Compare commits

...

26 Commits

Author SHA1 Message Date
61eb662e5f Ping and Pong messages cannot be fragmented (autobahn test: 5.1 and 5.2 Fragmentation) 2019-09-02 10:13:40 -07:00
2887370666 Close connections when reserved bits are used (autobahn test: 3 Reserved Bits) 2019-09-01 16:23:00 -07:00
8826d62075 changelog 2019-09-01 11:39:00 -07:00
fae284e2e1 readme 2019-09-01 11:38:39 -07:00
2408617ed9 doc 2019-09-01 11:28:27 -07:00
cc10b7f998 compute test case count properly 2019-09-01 11:17:28 -07:00
3c97d5f668 refactoring 2019-09-01 11:10:27 -07:00
0accf24320 condition variable instead of busy looping 2019-09-01 10:50:16 -07:00
8ec2ef345c quiet mode 2019-09-01 10:45:51 -07:00
10dbe2d44d +add utf-8 validation code, not hooked up properly yet
+ws autobahn / Add code to test websocket client compliance with the autobahn test-suite
+Ping received with a payload too large (> 125 bytes) trigger a connection closure
+cobra / add tracking about published messages
+cobra / publish returns a message id, that can be used when
+cobra / new message type in the message received handler when publish/ok is received (can be used to implement an ack system).
2019-08-31 16:47:10 -07:00
6b2cdb6b54 user agent 2019-08-30 12:50:56 -07:00
06bc795133 New option to cap the max wait between reconnection attempts. Still default to 10s. (setMaxWaitBetweenReconnectionRetries) (#108) 2019-08-30 12:46:35 -07:00
239a08ff9b readme 2019-08-26 22:49:40 -07:00
41dd8d2184 readme 2019-08-26 22:29:10 -07:00
57b4b13b65 doc / bring back detailed APIs 2019-08-26 22:11:35 -07:00
a66b116aad one last tweak 2019-08-26 22:02:24 -07:00
5c4102c0be readme tweaks 2019-08-26 21:57:05 -07:00
ebb7318895 new simple readme 2019-08-26 21:55:00 -07:00
b11876096b Add md doc made with mkdocs 2019-08-26 21:25:45 -07:00
d603a74c6f fix #104 - change ZLIB find_package to be optional 2019-08-26 14:51:33 -07:00
95d633e71e tentative gcc build fix 2019-08-26 14:29:16 -07:00
217d0650f4 bump version 2019-08-26 10:20:01 -07:00
45d7bb34d7 ws connect has a new option to send HTTP headers + use WebSocketHttpHeaders instead of unordered_map<string, string> 2019-08-26 10:19:09 -07:00
2e32319236 CobraConnection: sets a unique id field for all messages sent to [cobra](https://github.com/machinezone/cobra).
CobraConnection: sets a counter as a field for each event published.
2019-08-26 09:51:37 -07:00
8eb0d0b7c3 put windows poll in the global namespace, not ix namespace 2019-08-26 09:51:37 -07:00
f18f04c0ee Add client handshake extra headers (#105)
Even though 6455 defines all the necessary headers needed for
client/server handshake, in practice most of the cases websocket servers
expect few more headers. Therefore adding this functionality.
2019-08-26 09:37:40 -07:00
44 changed files with 1577 additions and 568 deletions

1
.gitignore vendored
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@ -1,2 +1,3 @@
build
*.pyc
venv

12
.pre-commit-config.yaml Normal file
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@ -0,0 +1,12 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.3.0
hooks:
- id: check-yaml
- id: end-of-file-fixer
- id: trailing-whitespace
- repo: https://github.com/pocc/pre-commit-hooks
rev: ''
hooks:
- id: clang-format

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@ -25,6 +25,7 @@ set( IXWEBSOCKET_SOURCES
ixwebsocket/IXCancellationRequest.cpp
ixwebsocket/IXConnectionState.cpp
ixwebsocket/IXDNSLookup.cpp
ixwebsocket/IXExponentialBackoff.cpp
ixwebsocket/IXHttp.cpp
ixwebsocket/IXHttpClient.cpp
ixwebsocket/IXHttpServer.cpp
@ -36,6 +37,7 @@ set( IXWEBSOCKET_SOURCES
ixwebsocket/IXSocketFactory.cpp
ixwebsocket/IXSocketServer.cpp
ixwebsocket/IXUrlParser.cpp
ixwebsocket/IXUserAgent.cpp
ixwebsocket/IXWebSocket.cpp
ixwebsocket/IXWebSocketCloseConstants.cpp
ixwebsocket/IXWebSocketHandshake.cpp
@ -53,6 +55,7 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXConnectionState.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXExponentialBackoff.h
ixwebsocket/IXHttp.h
ixwebsocket/IXHttpClient.h
ixwebsocket/IXHttpServer.h
@ -66,6 +69,7 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXSocketFactory.h
ixwebsocket/IXSocketServer.h
ixwebsocket/IXUrlParser.h
ixwebsocket/IXUserAgent.h
ixwebsocket/IXWebSocket.h
ixwebsocket/IXWebSocketCloseConstants.h
ixwebsocket/IXWebSocketCloseInfo.h
@ -82,6 +86,7 @@ set( IXWEBSOCKET_HEADERS
ixwebsocket/IXWebSocketSendInfo.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
ixwebsocket/IXWebSocketVersion.h
ixwebsocket/LUrlParser.h
ixwebsocket/libwshandshake.hpp
)
@ -138,6 +143,11 @@ if (APPLE AND USE_TLS AND NOT USE_MBED_TLS)
target_link_libraries(ixwebsocket "-framework foundation" "-framework security")
endif()
if (WIN32)
target_link_libraries(ixwebsocket wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
if (UNIX)
find_package(Threads)
target_link_libraries(ixwebsocket ${CMAKE_THREAD_LIBS_INIT})
@ -165,15 +175,14 @@ if (USE_TLS AND USE_MBED_TLS)
endif()
endif()
find_package(ZLIB REQUIRED)
find_package(ZLIB)
if (ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIRS})
target_link_libraries(ixwebsocket ${ZLIB_LIBRARIES})
else()
add_subdirectory(third_party/zlib)
include_directories(third_party/zlib ${CMAKE_CURRENT_BINARY_DIR}/third_party/zlib)
target_link_libraries(ixwebsocket zlibstatic wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
target_link_libraries(ixwebsocket zlibstatic)
endif()
set( IXWEBSOCKET_INCLUDE_DIRS

