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51 Commits

Author SHA1 Message Date
66ed7577b1 all client autobahn test should pass ! last failing one was ...
+- zlib/deflate has a bug with windowsbits == 8, so we silently upgrade it to 9/ (fix autobahn test 13.X which uses 8 for the windows size)
2019-09-04 21:01:30 -07:00
cae23c764f Fragmentation: for sent messages which are compressed, the continuation fragments should not have the rsv1 bit set (fix all autobahn tests for zlib compression 12.X)
Websocket Server / do a case insensitive string search when looking for an Upgrade header whose value is websocket. (some client use WebSocket with some upper-case characters)
2019-09-04 18:23:56 -07:00
f25b2af6eb ws autobahn / use condition variables for stopping test case + add more logging on errors 2019-09-04 12:21:54 -07:00
508d372df1 ws autobahn / report progress with spdlog::info to get timing info 2019-09-04 10:16:32 -07:00
12c3275c36 truncate module 2019-09-03 20:14:35 -07:00
98189c23dc Per message deflate/compression: handle fragmented messages (fix autobahn test: 12.1.X and probably others) 2019-09-03 17:42:48 -07:00
ec55b4a82a Receiving invalid UTF-8 TEXT message should fail and close the connection (fix remaining autobahn test: 6.X UTF-8 Handling) 2019-09-03 16:07:48 -07:00
5d58982f77 IXWebSocketTransport message processing refactoring 2019-09-03 15:48:55 -07:00
57665ca825 Validate close codes. Autobahn 7.9.* 2019-09-03 15:43:16 -07:00
deaa753657 Validate that the close reason is proper utf-8. Autobahn 7.5.1 2019-09-03 14:35:40 -07:00
7c7c877621 Sending invalid UTF-8 TEXT message should fail and close the connection (fix remaining autobahn test: 6.X UTF-8 Handling) 2019-09-03 14:12:40 -07:00
afa71a6b4b Framentation: data and continuation blocks received out of order (fix autobahn test: 5.9 through 5.20 Fragmentation) 2019-09-03 12:02:56 -07:00
172cd39702 Sending invalid UTF-8 TEXT message should fail and close the connection (fix **tons** of autobahn test: 6.X UTF-8 Handling) 2019-09-03 10:30:22 -07:00
82213fd3a5 Message type (TEXT or BINARY) is invalid for received fragmented messages (fix autobahn test: 5.3 through 5.8 Fragmentation) 2019-09-03 09:13:38 -07:00
a32bf885ba bump version 2019-09-02 10:14:15 -07:00
61eb662e5f Ping and Pong messages cannot be fragmented (autobahn test: 5.1 and 5.2 Fragmentation) 2019-09-02 10:13:40 -07:00
2887370666 Close connections when reserved bits are used (autobahn test: 3 Reserved Bits) 2019-09-01 16:23:00 -07:00
8826d62075 changelog 2019-09-01 11:39:00 -07:00
fae284e2e1 readme 2019-09-01 11:38:39 -07:00
2408617ed9 doc 2019-09-01 11:28:27 -07:00
cc10b7f998 compute test case count properly 2019-09-01 11:17:28 -07:00
3c97d5f668 refactoring 2019-09-01 11:10:27 -07:00
0accf24320 condition variable instead of busy looping 2019-09-01 10:50:16 -07:00
8ec2ef345c quiet mode 2019-09-01 10:45:51 -07:00
10dbe2d44d +add utf-8 validation code, not hooked up properly yet
+ws autobahn / Add code to test websocket client compliance with the autobahn test-suite
+Ping received with a payload too large (> 125 bytes) trigger a connection closure
+cobra / add tracking about published messages
+cobra / publish returns a message id, that can be used when
+cobra / new message type in the message received handler when publish/ok is received (can be used to implement an ack system).
2019-08-31 16:47:10 -07:00
6b2cdb6b54 user agent 2019-08-30 12:50:56 -07:00
06bc795133 New option to cap the max wait between reconnection attempts. Still default to 10s. (setMaxWaitBetweenReconnectionRetries) (#108) 2019-08-30 12:46:35 -07:00
239a08ff9b readme 2019-08-26 22:49:40 -07:00
41dd8d2184 readme 2019-08-26 22:29:10 -07:00
57b4b13b65 doc / bring back detailed APIs 2019-08-26 22:11:35 -07:00
a66b116aad one last tweak 2019-08-26 22:02:24 -07:00
5c4102c0be readme tweaks 2019-08-26 21:57:05 -07:00
ebb7318895 new simple readme 2019-08-26 21:55:00 -07:00
b11876096b Add md doc made with mkdocs 2019-08-26 21:25:45 -07:00
d603a74c6f fix #104 - change ZLIB find_package to be optional 2019-08-26 14:51:33 -07:00
95d633e71e tentative gcc build fix 2019-08-26 14:29:16 -07:00
217d0650f4 bump version 2019-08-26 10:20:01 -07:00
45d7bb34d7 ws connect has a new option to send HTTP headers + use WebSocketHttpHeaders instead of unordered_map<string, string> 2019-08-26 10:19:09 -07:00
2e32319236 CobraConnection: sets a unique id field for all messages sent to [cobra](https://github.com/machinezone/cobra).
CobraConnection: sets a counter as a field for each event published.
2019-08-26 09:51:37 -07:00
8eb0d0b7c3 put windows poll in the global namespace, not ix namespace 2019-08-26 09:51:37 -07:00
f18f04c0ee Add client handshake extra headers (#105)
Even though 6455 defines all the necessary headers needed for
client/server handshake, in practice most of the cases websocket servers
expect few more headers. Therefore adding this functionality.
2019-08-26 09:37:40 -07:00
193da820b2 Windows: use select instead of WSAPoll, through a poll wrapper 2019-08-22 10:34:17 -07:00
c6198305d4 add new makefile target to make git tags 2019-08-20 09:21:30 -07:00
c77d6ae3f5 bump version + talk about Windows fix in the changelog 2019-08-20 09:20:02 -07:00
c72b2dbd6b add poll alias to WSAPoll on Windows 2019-08-19 22:26:25 -07:00
835523f77b fix #101 / wrong include in IXSocket.cpp on Windows 2019-08-19 22:19:39 -07:00
ec8a35b587 README tweaks 2019-08-19 20:35:26 -07:00
aca18995d1 README / formatting 2019-08-19 20:33:56 -07:00
f9178f58aa README.md: add reference to WSAStartup to initialize the networking system 2019-08-19 09:47:59 -07:00
2477946e68 (CI) linux: install libmbedtls 2019-08-14 21:49:43 -07:00
7c4d040384 (CI) try to build Linux on Ubuntu Bionic 2019-08-14 21:44:49 -07:00
52 changed files with 2056 additions and 647 deletions

1
.gitignore vendored
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@ -1,2 +1,3 @@
build
*.pyc
venv

12
.pre-commit-config.yaml Normal file
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@ -0,0 +1,12 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.3.0
hooks:
- id: check-yaml
- id: end-of-file-fixer
- id: trailing-whitespace
- repo: https://github.com/pocc/pre-commit-hooks
rev: ''
hooks:
- id: clang-format

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@ -15,15 +15,17 @@ matrix:
- python test/run.py
- make ws
# # Linux
# - os: linux
# dist: xenial
# script:
# - python test/run.py
# - make ws
# env:
# - CC=gcc
# - CXX=g++
# Linux
- os: linux
dist: bionic
before_install:
- sudo apt-get install -y libmbedtls-dev
script:
- python test/run.py
- make ws
env:
- CC=gcc
- CXX=g++
# Clang + Linux disabled for now
# - os: linux

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@ -1,46 +0,0 @@
# Changelog
All notable changes to this project will be documented in this file.
## [5.0.3] - 2019-08-14
- CobraMetricThreadedPublisher _enable flag is an atomic, and CobraMetricsPublisher is enabled by default
## [5.0.2] - 2019-08-01
- ws cobra_subscribe has a new -q (quiet) option
- ws cobra_subscribe knows to and display msg stats (count and # of messages received per second)
- ws cobra_subscribe, cobra_to_statsd and cobra_to_sentry commands have a new option, --filter to restrict the events they want to receive
## [5.0.1] - 2019-07-25
- ws connect command has a new option to send in binary mode (still default to text)
- ws connect command has readline history thanks to libnoise-cpp. Now ws connect one can use using arrows to lookup previous sent messages and edit them
## [5.0.0] - 2019-06-23
### Changed
- New HTTP server / still very early. ws gained a new command, httpd can run a simple webserver serving local files.
- IXDNSLookup. Uses weak pointer + smart_ptr + shared_from_this instead of static sets + mutex to handle object going away before dns lookup has resolved
- cobra_to_sentry / backtraces are reversed and line number is not extracted correctly
- mbedtls and zlib are searched with find_package, and we use the vendored version if nothing is found
- travis CI uses g++ on Linux
## [4.0.0] - 2019-06-09
### Changed
- WebSocket::send() sends message in TEXT mode by default
- WebSocketMessage sets a new binary field, which tells whether the received incoming message is binary or text
- WebSocket::send takes a third arg, binary which default to true (can be text too)
- WebSocket callback only take one object, a const ix::WebSocketMessagePtr& msg
- Add explicit WebSocket::sendBinary method
- New headers + WebSocketMessage class to hold message data, still not used across the board
- Add test/compatibility folder with small servers and clients written in different languages and different libraries to test compatibility.
- ws echo_server has a -g option to print a greeting message on connect
- IXSocketMbedTLS: better error handling in close and connect
## [3.1.2] - 2019-06-06
### Added
- ws connect has a -x option to disable per message deflate
- Add WebSocket::disablePerMessageDeflate() option.
## [3.0.0] - 2019-06-xx
### Changed
- TLS, aka SSL works on Windows (websocket and http clients)
- ws command line tool build on Windows
- Async API for HttpClient
- HttpClient API changed to use shared_ptr for response and request

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@ -25,6 +25,7 @@ set( IXWEBSOCKET_SOURCES
ixwebsocket/IXCancellationRequest.cpp
ixwebsocket/IXConnectionState.cpp
ixwebsocket/IXDNSLookup.cpp
ixwebsocket/IXExponentialBackoff.cpp
ixwebsocket/IXHttp.cpp
ixwebsocket/IXHttpClient.cpp
ixwebsocket/IXHttpServer.cpp
@ -36,6 +37,7 @@ set( IXWEBSOCKET_SOURCES
ixwebsocket/IXSocketFactory.cpp
ixwebsocket/IXSocketServer.cpp
ixwebsocket/IXUrlParser.cpp
ixwebsocket/IXUserAgent.cpp
ixwebsocket/IXWebSocket.cpp
ixwebsocket/IXWebSocketCloseConstants.cpp
ixwebsocket/IXWebSocketHandshake.cpp
@ -53,6 +55,7 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXConnectionState.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXExponentialBackoff.h
ixwebsocket/IXHttp.h
ixwebsocket/IXHttpClient.h
ixwebsocket/IXHttpServer.h
@ -66,6 +69,8 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXSocketFactory.h
ixwebsocket/IXSocketServer.h
ixwebsocket/IXUrlParser.h
ixwebsocket/IXUtf8Validator.h
ixwebsocket/IXUserAgent.h
ixwebsocket/IXWebSocket.h
ixwebsocket/IXWebSocketCloseConstants.h
ixwebsocket/IXWebSocketCloseInfo.h
@ -82,6 +87,7 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXWebSocketSendInfo.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
ixwebsocket/IXWebSocketVersion.h
ixwebsocket/LUrlParser.h
ixwebsocket/libwshandshake.hpp
)
@ -138,6 +144,11 @@ if (APPLE AND USE_TLS AND NOT USE_MBED_TLS)
target_link_libraries(ixwebsocket "-framework foundation" "-framework security")
endif()
if (WIN32)
target_link_libraries(ixwebsocket wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
if (UNIX)
find_package(Threads)
target_link_libraries(ixwebsocket ${CMAKE_THREAD_LIBS_INIT})
@ -165,15 +176,14 @@ if (USE_TLS AND USE_MBED_TLS)
endif()
endif()
find_package(ZLIB REQUIRED)
find_package(ZLIB)
if (ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIRS})
target_link_libraries(ixwebsocket ${ZLIB_LIBRARIES})
else()
add_subdirectory(third_party/zlib)
include_directories(third_party/zlib ${CMAKE_CURRENT_BINARY_DIR}/third_party/zlib)
target_link_libraries(ixwebsocket zlibstatic wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
target_link_libraries(ixwebsocket zlibstatic)
endif()
set( IXWEBSOCKET_INCLUDE_DIRS

