cd build ; cmake -GNinja -DCMAKE_BUILD_TYPE=MinSizeRel -DUSE_PYTHON=1 -DUSE_TLS=1 -DUSE_WS=1 .. -DUSE_TEST=0 && ninja install)
ws_install_release:
mkdir -p build && (cd build ; cmake -GNinja -DCMAKE_BUILD_TYPE=MinSizeRel -DUSE_PYTHON=1 -DUSE_TLS=1 -DUSE_WS=1 .. -DUSE_TEST=0 && ninja install)
ws_openssl:
mkdir -p build && (cd build ; cmake -DCMAKE_BUILD_TYPE=Debug -DUSE_PYTHON=1 -DUSE_TLS=1 -DUSE_WS=1 -DUSE_OPEN_SSL=1 .. ; make -j 4)

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@ -0,0 +1,171 @@
/*
* lws-minimal-ws-client
*
* Written in 2010-2019 by Andy Green <andy@warmcat.com>
*
* This file is made available under the Creative Commons CC0 1.0
* Universal Public Domain Dedication.
*
* This demonstrates the a minimal ws client using lws.
*
* Original programs connects to https://libwebsockets.org/ and makes a
* wss connection to the dumb-increment protocol there. While
* connected, it prints the numbers it is being sent by
* dumb-increment protocol.
*
* This is modified to make a test client which counts how much messages
* per second can be received.
*
* libwebsockets$ make && ./a.out
* g++ --std=c++14 -I/usr/local/opt/openssl/include devnull_client.cpp -lwebsockets
* messages received: 0 per second 0 total
* [2020/08/02 19:22:21:4774] U: LWS minimal ws client rx [-d <logs>] [--h2]
* [2020/08/02 19:22:21:4814] U: callback_dumb_increment: established
* messages received: 0 per second 0 total
* messages received: 180015 per second 180015 total
* messages received: 172866 per second 352881 total
* messages received: 176177 per second 529058 total
* messages received: 174191 per second 703249 total
* messages received: 193397 per second 896646 total
* messages received: 196385 per second 1093031 total
* messages received: 194593 per second 1287624 total
* messages received: 189484 per second 1477108 total
* messages received: 200825 per second 1677933 total
* messages received: 183542 per second 1861475 total
* ^C[2020/08/02 19:22:33:4450] U: Completed OK
*
*/
#include <atomic>
#include <iostream>
#include <libwebsockets.h>
#include <signal.h>
#include <string.h>
#include <thread>
static int interrupted;
static struct lws* client_wsi;
std::atomic<uint64_t> receivedCount(0);
static int callback_dumb_increment(
struct lws* wsi, enum lws_callback_reasons reason, void* user, void* in, size_t len)
{
switch (reason)
{
/* because we are protocols[0] ... */
case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
lwsl_err("CLIENT_CONNECTION_ERROR: %s\n", in ? (char*) in : "(null)");
client_wsi = NULL;
break;
case LWS_CALLBACK_CLIENT_ESTABLISHED: lwsl_user("%s: established\n", __func__); break;
case LWS_CALLBACK_CLIENT_RECEIVE: receivedCount++; break;
case LWS_CALLBACK_CLIENT_CLOSED: client_wsi = NULL; break;
default: break;
}
return lws_callback_http_dummy(wsi, reason, user, in, len);
}
static const struct lws_protocols protocols[] = {{
"dumb-increment-protocol",
callback_dumb_increment,
0,
0,
},
{NULL, NULL, 0, 0}};
static void sigint_handler(int sig)
{
interrupted = 1;
}
int main(int argc, const char** argv)
{
uint64_t receivedCountTotal(0);
uint64_t receivedCountPerSecs(0);
auto timer = [&receivedCountTotal, &receivedCountPerSecs] {
while (!interrupted)
{
std::cerr << "messages received: " << receivedCountPerSecs << " per second "
<< receivedCountTotal << " total" << std::endl;
receivedCountPerSecs = receivedCount - receivedCountTotal;
receivedCountTotal += receivedCountPerSecs;
auto duration = std::chrono::seconds(1);
std::this_thread::sleep_for(duration);
}
};
std::thread t1(timer);
struct lws_context_creation_info info;
struct lws_client_connect_info i;
struct lws_context* context;
const char* p;
int n = 0, logs = LLL_USER | LLL_ERR | LLL_WARN | LLL_NOTICE
/* for LLL_ verbosity above NOTICE to be built into lws, lws
* must have been configured with -DCMAKE_BUILD_TYPE=DEBUG
* instead of =RELEASE */
/* | LLL_INFO */ /* | LLL_PARSER */ /* | LLL_HEADER */
/* | LLL_EXT */ /* | LLL_CLIENT */ /* | LLL_LATENCY */
/* | LLL_DEBUG */;
signal(SIGINT, sigint_handler);
if ((p = lws_cmdline_option(argc, argv, "-d"))) logs = atoi(p);
lws_set_log_level(logs, NULL);
lwsl_user("LWS minimal ws client rx [-d <logs>] [--h2]\n");
memset(&info, 0, sizeof info); /* otherwise uninitialized garbage */
info.port = CONTEXT_PORT_NO_LISTEN; /* we do not run any server */
info.protocols = protocols;
info.timeout_secs = 10;
/*
* since we know this lws context is only ever going to be used with
* one client wsis / fds / sockets at a time, let lws know it doesn't
* have to use the default allocations for fd tables up to ulimit -n.
* It will just allocate for 1 internal and 1 (+ 1 http2 nwsi) that we
* will use.
*/
info.fd_limit_per_thread = 1 + 1 + 1;
context = lws_create_context(&info);
if (!context)
{
lwsl_err("lws init failed\n");
return 1;
}
memset(&i, 0, sizeof i); /* otherwise uninitialized garbage */
i.context = context;
i.port = 8008;
i.address = "127.0.0.1";
i.path = "/";
i.host = i.address;
i.origin = i.address;
i.protocol = protocols[0].name; /* "dumb-increment-protocol" */
i.pwsi = &client_wsi;
if (lws_cmdline_option(argc, argv, "--h2")) i.alpn = "h2";
lws_client_connect_via_info(&i);
while (n >= 0 && client_wsi && !interrupted)
n = lws_service(context, 0);
lws_context_destroy(context);
lwsl_user("Completed %s\n", receivedCount > 10 ? "OK" : "Failed");
t1.join();
return receivedCount > 10;
}

