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38 changed files with 270 additions and 597 deletions

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@ -1,2 +1 @@
venv
build

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@ -10,6 +10,7 @@ set (CMAKE_CXX_STANDARD 14)
set (CXX_STANDARD_REQUIRED ON)
set (CMAKE_CXX_EXTENSIONS OFF)
# -Wshorten-64-to-32 does not work with clang
if (NOT WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif()
@ -113,3 +114,5 @@ set( IXWEBSOCKET_INCLUDE_DIRS
.
../../shared/OpenSSL/include)
target_include_directories( ixwebsocket PUBLIC ${IXWEBSOCKET_INCLUDE_DIRS} )
add_subdirectory(ws)

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@ -15,7 +15,7 @@ communication channels over a single TCP connection. *IXWebSocket* is a C++ libr
## Examples
The examples folder countains a simple chat program, using a node.js broadcast server.
The ws folder countains many interactive programs for chat and file transfers demonstrating client and server usage.
Here is what the client API looks like.
@ -144,16 +144,6 @@ Large frames are broken up into smaller chunks or messages to avoid filling up t
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This isn't as scalable as strategies using epoll or kqueue.
## Examples
1. Bring up a terminal and jump to the examples folder.
2. Compile the example C++ code. `sh build.sh`
3. Install node.js from [here](https://nodejs.org/en/download/).
4. Type `npm install` to install the node.js dependencies. Then `node broadcast-server.js` to run the server.
5. Bring up a second terminal. `./cmd_websocket_chat bob`
6. Bring up a third terminal. `./cmd_websocket_chat bill`
7. Start typing things in any of those terminals. Hopefully you should see your message being received on the other end.
## C++ code organization
Here's a simplistic diagram which explains how the code is structured in term of class/modules.

7
examples/CMakeLists.txt Normal file
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@ -0,0 +1,7 @@
add_subdirectory(broadcast_server)
add_subdirectory(ping_pong)
add_subdirectory(chat)
add_subdirectory(echo_server)
add_subdirectory(ws_connect)
# add_subdirectory(cobra_publisher)

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@ -1,9 +0,0 @@
CMakeCache.txt
package-lock.json
CMakeFiles
ixwebsocket_unittest
cmake_install.cmake
node_modules
ixwebsocket
Makefile
build

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@ -1,30 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (broadcast_server)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(broadcast_server .)
add_executable(broadcast_server
broadcast_server.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(broadcast_server "-framework foundation" "-framework security")
endif()
target_link_libraries(broadcast_server ixwebsocket)
install(TARGETS broadcast_server DESTINATION bin)

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@ -1,75 +0,0 @@
/*
* broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
int main(int argc, char** argv)
{
int port = 8080;
if (argc == 2)
{
std::stringstream ss;
ss << argv[1];
ss >> port;
}
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received " << wireSize << " bytes" << std::endl;
for (auto&& client : server.getClients())
{
if (client != webSocket)
{
client->send(str);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

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@ -1,3 +0,0 @@
build
venv
node_modules

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@ -1,23 +0,0 @@
#
# cmd_websocket_chat.cpp
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (cmd_websocket_chat)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(cmd_websocket_chat cmd_websocket_chat.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(cmd_websocket_chat "-framework foundation" "-framework security")
endif()
target_link_libraries(cmd_websocket_chat ixwebsocket)
install(TARGETS cmd_websocket_chat DESTINATION bin)

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@ -1,39 +0,0 @@
# Building
1. cmake -G .
2. make
## Disable TLS
chat$ cmake -DUSE_TLS=OFF .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
chat$ make
Scanning dependencies of target ixwebsocket
[ 16%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 33%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 50%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 66%] Linking CXX static library libixwebsocket.a
[ 66%] Built target ixwebsocket
[ 83%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
## Enable TLS (default)
```
chat$ cmake -DUSE_TLS=ON .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
(venv) chat$ make
Scanning dependencies of target ixwebsocket
[ 14%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 28%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 42%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 57%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocketAppleSSL.cpp.o
[ 71%] Linking CXX static library libixwebsocket.a
[ 71%] Built target ixwebsocket
[ 85%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
```

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@ -1,15 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
-I ../.. \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat

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@ -1,17 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
clang++ --std=c++11 --stdlib=libc++ \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXSocketAppleSSL.cpp \
../../ixwebsocket/IXWebSocket.cpp \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat \
-framework Security \
-framework Foundation