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@ -1 +1 @@
5.0.3
6.0.0

480
README.md
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@ -1,479 +1,13 @@
# General
## Hello world
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing.
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication, and for client and server HTTP communication. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android).
* macOS
* iOS
* Linux
* Android
* Windows
Interested ? Go read the [docs](https://bsergean.github.io/IXWebSocket/site/) ! If things don't work as expected, please create an issue in github, or even better a pull request if you know how to fix your problem.
## Examples
IXWebSocket is actively being developed, check out the [changelog](CHANGELOG.md) to know what's cooking. If you are looking for a real time messaging service (the chat-like 'server' your websocket code will talk to) with many features such as history, backed by Redis, look at [cobra](https://github.com/machinezone/cobra).
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
### WebSocket client API
```
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Per message deflate connection is enabled by default. You can tweak its parameters or disable it
webSocket.disablePerMessageDeflate();
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// The message can be sent in BINARY mode (useful if you send MsgPack data for example)
webSocket.sendBinary("some serialized binary data");
// ... finally ...
// Stop the connection
webSocket.stop()
```
### WebSocket server API
```
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server](const ix::WebSocketMessagePtr msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cerr << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cerr << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
webSocket->send(msg->str, msg->binary);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
### HTTP client API
```
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgsPtr args = httpClient.createRequest();
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args->extraHeaders = headers;
// Timeout options
args->connectTimeout = connectTimeout;
args->transferTimeout = transferTimeout;
// Redirect options
args->followRedirects = followRedirects;
args->maxRedirects = maxRedirects;
// Misc
args->compress = compress; // Enable gzip compression
args->verbose = verbose;
args->logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Synchronous Request
//
HttpResponsePtr out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
out = httpClient.post(url, httpParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
//
// Result
//
auto statusCode = response->statusCode; // Can be HttpErrorCode::Ok, HttpErrorCode::UrlMalformed, etc...
auto errorCode = response->errorCode; // 200, 404, etc...
auto responseHeaders = response->headers; // All the headers in a special case-insensitive unordered_map of (string, string)
auto payload = response->payload; // All the bytes from the response as an std::string
auto errorMsg = response->errorMsg; // Descriptive error message in case of failure
auto uploadSize = response->uploadSize; // Byte count of uploaded data
auto downloadSize = response->downloadSize; // Byte count of downloaded data
//
// Asynchronous Request
//
bool async = true;
HttpClient httpClient(async);
auto args = httpClient.createRequest(url, HttpClient::kGet);
// Push the request to a queue,
bool ok = httpClient.performRequest(args, [](const HttpResponsePtr& response)
{
// This callback execute in a background thread. Make sure you uses appropriate protection such as mutex
auto statusCode = response->statusCode; // acess results
}
);
// ok will be false if your httpClient is not async
```
### HTTP server API
```
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
```
If you want to handle how requests are processed, implement the setOnConnectionCallback callback, which takes an HttpRequestPtr as input, and returns an HttpResponsePtr. You can look at HttpServer::setDefaultConnectionCallback for a slightly more advanced callback example.
```
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
{
// Build a string for the response
std::stringstream ss;
ss << request->method
<< " "
<< request->uri;
std::string content = ss.str();
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
content);
}
```
## Build
### CMake
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support (default on Windows)
* `-DUSE_WS=1` will build the ws interactive command line tool
### vcpkg
It is possible to get IXWebSocket through Microsoft [vcpkg](https://github.com/microsoft/vcpkg).
```
vcpkg install ixwebsocket
```
### Conan
Support for building with conan was contributed by Olivia Zoe (thanks !). The package name to reference is `IXWebSocket/5.0.0@LunarWatcher/stable`. The package is in the process to be published to the official conan package repo, but in the meantime, it can be accessed by adding a new remote
```
conan remote add remote_name_here https://api.bintray.com/conan/oliviazoe0/conan-packages
```
### Docker
There is a Dockerfile for running the unittest on Linux, and to run the `ws` tool. It is also available on the docker registry.
```
docker run bsergean/ws
```
To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```
## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL is used on Android and Linux, mbedTLS is used on Windows.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
## Limitations
* On Windows TLS is not setup yet to validate certificates.
* There is no convenient way to embed a ca cert.
* No utf-8 validation is made when sending TEXT message with sendText()
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```
## API
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. ReadyState::Connecting - The connection is not yet open.
2. ReadyState::Open - The connection is open and ready to communicate.
3. ReadyState::Closing - The connection is in the process of closing.
4. ReadyState::Closed - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << msg->closeInfo.code << std::endl;
std::cout << msg->closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocketMessageType::Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->eventInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->eventInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->eventInfo.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Ping ||
msg->type == ix::WebSocketMessageType::Pong)
{
std::cout << "pong data: " << msg->str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```
IXWebSocket is not yet autobahn compliant, but we are working on changing this. See the current compliance [test results](https://bsergean.github.io/IXWebSocket/autobahn/index.html). The only tests that are still failing are the Websocket Compression ones (see section 12 and 13).

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# Changelog
All notable changes to this project will be documented in this file.
## [6.0.0] - 2019-09-04
- all client autobahn test should pass !
- zlib/deflate has a bug with windowsbits == 8, so we silently upgrade it to 9/ (fix autobahn test 13.X which uses 8 for the windows size)
## [5.2.0] - 2019-09-04
- Fragmentation: for sent messages which are compressed, the continuation fragments should not have the rsv1 bit set (fix all autobahn tests for zlib compression 12.X)
- Websocket Server / do a case insensitive string search when looking for an Upgrade header whose value is websocket. (some client use WebSocket with some upper-case characters)
## [5.1.9] - 2019-09-03
- ws autobahn / report progress with spdlog::info to get timing info
- ws autobahn / use condition variables for stopping test case + add more logging on errors
## [5.1.8] - 2019-09-03
- Per message deflate/compression: handle fragmented messages (fix autobahn test: 12.1.X and probably others)
## [5.1.7] - 2019-09-03
- Receiving invalid UTF-8 TEXT message should fail and close the connection (fix remaining autobahn test: 6.X UTF-8 Handling)
## [5.1.6] - 2019-09-03
- Sending invalid UTF-8 TEXT message should fail and close the connection (fix remaining autobahn test: 6.X UTF-8 Handling)
- Fix failing unittest which was sending binary data in text mode with WebSocket::send to call properly call WebSocket::sendBinary instead.
- Validate that the reason is proper utf-8. (fix autobahn test 7.5.1)
- Validate close codes. Autobahn 7.9.*
## [5.1.5] - 2019-09-03
Framentation: data and continuation blocks received out of order (fix autobahn test: 5.9 through 5.20 Fragmentation)
## [5.1.4] - 2019-09-03
Sending invalid UTF-8 TEXT message should fail and close the connection (fix **tons** of autobahn test: 6.X UTF-8 Handling)
## [5.1.3] - 2019-09-03
Message type (TEXT or BINARY) is invalid for received fragmented messages (fix autobahn test: 5.3 through 5.8 Fragmentation)
## [5.1.2] - 2019-09-02
Ping and Pong messages cannot be fragmented (fix autobahn test: 5.1 and 5.2 Fragmentation)
## [5.1.1] - 2019-09-01
Close connections when reserved bits are used (fix autobahn test: 3.X Reserved Bits)
## [5.1.0] - 2019-08-31
- ws autobahn / Add code to test websocket client compliance with the autobahn test-suite
- add utf-8 validation code, not hooked up properly yet
- Ping received with a payload too large (> 125 bytes) trigger a connection closure
- cobra / add tracking about published messages
- cobra / publish returns a message id, that can be used when
- cobra / new message type in the message received handler when publish/ok is received (can be used to implement an ack system).
## [5.0.9] - 2019-08-30
- User-Agent header is set when not specified.
- New option to cap the max wait between reconnection attempts. Still default to 10s. (setMaxWaitBetweenReconnectionRetries).
```
ws connect --max_wait 5000 ws://example.com # will only wait 5 seconds max between reconnection attempts
```
## [5.0.7] - 2019-08-23
- WebSocket: add new option to pass in extra HTTP headers when connecting.
- `ws connect` add new option (-H, works like [curl](https://stackoverflow.com/questions/356705/how-to-send-a-header-using-a-http-request-through-a-curl-call)) to pass in extra HTTP headers when connecting
If you run against `ws echo_server` you will see the headers being received printed in the terminal.
```
ws connect -H "foo: bar" -H "baz: buz" ws://127.0.0.1:8008
```
- CobraConnection: sets a unique id field for all messages sent to [cobra](https://github.com/machinezone/cobra).
- CobraConnection: sets a counter as a field for each event published.
## [5.0.6] - 2019-08-22
- Windows: silly compile error (poll should be in the global namespace)
## [5.0.5] - 2019-08-22
- Windows: use select instead of WSAPoll, through a poll wrapper
## [5.0.4] - 2019-08-20
- Windows build fixes (there was a problem with the use of ::poll that has a different name on Windows (WSAPoll))
## [5.0.3] - 2019-08-14
- CobraMetricThreadedPublisher _enable flag is an atomic, and CobraMetricsPublisher is enabled by default
## [5.0.2] - 2019-08-01
- ws cobra_subscribe has a new -q (quiet) option
- ws cobra_subscribe knows to and display msg stats (count and # of messages received per second)
- ws cobra_subscribe, cobra_to_statsd and cobra_to_sentry commands have a new option, --filter to restrict the events they want to receive
## [5.0.1] - 2019-07-25
- ws connect command has a new option to send in binary mode (still default to text)
- ws connect command has readline history thanks to libnoise-cpp. Now ws connect one can use using arrows to lookup previous sent messages and edit them
## [5.0.0] - 2019-06-23
### Changed
- New HTTP server / still very early. ws gained a new command, httpd can run a simple webserver serving local files.
- IXDNSLookup. Uses weak pointer + smart_ptr + shared_from_this instead of static sets + mutex to handle object going away before dns lookup has resolved
- cobra_to_sentry / backtraces are reversed and line number is not extracted correctly
- mbedtls and zlib are searched with find_package, and we use the vendored version if nothing is found
- travis CI uses g++ on Linux
## [4.0.0] - 2019-06-09
### Changed
- WebSocket::send() sends message in TEXT mode by default
- WebSocketMessage sets a new binary field, which tells whether the received incoming message is binary or text
- WebSocket::send takes a third arg, binary which default to true (can be text too)
- WebSocket callback only take one object, a const ix::WebSocketMessagePtr& msg
- Add explicit WebSocket::sendBinary method
- New headers + WebSocketMessage class to hold message data, still not used across the board
- Add test/compatibility folder with small servers and clients written in different languages and different libraries to test compatibility.
- ws echo_server has a -g option to print a greeting message on connect
- IXSocketMbedTLS: better error handling in close and connect
## [3.1.2] - 2019-06-06
### Added
- ws connect has a -x option to disable per message deflate
- Add WebSocket::disablePerMessageDeflate() option.
## [3.0.0] - 2019-06-xx
### Changed
- TLS, aka SSL works on Windows (websocket and http clients)
- ws command line tool build on Windows
- Async API for HttpClient
- HttpClient API changed to use shared_ptr for response and request

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## Build
### CMake
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support (default on Windows)
* `-DUSE_WS=1` will build the ws interactive command line tool
### vcpkg
It is possible to get IXWebSocket through Microsoft [vcpkg](https://github.com/microsoft/vcpkg).
```
vcpkg install ixwebsocket
```
### Conan
Support for building with conan was contributed by Olivia Zoe (thanks !). The package name to reference is `IXWebSocket/5.0.0@LunarWatcher/stable`. The package is in the process to be published to the official conan package repo, but in the meantime, it can be accessed by adding a new remote
```
conan remote add remote_name_here https://api.bintray.com/conan/oliviazoe0/conan-packages
```
### Docker
There is a Dockerfile for running the unittest on Linux, and to run the `ws` tool. It is also available on the docker registry.
```
docker run bsergean/ws
```
To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```

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## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL is used on Android and Linux, mbedTLS is used on Windows.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
### Testing
The library has an interactive tool which is handy for testing compatibility ith other libraries. We have tested our client against Python, Erlang, Node.js, and C++ websocket server libraries.
The unittest tries to be comprehensive, and has been running on multiple platoform, with different sanitizers such as thread sanitizer to catch data races or the undefined behavior sanitizer.
The regression test is running after each commit on travis.
## Limitations
* On Windows TLS is not setup yet to validate certificates.
* There is no convenient way to embed a ca cert.
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```

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![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication, and for client and server HTTP communication. *TLS* aka *SSL* is supported. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
* macOS
* iOS
* Linux
* Android
* Windows
## Example code
```
# Required on Windows
ix::initNetSystem();
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
```
## Why another library ?
There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, [websocketpp](https://github.com/zaphoyd/websocketpp) did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant.
We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server.

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# Examples
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
## Windows note
To use the network system on Windows, you need to initialize it once with *WSAStartup()* and clean it up with *WSACleanup()*. We have helpers for that which you can use, see below. This init would typically take place in your main function.
```
#include <ixwebsocket/IXNetSystem.h>
int main()
{
ix::initNetSystem();
...
ix::uninitNetSystem();
return 0;
}
```
## WebSocket client API
```
#include <ixwebsocket/IXWebSocket.h>
...
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Per message deflate connection is enabled by default. You can tweak its parameters or disable it
webSocket.disablePerMessageDeflate();
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// The message can be sent in BINARY mode (useful if you send MsgPack data for example)
webSocket.sendBinary("some serialized binary data");
// ... finally ...
// Stop the connection
webSocket.stop()
```
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. ReadyState::Connecting - The connection is not yet open.
2. ReadyState::Open - The connection is open and ready to communicate.
3. ReadyState::Closing - The connection is in the process of closing.
4. ReadyState::Closed - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << msg->closeInfo.code << std::endl;
std::cout << msg->closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocketMessageType::Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->eventInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->eventInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->eventInfo.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Ping ||
msg->type == ix::WebSocketMessageType::Pong)
{
std::cout << "pong data: " << msg->str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```
### Supply extra HTTP headers.
You can set extra HTTP headers to be sent during the WebSocket handshake.
```
WebSocketHttpHeaders headers;
headers["foo"] = "bar";
webSocket.setExtraHeaders(headers);
```
### Automatic reconnection
Automatic reconnection kicks in when the connection is disconnected without the user consent. This feature is on by default and can be turned off.
```
webSocket.enableAutomaticReconnection(); // turn on
webSocket.disableAutomaticReconnection(); // turn off
bool enabled = webSocket.isAutomaticReconnectionEnabled(); // query state
```
The technique to calculate wait time is called [exponential
backoff](https://docs.aws.amazon.com/general/latest/gr/api-retries.html). Here
are the default waiting times between attempts (from connecting with `ws connect ws://foo.com`)
```
> Connection error: Got bad status connecting to foo.com, status: 301, HTTP Status line: HTTP/1.1 301 Moved Permanently
#retries: 1
Wait time(ms): 100
#retries: 2
Wait time(ms): 200
#retries: 3
Wait time(ms): 400
#retries: 4
Wait time(ms): 800
#retries: 5
Wait time(ms): 1600
#retries: 6
Wait time(ms): 3200
#retries: 7
Wait time(ms): 6400
#retries: 8
Wait time(ms): 10000
```
The waiting time is capped by default at 10s between 2 attempts, but that value can be changed and queried.
```
webSocket.setMaxWaitBetweenReconnectionRetries(5 * 1000); // 5000ms = 5s
uint32_t m = webSocket.getMaxWaitBetweenReconnectionRetries();
```
## WebSocket server API
```
#include <ixwebsocket/IXWebSocketServer.h>
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server](const ix::WebSocketMessagePtr msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cerr << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cerr << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
webSocket->send(msg->str, msg->binary);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
## HTTP client API
```
#include <ixwebsocket/IXHttpClient.h>
...
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgsPtr args = httpClient.createRequest();
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args->extraHeaders = headers;
// Timeout options
args->connectTimeout = connectTimeout;
args->transferTimeout = transferTimeout;
// Redirect options
args->followRedirects = followRedirects;
args->maxRedirects = maxRedirects;
// Misc
args->compress = compress; // Enable gzip compression
args->verbose = verbose;
args->logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Synchronous Request
//
HttpResponsePtr out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
out = httpClient.post(url, httpParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
//
// Result
//
auto statusCode = response->statusCode; // Can be HttpErrorCode::Ok, HttpErrorCode::UrlMalformed, etc...
auto errorCode = response->errorCode; // 200, 404, etc...
auto responseHeaders = response->headers; // All the headers in a special case-insensitive unordered_map of (string, string)
auto payload = response->payload; // All the bytes from the response as an std::string
auto errorMsg = response->errorMsg; // Descriptive error message in case of failure
auto uploadSize = response->uploadSize; // Byte count of uploaded data
auto downloadSize = response->downloadSize; // Byte count of downloaded data
//
// Asynchronous Request
//
bool async = true;
HttpClient httpClient(async);
auto args = httpClient.createRequest(url, HttpClient::kGet);
// Push the request to a queue,
bool ok = httpClient.performRequest(args, [](const HttpResponsePtr& response)
{
// This callback execute in a background thread. Make sure you uses appropriate protection such as mutex
auto statusCode = response->statusCode; // acess results
}
);
// ok will be false if your httpClient is not async
```
## HTTP server API
```
#include <ixwebsocket/IXHttpServer.h>
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
```
If you want to handle how requests are processed, implement the setOnConnectionCallback callback, which takes an HttpRequestPtr as input, and returns an HttpResponsePtr. You can look at HttpServer::setDefaultConnectionCallback for a slightly more advanced callback example.
```
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
{
// Build a string for the response
std::stringstream ss;
ss << request->method
<< " "
<< request->uri;
std::string content = ss.str();
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
content);
}
```