2
test/compatibility/csharp/.gitignore vendored Normal file
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@ -0,0 +1,2 @@
bin
obj

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@ -0,0 +1,99 @@
//
// Main.cs
// Author: Benjamin Sergeant
// Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
//
// In a different terminal, start a push server:
// $ ws push_server -q
//
// $ dotnet run
// messages received per second: 145157
// messages received per second: 141405
// messages received per second: 152202
// messages received per second: 157149
// messages received per second: 157673
// messages received per second: 153594
// messages received per second: 157830
// messages received per second: 158422
//
using System;
using System.Net.WebSockets;
using System.Threading;
using System.Threading.Tasks;
public class DevNullClientCli
{
private static int receivedMessage = 0;
public static async Task<byte[]> ReceiveAsync(ClientWebSocket ws, CancellationToken token)
{
int bufferSize = 8192; // 8K
var buffer = new byte[bufferSize];
var offset = 0;
var free = buffer.Length;
while (true)
{
var result = await ws.ReceiveAsync(new ArraySegment<byte>(buffer, offset, free), token).ConfigureAwait(false);
offset += result.Count;
free -= result.Count;
if (result.EndOfMessage) break;
if (free == 0)
{
// No free space
// Resize the outgoing buffer
var newSize = buffer.Length + bufferSize;
var newBuffer = new byte[newSize];
Array.Copy(buffer, 0, newBuffer, 0, offset);
buffer = newBuffer;
free = buffer.Length - offset;
}
}
return buffer;
}
private static void OnTimedEvent(object source, EventArgs e)
{
Console.WriteLine($"messages received per second: {receivedMessage}");
receivedMessage = 0;
}
public static async Task ReceiveMessagesAsync(string url)
{
var ws = new ClientWebSocket();
System.Uri uri = new System.Uri(url);
var cancellationToken = CancellationToken.None;
try
{
await ws.ConnectAsync(uri, cancellationToken).ConfigureAwait(false);
while (true)
{
var data = await DevNullClientCli.ReceiveAsync(ws, cancellationToken);
receivedMessage += 1;
}
}
catch (System.Net.WebSockets.WebSocketException e)
{
Console.WriteLine($"WebSocket error: {e}");
return;
}
}
public static async Task Main()
{
var timer = new System.Timers.Timer(1000);
timer.Elapsed += OnTimedEvent;
timer.Enabled = true;
timer.Start();
var url = "ws://localhost:8008";
await ReceiveMessagesAsync(url);
}
}

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@ -0,0 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
</Project>

