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7 Commits

Author SHA1 Message Date
a9ffa7da11 win code runs 2018-10-08 21:31:02 -07:00
44e5ab7f7d non blocking 2018-10-08 20:20:09 -07:00
280d1d7366 bring includes from rtm 2018-10-08 20:17:31 -07:00
37e899e872 compile errors 2018-10-08 18:42:56 -07:00
644d988c29 Revert "win port wip"
This reverts commit b68a4c26f2.
2018-10-08 18:27:32 -07:00
b68a4c26f2 win port wip 2018-10-08 18:24:40 -07:00
c3bf260330 windows port wip 2018-10-08 18:01:16 -07:00
2208 changed files with 1184 additions and 602429 deletions

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# https://releases.llvm.org/7.0.0/tools/clang/docs/ClangFormatStyleOptions.html
---
Language: Cpp
BasedOnStyle: WebKit
AlignAfterOpenBracket: Align
AlignOperands: true
AlignTrailingComments: true
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: true
AllowShortFunctionsOnASingleLine: InlineOnly
AllowShortIfStatementsOnASingleLine: true
AllowShortLoopsOnASingleLine: false
AlwaysBreakTemplateDeclarations: true
BinPackArguments: false
BinPackParameters: false
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Allman
BreakConstructorInitializersBeforeComma: true
ColumnLimit: 100
ConstructorInitializerAllOnOneLineOrOnePerLine: false
Cpp11BracedListStyle: true
FixNamespaceComments: true
IncludeBlocks: Regroup
IncludeCategories:
- Regex: '^["<](stdafx|pch)\.h[">]$'
Priority: -1
- Regex: '^<Windows\.h>$'
Priority: 3
- Regex: '^<(WinIoCtl|winhttp|Shellapi)\.h>$'
Priority: 4
- Regex: '.*'
Priority: 2
IndentCaseLabels: true
IndentWidth: 4
KeepEmptyLinesAtTheStartOfBlocks: false
MaxEmptyLinesToKeep: 2
NamespaceIndentation: All
PenaltyReturnTypeOnItsOwnLine: 1000
PointerAlignment: Left
SpaceAfterTemplateKeyword: false
Standard: Cpp11
UseTab: Never

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build
CMakeCache.txt
ws/CMakeCache.txt
test/build

3
.gitignore vendored
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build
*.pyc
venv

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repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.3.0
hooks:
- id: check-yaml
- id: end-of-file-fixer
- id: trailing-whitespace
- repo: https://github.com/pocc/pre-commit-hooks
rev: ''
hooks:
- id: clang-format

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language: bash
# See https://github.com/amaiorano/vectrexy/blob/master/.travis.yml
# for ideas on installing vcpkg
matrix:
include:
# macOS
# - os: osx
# env:
# - HOMEBREW_NO_AUTO_UPDATE=1
# compiler: clang
# script:
# - brew install redis
# - brew services start redis
# - brew install mbedtls
# - python test/run.py
# - make ws
Linux
- os: linux
dist: bionic
before_install:
- sudo apt-get install -y libmbedtls-dev
- sudo apt-get install -y redis-server
script:
- python test/run.py
# - make ws
env:
- CC=gcc
- CXX=g++
# Clang + Linux disabled for now
# - os: linux
# dist: xenial
# script: python test/run.py
# env:
# - CC=clang
# - CXX=clang++
# Windows
# - os: windows
# env:
# - CMAKE_PATH="/c/Program Files/CMake/bin"
# script:
# - cd third_party/zlib
# - cmake .
# - cmake --build . --target install
# - cd ../..
# # - cd third_party/mbedtls
# # - cmake .
# # - cmake --build . --target install
# # - cd ../..
# - export PATH=$CMAKE_PATH:$PATH
# - cd test
# - cmake .
# - cmake --build --parallel .
# - ixwebsocket_unittest.exe
# # - python test/run.py

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@ -1,13 +0,0 @@
find_path(MBEDTLS_INCLUDE_DIRS mbedtls/ssl.h)
find_library(MBEDTLS_LIBRARY mbedtls)
find_library(MBEDX509_LIBRARY mbedx509)
find_library(MBEDCRYPTO_LIBRARY mbedcrypto)
set(MBEDTLS_LIBRARIES "${MBEDTLS_LIBRARY}" "${MBEDX509_LIBRARY}" "${MBEDCRYPTO_LIBRARY}")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(MBEDTLS DEFAULT_MSG
MBEDTLS_INCLUDE_DIRS MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY)
mark_as_advanced(MBEDTLS_INCLUDE_DIRS MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY)