73
docs/ws.md Normal file
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@ -0,0 +1,73 @@
## General
ws is a command line tool that should exercise most of the IXWebSocket code, and provide example code.
```
ws is a websocket tool
Usage: ws [OPTIONS] SUBCOMMAND
Options:
-h,--help Print this help message and exit
Subcommands:
send Send a file
receive Receive a file
transfer Broadcasting server
connect Connect to a remote server
chat Group chat
echo_server Echo server
broadcast_server Broadcasting server
ping Ping pong
curl HTTP Client
redis_publish Redis publisher
redis_subscribe Redis subscriber
cobra_subscribe Cobra subscriber
cobra_publish Cobra publisher
cobra_to_statsd Cobra to statsd
cobra_to_sentry Cobra to sentry
snake Snake server
httpd HTTP server
```
## File transfer
```
# Start transfer server, which is just a broadcast server at this point
ws transfer # running on port 8080.
# Start receiver first
ws receive ws://localhost:8080
# Then send a file. File will be received and written to disk by the receiver process
ws send ws://localhost:8080 /file/to/path
```
## HTTP Client
```
$ ws curl --help
HTTP Client
Usage: ws curl [OPTIONS] url
Positionals:
url TEXT REQUIRED Connection url
Options:
-h,--help Print this help message and exit
-d TEXT Form data
-F TEXT Form data
-H TEXT Header
--output TEXT Output file
-I Send a HEAD request
-L Follow redirects
--max-redirects INT Max Redirects
-v Verbose
-O Save output to disk
--compress Enable gzip compression
--connect-timeout INT Connection timeout
--transfer-timeout INT Transfer timeout
```
## Cobra Client
[cobra](https://github.com/machinezone/cobra) is a real time messenging server. ws has sub-command to interacti with cobra.

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@ -0,0 +1,26 @@
/*
* IXExponentialBackoff.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXExponentialBackoff.h"
#include <cmath>
namespace ix
{
uint32_t calculateRetryWaitMilliseconds(
uint32_t retry_count,
uint32_t maxWaitBetweenReconnectionRetries)
{
uint32_t wait_time = std::pow(2, retry_count) * 100;
if (wait_time > maxWaitBetweenReconnectionRetries || wait_time == 0)
{
wait_time = maxWaitBetweenReconnectionRetries;
}
return wait_time;
}
}

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@ -0,0 +1,16 @@
/*
* IXExponentialBackoff.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <cstdint>
namespace ix
{
uint32_t calculateRetryWaitMilliseconds(
uint32_t retry_count,
uint32_t maxWaitBetweenReconnectionRetries);
} // namespace ix

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@ -6,6 +6,7 @@
#include "IXHttpClient.h"
#include "IXUrlParser.h"
#include "IXUserAgent.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXSocketFactory.h"
@ -171,7 +172,7 @@ namespace ix
// Set a default User agent if none is present
if (headers.find("User-Agent") == headers.end())
{
ss << "User-Agent: ixwebsocket" << "\r\n";
ss << "User-Agent: " << userAgent() << "\r\n";
}
if (verb == kPost || verb == kPut)

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@ -132,6 +132,8 @@ namespace ix
// Log request
std::stringstream ss;
ss << request->method
<< " "
<< request->headers["User-Agent"]
<< " "
<< request->uri
<< " "