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@ -1 +1 @@
5.0.4
5.1.1

513
README.md
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@ -1,512 +1,13 @@
# General
## Hello world
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing.
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication, and for client and server HTTP communication. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android).
* macOS
* iOS
* Linux
* Android
* Windows
Interested ? Go read the [docs](https://bsergean.github.io/IXWebSocket/site/) ! If things don't work as expected, please create an issue in github, or even better a pull request if you know how to fix your problem.
## Examples
IXWebSocket is actively being developed, check out the [changelog](CHANGELOG.md) to know what's cooking. If you are looking for a real time messaging service (the chat-like 'server' your websocket code will talk to) with many features such as history, backed by Redis, look at [cobra](https://github.com/machinezone/cobra).
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
### Windows note
To use the network system on Windows, you need to initialize it once with *WSAStartup()* and clean it up with *WSACleanup()*. We have helpers for that which you can use, see below. This init would typically take place in your main function.
```
#include <ixwebsocket/IXNetSystem.h>
int main()
{
ix::initNetSystem();
...
ix::uninitNetSystem();
return 0;
}
```
### WebSocket client API
```
#include <ixwebsocket/IXWebSocket.h>
...
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Per message deflate connection is enabled by default. You can tweak its parameters or disable it
webSocket.disablePerMessageDeflate();
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// The message can be sent in BINARY mode (useful if you send MsgPack data for example)
webSocket.sendBinary("some serialized binary data");
// ... finally ...
// Stop the connection
webSocket.stop()
```
### WebSocket server API
```
#include <ixwebsocket/IXWebSocketServer.h>
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server](const ix::WebSocketMessagePtr msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cerr << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cerr << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
webSocket->send(msg->str, msg->binary);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
### HTTP client API
```
#include <ixwebsocket/IXHttpClient.h>
...
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgsPtr args = httpClient.createRequest();
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args->extraHeaders = headers;
// Timeout options
args->connectTimeout = connectTimeout;
args->transferTimeout = transferTimeout;
// Redirect options
args->followRedirects = followRedirects;
args->maxRedirects = maxRedirects;
// Misc
args->compress = compress; // Enable gzip compression
args->verbose = verbose;
args->logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Synchronous Request
//
HttpResponsePtr out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
out = httpClient.post(url, httpParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
//
// Result
//
auto statusCode = response->statusCode; // Can be HttpErrorCode::Ok, HttpErrorCode::UrlMalformed, etc...
auto errorCode = response->errorCode; // 200, 404, etc...
auto responseHeaders = response->headers; // All the headers in a special case-insensitive unordered_map of (string, string)
auto payload = response->payload; // All the bytes from the response as an std::string
auto errorMsg = response->errorMsg; // Descriptive error message in case of failure
auto uploadSize = response->uploadSize; // Byte count of uploaded data
auto downloadSize = response->downloadSize; // Byte count of downloaded data
//
// Asynchronous Request
//
bool async = true;
HttpClient httpClient(async);
auto args = httpClient.createRequest(url, HttpClient::kGet);
// Push the request to a queue,
bool ok = httpClient.performRequest(args, [](const HttpResponsePtr& response)
{
// This callback execute in a background thread. Make sure you uses appropriate protection such as mutex
auto statusCode = response->statusCode; // acess results
}
);
// ok will be false if your httpClient is not async
```
### HTTP server API
```
#include <ixwebsocket/IXHttpServer.h>
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
```
If you want to handle how requests are processed, implement the setOnConnectionCallback callback, which takes an HttpRequestPtr as input, and returns an HttpResponsePtr. You can look at HttpServer::setDefaultConnectionCallback for a slightly more advanced callback example.
```
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
{
// Build a string for the response
std::stringstream ss;
ss << request->method
<< " "
<< request->uri;
std::string content = ss.str();
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
content);
}
```
## Build
### CMake
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support (default on Windows)
* `-DUSE_WS=1` will build the ws interactive command line tool
### vcpkg
It is possible to get IXWebSocket through Microsoft [vcpkg](https://github.com/microsoft/vcpkg).
```
vcpkg install ixwebsocket
```
### Conan
Support for building with conan was contributed by Olivia Zoe (thanks !). The package name to reference is `IXWebSocket/5.0.0@LunarWatcher/stable`. The package is in the process to be published to the official conan package repo, but in the meantime, it can be accessed by adding a new remote
```
conan remote add remote_name_here https://api.bintray.com/conan/oliviazoe0/conan-packages
```
### Docker
There is a Dockerfile for running the unittest on Linux, and to run the `ws` tool. It is also available on the docker registry.
```
docker run bsergean/ws
```
To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```
## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL is used on Android and Linux, mbedTLS is used on Windows.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
## Limitations
* On Windows TLS is not setup yet to validate certificates.
* There is no convenient way to embed a ca cert.
* No utf-8 validation is made when sending TEXT message with sendText()
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```
## API
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. ReadyState::Connecting - The connection is not yet open.
2. ReadyState::Open - The connection is open and ready to communicate.
3. ReadyState::Closing - The connection is in the process of closing.
4. ReadyState::Closed - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << msg->closeInfo.code << std::endl;
std::cout << msg->closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocketMessageType::Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->eventInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->eventInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->eventInfo.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Ping ||
msg->type == ix::WebSocketMessageType::Pong)
{
std::cout << "pong data: " << msg->str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```
IXWebSocket is not yet autobahn compliant, but we are working on changing this. See the current compliance [test results](https://bsergean.github.io/IXWebSocket/autobahn/index.html).

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@ -1,6 +1,47 @@
# Changelog
All notable changes to this project will be documented in this file.
## [5.1.2] - 2019-09-02
Ping and Pong messages cannot be fragmented (autobahn test: 5.1 and 5.2 Fragmentation)
## [5.1.1] - 2019-09-01
Close connections when reserved bits are used (autobahn test: 3 Reserved Bits)
## [5.1.0] - 2019-08-31
ws autobahn / Add code to test websocket client compliance with the autobahn test-suite
add utf-8 validation code, not hooked up properly yet
Ping received with a payload too large (> 125 bytes) trigger a connection closure
cobra / add tracking about published messages
cobra / publish returns a message id, that can be used when
cobra / new message type in the message received handler when publish/ok is received (can be used to implement an ack system).
## [5.0.9] - 2019-08-30
User-Agent header is set when not specified.
New option to cap the max wait between reconnection attempts. Still default to 10s. (setMaxWaitBetweenReconnectionRetries).
```
ws connect --max_wait 5000 ws://example.com # will only wait 5 seconds max between reconnection attempts
```
## [5.0.7] - 2019-08-23
- WebSocket: add new option to pass in extra HTTP headers when connecting.
- `ws connect` add new option (-H, works like [curl](https://stackoverflow.com/questions/356705/how-to-send-a-header-using-a-http-request-through-a-curl-call)) to pass in extra HTTP headers when connecting
If you run against `ws echo_server` you will see the headers being received printed in the terminal.
```
ws connect -H "foo: bar" -H "baz: buz" ws://127.0.0.1:8008
```
- CobraConnection: sets a unique id field for all messages sent to [cobra](https://github.com/machinezone/cobra).
- CobraConnection: sets a counter as a field for each event published.
## [5.0.6] - 2019-08-22
- Windows: silly compile error (poll should be in the global namespace)
## [5.0.5] - 2019-08-22
- Windows: use select instead of WSAPoll, through a poll wrapper

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docs/build.md Normal file
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## Build
### CMake
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support (default on Windows)
* `-DUSE_WS=1` will build the ws interactive command line tool
### vcpkg
It is possible to get IXWebSocket through Microsoft [vcpkg](https://github.com/microsoft/vcpkg).
```
vcpkg install ixwebsocket
```
### Conan
Support for building with conan was contributed by Olivia Zoe (thanks !). The package name to reference is `IXWebSocket/5.0.0@LunarWatcher/stable`. The package is in the process to be published to the official conan package repo, but in the meantime, it can be accessed by adding a new remote
```
conan remote add remote_name_here https://api.bintray.com/conan/oliviazoe0/conan-packages
```
### Docker
There is a Dockerfile for running the unittest on Linux, and to run the `ws` tool. It is also available on the docker registry.
```
docker run bsergean/ws
```
To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```

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## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL is used on Android and Linux, mbedTLS is used on Windows.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
### Testing
The library has an interactive tool which is handy for testing compatibility ith other libraries. We have tested our client against Python, Erlang, Node.js, and C++ websocket server libraries.
The unittest tries to be comprehensive, and has been running on multiple platoform, with different sanitizers such as thread sanitizer to catch data races or the undefined behavior sanitizer.
The regression test is running after each commit on travis.
## Limitations
* On Windows TLS is not setup yet to validate certificates.
* There is no convenient way to embed a ca cert.
* No utf-8 validation is made when sending TEXT message with sendText()
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```

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![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication, and for client and server HTTP communication. *TLS* aka *SSL* is supported. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
* macOS
* iOS
* Linux
* Android
* Windows
## Example code
```
# Required on Windows
ix::initNetSystem();
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
```
## Why another library ?
There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, [websocketpp](https://github.com/zaphoyd/websocketpp) did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant.
We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server.

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# Examples
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
## Windows note
To use the network system on Windows, you need to initialize it once with *WSAStartup()* and clean it up with *WSACleanup()*. We have helpers for that which you can use, see below. This init would typically take place in your main function.
```
#include <ixwebsocket/IXNetSystem.h>
int main()
{
ix::initNetSystem();
...
ix::uninitNetSystem();
return 0;
}
```
## WebSocket client API
```
#include <ixwebsocket/IXWebSocket.h>
...
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Per message deflate connection is enabled by default. You can tweak its parameters or disable it
webSocket.disablePerMessageDeflate();
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// The message can be sent in BINARY mode (useful if you send MsgPack data for example)
webSocket.sendBinary("some serialized binary data");
// ... finally ...
// Stop the connection
webSocket.stop()
```
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. ReadyState::Connecting - The connection is not yet open.
2. ReadyState::Open - The connection is open and ready to communicate.
3. ReadyState::Closing - The connection is in the process of closing.
4. ReadyState::Closed - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << msg->closeInfo.code << std::endl;
std::cout << msg->closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocketMessageType::Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->eventInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->eventInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->eventInfo.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Ping ||
msg->type == ix::WebSocketMessageType::Pong)
{
std::cout << "pong data: " << msg->str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```
### Supply extra HTTP headers.
You can set extra HTTP headers to be sent during the WebSocket handshake.
```
WebSocketHttpHeaders headers;
headers["foo"] = "bar";
webSocket.setExtraHeaders(headers);
```
### Automatic reconnection
Automatic reconnection kicks in when the connection is disconnected without the user consent. This feature is on by default and can be turned off.
```
webSocket.enableAutomaticReconnection(); // turn on
webSocket.disableAutomaticReconnection(); // turn off
bool enabled = webSocket.isAutomaticReconnectionEnabled(); // query state
```
The technique to calculate wait time is called [exponential
backoff](https://docs.aws.amazon.com/general/latest/gr/api-retries.html). Here
are the default waiting times between attempts (from connecting with `ws connect ws://foo.com`)
```
> Connection error: Got bad status connecting to foo.com, status: 301, HTTP Status line: HTTP/1.1 301 Moved Permanently
#retries: 1
Wait time(ms): 100
#retries: 2
Wait time(ms): 200
#retries: 3
Wait time(ms): 400
#retries: 4
Wait time(ms): 800
#retries: 5
Wait time(ms): 1600
#retries: 6
Wait time(ms): 3200
#retries: 7
Wait time(ms): 6400
#retries: 8
Wait time(ms): 10000
```
The waiting time is capped by default at 10s between 2 attempts, but that value can be changed and queried.
```
webSocket.setMaxWaitBetweenReconnectionRetries(5 * 1000); // 5000ms = 5s
uint32_t m = webSocket.getMaxWaitBetweenReconnectionRetries();
```
## WebSocket server API
```
#include <ixwebsocket/IXWebSocketServer.h>
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server](const ix::WebSocketMessagePtr msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cerr << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cerr << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
webSocket->send(msg->str, msg->binary);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
## HTTP client API
```
#include <ixwebsocket/IXHttpClient.h>
...
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgsPtr args = httpClient.createRequest();
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args->extraHeaders = headers;
// Timeout options
args->connectTimeout = connectTimeout;
args->transferTimeout = transferTimeout;
// Redirect options
args->followRedirects = followRedirects;
args->maxRedirects = maxRedirects;
// Misc
args->compress = compress; // Enable gzip compression
args->verbose = verbose;
args->logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Synchronous Request
//
HttpResponsePtr out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
out = httpClient.post(url, httpParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
//
// Result
//
auto statusCode = response->statusCode; // Can be HttpErrorCode::Ok, HttpErrorCode::UrlMalformed, etc...
auto errorCode = response->errorCode; // 200, 404, etc...
auto responseHeaders = response->headers; // All the headers in a special case-insensitive unordered_map of (string, string)
auto payload = response->payload; // All the bytes from the response as an std::string
auto errorMsg = response->errorMsg; // Descriptive error message in case of failure
auto uploadSize = response->uploadSize; // Byte count of uploaded data
auto downloadSize = response->downloadSize; // Byte count of downloaded data
//
// Asynchronous Request
//
bool async = true;
HttpClient httpClient(async);
auto args = httpClient.createRequest(url, HttpClient::kGet);
// Push the request to a queue,
bool ok = httpClient.performRequest(args, [](const HttpResponsePtr& response)
{
// This callback execute in a background thread. Make sure you uses appropriate protection such as mutex
auto statusCode = response->statusCode; // acess results
}
);
// ok will be false if your httpClient is not async
```
## HTTP server API
```
#include <ixwebsocket/IXHttpServer.h>
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
```
If you want to handle how requests are processed, implement the setOnConnectionCallback callback, which takes an HttpRequestPtr as input, and returns an HttpResponsePtr. You can look at HttpServer::setDefaultConnectionCallback for a slightly more advanced callback example.
```
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
{
// Build a string for the response
std::stringstream ss;
ss << request->method
<< " "
<< request->uri;
std::string content = ss.str();
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
content);
}
```