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@ -0,0 +1,42 @@
//
// With ws@7.3.1
// and
// node --version
// v13.11.0
//
// In a different terminal, start a push server:
// $ ws push_server -q
//
// $ node devnull_client.js
// messages received per second: 16643
// messages received per second: 28065
// messages received per second: 28432
// messages received per second: 22207
// messages received per second: 28805
// messages received per second: 28694
// messages received per second: 28180
// messages received per second: 28601
// messages received per second: 28698
// messages received per second: 28931
// messages received per second: 27975
//
const WebSocket = require('ws');
const ws = new WebSocket('ws://localhost:8008');
ws.on('open', function open() {
ws.send('hello from node');
});
var receivedMessages = 0;
setInterval(function timeout() {
console.log(`messages received per second: ${receivedMessages}`)
receivedMessages = 0;
}, 1000);
ws.on('message', function incoming(data) {
receivedMessages += 1;
});

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@ -0,0 +1,44 @@
#!/usr/bin/env python3
# websocket send client
import argparse
import asyncio
import websockets
try:
import uvloop
uvloop.install()
except ImportError:
print('uvloop not available')
pass
msgCount = 0
async def timer():
global msgCount
while True:
print(f'Received messages: {msgCount}')
msgCount = 0
await asyncio.sleep(1)
async def client(url):
global msgCount
asyncio.ensure_future(timer())
async with websockets.connect(url) as ws:
async for message in ws:
msgCount += 1
if __name__ == '__main__':
parser = argparse.ArgumentParser(description='websocket proxy.')
parser.add_argument('--url', help='Remote websocket url',
default='wss://echo.websocket.org')
args = parser.parse_args()
asyncio.get_event_loop().run_until_complete(client(args.url))

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@ -10,7 +10,7 @@ import websockets
async def echo(websocket, path):
while True:
msg = await websocket.recv()
print(f'Received {len(msg)} bytes')
# print(f'Received {len(msg)} bytes')
await websocket.send(msg)
host = os.getenv('BIND_HOST', 'localhost')

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@ -50,7 +50,9 @@ add_executable(ws
ws_http_client.cpp
ws_ping_pong.cpp
ws_broadcast_server.cpp
ws_push_server.cpp
ws_echo_server.cpp
ws_echo_client.cpp
ws_chat.cpp
ws_connect.cpp
ws_transfer.cpp