View File

@ -15,9 +15,8 @@ namespace ix
WSADATA wsaData;
int err;
/* Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h */
// Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
return err == 0;
@ -30,10 +29,83 @@ namespace ix
{
#ifdef _WIN32
int err = WSACleanup();
return err == 0;
#else
return true;
#endif
}
}
// This function should be in the global namespace
#ifdef _WIN32
//
// That function could 'return WSAPoll(pfd, nfds, timeout);'
// but WSAPoll is said to have weird behaviors on the internet
// (the curl folks have had problems with it).
//
// So we make it a select wrapper
//
int poll(struct pollfd *fds, nfds_t nfds, int timeout)
{
int maxfd = 0;
fd_set readfds, writefds, errorfds;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&errorfds);
for (nfds_t i = 0; i < nfds; ++i)
{
struct pollfd *fd = &fds[i];
if (fd->fd > maxfd)
{
maxfd = fd->fd;
}
if ((fd->events & POLLIN))
{
FD_SET(fd->fd, &readfds);
}
if ((fd->events & POLLOUT))
{
FD_SET(fd->fd, &writefds);
}
if ((fd->events & POLLERR))
{
FD_SET(fd->fd, &errorfds);
}
}
struct timeval tv;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
int ret = select(maxfd + 1, &readfds, &writefds, &errorfds,
timeout != -1 ? &tv : NULL);
if (ret < 0)
{
return ret;
}
for (nfds_t i = 0; i < nfds; ++i)
{
struct pollfd *fd = &fds[i];
fd->revents = 0;
if (FD_ISSET(fd->fd, &readfds))
{
fd->revents |= POLLIN;
}
if (FD_ISSET(fd->fd, &writefds))
{
fd->revents |= POLLOUT;
}
if (FD_ISSET(fd->fd, &errorfds))
{
fd->revents |= POLLERR;
}
}
return ret;
}
#endif

View File

@ -12,11 +12,18 @@
#include <basetsd.h>
#include <io.h>
#include <ws2def.h>
// Define our own poll on Windows
typedef unsigned long int nfds_t;
int poll(struct pollfd* fds, nfds_t nfds, int timeout);
#else
#include <arpa/inet.h>
#include <errno.h>
#include <netdb.h>
#include <netinet/tcp.h>
#include <poll.h>
#include <sys/select.h>
#include <sys/socket.h>
#include <sys/stat.h>

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@ -17,7 +17,6 @@
#include <stdint.h>
#include <fcntl.h>
#include <sys/types.h>
#include <poll.h>
#include <algorithm>
@ -59,7 +58,7 @@ namespace ix
// shim to fallback to select on those platforms.
// See https://github.com/mpv-player/mpv/pull/5203/files for such a select wrapper.
//
int nfds = 1;
nfds_t nfds = 1;
struct pollfd fds[2];
fds[0].fd = sockfd;

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@ -0,0 +1,83 @@
/*
* IXUserAgent.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXUserAgent.h"
#include "IXWebSocketVersion.h"
#include <sstream>
#include <zlib.h>
// Platform name
#if defined(_WIN32)
#define PLATFORM_NAME "windows" // Windows
#elif defined(_WIN64)
#define PLATFORM_NAME "windows" // Windows
#elif defined(__CYGWIN__) && !defined(_WIN32)
#define PLATFORM_NAME "windows" // Windows (Cygwin POSIX under Microsoft Window)
#elif defined(__ANDROID__)
#define PLATFORM_NAME "android" // Android (implies Linux, so it must come first)
#elif defined(__linux__)
#define PLATFORM_NAME "linux" // Debian, Ubuntu, Gentoo, Fedora, openSUSE, RedHat, Centos and other
#elif defined(__unix__) || !defined(__APPLE__) && defined(__MACH__)
#include <sys/param.h>
#if defined(BSD)
#define PLATFORM_NAME "bsd" // FreeBSD, NetBSD, OpenBSD, DragonFly BSD
#endif
#elif defined(__hpux)
#define PLATFORM_NAME "hp-ux" // HP-UX
#elif defined(_AIX)
#define PLATFORM_NAME "aix" // IBM AIX
#elif defined(__APPLE__) && defined(__MACH__) // Apple OSX and iOS (Darwin)
#include <TargetConditionals.h>
#if TARGET_IPHONE_SIMULATOR == 1
#define PLATFORM_NAME "ios" // Apple iOS
#elif TARGET_OS_IPHONE == 1
#define PLATFORM_NAME "ios" // Apple iOS
#elif TARGET_OS_MAC == 1
#define PLATFORM_NAME "macos" // Apple OSX
#endif
#elif defined(__sun) && defined(__SVR4)
#define PLATFORM_NAME "solaris" // Oracle Solaris, Open Indiana
#else
#define PLATFORM_NAME "unknown platform"
#endif
// SSL
#if defined(IXWEBSOCKET_USE_OPEN_SSL)
#include <openssl/opensslv.h>
#endif
namespace ix
{
std::string userAgent()
{
std::stringstream ss;
// IXWebSocket Version
ss << "ixwebsocket/" << IX_WEBSOCKET_VERSION;
// Platform
ss << " " << PLATFORM_NAME;
// TLS
#ifdef IXWEBSOCKET_USE_TLS
#ifdef IXWEBSOCKET_USE_MBED_TLS
ss << " ssl/mbedtls";
#elif __APPLE__
ss << " ssl/DarwinSSL";
#elif defined(IXWEBSOCKET_USE_OPEN_SSL)
ss << " ssl/OpenSSL " << OPENSSL_VERSION_TEXT;
#endif
#else
ss << " nossl";
#endif
// Zlib version
ss << " zlib " << ZLIB_VERSION;
return ss.str();
}
}

14
ixwebsocket/IXUserAgent.h Normal file
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@ -0,0 +1,14 @@
/*
* IXUserAgent.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
std::string userAgent();
} // namespace ix

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@ -0,0 +1,167 @@
/*
* The following code is adapted from code originally written by Bjoern
* Hoehrmann <bjoern@hoehrmann.de>. See
* http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
*
* The original license:
*
* Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* IXUtf8Validator.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*
* From websocketpp. Tiny modifications made for code style, function names etc...
*/
#pragma once
#include <cstdint>
#include <string>
namespace ix
{
/// State that represents a valid utf8 input sequence
static unsigned int const utf8_accept = 0;
/// State that represents an invalid utf8 input sequence
static unsigned int const utf8_reject = 1;
/// Lookup table for the UTF8 decode state machine
static uint8_t const utf8d[] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf
8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df
0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef
0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff
0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2
1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4
1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6
1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8
};
/// Decode the next byte of a UTF8 sequence
/**
* @param [out] state The decoder state to advance
* @param [out] codep The codepoint to fill in
* @param [in] byte The byte to input
* @return The ending state of the decode operation
*/
inline uint32_t decodeNextByte(uint32_t * state, uint32_t * codep, uint8_t byte)
{
uint32_t type = utf8d[byte];
*codep = (*state != utf8_accept) ?
(byte & 0x3fu) | (*codep << 6) :
(0xff >> type) & (byte);
*state = utf8d[256 + *state*16 + type];
return *state;
}
/// Provides streaming UTF8 validation functionality
class Utf8Validator
{
public:
/// Construct and initialize the validator
Utf8Validator() : m_state(utf8_accept),m_codepoint(0) {}
/// Advance the state of the validator with the next input byte
/**
* @param byte The byte to advance the validation state with
* @return Whether or not the byte resulted in a validation error.
*/
bool consume(uint8_t byte)
{
if (decodeNextByte(&m_state,&m_codepoint,byte) == utf8_reject)
{
return false;
}
return true;
}
/// Advance Validator state with input from an iterator pair
/**
* @param begin Input iterator to the start of the input range
* @param end Input iterator to the end of the input range
* @return Whether or not decoding the bytes resulted in a validation error.
*/
template <typename iterator_type>
bool decode(iterator_type begin, iterator_type end)
{
for (iterator_type it = begin; it != end; ++it)
{
unsigned int result = decodeNextByte(
&m_state,
&m_codepoint,
static_cast<uint8_t>(*it)
);
if (result == utf8_reject)
{
return false;
}
}
return true;
}
/// Return whether the input sequence ended on a valid utf8 codepoint
/**
* @return Whether or not the input sequence ended on a valid codepoint.
*/
bool complete()
{
return m_state == utf8_accept;
}
/// Reset the Validator to decode another message
void reset()
{
m_state = utf8_accept;
m_codepoint = 0;
}
private:
uint32_t m_state;
uint32_t m_codepoint;
};
/// Validate a UTF8 string
/**
* convenience function that creates a Validator, validates a complete string
* and returns the result.
*/
inline bool validateUtf8(std::string const & s)
{
Utf8Validator v;
if (!v.decode(s.begin(),s.end()))
{
return false;
}
return v.complete();
}
} // namespace ix

View File

@ -7,29 +7,13 @@
#include "IXWebSocket.h"
#include "IXSetThreadName.h"
#include "IXWebSocketHandshake.h"
#include "IXExponentialBackoff.h"
#include "IXUtf8Validator.h"
#include <cmath>
#include <cassert>
#include <iostream>
namespace
{
uint64_t calculateRetryWaitMilliseconds(uint32_t retry_count)
{
uint64_t wait_time;
if (retry_count <= 6)
{
// max wait_time is 6400 ms (2 ^ 6 = 64)
wait_time = ((uint64_t)std::pow(2, retry_count) * 100L);
}
else
{
wait_time = 10 * 1000; // 10 sec
}
return wait_time;
}
}
namespace ix
{
@ -38,11 +22,13 @@ namespace ix
const int WebSocket::kDefaultPingIntervalSecs(-1);
const int WebSocket::kDefaultPingTimeoutSecs(-1);
const bool WebSocket::kDefaultEnablePong(true);
const uint32_t WebSocket::kDefaultMaxWaitBetweenReconnectionRetries(10 * 1000); // 10s
WebSocket::WebSocket() :
_onMessageCallback(OnMessageCallback()),
_stop(false),
_automaticReconnection(true),
_maxWaitBetweenReconnectionRetries(kDefaultMaxWaitBetweenReconnectionRetries),
_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
_enablePong(kDefaultEnablePong),
_pingIntervalSecs(kDefaultPingIntervalSecs),
@ -70,6 +56,11 @@ namespace ix
std::lock_guard<std::mutex> lock(_configMutex);
_url = url;
}
void WebSocket::setExtraHeaders(const WebSocketHttpHeaders& headers)
{
std::lock_guard<std::mutex> lock(_configMutex);
_extraHeaders = headers;
}
const std::string& WebSocket::getUrl() const
{
@ -144,6 +135,18 @@ namespace ix
_perMessageDeflateOptions = perMessageDeflateOptions;
}
void WebSocket::setMaxWaitBetweenReconnectionRetries(uint32_t maxWaitBetweenReconnectionRetries)
{
std::lock_guard<std::mutex> lock(_configMutex);
_maxWaitBetweenReconnectionRetries = maxWaitBetweenReconnectionRetries;
}
uint32_t WebSocket::getMaxWaitBetweenReconnectionRetries() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _maxWaitBetweenReconnectionRetries;
}
void WebSocket::start()
{
if (_thread.joinable()) return; // we've already been started
@ -176,7 +179,7 @@ namespace ix
_pingTimeoutSecs);
}
WebSocketInitResult status = _ws.connectToUrl(_url, timeoutSecs);
WebSocketInitResult status = _ws.connectToUrl(_url, _extraHeaders, timeoutSecs);
if (!status.success)
{
return status;
@ -271,7 +274,7 @@ namespace ix
if (_automaticReconnection)
{
duration = millis(calculateRetryWaitMilliseconds(retries++));
duration = millis(calculateRetryWaitMilliseconds(retries++, _maxWaitBetweenReconnectionRetries));
connectErr.wait_time = duration.count();
connectErr.retries = retries;
@ -390,9 +393,7 @@ namespace ix
bool binary,
const OnProgressCallback& onProgressCallback)
{
return sendMessage(data,
(binary) ? SendMessageKind::Binary: SendMessageKind::Text,
onProgressCallback);
return (binary) ? sendBinary(data, onProgressCallback) : sendText(data, onProgressCallback);
}
WebSocketSendInfo WebSocket::sendBinary(const std::string& text,
@ -404,6 +405,12 @@ namespace ix
WebSocketSendInfo WebSocket::sendText(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
if (!validateUtf8(text))
{
close(WebSocketCloseConstants::kInvalidFramePayloadData,
WebSocketCloseConstants::kInvalidFramePayloadDataMessage);
return false;
}
return sendMessage(text, SendMessageKind::Text, onProgressCallback);
}