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## General
ws is a command line tool that should exercise most of the IXWebSocket code, and provide example code.
```
ws is a websocket tool
Usage: ws [OPTIONS] SUBCOMMAND
Options:
-h,--help Print this help message and exit
Subcommands:
send Send a file
receive Receive a file
transfer Broadcasting server
connect Connect to a remote server
chat Group chat
echo_server Echo server
broadcast_server Broadcasting server
ping Ping pong
curl HTTP Client
redis_publish Redis publisher
redis_subscribe Redis subscriber
cobra_subscribe Cobra subscriber
cobra_publish Cobra publisher
cobra_to_statsd Cobra to statsd
cobra_to_sentry Cobra to sentry
snake Snake server
httpd HTTP server
```
## File transfer
```
# Start transfer server, which is just a broadcast server at this point
ws transfer # running on port 8080.
# Start receiver first
ws receive ws://localhost:8080
# Then send a file. File will be received and written to disk by the receiver process
ws send ws://localhost:8080 /file/to/path
```
## HTTP Client
```
$ ws curl --help
HTTP Client
Usage: ws curl [OPTIONS] url
Positionals:
url TEXT REQUIRED Connection url
Options:
-h,--help Print this help message and exit
-d TEXT Form data
-F TEXT Form data
-H TEXT Header
--output TEXT Output file
-I Send a HEAD request
-L Follow redirects
--max-redirects INT Max Redirects
-v Verbose
-O Save output to disk
--compress Enable gzip compression
--connect-timeout INT Connection timeout
--transfer-timeout INT Transfer timeout
```
## Cobra Client
[cobra](https://github.com/machinezone/cobra) is a real time messenging server. ws has sub-command to interacti with cobra.

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@ -0,0 +1,26 @@
/*
* IXExponentialBackoff.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXExponentialBackoff.h"
#include <cmath>
namespace ix
{
uint32_t calculateRetryWaitMilliseconds(
uint32_t retry_count,
uint32_t maxWaitBetweenReconnectionRetries)
{
uint32_t wait_time = std::pow(2, retry_count) * 100;
if (wait_time > maxWaitBetweenReconnectionRetries || wait_time == 0)
{
wait_time = maxWaitBetweenReconnectionRetries;
}
return wait_time;
}
}

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@ -0,0 +1,16 @@
/*
* IXExponentialBackoff.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <cstdint>
namespace ix
{
uint32_t calculateRetryWaitMilliseconds(
uint32_t retry_count,
uint32_t maxWaitBetweenReconnectionRetries);
} // namespace ix

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@ -6,6 +6,7 @@
#include "IXHttpClient.h"
#include "IXUrlParser.h"
#include "IXUserAgent.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXSocketFactory.h"
@ -171,7 +172,7 @@ namespace ix
// Set a default User agent if none is present
if (headers.find("User-Agent") == headers.end())
{
ss << "User-Agent: ixwebsocket" << "\r\n";
ss << "User-Agent: " << userAgent() << "\r\n";
}
if (verb == kPost || verb == kPut)

View File

@ -132,6 +132,8 @@ namespace ix
// Log request
std::stringstream ss;
ss << request->method
<< " "
<< request->headers["User-Agent"]
<< " "
<< request->uri
<< " "