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@ -1,31 +0,0 @@
{
"requires": true,
"lockfileVersion": 1,
"dependencies": {
"async-limiter": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/async-limiter/-/async-limiter-1.0.0.tgz",
"integrity": "sha512-jp/uFnooOiO+L211eZOoSyzpOITMXx1rBITauYykG3BRYPu8h0UcxsPNB04RR5vo4Tyz3+ay17tR6JVf9qzYWg=="
},
"safe-buffer": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="
},
"ultron": {
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/ultron/-/ultron-1.1.1.tgz",
"integrity": "sha512-UIEXBNeYmKptWH6z8ZnqTeS8fV74zG0/eRU9VGkpzz+LIJNs8W/zM/L+7ctCkRrgbNnnR0xxw4bKOr0cW0N0Og=="
},
"ws": {
"version": "3.3.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-3.3.3.tgz",
"integrity": "sha512-nnWLa/NwZSt4KQJu51MYlCcSQ5g7INpOrOMt4XV8j4dqTXdmlUmSHQ8/oLC069ckre0fRsgfvsKwbTdtKLCDkA==",
"requires": {
"async-limiter": "1.0.0",
"safe-buffer": "5.1.2",
"ultron": "1.1.1"
}
}
}
}

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@ -1,6 +0,0 @@
{
"dependencies": {
"msgpack-js": "^0.3.0",
"ws": "^3.3.3"
}
}

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@ -15,8 +15,6 @@ set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(cobra_publisher ${OPENSSL_PREFIX}/include)
include_directories(cobra_publisher .)

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@ -1,30 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (echo_server)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(echo_server .)
add_executable(echo_server
echo_server.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(echo_server "-framework foundation" "-framework security")
endif()
target_link_libraries(echo_server ixwebsocket)
install(TARGETS echo_server DESTINATION bin)

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@ -1,68 +0,0 @@
/*
* echo_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
int main(int argc, char** argv)
{
int port = 8080;
if (argc == 2)
{
std::stringstream ss;
ss << argv[1];
ss >> port;
}
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

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@ -1,27 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ping_pong)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(ping_pong ping_pong.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ping_pong "-framework foundation" "-framework security")
endif()
if (WIN32)
target_link_libraries(ping_pong wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
target_link_libraries(ping_pong ixwebsocket)
install(TARGETS ping_pong DESTINATION bin)

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@ -1,15 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
-I ../.. \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat

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@ -1,17 +0,0 @@
#!/usr/bin/env python
import asyncio
import websockets
async def hello(uri):
async with websockets.connect(uri) as websocket:
await websocket.send("Hello world!")
response = await websocket.recv()
print(response)
pong_waiter = await websocket.ping('coucou')
ret = await pong_waiter # only if you want to wait for the pong
print(ret)
asyncio.get_event_loop().run_until_complete(
hello('ws://localhost:5678'))

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@ -1,21 +0,0 @@
#!/usr/bin/env python
import os
import asyncio
import websockets
async def echo(websocket, path):
async for message in websocket:
print(message)
await websocket.send(message)
if os.getenv('TEST_CLOSE'):
print('Closing')
# breakpoint()
await websocket.close(1001, 'close message')
# await websocket.close()
break
asyncio.get_event_loop().run_until_complete(
websockets.serve(echo, 'localhost', 5678))
asyncio.get_event_loop().run_forever()

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@ -1,9 +0,0 @@
#!/bin/sh
test -d build || {
mkdir -p build
cd build
cmake ..
}
(cd build ; make)
./build/ping_pong ws://localhost:5678

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@ -1,3 +0,0 @@
build
venv
node_modules

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@ -1,22 +0,0 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ws_connect)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(ws_connect ws_connect.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ws_connect "-framework foundation" "-framework security")
endif()
target_link_libraries(ws_connect ixwebsocket)
install(TARGETS ws_connect DESTINATION bin)

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@ -1,11 +0,0 @@
# Building
1. mkdir build
2. cd build
3. cmake ..
4. make
## Disable TLS
* Enable: `cmake -DUSE_TLS=OFF ..`
* Disable: `cmake -DUSE_TLS=ON ..`

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@ -1,25 +0,0 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
-DIXWEBSOCKET_USE_TLS \
-g \
../../ixwebsocket/IXEventFd.cpp \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXSetThreadName.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
../../ixwebsocket/IXDNSLookup.cpp \
../../ixwebsocket/IXSocketConnect.cpp \
../../ixwebsocket/IXSocketOpenSSL.cpp \
../../ixwebsocket/IXWebSocketPerMessageDeflate.cpp \
../../ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp \
-I ../.. \
ws_connect.cpp \
-o ws_connect \
-lcrypto -lssl -lz -lpthread