View File

@ -44,6 +44,9 @@ namespace ix
~WebSocket();
void setUrl(const std::string& url);
// send extra headers in client handshake request
void setExtraHeaders(const WebSocketHttpHeaders& headers);
void setPerMessageDeflateOptions(
const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions);
void setHeartBeatPeriod(int heartBeatPeriodSecs);
@ -94,6 +97,8 @@ namespace ix
void enableAutomaticReconnection();
void disableAutomaticReconnection();
bool isAutomaticReconnectionEnabled() const;
void setMaxWaitBetweenReconnectionRetries(uint32_t maxWaitBetweenReconnectionRetries);
uint32_t getMaxWaitBetweenReconnectionRetries() const;
private:
WebSocketSendInfo sendMessage(const std::string& text,
@ -111,6 +116,8 @@ namespace ix
WebSocketTransport _ws;
std::string _url;
WebSocketHttpHeaders _extraHeaders;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
mutable std::mutex _configMutex; // protect all config variables access
@ -118,10 +125,14 @@ namespace ix
static OnTrafficTrackerCallback _onTrafficTrackerCallback;
std::atomic<bool> _stop;
std::atomic<bool> _automaticReconnection;
std::thread _thread;
std::mutex _writeMutex;
// Automatic reconnection
std::atomic<bool> _automaticReconnection;
static const uint32_t kDefaultMaxWaitBetweenReconnectionRetries;
uint32_t _maxWaitBetweenReconnectionRetries;
std::atomic<int> _handshakeTimeoutSecs;
static const int kDefaultHandShakeTimeoutSecs;

View File

@ -11,6 +11,7 @@ namespace ix
const uint16_t WebSocketCloseConstants::kNormalClosureCode(1000);
const uint16_t WebSocketCloseConstants::kInternalErrorCode(1011);
const uint16_t WebSocketCloseConstants::kAbnormalCloseCode(1006);
const uint16_t WebSocketCloseConstants::kInvalidFramePayloadData(1007);
const uint16_t WebSocketCloseConstants::kProtocolErrorCode(1002);
const uint16_t WebSocketCloseConstants::kNoStatusCodeErrorCode(1005);
@ -20,4 +21,11 @@ namespace ix
const std::string WebSocketCloseConstants::kPingTimeoutMessage("Ping timeout");
const std::string WebSocketCloseConstants::kProtocolErrorMessage("Protocol error");
const std::string WebSocketCloseConstants::kNoStatusCodeErrorMessage("No status code");
const std::string WebSocketCloseConstants::kProtocolErrorReservedBitUsed("Reserved bit used");
const std::string WebSocketCloseConstants::kProtocolErrorPingPayloadOversized("Ping reason control frame with payload length > 125 octets");
const std::string WebSocketCloseConstants::kProtocolErrorCodeControlMessageFragmented("Control message fragmented");
const std::string WebSocketCloseConstants::kProtocolErrorCodeDataOpcodeOutOfSequence("Fragmentation: data message out of sequence");
const std::string WebSocketCloseConstants::kProtocolErrorCodeContinuationOpCodeOutOfSequence("Fragmentation: continuation opcode out of sequence");
const std::string WebSocketCloseConstants::kInvalidFramePayloadDataMessage("Invalid frame payload data");
const std::string WebSocketCloseConstants::kInvalidCloseCodeMessage("Invalid close code");
}

View File

@ -18,6 +18,7 @@ namespace ix
static const uint16_t kAbnormalCloseCode;
static const uint16_t kProtocolErrorCode;
static const uint16_t kNoStatusCodeErrorCode;
static const uint16_t kInvalidFramePayloadData;
static const std::string kNormalClosureMessage;
static const std::string kInternalErrorMessage;
@ -25,5 +26,12 @@ namespace ix
static const std::string kPingTimeoutMessage;
static const std::string kProtocolErrorMessage;
static const std::string kNoStatusCodeErrorMessage;
static const std::string kProtocolErrorReservedBitUsed;
static const std::string kProtocolErrorPingPayloadOversized;
static const std::string kProtocolErrorCodeControlMessageFragmented;
static const std::string kProtocolErrorCodeDataOpcodeOutOfSequence;
static const std::string kProtocolErrorCodeContinuationOpCodeOutOfSequence;
static const std::string kInvalidFramePayloadDataMessage;
static const std::string kInvalidCloseCodeMessage;
};
} // namespace ix

View File

@ -8,6 +8,7 @@
#include "IXSocketConnect.h"
#include "IXUrlParser.h"
#include "IXHttp.h"
#include "IXUserAgent.h"
#include "libwshandshake.hpp"
@ -88,6 +89,7 @@ namespace ix
}
WebSocketInitResult WebSocketHandshake::clientHandshake(const std::string& url,
const WebSocketHttpHeaders& extraHeaders,
const std::string& host,
const std::string& path,
int port,
@ -127,6 +129,17 @@ namespace ix
ss << "Sec-WebSocket-Version: 13\r\n";
ss << "Sec-WebSocket-Key: " << secWebSocketKey << "\r\n";
// User-Agent can be customized by users
if (extraHeaders.find("User-Agent") == extraHeaders.end())
{
ss << "User-Agent: " << userAgent() << "\r\n";
}
for (auto& it : extraHeaders)
{
ss << it.first << ":" << it.second << "\r\n";
}
if (_enablePerMessageDeflate)
{
ss << _perMessageDeflateOptions.generateHeader();
@ -222,7 +235,7 @@ namespace ix
else if (!_perMessageDeflate.init(webSocketPerMessageDeflateOptions))
{
return WebSocketInitResult(
false, 0,"Failed to initialize per message deflate engine");
false, 0, "Failed to initialize per message deflate engine");
}
}
@ -282,7 +295,7 @@ namespace ix
return sendErrorResponse(400, "Missing Sec-WebSocket-Key value");
}
if (headers["upgrade"] != "websocket")
if (!insensitiveStringCompare(headers["upgrade"], "WebSocket"))
{
return sendErrorResponse(400, "Invalid or missing Upgrade header");
}
@ -313,6 +326,7 @@ namespace ix
ss << "Sec-WebSocket-Accept: " << std::string(output) << "\r\n";
ss << "Upgrade: websocket\r\n";
ss << "Connection: Upgrade\r\n";
ss << "Server: " << userAgent() << "\r\n";
// Parse the client headers. Does it support deflate ?
std::string header = headers["sec-websocket-extensions"];

View File

@ -15,7 +15,6 @@
#include <chrono>
#include <memory>
#include <string>
#include <tuple>
namespace ix
{
@ -50,11 +49,13 @@ namespace ix
WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
std::atomic<bool>& enablePerMessageDeflate);
WebSocketInitResult clientHandshake(const std::string& url,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs);
WebSocketInitResult clientHandshake(
const std::string& url,
const WebSocketHttpHeaders& extraHeaders,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs);
WebSocketInitResult serverHandshake(int fd, int timeoutSecs);

View File

@ -33,6 +33,8 @@ namespace ix
_serverNoContextTakeover = serverNoContextTakeover;
_clientMaxWindowBits = clientMaxWindowBits;
_serverMaxWindowBits = serverMaxWindowBits;
sanitizeClientMaxWindowBits();
}
//
@ -107,10 +109,22 @@ namespace ix
_clientMaxWindowBits =
std::min(maxClientMaxWindowBits,
std::max(x, minClientMaxWindowBits));
sanitizeClientMaxWindowBits();
}
}
}
void WebSocketPerMessageDeflateOptions::sanitizeClientMaxWindowBits()
{
// zlib/deflate has a bug with windowsbits == 8, so we silently upgrade it to 9
// See https://bugs.chromium.org/p/chromium/issues/detail?id=691074
if (_clientMaxWindowBits == 8)
{
_clientMaxWindowBits = 9;
}
}
std::string WebSocketPerMessageDeflateOptions::generateHeader()
{
std::stringstream ss;

View File

@ -41,5 +41,7 @@ namespace ix
bool _serverNoContextTakeover;
int _clientMaxWindowBits;
int _serverMaxWindowBits;
void sanitizeClientMaxWindowBits();
};
} // namespace ix