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@ -34,7 +34,9 @@ namespace ix
return true;
#endif
}
}
// This function should be in the global namespace
#ifdef _WIN32
//
// That function could 'return WSAPoll(pfd, nfds, timeout);'
@ -107,4 +109,3 @@ namespace ix
return ret;
}
#endif
}

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@ -0,0 +1,83 @@
/*
* IXUserAgent.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXUserAgent.h"
#include "IXWebSocketVersion.h"
#include <sstream>
#include <zlib.h>
// Platform name
#if defined(_WIN32)
#define PLATFORM_NAME "windows" // Windows
#elif defined(_WIN64)
#define PLATFORM_NAME "windows" // Windows
#elif defined(__CYGWIN__) && !defined(_WIN32)
#define PLATFORM_NAME "windows" // Windows (Cygwin POSIX under Microsoft Window)
#elif defined(__ANDROID__)
#define PLATFORM_NAME "android" // Android (implies Linux, so it must come first)
#elif defined(__linux__)
#define PLATFORM_NAME "linux" // Debian, Ubuntu, Gentoo, Fedora, openSUSE, RedHat, Centos and other
#elif defined(__unix__) || !defined(__APPLE__) && defined(__MACH__)
#include <sys/param.h>
#if defined(BSD)
#define PLATFORM_NAME "bsd" // FreeBSD, NetBSD, OpenBSD, DragonFly BSD
#endif
#elif defined(__hpux)
#define PLATFORM_NAME "hp-ux" // HP-UX
#elif defined(_AIX)
#define PLATFORM_NAME "aix" // IBM AIX
#elif defined(__APPLE__) && defined(__MACH__) // Apple OSX and iOS (Darwin)
#include <TargetConditionals.h>
#if TARGET_IPHONE_SIMULATOR == 1
#define PLATFORM_NAME "ios" // Apple iOS
#elif TARGET_OS_IPHONE == 1
#define PLATFORM_NAME "ios" // Apple iOS
#elif TARGET_OS_MAC == 1
#define PLATFORM_NAME "macos" // Apple OSX
#endif
#elif defined(__sun) && defined(__SVR4)
#define PLATFORM_NAME "solaris" // Oracle Solaris, Open Indiana
#else
#define PLATFORM_NAME "unknown platform"
#endif
// SSL
#if defined(IXWEBSOCKET_USE_OPEN_SSL)
#include <openssl/opensslv.h>
#endif
namespace ix
{
std::string userAgent()
{
std::stringstream ss;
// IXWebSocket Version
ss << "ixwebsocket/" << IX_WEBSOCKET_VERSION;
// Platform
ss << " " << PLATFORM_NAME;
// TLS
#ifdef IXWEBSOCKET_USE_TLS
#ifdef IXWEBSOCKET_USE_MBED_TLS
ss << " ssl/mbedtls";
#elif __APPLE__
ss << " ssl/DarwinSSL";
#elif defined(IXWEBSOCKET_USE_OPEN_SSL)
ss << " ssl/OpenSSL " << OPENSSL_VERSION_TEXT;
#endif
#else
ss << " nossl";
#endif
// Zlib version
ss << " zlib " << ZLIB_VERSION;
return ss.str();
}
}

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@ -0,0 +1,14 @@
/*
* IXUserAgent.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
std::string userAgent();
} // namespace ix

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@ -7,27 +7,65 @@
#include "IXWebSocket.h"
#include "IXSetThreadName.h"
#include "IXWebSocketHandshake.h"
#include "IXExponentialBackoff.h"
#include <cmath>
#include <cassert>
namespace
{
uint64_t calculateRetryWaitMilliseconds(uint32_t retry_count)
//
// Stolen from here http://www.zedwood.com/article/cpp-is-valid-utf8-string-function
// There doesn't seem to be anything in the C++ library so far to do that.
// The closest thing is code for converting from utf-8 to utf-16 or utf-32 but
// that isn't working well for some broken input strings.
//
bool isValidUtf8(const std::string& str)
{
uint64_t wait_time;
if (retry_count <= 6)
size_t i = 0;
size_t ix = str.length();
int c, n, j;
for (; i < ix; i++)
{
// max wait_time is 6400 ms (2 ^ 6 = 64)
wait_time = ((uint64_t)std::pow(2, retry_count) * 100L);
}
else
{
wait_time = 10 * 1000; // 10 sec
}
c = (unsigned char) str[i];
//if (c==0x09 || c==0x0a || c==0x0d || (0x20 <= c && c <= 0x7e) ) n = 0; // is_printable_ascii
if (0x00 <= c && c <= 0x7f)
{
n = 0; // 0bbbbbbb
}
else if ((c & 0xE0) == 0xC0)
{
n = 1; // 110bbbbb
}
else if ( c==0xed && i<(ix-1) && ((unsigned char)str[i+1] & 0xa0)==0xa0)
{
return false; //U+d800 to U+dfff
}
else if ((c & 0xF0) == 0xE0)
{
n = 2; // 1110bbbb
}
else if ((c & 0xF8) == 0xF0)
{
n = 3; // 11110bbb
}
//else if (($c & 0xFC) == 0xF8) n=4; // 111110bb //byte 5, unnecessary in 4 byte UTF-8
//else if (($c & 0xFE) == 0xFC) n=5; // 1111110b //byte 6, unnecessary in 4 byte UTF-8
else
{
return false;
}
return wait_time;
for (j=0; j<n && i<ix; j++)
{ // n bytes matching 10bbbbbb follow ?
if ((++i == ix) || (( (unsigned char)str[i] & 0xC0) != 0x80))
{
return false;
}
}
}
return true;
}
}
@ -38,11 +76,13 @@ namespace ix
const int WebSocket::kDefaultPingIntervalSecs(-1);
const int WebSocket::kDefaultPingTimeoutSecs(-1);
const bool WebSocket::kDefaultEnablePong(true);
const uint32_t WebSocket::kDefaultMaxWaitBetweenReconnectionRetries(10 * 1000); // 10s
WebSocket::WebSocket() :
_onMessageCallback(OnMessageCallback()),
_stop(false),
_automaticReconnection(true),
_maxWaitBetweenReconnectionRetries(kDefaultMaxWaitBetweenReconnectionRetries),
_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
_enablePong(kDefaultEnablePong),
_pingIntervalSecs(kDefaultPingIntervalSecs),
@ -70,6 +110,11 @@ namespace ix
std::lock_guard<std::mutex> lock(_configMutex);
_url = url;
}
void WebSocket::setExtraHeaders(const WebSocketHttpHeaders& headers)
{
std::lock_guard<std::mutex> lock(_configMutex);
_extraHeaders = headers;
}
const std::string& WebSocket::getUrl() const
{
@ -144,6 +189,18 @@ namespace ix
_perMessageDeflateOptions = perMessageDeflateOptions;
}
void WebSocket::setMaxWaitBetweenReconnectionRetries(uint32_t maxWaitBetweenReconnectionRetries)
{
std::lock_guard<std::mutex> lock(_configMutex);
_maxWaitBetweenReconnectionRetries = maxWaitBetweenReconnectionRetries;
}
uint32_t WebSocket::getMaxWaitBetweenReconnectionRetries() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _maxWaitBetweenReconnectionRetries;
}
void WebSocket::start()
{
if (_thread.joinable()) return; // we've already been started
@ -176,7 +233,7 @@ namespace ix
_pingTimeoutSecs);
}
WebSocketInitResult status = _ws.connectToUrl(_url, timeoutSecs);
WebSocketInitResult status = _ws.connectToUrl(_url, _extraHeaders, timeoutSecs);
if (!status.success)
{
return status;
@ -271,7 +328,7 @@ namespace ix
if (_automaticReconnection)
{
duration = millis(calculateRetryWaitMilliseconds(retries++));
duration = millis(calculateRetryWaitMilliseconds(retries++, _maxWaitBetweenReconnectionRetries));
connectErr.wait_time = duration.count();
connectErr.retries = retries;
@ -404,6 +461,11 @@ namespace ix
WebSocketSendInfo WebSocket::sendText(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
if (!isValidUtf8(text))
{
stop();
return false;
}
return sendMessage(text, SendMessageKind::Text, onProgressCallback);
}