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@ -1,7 +1,10 @@
#
# This makefile is just used to easily work with docker (linux build)
#
all: run
all: brew
brew:
mkdir -p build && (cd build ; cmake .. ; make -j install)
.PHONY: docker
docker:

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@ -7,15 +7,14 @@ cmake_minimum_required (VERSION 3.4.1)
project (ws)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/.. ixwebsocket)
include_directories(ws .)
include_directories(ws ..)
include_directories(ws ../third_party)
add_executable(ws
@ -24,6 +23,11 @@ add_executable(ws
ixcrypto/IXHash.cpp
ixcrypto/IXUuid.cpp
ws_ping_pong.cpp
ws_broadcast_server.cpp
ws_echo_server.cpp
ws_chat.cpp
ws_connect.cpp
ws_transfer.cpp
ws_send.cpp
ws_receive.cpp
@ -34,3 +38,4 @@ if (APPLE AND USE_TLS)
endif()
target_link_libraries(ws ixwebsocket)
install(TARGETS ws RUNTIME DESTINATION bin)

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@ -28,6 +28,11 @@ g++ --std=c++14 \
ixcrypto/IXBase64.cpp \
ixcrypto/IXHash.cpp \
ixcrypto/IXUuid.cpp \
ws_ping_pong.cpp \
ws_broadcast_server.cpp \
ws_echo_server.cpp \
ws_chat.cpp \
ws_connect.cpp \
ws_transfer.cpp \
ws_send.cpp \
ws_receive.cpp \

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@ -4,7 +4,7 @@
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
//
//
// Main drive for websocket utilities
//
@ -13,16 +13,28 @@
#include <iostream>
#include <cli11/CLI11.hpp>
#include <ixwebsocket/IXSocket.h>
namespace ix
{
int ws_ping_pong_main(const std::string& url);
int ws_echo_server_main(int port);
int ws_broadcast_server_main(int port);
int ws_chat_main(const std::string& url,
const std::string& user);
int ws_connect_main(const std::string& url);
int ws_receive_main(const std::string& url,
bool enablePerMessageDeflate);
extern int ws_transfer_main(int port);
int ws_transfer_main(int port);
extern int ws_send_main(const std::string& url,
const std::string& path);
int ws_send_main(const std::string& url,
const std::string& path);
}
int main(int argc, char** argv)
@ -30,8 +42,9 @@ int main(int argc, char** argv)
CLI::App app{"ws is a websocket tool"};
app.require_subcommand();
std::string url;
std::string url("ws://127.0.0.1:8080");
std::string path;
std::string user;
int port = 8080;
CLI::App* sendApp = app.add_subcommand("send", "Send a file");
@ -44,8 +57,26 @@ int main(int argc, char** argv)
CLI::App* transferApp = app.add_subcommand("transfer", "Broadcasting server");
transferApp->add_option("--port", port, "Connection url");
CLI::App* connectApp = app.add_subcommand("connect", "Connect to a remote server");
connectApp->add_option("url", url, "Connection url")->required();
CLI::App* chatApp = app.add_subcommand("chat", "Group chat");
chatApp->add_option("url", url, "Connection url")->required();
chatApp->add_option("user", user, "User name")->required();
CLI::App* echoServerApp = app.add_subcommand("echo_server", "Echo server");
echoServerApp->add_option("--port", port, "Connection url");
CLI::App* broadcastServerApp = app.add_subcommand("broadcast_server", "Broadcasting server");
broadcastServerApp->add_option("--port", port, "Connection url");
CLI::App* pingPongApp = app.add_subcommand("ping", "Ping pong");
pingPongApp->add_option("url", url, "Connection url")->required();
CLI11_PARSE(app, argc, argv);
ix::Socket::init();
if (app.got_subcommand("transfer"))
{
return ix::ws_transfer_main(port);
@ -59,6 +90,26 @@ int main(int argc, char** argv)
bool enablePerMessageDeflate = false;
return ix::ws_receive_main(url, enablePerMessageDeflate);
}
else if (app.got_subcommand("connect"))
{
return ix::ws_connect_main(url);
}
else if (app.got_subcommand("chat"))
{
return ix::ws_chat_main(url, user);
}
else if (app.got_subcommand("echo_server"))
{
return ix::ws_echo_server_main(port);
}
else if (app.got_subcommand("broadcast_server"))
{
return ix::ws_broadcast_server_main(port);
}
else if (app.got_subcommand("ping"))
{
return ix::ws_ping_pong_main(url);
}
else
{
assert(false);