View File

@ -37,6 +37,7 @@
#include "IXWebSocketHttpHeaders.h"
#include "IXUrlParser.h"
#include "IXSocketFactory.h"
#include "IXUtf8Validator.h"
#include <string.h>
#include <stdlib.h>
@ -76,6 +77,7 @@ namespace ix
WebSocketTransport::WebSocketTransport() :
_useMask(true),
_compressedMessage(false),
_readyState(ReadyState::CLOSED),
_closeCode(WebSocketCloseConstants::kInternalErrorCode),
_closeReason(WebSocketCloseConstants::kInternalErrorMessage),
@ -127,8 +129,10 @@ namespace ix
}
// Client
WebSocketInitResult WebSocketTransport::connectToUrl(const std::string& url,
int timeoutSecs)
WebSocketInitResult WebSocketTransport::connectToUrl(
const std::string& url,
const WebSocketHttpHeaders& headers,
int timeoutSecs)
{
std::lock_guard<std::mutex> lock(_socketMutex);
@ -156,8 +160,8 @@ namespace ix
_perMessageDeflateOptions,
_enablePerMessageDeflate);
auto result = webSocketHandshake.clientHandshake(url, host, path, port,
timeoutSecs);
auto result = webSocketHandshake.clientHandshake(url, headers, host, path,
port, timeoutSecs);
if (result.success)
{
setReadyState(ReadyState::OPEN);
@ -470,12 +474,22 @@ namespace ix
const uint8_t * data = (uint8_t *) &_rxbuf[0]; // peek, but don't consume
ws.fin = (data[0] & 0x80) == 0x80;
ws.rsv1 = (data[0] & 0x40) == 0x40;
ws.rsv2 = (data[0] & 0x20) == 0x20;
ws.rsv3 = (data[0] & 0x10) == 0x10;
ws.opcode = (wsheader_type::opcode_type) (data[0] & 0x0f);
ws.mask = (data[1] & 0x80) == 0x80;
ws.N0 = (data[1] & 0x7f);
ws.header_size = 2 + (ws.N0 == 126? 2 : 0) + (ws.N0 == 127? 8 : 0) + (ws.mask? 4 : 0);
if (_rxbuf.size() < ws.header_size) break; /* Need: ws.header_size - _rxbuf.size() */
if ((ws.rsv1 && !_enablePerMessageDeflate) || ws.rsv2 || ws.rsv3)
{
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorReservedBitUsed,
_rxbuf.size());
return;
}
//
// Calculate payload length:
// 0-125 mean the payload is that long.
@ -534,29 +548,62 @@ namespace ix
return; /* Need: ws.header_size+ws.N - _rxbuf.size() */
}
if (!ws.fin && (
ws.opcode == wsheader_type::PING
|| ws.opcode == wsheader_type::PONG
|| ws.opcode == wsheader_type::CLOSE
)){
// Control messages should not be fragmented
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorCodeControlMessageFragmented);
return;
}
unmaskReceiveBuffer(ws);
std::string frameData(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t) ws.N);
// We got a whole message, now do something with it:
if (
ws.opcode == wsheader_type::TEXT_FRAME
|| ws.opcode == wsheader_type::BINARY_FRAME
|| ws.opcode == wsheader_type::CONTINUATION
) {
unmaskReceiveBuffer(ws);
MessageKind messageKind =
(ws.opcode == wsheader_type::TEXT_FRAME)
? MessageKind::MSG_TEXT
: MessageKind::MSG_BINARY;
if (ws.opcode != wsheader_type::CONTINUATION)
{
_fragmentedMessageKind =
(ws.opcode == wsheader_type::TEXT_FRAME)
? MessageKind::MSG_TEXT
: MessageKind::MSG_BINARY;
_compressedMessage = _enablePerMessageDeflate && ws.rsv1;
// Continuation message needs to follow a non-fin TEXT or BINARY message
if (!_chunks.empty())
{
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorCodeDataOpcodeOutOfSequence);
}
}
else if (_chunks.empty())
{
// Continuation message need to follow a non-fin TEXT or BINARY message
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorCodeContinuationOpCodeOutOfSequence);
}
//
// Usual case. Small unfragmented messages
//
if (ws.fin && _chunks.empty())
{
emitMessage(messageKind,
std::string(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t) ws.N),
ws,
emitMessage(_fragmentedMessageKind,
frameData,
_compressedMessage,
onMessageCallback);
_compressedMessage = false;
}
else
{
@ -567,54 +614,54 @@ namespace ix
// the internal buffer which is slow and can let the internal OS
// receive buffer fill out.
//
_chunks.emplace_back(
std::vector<uint8_t>(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size+(size_t)ws.N));
_chunks.emplace_back(frameData);
if (ws.fin)
{
emitMessage(messageKind, getMergedChunks(), ws, onMessageCallback);
emitMessage(_fragmentedMessageKind, getMergedChunks(),
_compressedMessage, onMessageCallback);
_chunks.clear();
_compressedMessage = false;
}
else
{
emitMessage(MessageKind::FRAGMENT, std::string(), ws, onMessageCallback);
emitMessage(MessageKind::FRAGMENT, std::string(), false, onMessageCallback);
}
}
}
else if (ws.opcode == wsheader_type::PING)
{
unmaskReceiveBuffer(ws);
std::string pingData(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
// too large
if (frameData.size() > 125)
{
// Unexpected frame type
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorPingPayloadOversized);
return;
}
if (_enablePong)
{
// Reply back right away
bool compress = false;
sendData(wsheader_type::PONG, pingData, compress);
sendData(wsheader_type::PONG, frameData, compress);
}
emitMessage(MessageKind::PING, pingData, ws, onMessageCallback);
emitMessage(MessageKind::PING, frameData, false, onMessageCallback);
}
else if (ws.opcode == wsheader_type::PONG)
{
unmaskReceiveBuffer(ws);
std::string pongData(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
std::lock_guard<std::mutex> lck(_lastReceivePongTimePointMutex);
_lastReceivePongTimePoint = std::chrono::steady_clock::now();
emitMessage(MessageKind::PONG, pongData, ws, onMessageCallback);
emitMessage(MessageKind::PONG, frameData, false, onMessageCallback);
}
else if (ws.opcode == wsheader_type::CLOSE)
{
std::string reason;
uint16_t code = 0;
unmaskReceiveBuffer(ws);
if (ws.N >= 2)
{
// Extract the close code first, available as the first 2 bytes
@ -624,8 +671,28 @@ namespace ix
// Get the reason.
if (ws.N > 2)
{
reason.assign(_rxbuf.begin()+ws.header_size + 2,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
reason = frameData.substr(2, frameData.size());
}
// Validate that the reason is proper utf-8. Autobahn 7.5.1
if (!validateUtf8(reason))
{
code = WebSocketCloseConstants::kInvalidFramePayloadData;
reason = WebSocketCloseConstants::kInvalidFramePayloadDataMessage;
}
// Validate close codes. Autobahn 7.9.*
// 1014, 1015 are debattable. The firefox MSDN has a description for them
if (code < 1000 || code == 1004 || code == 1006 ||
(code > 1013 && code < 3000))
{
// build up an error message containing the bad error code
std::stringstream ss;
ss << WebSocketCloseConstants::kInvalidCloseCodeMessage
<< ": " << code;
reason = ss.str();
code = WebSocketCloseConstants::kProtocolErrorCode;
}
}
else
@ -711,8 +778,7 @@ namespace ix
for (auto&& chunk : _chunks)
{
std::string str(chunk.begin(), chunk.end());
msg += str;
msg += chunk;
}
return msg;
@ -720,21 +786,38 @@ namespace ix
void WebSocketTransport::emitMessage(MessageKind messageKind,
const std::string& message,
const wsheader_type& ws,
bool compressedMessage,
const OnMessageCallback& onMessageCallback)
{
size_t wireSize = message.size();
// When the RSV1 bit is 1 it means the message is compressed
if (_enablePerMessageDeflate && ws.rsv1 && messageKind != MessageKind::FRAGMENT)
if (compressedMessage && messageKind != MessageKind::FRAGMENT)
{
std::string decompressedMessage;
bool success = _perMessageDeflate.decompress(message, decompressedMessage);
onMessageCallback(decompressedMessage, wireSize, !success, messageKind);
if (messageKind == MessageKind::MSG_TEXT && !validateUtf8(decompressedMessage))
{
close(WebSocketCloseConstants::kInvalidFramePayloadData,
WebSocketCloseConstants::kInvalidFramePayloadDataMessage);
}
else
{
onMessageCallback(decompressedMessage, wireSize, !success, messageKind);
}
}
else
{
onMessageCallback(message, wireSize, false, messageKind);
if (messageKind == MessageKind::MSG_TEXT && !validateUtf8(message))
{
close(WebSocketCloseConstants::kInvalidFramePayloadData,
WebSocketCloseConstants::kInvalidFramePayloadDataMessage);
}
else
{
onMessageCallback(message, wireSize, false, messageKind);
}
}
}
@ -783,6 +866,8 @@ namespace ix
message_end = compressedMessage.end();
}
_txbuf.reserve(wireSize);
// Common case for most message. No fragmentation required.
if (wireSize < kChunkSize)
{
@ -870,8 +955,9 @@ namespace ix
header[0] |= 0x80;
}
// This bit indicate that the frame is compressed
if (compress)
// The rsv1 bit indicate that the frame is compressed
// continuation opcodes should not set it. Autobahn 12.2.10 and others 12.X
if (compress && type != wsheader_type::CONTINUATION)
{
header[0] |= 0x40;
}
@ -1047,6 +1133,11 @@ namespace ix
if (_readyState == ReadyState::CLOSING || _readyState == ReadyState::CLOSED) return;
if (closeWireSize == 0)
{
closeWireSize = reason.size();
}
{
std::lock_guard<std::mutex> lock(_closeDataMutex);
_closeCode = code;

View File

@ -24,6 +24,7 @@
#include <memory>
#include <mutex>
#include <string>
#include <vector>
namespace ix
@ -75,8 +76,10 @@ namespace ix
int pingIntervalSecs,
int pingTimeoutSecs);
WebSocketInitResult connectToUrl(const std::string& url, // Client
int timeoutSecs);
WebSocketInitResult connectToUrl( // Client
const std::string& url,
const WebSocketHttpHeaders& headers,
int timeoutSecs);
WebSocketInitResult connectToSocket(int fd, // Server
int timeoutSecs);
@ -109,6 +112,8 @@ namespace ix
unsigned header_size;
bool fin;
bool rsv1;
bool rsv2;
bool rsv3;
bool mask;
enum opcode_type
{
@ -144,7 +149,15 @@ namespace ix
// messages (tested messages up to 700M) and we cannot put them in a single
// buffer that is resized, as this operation can be slow when a buffer has its
// size increased 2 fold, while appending to a list has a fixed cost.
std::list<std::vector<uint8_t>> _chunks;
std::list<std::string> _chunks;
// Record the message kind (will be TEXT or BINARY) for a fragmented
// message, present in the first chunk, since the final chunk will be a
// CONTINUATION opcode and doesn't tell the full message kind
MessageKind _fragmentedMessageKind;
// Ditto for whether a message is compressed
bool _compressedMessage;
// Fragments are 32K long
static constexpr size_t kChunkSize = 1 << 15;
@ -234,7 +247,7 @@ namespace ix
void emitMessage(MessageKind messageKind,
const std::string& message,
const wsheader_type& ws,
bool compressedMessage,
const OnMessageCallback& onMessageCallback);
bool isSendBufferEmpty() const;

View File

@ -0,0 +1,9 @@
/*
* IXWebSocketVersion.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#define IX_WEBSOCKET_VERSION "6.0.0"

View File

@ -17,6 +17,9 @@ ws:
uninstall:
xargs rm -fv < build/install_manifest.txt
tag:
git tag v"`cat DOCKER_VERSION`"
.PHONY: docker
NAME := bsergean/ws
@ -60,6 +63,9 @@ test:
ws_test: ws
(cd ws ; env DEBUG=1 PATH=../ws/build:$$PATH bash test_ws.sh)
autobahn_report:
cp -rvf ~/sandbox/reports/clients/* ../bsergean.github.io/IXWebSocket/autobahn/
# For the fork that is configured with appveyor
rebase_upstream:
git fetch upstream
@ -71,6 +77,12 @@ install_cmake_for_linux:
mkdir -p /tmp/cmake
(cd /tmp/cmake ; curl -L -O https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz ; tar zxf cmake-3.14.0-Linux-x86_64.tar.gz)
# python -m venv venv
# source venv/bin/activate
# pip install mkdocs
doc:
./venv/bin/mkdocs build -d ../bsergean.github.io/IXWebSocket/site
.PHONY: test
.PHONY: build
.PHONY: ws

1
mkdocs.yml Normal file
View File

@ -0,0 +1 @@
site_name: IXWebSocket

View File

@ -206,7 +206,7 @@ namespace
void WebSocketChat::sendMessage(const std::string& text)
{
_webSocket.send(encodeMessage(text));
_webSocket.sendBinary(encodeMessage(text));
}
bool startServer(ix::WebSocketServer& server)
@ -239,7 +239,7 @@ namespace
{
if (client != webSocket)
{
client->send(msg->str);
client->sendBinary(msg->str);
}
}
}

View File

@ -70,6 +70,7 @@ add_executable(ws
ws_cobra_to_sentry.cpp
ws_snake.cpp
ws_httpd.cpp
ws_autobahn.cpp
ws.cpp)
target_link_libraries(ws ixwebsocket)