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@ -1,131 +1,35 @@
#
# cmd_websocket_chat.cpp
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required(VERSION 3.4.1)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake;${CMAKE_MODULE_PATH}")
project(ixwebsocket C CXX)
set (CMAKE_CXX_STANDARD 14)
set (CMAKE_CXX_STANDARD 11)
set (CXX_STANDARD_REQUIRED ON)
set (CMAKE_CXX_EXTENSIONS OFF)
# -Wshorten-64-to-32 does not work with clang
if (NOT WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif()
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wshorten-64-to-32")
endif()
set( IXWEBSOCKET_SOURCES
ixwebsocket/IXCancellationRequest.cpp
ixwebsocket/IXConnectionState.cpp
ixwebsocket/IXDNSLookup.cpp
ixwebsocket/IXExponentialBackoff.cpp
ixwebsocket/IXHttp.cpp
ixwebsocket/IXHttpClient.cpp
ixwebsocket/IXHttpServer.cpp
ixwebsocket/IXNetSystem.cpp
ixwebsocket/IXSelectInterrupt.cpp
ixwebsocket/IXSelectInterruptFactory.cpp
ixwebsocket/IXSocket.cpp
ixwebsocket/IXSocketConnect.cpp
ixwebsocket/IXSocketFactory.cpp
ixwebsocket/IXSocketServer.cpp
ixwebsocket/IXUrlParser.cpp
ixwebsocket/IXUserAgent.cpp
ixwebsocket/IXWebSocket.cpp
ixwebsocket/IXWebSocketCloseConstants.cpp
ixwebsocket/IXWebSocketHandshake.cpp
ixwebsocket/IXWebSocketHttpHeaders.cpp
ixwebsocket/IXWebSocketMessageQueue.cpp
ixwebsocket/IXWebSocketPerMessageDeflate.cpp
ixwebsocket/IXWebSocketPerMessageDeflateCodec.cpp
ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp
ixwebsocket/IXWebSocketServer.cpp
ixwebsocket/IXWebSocketTransport.cpp
ixwebsocket/LUrlParser.cpp
)
set( IXWEBSOCKET_HEADERS
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXConnectionState.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXExponentialBackoff.h
ixwebsocket/IXHttp.h
ixwebsocket/IXHttpClient.h
ixwebsocket/IXHttpServer.h
ixwebsocket/IXNetSystem.h
ixwebsocket/IXProgressCallback.h
ixwebsocket/IXSelectInterrupt.h
ixwebsocket/IXSelectInterruptFactory.h
ixwebsocket/IXSetThreadName.h
ixwebsocket/IXSocket.h
ixwebsocket/IXSocketConnect.h
ixwebsocket/IXSocketFactory.h
ixwebsocket/IXSocketServer.h
ixwebsocket/IXUrlParser.h
ixwebsocket/IXUtf8Validator.h
ixwebsocket/IXUserAgent.h
ixwebsocket/IXWebSocket.h
ixwebsocket/IXWebSocketCloseConstants.h
ixwebsocket/IXWebSocketCloseInfo.h
ixwebsocket/IXWebSocketErrorInfo.h
ixwebsocket/IXWebSocketHandshake.h
ixwebsocket/IXWebSocketHttpHeaders.h
ixwebsocket/IXWebSocketMessage.h
ixwebsocket/IXWebSocketMessageQueue.h
ixwebsocket/IXWebSocketMessageType.h
ixwebsocket/IXWebSocketOpenInfo.h
ixwebsocket/IXWebSocketPerMessageDeflate.h
ixwebsocket/IXWebSocketPerMessageDeflateCodec.h
ixwebsocket/IXWebSocketPerMessageDeflateOptions.h
ixwebsocket/IXWebSocketSendInfo.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
ixwebsocket/IXWebSocketVersion.h
ixwebsocket/LUrlParser.h
ixwebsocket/libwshandshake.hpp
)
if (UNIX)
# Linux, Mac, iOS, Android
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSelectInterruptPipe.cpp )
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSelectInterruptPipe.h )
endif()
# Platform specific code
if (APPLE)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/apple/IXSetThreadName_apple.cpp)
elseif (WIN32)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/windows/IXSetThreadName_windows.cpp)
else()