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@ -125,6 +125,7 @@ int main(int argc, char** argv)
std::string logfile;
std::string scriptPath;
std::string republishChannel;
std::string sendMsg("hello world");
ix::SocketTLSOptions tlsOptions;
ix::CobraConfig cobraConfig;
ix::CobraBotConfig cobraBotConfig;
@ -147,6 +148,7 @@ int main(int argc, char** argv)
bool version = false;
bool verifyNone = false;
bool disablePong = false;
bool noSend = false;
int port = 8008;
int redisPort = 6379;
int statsdPort = 8125;
@ -243,6 +245,19 @@ int main(int argc, char** argv)
connectApp->add_option("--subprotocol", subprotocol, "Subprotocol");
addTLSOptions(connectApp);
CLI::App* echoClientApp =
app.add_subcommand("echo_client", "Echo messages sent by a remote server");
echoClientApp->fallthrough();
echoClientApp->add_option("url", url, "Connection url")->required();
echoClientApp->add_flag("-x", disablePerMessageDeflate, "Disable per message deflate");
echoClientApp->add_flag("-b", binaryMode, "Send in binary mode");
echoClientApp->add_option(
"--ping_interval", pingIntervalSecs, "Interval between sending pings");
echoClientApp->add_option("--subprotocol", subprotocol, "Subprotocol");
echoClientApp->add_option("--send_msg", sendMsg, "Send message");
echoClientApp->add_flag("-m", noSend, "Do not send messages, only receive messages");
addTLSOptions(echoClientApp);
CLI::App* chatApp = app.add_subcommand("chat", "Group chat");
chatApp->fallthrough();
chatApp->add_option("url", url, "Connection url")->required();
@ -252,12 +267,25 @@ int main(int argc, char** argv)
echoServerApp->fallthrough();
echoServerApp->add_option("--port", port, "Port");
echoServerApp->add_option("--host", hostname, "Hostname");
echoServerApp->add_flag("-g", greetings, "Verbose");
echoServerApp->add_flag("-q", quiet, "Quiet / only display warnings and errors");
echoServerApp->add_flag("-g", greetings, "Greet");
echoServerApp->add_flag("-6", ipv6, "IpV6");
echoServerApp->add_flag("-x", disablePerMessageDeflate, "Disable per message deflate");
echoServerApp->add_flag("-p", disablePong, "Disable sending PONG in response to PING");
addTLSOptions(echoServerApp);
CLI::App* pushServerApp = app.add_subcommand("push_server", "Push server");
pushServerApp->fallthrough();
pushServerApp->add_option("--port", port, "Port");
pushServerApp->add_option("--host", hostname, "Hostname");
pushServerApp->add_flag("-q", quiet, "Quiet / only display warnings and errors");
pushServerApp->add_flag("-g", greetings, "Greet");
pushServerApp->add_flag("-6", ipv6, "IpV6");
pushServerApp->add_flag("-x", disablePerMessageDeflate, "Disable per message deflate");
pushServerApp->add_flag("-p", disablePong, "Disable sending PONG in response to PING");
pushServerApp->add_option("--send_msg", sendMsg, "Send message");
addTLSOptions(pushServerApp);
CLI::App* broadcastServerApp = app.add_subcommand("broadcast_server", "Broadcasting server");
broadcastServerApp->fallthrough();
broadcastServerApp->add_option("--port", port, "Port");
@ -477,6 +505,11 @@ int main(int argc, char** argv)
}
}
if (quiet)
{
spdlog::set_level(spdlog::level::info);
}
// Cobra config
cobraConfig.webSocketPerMessageDeflateOptions = ix::WebSocketPerMessageDeflateOptions(true);
cobraConfig.socketTLSOptions = tlsOptions;
@ -498,11 +531,33 @@ int main(int argc, char** argv)
subprotocol,
pingIntervalSecs);
}
else if (app.got_subcommand("echo_client"))
{
ret = ix::ws_echo_client(url,
disablePerMessageDeflate,
binaryMode,
tlsOptions,
subprotocol,
pingIntervalSecs,
sendMsg,
noSend);
}
else if (app.got_subcommand("echo_server"))
{
ret = ix::ws_echo_server_main(
port, greetings, hostname, tlsOptions, ipv6, disablePerMessageDeflate, disablePong);
}
else if (app.got_subcommand("push_server"))
{
ret = ix::ws_push_server(port,
greetings,
hostname,
tlsOptions,
ipv6,
disablePerMessageDeflate,
disablePong,
sendMsg);
}
else if (app.got_subcommand("transfer"))
{
ret = ix::ws_transfer_main(port, hostname, tlsOptions);

18
ws/ws.h
View File

@ -35,6 +35,15 @@ namespace ix
bool disablePerMessageDeflate,
bool disablePong);
int ws_push_server(int port,
bool greetings,
const std::string& hostname,
const ix::SocketTLSOptions& tlsOptions,
bool ipv6,
bool disablePerMessageDeflate,
bool disablePong,
const std::string& sendMsg);
int ws_broadcast_server_main(int port,
const std::string& hostname,
const ix::SocketTLSOptions& tlsOptions);
@ -54,6 +63,15 @@ namespace ix
const std::string& subprotocol,
int pingIntervalSecs);
int ws_echo_client(const std::string& url,
bool disablePerMessageDeflate,
bool binaryMode,
const ix::SocketTLSOptions& tlsOptions,
const std::string& subprotocol,
int pingIntervalSecs,
const std::string& sendMsg,
bool noSend);
int ws_receive_main(const std::string& url,
bool enablePerMessageDeflate,
int delayMs,

View File

@ -160,7 +160,7 @@ namespace ix
std::stringstream ss;
if (msg->type == ix::WebSocketMessageType::Open)
{
log("ws_connect: connected");
spdlog::info("ws_connect: connected");
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)