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@ -0,0 +1,72 @@
/*
* ws_broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
namespace ix
{
int ws_broadcast_server_main(int port)
{
std::cout << "Listening on port " << port << std::endl;
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received " << wireSize << " bytes" << std::endl;
for (auto&& client : server.getClients())
{
if (client != webSocket)
{
client->send(str);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}
}

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@ -1,14 +1,13 @@
/*
* cmd_websocket_chat.cpp
* ws_chat.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
//
// Simple chat program that talks to the node.js server at
// websocket_chat_server/broacast-server.js
//
//
#include <iostream>
#include <sstream>
#include <queue>
@ -20,19 +19,13 @@
// for convenience
using json = nlohmann::json;
using namespace ix;
namespace
namespace ix
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketChat
{
public:
WebSocketChat(const std::string& user);
WebSocketChat(const std::string& url,
const std::string& user);
void subscribe(const std::string& channel);
void start();
@ -46,19 +39,27 @@ namespace
std::pair<std::string, std::string> decodeMessage(const std::string& str);
private:
std::string _url;
std::string _user;
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
void log(const std::string& msg);
};
WebSocketChat::WebSocketChat(const std::string& user) :
WebSocketChat::WebSocketChat(const std::string& url,
const std::string& user) :
_url(url),
_user(user)
{
;
}
void WebSocketChat::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
size_t WebSocketChat::getReceivedMessagesCount() const
{
return _receivedQueue.size();
@ -76,11 +77,10 @@ namespace
void WebSocketChat::start()
{
std::string url("ws://localhost:8080/");
_webSocket.setUrl(url);
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + url);
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
@ -164,10 +164,11 @@ namespace
_webSocket.send(encodeMessage(text));
}
void interactiveMain(const std::string& user)
int ws_chat_main(const std::string& url,
const std::string& user)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketChat webSocketChat(user);
WebSocketChat webSocketChat(url, user);
webSocketChat.start();
while (true)
@ -188,16 +189,3 @@ namespace
webSocketChat.stop();
}
}
int main(int argc, char** argv)
{
std::string user("user");
if (argc == 2)
{
user = argv[1];
}
Socket::init();
interactiveMain(user);
return 0;
}

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@ -9,15 +9,8 @@
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
using namespace ix;
namespace
namespace ix
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketConnect
{
public:
@ -32,6 +25,8 @@ namespace
private:
std::string _url;
ix::WebSocket _webSocket;
void log(const std::string& msg);
};
WebSocketConnect::WebSocketConnect(const std::string& url) :
@ -40,6 +35,11 @@ namespace
;
}
void WebSocketConnect::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketConnect::stop()
{
_webSocket.stop();
@ -148,18 +148,12 @@ namespace
std::cout << std::endl;
webSocketChat.stop();
}
}
int main(int argc, char** argv)
{
if (argc != 2)
int ws_connect_main(const std::string& url)
{
std::cerr << "Usage: ws_connect <url>" << std::endl;
return 1;
Socket::init();
interactiveMain(url);
return 0;
}
std::string url = argv[1];
Socket::init();
interactiveMain(url);
return 0;
}

68
ws/ws_echo_server.cpp Normal file
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@ -0,0 +1,68 @@
/*
* ws_broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
namespace ix
{
int ws_echo_server_main(int port)
{
std::cout << "Listening on port " << port << std::endl;
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received "
<< wireSize << " bytes"
<< std::endl;
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}
}

View File

@ -1,7 +1,7 @@
/*
* ping_pong.cpp
* ws_ping_pong.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
@ -9,15 +9,8 @@
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
using namespace ix;
namespace
namespace ix
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketPingPong
{
public:
@ -33,6 +26,8 @@ namespace
private:
std::string _url;
ix::WebSocket _webSocket;
void log(const std::string& msg);
};
WebSocketPingPong::WebSocketPingPong(const std::string& url) :
@ -41,6 +36,11 @@ namespace
;
}
void WebSocketPingPong::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
void WebSocketPingPong::stop()
{
_webSocket.stop();
@ -124,7 +124,7 @@ namespace
_webSocket.send(text);
}
void interactiveMain(const std::string& url)
int ws_ping_pong_main(const std::string& url)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketPingPong webSocketPingPong(url);
@ -155,17 +155,3 @@ namespace
webSocketPingPong.stop();
}
}
int main(int argc, char** argv)
{
if (argc != 2)
{
std::cerr << "Usage: ping_pong <url>" << std::endl;
return 1;
}
std::string url = argv[1];
Socket::init();
interactiveMain(url);
return 0;
}