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/linux/IXSetThreadName_linux.cpp)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSelectInterruptEventFd.cpp)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSelectInterruptEventFd.h)
endif()
if (WIN32)
set(USE_MBED_TLS TRUE)
endif()
set(USE_OPEN_SSL FALSE)
if (USE_TLS)
if (USE_MBED_TLS)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketMbedTLS.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketMbedTLS.cpp)
elseif (APPLE)
add_definitions(-DIXWEBSOCKET_USE_TLS)
if (APPLE)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketAppleSSL.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketAppleSSL.cpp)
elseif (WIN32)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketSChannel.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketSChannel.cpp)
else()
set(USE_OPEN_SSL TRUE)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketOpenSSL.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketOpenSSL.cpp)
endif()
@ -136,81 +40,7 @@ add_library( ixwebsocket STATIC
${IXWEBSOCKET_HEADERS}
)
if (USE_TLS)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_TLS)
if (USE_MBED_TLS)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_MBED_TLS)
elseif (APPLE)
elseif (WIN32)
else()
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_OPEN_SSL)
endif()
endif()
if (APPLE AND USE_TLS AND NOT USE_MBED_TLS)
target_link_libraries(ixwebsocket "-framework foundation" "-framework security")
endif()
if (WIN32)
target_link_libraries(ixwebsocket wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
if (UNIX)
find_package(Threads)
target_link_libraries(ixwebsocket ${CMAKE_THREAD_LIBS_INIT})
endif()
if (USE_TLS AND USE_OPEN_SSL)
find_package(OpenSSL REQUIRED)
add_definitions(${OPENSSL_DEFINITIONS})
message(STATUS "OpenSSL: " ${OPENSSL_VERSION})
include_directories(${OPENSSL_INCLUDE_DIR})
target_link_libraries(ixwebsocket ${OPENSSL_LIBRARIES})
endif()
if (USE_TLS AND USE_MBED_TLS)
if (USE_VENDORED_THIRD_PARTY)
set (ENABLE_PROGRAMS OFF)
add_subdirectory(third_party/mbedtls)
include_directories(third_party/mbedtls/include)
target_link_libraries(ixwebsocket mbedtls)
else()
find_package(MbedTLS REQUIRED)
target_include_directories(ixwebsocket PUBLIC ${MBEDTLS_INCLUDE_DIRS})
target_link_libraries(ixwebsocket ${MBEDTLS_LIBRARIES})
endif()
endif()
find_package(ZLIB)
if (ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIRS})
target_link_libraries(ixwebsocket ${ZLIB_LIBRARIES})
else()
add_subdirectory(third_party/zlib)
include_directories(third_party/zlib ${CMAKE_CURRENT_BINARY_DIR}/third_party/zlib)
target_link_libraries(ixwebsocket zlibstatic)
endif()
set( IXWEBSOCKET_INCLUDE_DIRS
.
)
if (CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# Build with Multiple Processes
target_compile_options(ixwebsocket PRIVATE /MP)
endif()
target_include_directories(ixwebsocket PUBLIC ${IXWEBSOCKET_INCLUDE_DIRS})
set_target_properties(ixwebsocket PROPERTIES PUBLIC_HEADER "${IXWEBSOCKET_HEADERS}")
install(TARGETS ixwebsocket
ARCHIVE DESTINATION ${CMAKE_INSTALL_PREFIX}/lib
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_PREFIX}/include/ixwebsocket/
)
if (USE_WS)
add_subdirectory(ws)
endif()
../../shared/OpenSSL/include)
target_include_directories( ixwebsocket PUBLIC ${IXWEBSOCKET_INCLUDE_DIRS} )