View File

@ -44,6 +44,9 @@ namespace ix
~WebSocket();
void setUrl(const std::string& url);
// send extra headers in client handshake request
void setExtraHeaders(const WebSocketHttpHeaders& headers);
void setPerMessageDeflateOptions(
const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions);
void setHeartBeatPeriod(int heartBeatPeriodSecs);
@ -94,6 +97,8 @@ namespace ix
void enableAutomaticReconnection();
void disableAutomaticReconnection();
bool isAutomaticReconnectionEnabled() const;
void setMaxWaitBetweenReconnectionRetries(uint32_t maxWaitBetweenReconnectionRetries);
uint32_t getMaxWaitBetweenReconnectionRetries() const;
private:
WebSocketSendInfo sendMessage(const std::string& text,
@ -111,6 +116,8 @@ namespace ix
WebSocketTransport _ws;
std::string _url;
WebSocketHttpHeaders _extraHeaders;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
mutable std::mutex _configMutex; // protect all config variables access
@ -118,10 +125,14 @@ namespace ix
static OnTrafficTrackerCallback _onTrafficTrackerCallback;
std::atomic<bool> _stop;
std::atomic<bool> _automaticReconnection;
std::thread _thread;
std::mutex _writeMutex;
// Automatic reconnection
std::atomic<bool> _automaticReconnection;
static const uint32_t kDefaultMaxWaitBetweenReconnectionRetries;
uint32_t _maxWaitBetweenReconnectionRetries;
std::atomic<int> _handshakeTimeoutSecs;
static const int kDefaultHandShakeTimeoutSecs;

View File

@ -20,4 +20,7 @@ namespace ix
const std::string WebSocketCloseConstants::kPingTimeoutMessage("Ping timeout");
const std::string WebSocketCloseConstants::kProtocolErrorMessage("Protocol error");
const std::string WebSocketCloseConstants::kNoStatusCodeErrorMessage("No status code");
const std::string WebSocketCloseConstants::kProtocolErrorReservedBitUsed("Reserved bit used");
const std::string WebSocketCloseConstants::kProtocolErrorPingPayloadOversized("Ping reason control frame with payload length > 125 octets");
const std::string WebSocketCloseConstants::kProtocolErrorCodeControlMessageFragmented("Control message fragmented");
}

View File

@ -25,5 +25,8 @@ namespace ix
static const std::string kPingTimeoutMessage;
static const std::string kProtocolErrorMessage;
static const std::string kNoStatusCodeErrorMessage;
static const std::string kProtocolErrorReservedBitUsed;
static const std::string kProtocolErrorPingPayloadOversized;
static const std::string kProtocolErrorCodeControlMessageFragmented;
};
} // namespace ix

View File

@ -8,6 +8,7 @@
#include "IXSocketConnect.h"
#include "IXUrlParser.h"
#include "IXHttp.h"
#include "IXUserAgent.h"
#include "libwshandshake.hpp"
@ -88,6 +89,7 @@ namespace ix
}
WebSocketInitResult WebSocketHandshake::clientHandshake(const std::string& url,
const WebSocketHttpHeaders& extraHeaders,
const std::string& host,
const std::string& path,
int port,
@ -127,6 +129,17 @@ namespace ix
ss << "Sec-WebSocket-Version: 13\r\n";
ss << "Sec-WebSocket-Key: " << secWebSocketKey << "\r\n";
// User-Agent can be customized by users
if (extraHeaders.find("User-Agent") == extraHeaders.end())
{
ss << "User-Agent: " << userAgent() << "\r\n";
}
for (auto& it : extraHeaders)
{
ss << it.first << ":" << it.second << "\r\n";
}
if (_enablePerMessageDeflate)
{
ss << _perMessageDeflateOptions.generateHeader();
@ -222,7 +235,7 @@ namespace ix
else if (!_perMessageDeflate.init(webSocketPerMessageDeflateOptions))
{
return WebSocketInitResult(
false, 0,"Failed to initialize per message deflate engine");
false, 0, "Failed to initialize per message deflate engine");
}
}

View File

@ -15,7 +15,6 @@
#include <chrono>
#include <memory>
#include <string>
#include <tuple>
namespace ix
{
@ -50,11 +49,13 @@ namespace ix
WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
std::atomic<bool>& enablePerMessageDeflate);
WebSocketInitResult clientHandshake(const std::string& url,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs);
WebSocketInitResult clientHandshake(
const std::string& url,
const WebSocketHttpHeaders& extraHeaders,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs);
WebSocketInitResult serverHandshake(int fd, int timeoutSecs);

View File

@ -127,8 +127,10 @@ namespace ix
}
// Client
WebSocketInitResult WebSocketTransport::connectToUrl(const std::string& url,
int timeoutSecs)
WebSocketInitResult WebSocketTransport::connectToUrl(
const std::string& url,
const WebSocketHttpHeaders& headers,
int timeoutSecs)
{
std::lock_guard<std::mutex> lock(_socketMutex);
@ -156,8 +158,8 @@ namespace ix
_perMessageDeflateOptions,
_enablePerMessageDeflate);
auto result = webSocketHandshake.clientHandshake(url, host, path, port,
timeoutSecs);
auto result = webSocketHandshake.clientHandshake(url, headers, host, path,
port, timeoutSecs);
if (result.success)
{
setReadyState(ReadyState::OPEN);
@ -470,12 +472,22 @@ namespace ix
const uint8_t * data = (uint8_t *) &_rxbuf[0]; // peek, but don't consume
ws.fin = (data[0] & 0x80) == 0x80;
ws.rsv1 = (data[0] & 0x40) == 0x40;
ws.rsv2 = (data[0] & 0x20) == 0x20;
ws.rsv3 = (data[0] & 0x10) == 0x10;
ws.opcode = (wsheader_type::opcode_type) (data[0] & 0x0f);
ws.mask = (data[1] & 0x80) == 0x80;
ws.N0 = (data[1] & 0x7f);
ws.header_size = 2 + (ws.N0 == 126? 2 : 0) + (ws.N0 == 127? 8 : 0) + (ws.mask? 4 : 0);
if (_rxbuf.size() < ws.header_size) break; /* Need: ws.header_size - _rxbuf.size() */
if ((ws.rsv1 && !_enablePerMessageDeflate) || ws.rsv2 || ws.rsv3)
{
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorReservedBitUsed,
_rxbuf.size());
return;
}
//
// Calculate payload length:
// 0-125 mean the payload is that long.
@ -534,6 +546,17 @@ namespace ix
return; /* Need: ws.header_size+ws.N - _rxbuf.size() */
}
if (!ws.fin && (
ws.opcode == wsheader_type::PING
|| ws.opcode == wsheader_type::PONG
|| ws.opcode == wsheader_type::CLOSE
)){
// Cntrol messages should not be fragmented
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorCodeControlMessageFragmented);
return;
}
// We got a whole message, now do something with it:
if (
ws.opcode == wsheader_type::TEXT_FRAME
@ -588,6 +611,15 @@ namespace ix
std::string pingData(_rxbuf.begin()+ws.header_size,
_rxbuf.begin()+ws.header_size + (size_t) ws.N);
// too large
if (pingData.size() > 125)
{
// Unexpected frame type
close(WebSocketCloseConstants::kProtocolErrorCode,
WebSocketCloseConstants::kProtocolErrorPingPayloadOversized);
return;
}
if (_enablePong)
{
// Reply back right away
@ -1047,6 +1079,11 @@ namespace ix
if (_readyState == ReadyState::CLOSING || _readyState == ReadyState::CLOSED) return;
if (closeWireSize == 0)
{
closeWireSize = reason.size();
}
{
std::lock_guard<std::mutex> lock(_closeDataMutex);
_closeCode = code;