View File

@ -18,13 +18,15 @@
namespace ix
{
TrafficTrackerCallback CobraConnection::_trafficTrackerCallback = nullptr;
PublishTrackerCallback CobraConnection::_publishTrackerCallback = nullptr;
constexpr size_t CobraConnection::kQueueMaxSize;
CobraConnection::CobraConnection() :
_webSocket(new WebSocket()),
_publishMode(CobraConnection_PublishMode_Immediate),
_authenticated(false),
_eventCallback(nullptr)
_eventCallback(nullptr),
_id(0)
{
_pdu["action"] = "rtm/publish";
@ -55,6 +57,24 @@ namespace ix
}
}
void CobraConnection::setPublishTrackerCallback(const PublishTrackerCallback& callback)
{
_publishTrackerCallback = callback;
}
void CobraConnection::resetPublishTrackerCallback()
{
setPublishTrackerCallback(nullptr);
}
void CobraConnection::invokePublishTrackerCallback(bool sent, bool acked)
{
if (_publishTrackerCallback)
{
_publishTrackerCallback(sent, acked);
}
}
void CobraConnection::setEventCallback(const EventCallback& eventCallback)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
@ -62,19 +82,20 @@ namespace ix
}
void CobraConnection::invokeEventCallback(ix::CobraConnectionEventType eventType,
const std::string& errorMsg,
const WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& errorMsg,
const WebSocketHttpHeaders& headers,
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
if (_eventCallback)
{
_eventCallback(eventType, errorMsg, headers, subscriptionId);
_eventCallback(eventType, errorMsg, headers, subscriptionId, msgId);
}
}
void CobraConnection::invokeErrorCallback(const std::string& errorMsg,
const std::string& serializedPdu)
const std::string& serializedPdu)
{
std::stringstream ss;
ss << errorMsg << " : received pdu => " << serializedPdu;
@ -177,6 +198,17 @@ namespace ix
{
invokeErrorCallback("Unsubscription error", msg->str);
}
else if (action == "rtm/publish/ok")
{
if (!handlePublishResponse(data))
{
invokeErrorCallback("Error processing publish response", msg->str);
}
}
else if (action == "rtm/publish/error")
{
invokeErrorCallback("Publish error", msg->str);
}
else
{
invokeErrorCallback("Un-handled message type", msg->str);
@ -244,6 +276,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "auth/handshake";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
std::string serializedJson = serializeJson(pdu);
CobraConnection::invokeTrafficTrackerCallback(serializedJson.size(), false);
@ -306,6 +339,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "auth/authenticate";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
std::string serializedJson = serializeJson(pdu);
CobraConnection::invokeTrafficTrackerCallback(serializedJson.size(), false);
@ -371,6 +405,24 @@ namespace ix
return true;
}
bool CobraConnection::handlePublishResponse(const Json::Value& pdu)
{
if (!pdu.isMember("id")) return false;
Json::Value id = pdu["id"];
if (!id.isUInt64()) return false;
uint64_t msgId = id.asUInt64();
invokeEventCallback(ix::CobraConnection_EventType_Published,
std::string(), WebSocketHttpHeaders(),
std::string(), msgId);
invokePublishTrackerCallback(false, true);
return true;
}
bool CobraConnection::connect()
{
_webSocket->start();
@ -396,19 +448,22 @@ namespace ix
//
// publish is not thread safe as we are trying to reuse some Json objects.
//
bool CobraConnection::publish(const Json::Value& channels,
const Json::Value& msg)
CobraConnection::MsgId CobraConnection::publish(const Json::Value& channels,
const Json::Value& msg)
{
invokePublishTrackerCallback(true, false);
_body["channels"] = channels;
_body["message"] = msg;
_pdu["body"] = _body;
_pdu["id"] = Json::UInt64(_id++);
std::string serializedJson = serializeJson(_pdu);
if (_publishMode == CobraConnection_PublishMode_Batch)
{
enqueue(serializedJson);
return true;
return _id - 1;
}
//
@ -417,14 +472,14 @@ namespace ix
//
if (_authenticated && publishMessage(serializedJson))
{
return true;
return _id - 1;
}
else // Or else we enqueue
// Slow code path is when we haven't connected yet (startup),
// or when the connection drops for some reason.
{
enqueue(serializedJson);
return false;
return 0;
}
}
@ -444,6 +499,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "rtm/subscribe";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
_webSocket->send(pdu.toStyledString());
@ -469,6 +525,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "rtm/unsubscribe";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
_webSocket->send(pdu.toStyledString());
}
@ -522,7 +579,7 @@ namespace ix
{
auto webSocketSendInfo = _webSocket->send(serializedJson);
CobraConnection::invokeTrafficTrackerCallback(webSocketSendInfo.wireSize,
false);
false);
return webSocketSendInfo.success;
}

View File

@ -15,6 +15,7 @@
#include <string>
#include <thread>
#include <unordered_map>
#include <limits>
namespace ix
{
@ -27,7 +28,8 @@ namespace ix
CobraConnection_EventType_Open = 2,
CobraConnection_EventType_Closed = 3,
CobraConnection_EventType_Subscribed = 4,
CobraConnection_EventType_UnSubscribed = 5
CobraConnection_EventType_UnSubscribed = 5,
CobraConnection_EventType_Published = 6
};
enum CobraConnectionPublishMode
@ -40,12 +42,17 @@ namespace ix
using EventCallback = std::function<void(CobraConnectionEventType,
const std::string&,
const WebSocketHttpHeaders&,
const std::string&)>;
const std::string&,
uint64_t msgId)>;
using TrafficTrackerCallback = std::function<void(size_t size, bool incoming)>;
using PublishTrackerCallback = std::function<void(bool sent, bool acked)>;
class CobraConnection
{
public:
using MsgId = uint64_t;
CobraConnection();
~CobraConnection();
@ -57,11 +64,18 @@ namespace ix
const std::string& rolesecret,
const WebSocketPerMessageDeflateOptions& webSocketPerMessageDeflateOptions);
/// Set the traffic tracker callback
static void setTrafficTrackerCallback(const TrafficTrackerCallback& callback);
/// Reset the traffic tracker callback to an no-op one.
static void resetTrafficTrackerCallback();
/// Set the publish tracker callback
static void setPublishTrackerCallback(const PublishTrackerCallback& callback);
/// Reset the publish tracker callback to an no-op one.
static void resetPublishTrackerCallback();
/// Set the closed callback
void setEventCallback(const EventCallback& eventCallback);
@ -71,7 +85,7 @@ namespace ix
/// Publish a message to a channel
///
/// No-op if the connection is not established
bool publish(const Json::Value& channels, const Json::Value& msg);
MsgId publish(const Json::Value& channels, const Json::Value& msg);
// Subscribe to a channel, and execute a callback when an incoming
// message arrives.
@ -111,6 +125,7 @@ namespace ix
bool handleSubscriptionData(const Json::Value& pdu);
bool handleSubscriptionResponse(const Json::Value& pdu);
bool handleUnsubscriptionResponse(const Json::Value& pdu);
bool handlePublishResponse(const Json::Value& pdu);
void initWebSocketOnMessageCallback();
@ -121,11 +136,15 @@ namespace ix
/// Invoke the traffic tracker callback
static void invokeTrafficTrackerCallback(size_t size, bool incoming);
/// Invoke the publish tracker callback
static void invokePublishTrackerCallback(bool sent, bool acked);
/// Invoke event callbacks
void invokeEventCallback(CobraConnectionEventType eventType,
const std::string& errorMsg = std::string(),
const WebSocketHttpHeaders& headers = WebSocketHttpHeaders(),
const std::string& subscriptionId = std::string());
const std::string& subscriptionId = std::string(),
uint64_t msgId = std::numeric_limits<uint64_t>::max());
void invokeErrorCallback(const std::string& errorMsg, const std::string& serializedPdu);
///
@ -150,6 +169,9 @@ namespace ix
/// Traffic tracker callback
static TrafficTrackerCallback _trafficTrackerCallback;
/// Publish tracker callback
static PublishTrackerCallback _publishTrackerCallback;
/// Cobra events callbacks
EventCallback _eventCallback;
mutable std::mutex _eventCallbackMutex;
@ -168,6 +190,9 @@ namespace ix
// Cap the queue size (100 elems so far -> ~100k)
static constexpr size_t kQueueMaxSize = 256;
// Each pdu sent should have an incremental unique id
std::atomic<uint64_t> _id;
};
} // namespace ix

View File

@ -191,6 +191,19 @@ namespace ix
msg["device"] = _device;
}
{
//
// Bump a counter for each id
// This is used to make sure that we are not
// dropping messages, by checking that all the ids is the list of
// all natural numbers until the last value sent (0, 1, 2, ..., N)
//
std::lock_guard<std::mutex> lock(_device_mutex);
auto it = _counters.emplace(id, 0);
msg["per_id_counter"] = it.first->second;
it.first->second += 1;
}
// Now actually enqueue the task
_cobra_metrics_theaded_publisher.push(msg);
}

View File

@ -7,10 +7,10 @@
#pragma once
#include "IXCobraMetricsThreadedPublisher.h"
#include <atomic>
#include <chrono>
#include <jsoncpp/json/json.h>
#include <string>
#include <atomic>
#include <unordered_map>
namespace ix
@ -151,6 +151,10 @@ namespace ix
_last_update;
mutable std::mutex _last_update_mutex; // protect access to _last_update
/// Bump a counter for each metric type
std::unordered_map<std::string, int> _counters;
mutable std::mutex _counters_mutex; // protect access to _counters
// const strings for internal ids
static const std::string kSetRateControlId;
static const std::string kSetBlacklistId;

View File

@ -25,7 +25,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
std::stringstream ss;
@ -58,6 +59,10 @@ namespace ix
{
ss << "Unsubscribed through subscription id: " << subscriptionId;
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
ss << "Published message " << msgId << " acked";
}
ix::IXCoreLogger::Log(ss.str().c_str());
});

View File

@ -89,6 +89,7 @@ int main(int argc, char** argv)
int delayMs = -1;
int count = 1;
int jobs = 4;
uint32_t maxWaitBetweenReconnectionRetries;
CLI::App* sendApp = app.add_subcommand("send", "Send a file");
sendApp->add_option("url", url, "Connection url")->required();
@ -109,9 +110,11 @@ int main(int argc, char** argv)
CLI::App* connectApp = app.add_subcommand("connect", "Connect to a remote server");
connectApp->add_option("url", url, "Connection url")->required();
connectApp->add_option("-H", headers, "Header")->join();
connectApp->add_flag("-d", disableAutomaticReconnection, "Disable Automatic Reconnection");
connectApp->add_flag("-x", disablePerMessageDeflate, "Disable per message deflate");
connectApp->add_flag("-b", binaryMode, "Send in binary mode");
connectApp->add_option("--max_wait", maxWaitBetweenReconnectionRetries, "Max Wait Time between reconnection retries");
CLI::App* chatApp = app.add_subcommand("chat", "Group chat");
chatApp->add_option("url", url, "Connection url")->required();
@ -223,6 +226,10 @@ int main(int argc, char** argv)
httpServerApp->add_option("--port", port, "Port");
httpServerApp->add_option("--host", hostname, "Hostname");
CLI::App* autobahnApp = app.add_subcommand("autobahn", "Test client Autobahn compliance");
autobahnApp->add_option("--url", url, "url");
autobahnApp->add_flag("-q", quiet, "Quiet");
CLI11_PARSE(app, argc, argv);
// pid file handling
@ -252,8 +259,9 @@ int main(int argc, char** argv)
}
else if (app.got_subcommand("connect"))
{
ret = ix::ws_connect_main(url, disableAutomaticReconnection,
disablePerMessageDeflate, binaryMode);
ret = ix::ws_connect_main(url, headers, disableAutomaticReconnection,
disablePerMessageDeflate, binaryMode,
maxWaitBetweenReconnectionRetries);
}
else if (app.got_subcommand("chat"))
{
@ -324,6 +332,10 @@ int main(int argc, char** argv)
{
ret = ix::ws_httpd_main(port, hostname);
}
else if (app.got_subcommand("autobahn"))
{
ret = ix::ws_autobahn_main(url, quiet);
}
ix::uninitNetSystem();
return ret;