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6.2.0

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docker/Dockerfile.alpine

169
README.md
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## Hello world
# General
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing.
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex
communication channels over a single TCP connection. This library provides a C++ library for Websocket communication. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient).
It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android).
## Examples
Interested ? Go read the [docs](https://machinezone.github.io/IXWebSocket/) ! If things don't work as expected, please create an issue in github, or even better a pull request if you know how to fix your problem.
The examples folder countains a simple chat program, using a node.js broadcast server.
IXWebSocket is actively being developed, check out the [changelog](CHANGELOG.md) to know what's cooking. If you are looking for a real time messaging service (the chat-like 'server' your websocket code will talk to) with many features such as history, backed by Redis, look at [cobra](https://github.com/machinezone/cobra).
Here is what the API looks like.
IXWebSocket client code is autobahn compliant beginning with the 6.0.0 version. See the current [test results](https://bsergean.github.io/IXWebSocket/autobahn/index.html). Some tests are still failing in the server code.
```
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.configure(url);
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType, const std::string& str, ix::WebSocketErrorInfo error)
{
if (messageType == ix::WebSocket_MessageType_Message)
{
std::cout << str << std::endl;
}
});
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server
webSocket.send("hello world");
// ... finally ...
// Stop the connection
webSocket.stop()
```
## Build
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project.
## Implementation details
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, and OpenSSL is used on Android and Linux.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds.
## Limitations
* There is no per message compression support. That could be useful for retrieving large messages, but could also be implemented at the application level.
* There is no text support for sending data, only the binary protocol is supported. Sending json or text over the binary protocol works well.
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
## Examples
1. Bring up a terminal and jump to the examples folder.
2. Compile the example C++ code. `sh build.sh`
3. Install node.js from [here](https://nodejs.org/en/download/).
4. Type `npm install` to install the node.js dependencies. Then `node broadcast-server.js` to run the server.
5. Bring up a second terminal. `env USER=bob ./cmd_websocket_chat`
6. Bring up a third terminal. `env USER=bill ./cmd_websocket_chat`
7. Start typing things in any of those terminals. Hopefully you should see your message being received on the other end.
## C++ code organization
Here's a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
```
## API
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. WebSocket_ReadyState_Connecting - The connection is not yet open.
2. WebSocket_ReadyState_Open - The connection is open and ready to communicate.
3. WebSocket_ReadyState_Closing - The connection is in the process of closing.
4. WebSocket_MessageType_Close - The connection is closed or couldn't be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType, const std::string& str, ix::WebSocketErrorInfo error)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
puts("send greetings");
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
puts("disconnected");
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocket_MessageType_Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType, const std::string& str, ix::WebSocketErrorInfo error)
{
if (messageType == ix::WebSocket_MessageType_Error)
{
std::stringstream ss;
ss << "Error: " << error.reason << std::endl;
ss << "#retries: " << event.retries << std::endl;
ss << "Wait time(ms): " << event.wait_time << std::endl;
ss << "HTTP Status: " << event.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```

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image:
- Visual Studio 2017
install:
- cd C:\Tools\vcpkg
- git pull
- .\bootstrap-vcpkg.bat
- cd %APPVEYOR_BUILD_FOLDER%
- cmd: call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat"
- vcpkg install zlib:x64-windows
- vcpkg install mbedtls:x64-windows
- cd test
- mkdir build
- cd build
- cmake -DCMAKE_TOOLCHAIN_FILE=c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake -DUSE_TLS=1 -G"NMake Makefiles" ..
- nmake
- cd ..
- build\ixwebsocket_unittest.exe
cache: c:\tools\vcpkg\installed\
build: off

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version: "3"
services:
snake:
image: bsergean/ws:build
entrypoint: ws snake --port 8765 --host 0.0.0.0 --redis_hosts redis1
ports:
- "8765:8765"
networks:
- ws-net
depends_on:
- redis1
ws:
security_opt:
- seccomp:unconfined
cap_add:
- SYS_PTRACE
stdin_open: true
tty: true
image: bsergean/ws:build
entrypoint: bash
networks:
- ws-net
depends_on:
- redis1
redis1:
image: redis:alpine
networks:
- ws-net
statsd:
image: jaconel/statsd