View File

@ -24,6 +24,7 @@
#include <memory>
#include <mutex>
#include <string>
#include <vector>
namespace ix
@ -75,8 +76,10 @@ namespace ix
int pingIntervalSecs,
int pingTimeoutSecs);
WebSocketInitResult connectToUrl(const std::string& url, // Client
int timeoutSecs);
WebSocketInitResult connectToUrl( // Client
const std::string& url,
const WebSocketHttpHeaders& headers,
int timeoutSecs);
WebSocketInitResult connectToSocket(int fd, // Server
int timeoutSecs);
@ -109,6 +112,8 @@ namespace ix
unsigned header_size;
bool fin;
bool rsv1;
bool rsv2;
bool rsv3;
bool mask;
enum opcode_type
{

View File

@ -0,0 +1,9 @@
/*
* IXWebSocketVersion.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#define IX_WEBSOCKET_VERSION "5.1.2"

View File

@ -74,6 +74,12 @@ install_cmake_for_linux:
mkdir -p /tmp/cmake
(cd /tmp/cmake ; curl -L -O https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz ; tar zxf cmake-3.14.0-Linux-x86_64.tar.gz)
# python -m venv venv
# source venv/bin/activate
# pip install mkdocs
doc:
./venv/bin/mkdocs build -d ../bsergean.github.io/IXWebSocket/site
.PHONY: test
.PHONY: build
.PHONY: ws

1
mkdocs.yml Normal file
View File

@ -0,0 +1 @@
site_name: IXWebSocket

View File

@ -70,6 +70,7 @@ add_executable(ws
ws_cobra_to_sentry.cpp
ws_snake.cpp
ws_httpd.cpp
ws_autobahn.cpp
ws.cpp)
target_link_libraries(ws ixwebsocket)

View File

@ -18,13 +18,15 @@
namespace ix
{
TrafficTrackerCallback CobraConnection::_trafficTrackerCallback = nullptr;
PublishTrackerCallback CobraConnection::_publishTrackerCallback = nullptr;
constexpr size_t CobraConnection::kQueueMaxSize;
CobraConnection::CobraConnection() :
_webSocket(new WebSocket()),
_publishMode(CobraConnection_PublishMode_Immediate),
_authenticated(false),
_eventCallback(nullptr)
_eventCallback(nullptr),
_id(0)
{
_pdu["action"] = "rtm/publish";
@ -55,6 +57,24 @@ namespace ix
}
}
void CobraConnection::setPublishTrackerCallback(const PublishTrackerCallback& callback)
{
_publishTrackerCallback = callback;
}
void CobraConnection::resetPublishTrackerCallback()
{
setPublishTrackerCallback(nullptr);
}
void CobraConnection::invokePublishTrackerCallback(bool sent, bool acked)
{
if (_publishTrackerCallback)
{
_publishTrackerCallback(sent, acked);
}
}
void CobraConnection::setEventCallback(const EventCallback& eventCallback)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
@ -62,19 +82,20 @@ namespace ix
}
void CobraConnection::invokeEventCallback(ix::CobraConnectionEventType eventType,
const std::string& errorMsg,
const WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& errorMsg,
const WebSocketHttpHeaders& headers,
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
if (_eventCallback)
{
_eventCallback(eventType, errorMsg, headers, subscriptionId);
_eventCallback(eventType, errorMsg, headers, subscriptionId, msgId);
}
}
void CobraConnection::invokeErrorCallback(const std::string& errorMsg,
const std::string& serializedPdu)
const std::string& serializedPdu)
{
std::stringstream ss;
ss << errorMsg << " : received pdu => " << serializedPdu;
@ -177,6 +198,17 @@ namespace ix
{
invokeErrorCallback("Unsubscription error", msg->str);
}
else if (action == "rtm/publish/ok")
{
if (!handlePublishResponse(data))
{
invokeErrorCallback("Error processing publish response", msg->str);
}
}
else if (action == "rtm/publish/error")
{
invokeErrorCallback("Publish error", msg->str);
}
else
{
invokeErrorCallback("Un-handled message type", msg->str);
@ -244,6 +276,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "auth/handshake";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
std::string serializedJson = serializeJson(pdu);
CobraConnection::invokeTrafficTrackerCallback(serializedJson.size(), false);
@ -306,6 +339,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "auth/authenticate";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
std::string serializedJson = serializeJson(pdu);
CobraConnection::invokeTrafficTrackerCallback(serializedJson.size(), false);
@ -371,6 +405,24 @@ namespace ix
return true;
}
bool CobraConnection::handlePublishResponse(const Json::Value& pdu)
{
if (!pdu.isMember("id")) return false;
Json::Value id = pdu["id"];
if (!id.isUInt64()) return false;
uint64_t msgId = id.asUInt64();
invokeEventCallback(ix::CobraConnection_EventType_Published,
std::string(), WebSocketHttpHeaders(),
std::string(), msgId);
invokePublishTrackerCallback(false, true);
return true;
}
bool CobraConnection::connect()
{
_webSocket->start();
@ -396,19 +448,22 @@ namespace ix
//
// publish is not thread safe as we are trying to reuse some Json objects.
//
bool CobraConnection::publish(const Json::Value& channels,
const Json::Value& msg)
CobraConnection::MsgId CobraConnection::publish(const Json::Value& channels,
const Json::Value& msg)
{
invokePublishTrackerCallback(true, false);
_body["channels"] = channels;
_body["message"] = msg;
_pdu["body"] = _body;
_pdu["id"] = Json::UInt64(_id++);
std::string serializedJson = serializeJson(_pdu);
if (_publishMode == CobraConnection_PublishMode_Batch)
{
enqueue(serializedJson);
return true;
return _id - 1;
}
//
@ -417,14 +472,14 @@ namespace ix
//
if (_authenticated && publishMessage(serializedJson))
{
return true;
return _id - 1;
}
else // Or else we enqueue
// Slow code path is when we haven't connected yet (startup),
// or when the connection drops for some reason.
{
enqueue(serializedJson);
return false;
return 0;
}
}
@ -444,6 +499,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "rtm/subscribe";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
_webSocket->send(pdu.toStyledString());
@ -469,6 +525,7 @@ namespace ix
Json::Value pdu;
pdu["action"] = "rtm/unsubscribe";
pdu["body"] = body;
pdu["id"] = Json::UInt64(_id++);
_webSocket->send(pdu.toStyledString());
}
@ -522,7 +579,7 @@ namespace ix
{
auto webSocketSendInfo = _webSocket->send(serializedJson);
CobraConnection::invokeTrafficTrackerCallback(webSocketSendInfo.wireSize,
false);
false);
return webSocketSendInfo.success;
}