121
ws/ws_echo_client.cpp Normal file
View File

@ -0,0 +1,121 @@
/*
* ws_echo_client.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <ixcore/utils/IXCoreLogger.h>
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXSetThreadName.h>
#include <ixwebsocket/IXWebSocket.h>
#include <spdlog/spdlog.h>
#include <sstream>
#include <thread>
namespace ix
{
int ws_echo_client(const std::string& url,
bool disablePerMessageDeflate,
bool binaryMode,
const ix::SocketTLSOptions& tlsOptions,
const std::string& subprotocol,
int pingIntervalSecs,
const std::string& sendMsg,
bool noSend)
{
// Our websocket object
ix::WebSocket webSocket;
webSocket.setUrl(url);
webSocket.setTLSOptions(tlsOptions);
webSocket.setPingInterval(pingIntervalSecs);
if (disablePerMessageDeflate)
{
webSocket.disablePerMessageDeflate();
}
if (!subprotocol.empty())
{
webSocket.addSubProtocol(subprotocol);
}
std::atomic<uint64_t> receivedCount(0);
uint64_t receivedCountTotal(0);
uint64_t receivedCountPerSecs(0);
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([&webSocket, &receivedCount, &sendMsg, noSend, binaryMode](
const ix::WebSocketMessagePtr& msg) {
if (msg->type == ix::WebSocketMessageType::Message)
{
if (!noSend)
{
webSocket.send(msg->str, msg->binary);
}
receivedCount++;
}
else if (msg->type == ix::WebSocketMessageType::Open)
{
spdlog::info("ws_echo_client: connected");
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)
{
spdlog::info("{}: {}", it.first, it.second);
}
webSocket.send(sendMsg, binaryMode);
}
else if (msg->type == ix::WebSocketMessageType::Pong)
{
spdlog::info("Received pong {}", msg->str);
}
});
auto timer = [&receivedCount, &receivedCountTotal, &receivedCountPerSecs] {
setThreadName("Timer");
while (true)
{
//
// We cannot write to sentCount and receivedCount
// as those are used externally, so we need to introduce
// our own counters
//
std::stringstream ss;
ss << "messages received: " << receivedCountPerSecs << " per second "
<< receivedCountTotal << " total";
CoreLogger::info(ss.str());
receivedCountPerSecs = receivedCount - receivedCountTotal;
receivedCountTotal += receivedCountPerSecs;
auto duration = std::chrono::seconds(1);
std::this_thread::sleep_for(duration);
}
};
std::thread t1(timer);
// Now that our callback is setup, we can start our background thread and receive messages
std::cout << "Connecting to " << url << "..." << std::endl;
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
webSocket.send(text);
}
return 0;
}
} // namespace ix

108
ws/ws_push_server.cpp Normal file
View File

@ -0,0 +1,108 @@
/*
* ws_push_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*/
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXWebSocketServer.h>
#include <spdlog/spdlog.h>
#include <sstream>
namespace ix
{
int ws_push_server(int port,
bool greetings,
const std::string& hostname,
const ix::SocketTLSOptions& tlsOptions,
bool ipv6,
bool disablePerMessageDeflate,
bool disablePong,
const std::string& sendMsg)
{
spdlog::info("Listening on {}:{}", hostname, port);
ix::WebSocketServer server(port,
hostname,
SocketServer::kDefaultTcpBacklog,
SocketServer::kDefaultMaxConnections,
WebSocketServer::kDefaultHandShakeTimeoutSecs,
(ipv6) ? AF_INET6 : AF_INET);
server.setTLSOptions(tlsOptions);
if (disablePerMessageDeflate)
{
spdlog::info("Disable per message deflate");
server.disablePerMessageDeflate();
}
if (disablePong)
{
spdlog::info("Disable responding to PING messages with PONG");
server.disablePong();
}
server.setOnClientMessageCallback(
[greetings, &sendMsg](std::shared_ptr<ConnectionState> connectionState,
ConnectionInfo& connectionInfo,
WebSocket& webSocket,
const WebSocketMessagePtr& msg) {
auto remoteIp = connectionInfo.remoteIp;
if (msg->type == ix::WebSocketMessageType::Open)
{
spdlog::info("New connection");
spdlog::info("remote ip: {}", remoteIp);
spdlog::info("id: {}", connectionState->getId());
spdlog::info("Uri: {}", msg->openInfo.uri);
spdlog::info("Headers:");
for (auto it : msg->openInfo.headers)
{
spdlog::info("{}: {}", it.first, it.second);
}
if (greetings)
{
webSocket.sendText("Welcome !");
}
bool binary = false;
while (true)
{
webSocket.send(sendMsg, binary);
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
spdlog::info("Closed connection: client id {} code {} reason {}",
connectionState->getId(),
msg->closeInfo.code,
msg->closeInfo.reason);
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
spdlog::error("Connection error: {}", msg->errorInfo.reason);
spdlog::error("#retries: {}", msg->errorInfo.retries);
spdlog::error("Wait time(ms): {}", msg->errorInfo.wait_time);
spdlog::error("HTTP Status: {}", msg->errorInfo.http_status);
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
spdlog::info("Received {} bytes", msg->wireSize);
webSocket.send(msg->str, msg->binary);
}
});
auto res = server.listen();
if (!res.first)
{
spdlog::error(res.second);
return 1;
}
server.start();
server.wait();
return 0;
}
} // namespace ix