ports:
- "8125:8125"
environment:
- STATSD_DUMP_MSG=true
- GRAPHITE_HOST=127.0.0.1
networks:
- ws-net
networks:
ws-net:

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FROM alpine as build
RUN apk add --no-cache gcc g++ musl-dev linux-headers cmake openssl-dev
RUN apk add --no-cache make
RUN apk add --no-cache zlib-dev
RUN addgroup -S app && adduser -S -G app app
RUN chown -R app:app /opt
RUN chown -R app:app /usr/local
# There is a bug in CMake where we cannot build from the root top folder
# So we build from /opt
COPY --chown=app:app . /opt
WORKDIR /opt
USER app
RUN [ "make" ]
FROM alpine as runtime
RUN apk add --no-cache libstdc++
RUN addgroup -S app && adduser -S -G app app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
ENTRYPOINT ["ws"]
CMD ["--help"]

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@ -1,52 +0,0 @@
# Build time
FROM debian:buster as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make"]
# Runtime
FROM debian:buster as runtime
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
# Runtime
RUN apt-get install -y libssl1.1
RUN apt-get install -y ca-certificates
RUN ["update-ca-certificates"]
# Debugging
RUN apt-get install -y strace
RUN apt-get install -y procps
RUN apt-get install -y htop
RUN adduser --disabled-password --gecos '' app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
COPY --chown=app:app ws/snake/appsConfig.json .
COPY --chown=app:app ws/cobraMetricsSample.json .
ENTRYPOINT ["ws"]
CMD ["--help"]

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FROM fedora:30 as build
RUN yum install -y gcc-g++
RUN yum install -y cmake
RUN yum install -y make
RUN yum install -y openssl-devel
RUN yum install -y wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN yum install -y python
RUN yum install -y libtsan
RUN yum install -y zlib-devel
COPY . .
# RUN ["make", "test"]
RUN ["make"]
# Runtime
FROM fedora:30 as runtime
RUN yum install -y libtsan
RUN groupadd app && useradd -g app app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
COPY --chown=app:app ws/snake/appsConfig.json .
COPY --chown=app:app ws/cobraMetricsSample.json .
ENTRYPOINT ["ws"]
CMD ["--help"]

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@ -1,23 +0,0 @@
# Build time
FROM ubuntu:bionic as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make", "ws"]

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@ -1,23 +0,0 @@
# Build time
FROM ubuntu:disco as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make", "test"]

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@ -1,24 +0,0 @@
# Build time
FROM ubuntu:xenial as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
# RUN ["make"]
RUN ["make", "test"]

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@ -1,150 +0,0 @@
# Changelog
All notable changes to this project will be documented in this file.
## [6.2.0] - 2019-09-09
- websocket and http server: server does not close the bound client socket in many cases
## [6.1.0] - 2019-09-08
- move poll wrapper on top of select (only used on Windows) to the ix namespace
## [6.0.1] - 2019-09-05
- add cobra metrics publisher + server unittest
- add cobra client + server unittest
- ws snake (cobra simple server) add basic support for unsubscription + subscribe send the proper subscription data + redis client subscription can be cancelled
- IXCobraConnection / pdu handlers can crash if they receive json data which is not an object
## [6.0.0] - 2019-09-04
- all client autobahn test should pass !
- zlib/deflate has a bug with windowsbits == 8, so we silently upgrade it to 9/ (fix autobahn test 13.X which uses 8 for the windows size)
## [5.2.0] - 2019-09-04
- Fragmentation: for sent messages which are compressed, the continuation fragments should not have the rsv1 bit set (fix all autobahn tests for zlib compression 12.X)
- Websocket Server / do a case insensitive string search when looking for an Upgrade header whose value is websocket. (some client use WebSocket with some upper-case characters)
## [5.1.9] - 2019-09-03
- ws autobahn / report progress with spdlog::info to get timing info
- ws autobahn / use condition variables for stopping test case + add more logging on errors
## [5.1.8] - 2019-09-03
- Per message deflate/compression: handle fragmented messages (fix autobahn test: 12.1.X and probably others)
## [5.1.7] - 2019-09-03
- Receiving invalid UTF-8 TEXT message should fail and close the connection (fix remaining autobahn test: 6.X UTF-8 Handling)
## [5.1.6] - 2019-09-03
- Sending invalid UTF-8 TEXT message should fail and close the connection (fix remaining autobahn test: 6.X UTF-8 Handling)
- Fix failing unittest which was sending binary data in text mode with WebSocket::send to call properly call WebSocket::sendBinary instead.
- Validate that the reason is proper utf-8. (fix autobahn test 7.5.1)
- Validate close codes. Autobahn 7.9.*
## [5.1.5] - 2019-09-03
Framentation: data and continuation blocks received out of order (fix autobahn test: 5.9 through 5.20 Fragmentation)
## [5.1.4] - 2019-09-03
Sending invalid UTF-8 TEXT message should fail and close the connection (fix **tons** of autobahn test: 6.X UTF-8 Handling)
## [5.1.3] - 2019-09-03
Message type (TEXT or BINARY) is invalid for received fragmented messages (fix autobahn test: 5.3 through 5.8 Fragmentation)