View File

@ -15,6 +15,7 @@
#include <string>
#include <thread>
#include <unordered_map>
#include <limits>
namespace ix
{
@ -27,7 +28,8 @@ namespace ix
CobraConnection_EventType_Open = 2,
CobraConnection_EventType_Closed = 3,
CobraConnection_EventType_Subscribed = 4,
CobraConnection_EventType_UnSubscribed = 5
CobraConnection_EventType_UnSubscribed = 5,
CobraConnection_EventType_Published = 6
};
enum CobraConnectionPublishMode
@ -40,12 +42,17 @@ namespace ix
using EventCallback = std::function<void(CobraConnectionEventType,
const std::string&,
const WebSocketHttpHeaders&,
const std::string&)>;
const std::string&,
uint64_t msgId)>;
using TrafficTrackerCallback = std::function<void(size_t size, bool incoming)>;
using PublishTrackerCallback = std::function<void(bool sent, bool acked)>;
class CobraConnection
{
public:
using MsgId = uint64_t;
CobraConnection();
~CobraConnection();
@ -57,11 +64,18 @@ namespace ix
const std::string& rolesecret,
const WebSocketPerMessageDeflateOptions& webSocketPerMessageDeflateOptions);
/// Set the traffic tracker callback
static void setTrafficTrackerCallback(const TrafficTrackerCallback& callback);
/// Reset the traffic tracker callback to an no-op one.
static void resetTrafficTrackerCallback();
/// Set the publish tracker callback
static void setPublishTrackerCallback(const PublishTrackerCallback& callback);
/// Reset the publish tracker callback to an no-op one.
static void resetPublishTrackerCallback();
/// Set the closed callback
void setEventCallback(const EventCallback& eventCallback);
@ -71,7 +85,7 @@ namespace ix
/// Publish a message to a channel
///
/// No-op if the connection is not established
bool publish(const Json::Value& channels, const Json::Value& msg);
MsgId publish(const Json::Value& channels, const Json::Value& msg);
// Subscribe to a channel, and execute a callback when an incoming
// message arrives.
@ -111,6 +125,7 @@ namespace ix
bool handleSubscriptionData(const Json::Value& pdu);
bool handleSubscriptionResponse(const Json::Value& pdu);
bool handleUnsubscriptionResponse(const Json::Value& pdu);
bool handlePublishResponse(const Json::Value& pdu);
void initWebSocketOnMessageCallback();
@ -121,11 +136,15 @@ namespace ix
/// Invoke the traffic tracker callback
static void invokeTrafficTrackerCallback(size_t size, bool incoming);
/// Invoke the publish tracker callback
static void invokePublishTrackerCallback(bool sent, bool acked);
/// Invoke event callbacks
void invokeEventCallback(CobraConnectionEventType eventType,
const std::string& errorMsg = std::string(),
const WebSocketHttpHeaders& headers = WebSocketHttpHeaders(),
const std::string& subscriptionId = std::string());
const std::string& subscriptionId = std::string(),
uint64_t msgId = std::numeric_limits<uint64_t>::max());
void invokeErrorCallback(const std::string& errorMsg, const std::string& serializedPdu);
///
@ -150,6 +169,9 @@ namespace ix
/// Traffic tracker callback
static TrafficTrackerCallback _trafficTrackerCallback;
/// Publish tracker callback
static PublishTrackerCallback _publishTrackerCallback;
/// Cobra events callbacks
EventCallback _eventCallback;
mutable std::mutex _eventCallbackMutex;
@ -168,6 +190,9 @@ namespace ix
// Cap the queue size (100 elems so far -> ~100k)
static constexpr size_t kQueueMaxSize = 256;
// Each pdu sent should have an incremental unique id
std::atomic<uint64_t> _id;
};
} // namespace ix

View File

@ -191,6 +191,19 @@ namespace ix
msg["device"] = _device;
}
{
//
// Bump a counter for each id
// This is used to make sure that we are not
// dropping messages, by checking that all the ids is the list of
// all natural numbers until the last value sent (0, 1, 2, ..., N)
//
std::lock_guard<std::mutex> lock(_device_mutex);
auto it = _counters.emplace(id, 0);
msg["per_id_counter"] = it.first->second;
it.first->second += 1;
}
// Now actually enqueue the task
_cobra_metrics_theaded_publisher.push(msg);
}

View File

@ -151,6 +151,10 @@ namespace ix
_last_update;
mutable std::mutex _last_update_mutex; // protect access to _last_update
/// Bump a counter for each metric type
std::unordered_map<std::string, int> _counters;
mutable std::mutex _counters_mutex; // protect access to _counters
// const strings for internal ids
static const std::string kSetRateControlId;
static const std::string kSetBlacklistId;

View File

@ -25,7 +25,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
std::stringstream ss;
@ -58,6 +59,10 @@ namespace ix
{
ss << "Unsubscribed through subscription id: " << subscriptionId;
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
ss << "Published message " << msgId << " acked";
}
ix::IXCoreLogger::Log(ss.str().c_str());
});

View File

@ -89,6 +89,7 @@ int main(int argc, char** argv)
int delayMs = -1;
int count = 1;
int jobs = 4;
uint32_t maxWaitBetweenReconnectionRetries;
CLI::App* sendApp = app.add_subcommand("send", "Send a file");
sendApp->add_option("url", url, "Connection url")->required();
@ -109,9 +110,11 @@ int main(int argc, char** argv)
CLI::App* connectApp = app.add_subcommand("connect", "Connect to a remote server");
connectApp->add_option("url", url, "Connection url")->required();
connectApp->add_option("-H", headers, "Header")->join();
connectApp->add_flag("-d", disableAutomaticReconnection, "Disable Automatic Reconnection");
connectApp->add_flag("-x", disablePerMessageDeflate, "Disable per message deflate");
connectApp->add_flag("-b", binaryMode, "Send in binary mode");
connectApp->add_option("--max_wait", maxWaitBetweenReconnectionRetries, "Max Wait Time between reconnection retries");
CLI::App* chatApp = app.add_subcommand("chat", "Group chat");
chatApp->add_option("url", url, "Connection url")->required();
@ -223,6 +226,10 @@ int main(int argc, char** argv)
httpServerApp->add_option("--port", port, "Port");
httpServerApp->add_option("--host", hostname, "Hostname");
CLI::App* autobahnApp = app.add_subcommand("autobahn", "Test client Autobahn compliance");
autobahnApp->add_option("--url", url, "url");
autobahnApp->add_flag("-q", quiet, "Quiet");
CLI11_PARSE(app, argc, argv);
// pid file handling
@ -252,8 +259,9 @@ int main(int argc, char** argv)
}
else if (app.got_subcommand("connect"))
{
ret = ix::ws_connect_main(url, disableAutomaticReconnection,
disablePerMessageDeflate, binaryMode);
ret = ix::ws_connect_main(url, headers, disableAutomaticReconnection,
disablePerMessageDeflate, binaryMode,
maxWaitBetweenReconnectionRetries);
}
else if (app.got_subcommand("chat"))
{
@ -324,6 +332,10 @@ int main(int argc, char** argv)
{
ret = ix::ws_httpd_main(port, hostname);
}
else if (app.got_subcommand("autobahn"))
{
ret = ix::ws_autobahn_main(url, quiet);
}
ix::uninitNetSystem();
return ret;

View File

@ -31,9 +31,11 @@ namespace ix
int ws_chat_main(const std::string& url, const std::string& user);
int ws_connect_main(const std::string& url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode);
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries);
int ws_receive_main(const std::string& url, bool enablePerMessageDeflate, int delayMs);
@ -100,4 +102,6 @@ namespace ix
const std::string& appsConfigPath);
int ws_httpd_main(int port, const std::string& hostname);
int ws_autobahn_main(const std::string& url, bool quiet);
} // namespace ix