View File

@ -31,9 +31,11 @@ namespace ix
int ws_chat_main(const std::string& url, const std::string& user);
int ws_connect_main(const std::string& url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode);
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries);
int ws_receive_main(const std::string& url, bool enablePerMessageDeflate, int delayMs);
@ -100,4 +102,6 @@ namespace ix
const std::string& appsConfigPath);
int ws_httpd_main(int port, const std::string& hostname);
int ws_autobahn_main(const std::string& url, bool quiet);
} // namespace ix

318
ws/ws_autobahn.cpp Normal file
View File

@ -0,0 +1,318 @@
/*
* ws_autobahn.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
//
// 1. First you need to generate a config file in a config folder,
// which can use a white list of test to execute (with globbing),
// or a black list of tests to ignore
//
// config/fuzzingserver.json
// {
// "url": "ws://127.0.0.1:9001",
// "outdir": "./reports/clients",
// "cases": ["2.*"],
// "exclude-cases": [
// ],
// "exclude-agent-cases": {}
// }
//
//
// 2 Run the test server (using docker)
// docker run -it --rm \
// -v "${PWD}/config:/config" \
// -v "${PWD}/reports:/reports" \
// -p 9001:9001 \
// --name fuzzingserver \
// crossbario/autobahn-testsuite
//
// 3. Run this command
// ws autobahn -q --url ws://localhost:9001
//
// 4. A HTML report will be generated, you can inspect it to see if you are compliant or not
//
#include <iostream>
#include <sstream>
#include <atomic>
#include <mutex>
#include <condition_variable>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
#include <spdlog/spdlog.h>
namespace
{
std::string truncate(const std::string& str, size_t n)
{
if (str.size() < n)
{
return str;
}
else
{
return str.substr(0, n) + "...";
}
}
}
namespace ix
{
class AutobahnTestCase
{
public:
AutobahnTestCase(const std::string& _url, bool quiet);
void run();
private:
void log(const std::string& msg);
std::string _url;
ix::WebSocket _webSocket;
bool _quiet;
std::mutex _mutex;
std::condition_variable _condition;
};
AutobahnTestCase::AutobahnTestCase(const std::string& url, bool quiet) :
_url(url),
_quiet(quiet)
{
_webSocket.disableAutomaticReconnection();
// FIXME: this should be on by default
ix::WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(
true, false, false, 15, 15);
_webSocket.setPerMessageDeflateOptions(webSocketPerMessageDeflateOptions);
}
void AutobahnTestCase::log(const std::string& msg)
{
if (!_quiet)
{
std::cerr << msg;
}
}
void AutobahnTestCase::run()
{
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](const ix::WebSocketMessagePtr& msg)
{
std::stringstream ss;
if (msg->type == ix::WebSocketMessageType::Open)
{
log("autobahn: connected");
ss << "Uri: " << msg->openInfo.uri << std::endl;
ss << "Handshake Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
ss << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
ss << "autobahn: connection closed:";
ss << " code " << msg->closeInfo.code;
ss << " reason " << msg->closeInfo.reason << std::endl;
_condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
ss << "Received " << msg->wireSize << " bytes" << std::endl;
ss << "autobahn: received message: "
<< truncate(msg->str, 40)
<< std::endl;
_webSocket.send(msg->str, msg->binary);
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
// And error can happen, in which case the test-case is marked done
_condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Fragment)
{
ss << "Received message fragment" << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Ping)
{
ss << "Received ping" << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Pong)
{
ss << "Received pong" << std::endl;
}
else
{
ss << "Invalid ix::WebSocketMessageType" << std::endl;
}
log(ss.str());
});
_webSocket.start();
log("Waiting for test completion ...");
std::unique_lock<std::mutex> lock(_mutex);
_condition.wait(lock);
_webSocket.stop();
}
bool generateReport(const std::string& url)
{
ix::WebSocket webSocket;
std::string reportUrl(url);
reportUrl += "/updateReports?agent=ixwebsocket";
webSocket.setUrl(reportUrl);
webSocket.disableAutomaticReconnection();
std::atomic<bool> success(true);
std::condition_variable condition;
webSocket.setOnMessageCallback(
[&condition, &success](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Close)
{
std::cerr << "Report generated" << std::endl;
condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
std::cerr << ss.str() << std::endl;
success = false;
}
}
);
webSocket.start();
std::mutex mutex;
std::unique_lock<std::mutex> lock(mutex);
condition.wait(lock);
webSocket.stop();
if (!success)
{
spdlog::error("Cannot generate report at url {}", reportUrl);
}
return success;
}
int getTestCaseCount(const std::string& url)
{
ix::WebSocket webSocket;
std::string caseCountUrl(url);
caseCountUrl += "/getCaseCount";
webSocket.setUrl(caseCountUrl);
webSocket.disableAutomaticReconnection();
int count = -1;
std::condition_variable condition;
webSocket.setOnMessageCallback(
[&condition, &count](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Close)
{
condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
std::cerr << ss.str() << std::endl;
condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// response is a string
std::stringstream ss;
ss << msg->str;
ss >> count;
}
}
);
webSocket.start();
std::mutex mutex;
std::unique_lock<std::mutex> lock(mutex);
condition.wait(lock);
webSocket.stop();
if (count == -1)
{
spdlog::error("Cannot retrieve test case count at url {}", caseCountUrl);
}
return count;
}
//
// make && bench ws autobahn --url ws://localhost:9001
//
int ws_autobahn_main(const std::string& url, bool quiet)
{
int testCasesCount = getTestCaseCount(url);
std::cerr << "Test cases count: " << testCasesCount << std::endl;
if (testCasesCount == -1)
{
spdlog::error("Cannot retrieve test case count at url {}", url);
return 1;
}
testCasesCount++;
for (int i = 1 ; i < testCasesCount; ++i)
{
spdlog::info("Execute test case {}", i);
int caseNumber = i;
std::stringstream ss;
ss << url
<< "/runCase?case="
<< caseNumber
<< "&agent=ixwebsocket";
std::string url(ss.str());
AutobahnTestCase testCase(url, quiet);
testCase.run();
}
return generateReport(url) ? 0 : 1;
}
}

View File

@ -12,6 +12,7 @@
#include <atomic>
#include <jsoncpp/json/json.h>
#include <ixcobra/IXCobraMetricsPublisher.h>
#include <spdlog/spdlog.h>
namespace ix
{
@ -23,6 +24,16 @@ namespace ix
const std::string& path,
bool stress)
{
std::atomic<int> sentMessages(0);
std::atomic<int> ackedMessages(0);
CobraConnection::setPublishTrackerCallback(
[&sentMessages, &ackedMessages](bool sent, bool acked)
{
if (sent) sentMessages++;
if (acked) ackedMessages++;
}
);
CobraMetricsPublisher cobraMetricsPublisher;
cobraMetricsPublisher.enable(true);
@ -64,8 +75,11 @@ namespace ix
// Wait a bit for the message to get a chance to be sent
// there isn't any ack on publish right now so it's the best we can do
// FIXME: this comment is a lie now
std::this_thread::sleep_for(std::chrono::milliseconds(100));
spdlog::info("Sent messages: {} Acked messages {}", sentMessages, ackedMessages);
return 0;
}
}

View File

@ -57,7 +57,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
@ -96,6 +97,10 @@ namespace ix
{
spdlog::error("Subscriber: error {}", errMsg);
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
spdlog::error("Published message hacked: {}", msgId);
}
}
);

View File

@ -102,7 +102,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
@ -169,6 +170,10 @@ namespace ix
{
spdlog::error("Subscriber: error {}", errMsg);
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
spdlog::error("Published message hacked: {}", msgId);
}
}
);

View File

@ -95,7 +95,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
@ -149,6 +150,10 @@ namespace ix
{
spdlog::error("Subscriber: error {}", errMsg);
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
spdlog::error("Published message hacked: {}", msgId);
}
}
);

View File

@ -18,9 +18,11 @@ namespace ix
{
public:
WebSocketConnect(const std::string& _url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode);
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries);
void subscribe(const std::string& channel);
void start();
@ -30,17 +32,21 @@ namespace ix
private:
std::string _url;
WebSocketHttpHeaders _headers;
ix::WebSocket _webSocket;
bool _disablePerMessageDeflate;
bool _binaryMode;
void log(const std::string& msg);
WebSocketHttpHeaders parseHeaders(const std::string& data);
};
WebSocketConnect::WebSocketConnect(const std::string& url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode) :
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries) :
_url(url),
_disablePerMessageDeflate(disablePerMessageDeflate),
_binaryMode(binaryMode)
@ -49,6 +55,9 @@ namespace ix
{
_webSocket.disableAutomaticReconnection();
}
_webSocket.setMaxWaitBetweenReconnectionRetries(maxWaitBetweenReconnectionRetries);
_headers = parseHeaders(headers);
}
void WebSocketConnect::log(const std::string& msg)
@ -56,6 +65,31 @@ namespace ix
std::cout << msg << std::endl;
}
WebSocketHttpHeaders WebSocketConnect::parseHeaders(const std::string& data)
{
WebSocketHttpHeaders headers;
// Split by \n
std::string token;
std::stringstream tokenStream(data);
while (std::getline(tokenStream, token))
{
std::size_t pos = token.rfind(':');
// Bail out if last '.' is found
if (pos == std::string::npos) continue;
auto key = token.substr(0, pos);
auto val = token.substr(pos+1);
std::cerr << key << ": " << val << std::endl;
headers[key] = val;
}
return headers;
}
void WebSocketConnect::stop()
{
_webSocket.stop();
@ -64,6 +98,7 @@ namespace ix
void WebSocketConnect::start()
{
_webSocket.setUrl(_url);
_webSocket.setExtraHeaders(_headers);
if (_disablePerMessageDeflate)
{
@ -151,15 +186,19 @@ namespace ix
}
int ws_connect_main(const std::string& url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode)
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketConnect webSocketChat(url,
headers,
disableAutomaticReconnection,
disablePerMessageDeflate,
binaryMode);
binaryMode,
maxWaitBetweenReconnectionRetries);
webSocketChat.start();
while (true)

View File

@ -44,7 +44,7 @@ namespace ix
if (pos == std::string::npos) continue;
auto key = token.substr(0, pos);
auto val = token.substr(pos+2);
auto val = token.substr(pos+1);
std::cerr << key << ": " << val << std::endl;
headers[key] = val;