285
ws/ws_autobahn.cpp Normal file
View File

@ -0,0 +1,285 @@
/*
* ws_autobahn.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
//
// 1. First you need to generate a config file in a config folder,
// which can use a white list of test to execute (with globbing),
// or a black list of tests to ignore
//
// config/fuzzingserver.json
// {
// "url": "ws://127.0.0.1:9001",
// "outdir": "./reports/clients",
// "cases": ["2.*"],
// "exclude-cases": [
// ],
// "exclude-agent-cases": {}
// }
//
//
// 2 Run the test server (using docker)
// docker run -it --rm \
// -v "${PWD}/config:/config" \
// -v "${PWD}/reports:/reports" \
// -p 9001:9001 \
// --name fuzzingserver \
// crossbario/autobahn-testsuite
//
// 3. Run this command
// ws autobahn -q --url ws://localhost:9001
//
// 4. A HTML report will be generated, you can inspect it to see if you are compliant or not
//
#include <iostream>
#include <sstream>
#include <atomic>
#include <mutex>
#include <condition_variable>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
namespace ix
{
class AutobahnTestCase
{
public:
AutobahnTestCase(const std::string& _url, bool quiet);
void run();
private:
void log(const std::string& msg);
std::string _url;
ix::WebSocket _webSocket;
bool _quiet;
std::mutex _mutex;
std::condition_variable _condition;
};
AutobahnTestCase::AutobahnTestCase(const std::string& url, bool quiet) :
_url(url),
_quiet(quiet)
{
_webSocket.disableAutomaticReconnection();
// FIXME: this should be on by default
ix::WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(
true, false, false, 15, 15);
_webSocket.setPerMessageDeflateOptions(webSocketPerMessageDeflateOptions);
}
void AutobahnTestCase::log(const std::string& msg)
{
if (!_quiet)
{
std::cerr << msg;
}
}
void AutobahnTestCase::run()
{
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](const ix::WebSocketMessagePtr& msg)
{
std::stringstream ss;
if (msg->type == ix::WebSocketMessageType::Open)
{
log("autobahn: connected");
ss << "Uri: " << msg->openInfo.uri << std::endl;
ss << "Handshake Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
ss << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
ss << "autobahn: connection closed:";
ss << " code " << msg->closeInfo.code;
ss << " reason " << msg->closeInfo.reason << std::endl;
_condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
ss << "Received " << msg->wireSize << " bytes" << std::endl;
ss << "autobahn: received message: "
<< msg->str
<< std::endl;
_webSocket.send(msg->str, msg->binary);
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
// And error can happen, in which case the test-case is marked done
_condition.notify_one();
}
else if (msg->type == ix::WebSocketMessageType::Fragment)
{
ss << "Received message fragment" << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Ping)
{
ss << "Received ping" << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Pong)
{
ss << "Received pong" << std::endl;
}
else
{
ss << "Invalid ix::WebSocketMessageType" << std::endl;
}
log(ss.str());
});
_webSocket.start();
log("Waiting for test completion ...");
std::unique_lock<std::mutex> lock(_mutex);
_condition.wait(lock);
_webSocket.stop();
}
void generateReport(const std::string& url)
{
ix::WebSocket webSocket;
std::string reportUrl(url);
reportUrl += "/updateReports?agent=ixwebsocket";
webSocket.setUrl(reportUrl);
webSocket.disableAutomaticReconnection();
std::atomic<bool> done(false);
webSocket.setOnMessageCallback(
[&done](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Close)
{
std::cerr << "Report generated" << std::endl;
done = true;
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
std::cerr << ss.str() << std::endl;
}
}
);
webSocket.start();
while (!done)
{
std::chrono::duration<double, std::milli> duration(10);
std::this_thread::sleep_for(duration);
}
webSocket.stop();
}
int getTestCaseCount(const std::string& url)
{
ix::WebSocket webSocket;
std::string caseCountUrl(url);
caseCountUrl += "/getCaseCount";
webSocket.setUrl(caseCountUrl);
webSocket.disableAutomaticReconnection();
int count = 0;
std::atomic<bool> done(false);
webSocket.setOnMessageCallback(
[&done, &count](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Close)
{
done = true;
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
std::cerr << ss.str() << std::endl;
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// response is a string
std::stringstream ss;
ss << msg->str;
ss >> count;
}
}
);
webSocket.start();
while (!done)
{
std::chrono::duration<double, std::milli> duration(10);
std::this_thread::sleep_for(duration);
}
webSocket.stop();
return count;
}
//
// make && bench ws autobahn --url ws://localhost:9001
//
int ws_autobahn_main(const std::string& url, bool quiet)
{
int N = getTestCaseCount(url);
std::cerr << "Test cases count: " << N << std::endl;
N++;
for (int i = 1 ; i < N; ++i)
{
std::cerr << "Execute test case " << i << std::endl;
int caseNumber = i;
std::stringstream ss;
ss << url
<< "/runCase?case="
<< caseNumber
<< "&agent=ixwebsocket";
std::string url(ss.str());
AutobahnTestCase testCase(url, quiet);
testCase.run();
}
generateReport(url);
return 0;
}
}

View File

@ -12,6 +12,7 @@
#include <atomic>
#include <jsoncpp/json/json.h>
#include <ixcobra/IXCobraMetricsPublisher.h>
#include <spdlog/spdlog.h>
namespace ix
{
@ -23,6 +24,16 @@ namespace ix
const std::string& path,
bool stress)
{
std::atomic<int> sentMessages(0);
std::atomic<int> ackedMessages(0);
CobraConnection::setPublishTrackerCallback(
[&sentMessages, &ackedMessages](bool sent, bool acked)
{
if (sent) sentMessages++;
if (acked) ackedMessages++;
}
);
CobraMetricsPublisher cobraMetricsPublisher;
cobraMetricsPublisher.enable(true);
@ -64,8 +75,11 @@ namespace ix
// Wait a bit for the message to get a chance to be sent
// there isn't any ack on publish right now so it's the best we can do
// FIXME: this comment is a lie now
std::this_thread::sleep_for(std::chrono::milliseconds(100));
spdlog::info("Sent messages: {} Acked messages {}", sentMessages, ackedMessages);
return 0;
}
}

View File

@ -57,7 +57,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
@ -96,6 +97,10 @@ namespace ix
{
spdlog::error("Subscriber: error {}", errMsg);
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
spdlog::error("Published message hacked: {}", msgId);
}
}
);

View File

@ -102,7 +102,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
@ -169,6 +170,10 @@ namespace ix
{
spdlog::error("Subscriber: error {}", errMsg);
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
spdlog::error("Published message hacked: {}", msgId);
}
}
);

View File

@ -95,7 +95,8 @@ namespace ix
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId)
const std::string& subscriptionId,
CobraConnection::MsgId msgId)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
@ -149,6 +150,10 @@ namespace ix
{
spdlog::error("Subscriber: error {}", errMsg);
}
else if (eventType == ix::CobraConnection_EventType_Published)
{
spdlog::error("Published message hacked: {}", msgId);
}
}
);

View File

@ -18,9 +18,11 @@ namespace ix
{
public:
WebSocketConnect(const std::string& _url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode);
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries);
void subscribe(const std::string& channel);
void start();
@ -30,17 +32,21 @@ namespace ix
private:
std::string _url;
WebSocketHttpHeaders _headers;
ix::WebSocket _webSocket;
bool _disablePerMessageDeflate;
bool _binaryMode;
void log(const std::string& msg);
WebSocketHttpHeaders parseHeaders(const std::string& data);
};
WebSocketConnect::WebSocketConnect(const std::string& url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode) :
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries) :
_url(url),
_disablePerMessageDeflate(disablePerMessageDeflate),
_binaryMode(binaryMode)
@ -49,6 +55,9 @@ namespace ix
{
_webSocket.disableAutomaticReconnection();
}
_webSocket.setMaxWaitBetweenReconnectionRetries(maxWaitBetweenReconnectionRetries);
_headers = parseHeaders(headers);
}
void WebSocketConnect::log(const std::string& msg)
@ -56,6 +65,31 @@ namespace ix
std::cout << msg << std::endl;
}
WebSocketHttpHeaders WebSocketConnect::parseHeaders(const std::string& data)
{
WebSocketHttpHeaders headers;
// Split by \n
std::string token;
std::stringstream tokenStream(data);
while (std::getline(tokenStream, token))
{
std::size_t pos = token.rfind(':');
// Bail out if last '.' is found
if (pos == std::string::npos) continue;
auto key = token.substr(0, pos);
auto val = token.substr(pos+1);
std::cerr << key << ": " << val << std::endl;
headers[key] = val;
}
return headers;
}
void WebSocketConnect::stop()
{
_webSocket.stop();
@ -64,6 +98,7 @@ namespace ix
void WebSocketConnect::start()
{
_webSocket.setUrl(_url);
_webSocket.setExtraHeaders(_headers);
if (_disablePerMessageDeflate)
{
@ -151,15 +186,19 @@ namespace ix
}
int ws_connect_main(const std::string& url,
const std::string& headers,
bool disableAutomaticReconnection,
bool disablePerMessageDeflate,
bool binaryMode)
bool binaryMode,
uint32_t maxWaitBetweenReconnectionRetries)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketConnect webSocketChat(url,
headers,
disableAutomaticReconnection,
disablePerMessageDeflate,
binaryMode);
binaryMode,
maxWaitBetweenReconnectionRetries);
webSocketChat.start();
while (true)

View File

@ -44,7 +44,7 @@ namespace ix
if (pos == std::string::npos) continue;
auto key = token.substr(0, pos);
auto val = token.substr(pos+2);
auto val = token.substr(pos+1);
std::cerr << key << ": " << val << std::endl;
headers[key] = val;