## [5.1.2] - 2019-09-02
Ping and Pong messages cannot be fragmented (fix autobahn test: 5.1 and 5.2 Fragmentation)
## [5.1.1] - 2019-09-01
Close connections when reserved bits are used (fix autobahn test: 3.X Reserved Bits)
## [5.1.0] - 2019-08-31
- ws autobahn / Add code to test websocket client compliance with the autobahn test-suite
- add utf-8 validation code, not hooked up properly yet
- Ping received with a payload too large (> 125 bytes) trigger a connection closure
- cobra / add tracking about published messages
- cobra / publish returns a message id, that can be used when
- cobra / new message type in the message received handler when publish/ok is received (can be used to implement an ack system).
## [5.0.9] - 2019-08-30
- User-Agent header is set when not specified.
- New option to cap the max wait between reconnection attempts. Still default to 10s. (setMaxWaitBetweenReconnectionRetries).
```
ws connect --max_wait 5000 ws://example.com # will only wait 5 seconds max between reconnection attempts
```
## [5.0.7] - 2019-08-23
- WebSocket: add new option to pass in extra HTTP headers when connecting.
- `ws connect` add new option (-H, works like [curl](https://stackoverflow.com/questions/356705/how-to-send-a-header-using-a-http-request-through-a-curl-call)) to pass in extra HTTP headers when connecting
If you run against `ws echo_server` you will see the headers being received printed in the terminal.
```
ws connect -H "foo: bar" -H "baz: buz" ws://127.0.0.1:8008
```
- CobraConnection: sets a unique id field for all messages sent to [cobra](https://github.com/machinezone/cobra).
- CobraConnection: sets a counter as a field for each event published.
## [5.0.6] - 2019-08-22
- Windows: silly compile error (poll should be in the global namespace)
## [5.0.5] - 2019-08-22
- Windows: use select instead of WSAPoll, through a poll wrapper
## [5.0.4] - 2019-08-20
- Windows build fixes (there was a problem with the use of ::poll that has a different name on Windows (WSAPoll))
## [5.0.3] - 2019-08-14
- CobraMetricThreadedPublisher _enable flag is an atomic, and CobraMetricsPublisher is enabled by default
## [5.0.2] - 2019-08-01
- ws cobra_subscribe has a new -q (quiet) option
- ws cobra_subscribe knows to and display msg stats (count and # of messages received per second)
- ws cobra_subscribe, cobra_to_statsd and cobra_to_sentry commands have a new option, --filter to restrict the events they want to receive
## [5.0.1] - 2019-07-25
- ws connect command has a new option to send in binary mode (still default to text)
- ws connect command has readline history thanks to libnoise-cpp. Now ws connect one can use using arrows to lookup previous sent messages and edit them
## [5.0.0] - 2019-06-23
### Changed
- New HTTP server / still very early. ws gained a new command, httpd can run a simple webserver serving local files.
- IXDNSLookup. Uses weak pointer + smart_ptr + shared_from_this instead of static sets + mutex to handle object going away before dns lookup has resolved
- cobra_to_sentry / backtraces are reversed and line number is not extracted correctly
- mbedtls and zlib are searched with find_package, and we use the vendored version if nothing is found
- travis CI uses g++ on Linux
## [4.0.0] - 2019-06-09
### Changed
- WebSocket::send() sends message in TEXT mode by default
- WebSocketMessage sets a new binary field, which tells whether the received incoming message is binary or text
- WebSocket::send takes a third arg, binary which default to true (can be text too)
- WebSocket callback only take one object, a const ix::WebSocketMessagePtr& msg
- Add explicit WebSocket::sendBinary method
- New headers + WebSocketMessage class to hold message data, still not used across the board
- Add test/compatibility folder with small servers and clients written in different languages and different libraries to test compatibility.
- ws echo_server has a -g option to print a greeting message on connect
- IXSocketMbedTLS: better error handling in close and connect
## [3.1.2] - 2019-06-06
### Added
- ws connect has a -x option to disable per message deflate
- Add WebSocket::disablePerMessageDeflate() option.
## [3.0.0] - 2019-06-xx
### Changed
- TLS, aka SSL works on Windows (websocket and http clients)
- ws command line tool build on Windows
- Async API for HttpClient
- HttpClient API changed to use shared_ptr for response and request

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@ -1,64 +0,0 @@
## Build
### CMake
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support (default on Windows)
* `-DUSE_WS=1` will build the ws interactive command line tool
If you are on Windows, look at the [appveyor](https://github.com/machinezone/IXWebSocket/blob/master/appveyor.yml) file that has instructions for building dependencies.
### vcpkg
It is possible to get IXWebSocket through Microsoft [vcpkg](https://github.com/microsoft/vcpkg).
```
vcpkg install ixwebsocket
```
### Conan
Support for building with conan was contributed by Olivia Zoe (thanks !). The package name to reference is `IXWebSocket/5.0.0@LunarWatcher/stable`. The package is in the process to be published to the official conan package repo, but in the meantime, it can be accessed by adding a new remote
```
conan remote add remote_name_here https://api.bintray.com/conan/oliviazoe0/conan-packages
```
### Docker
There is a Dockerfile for running the unittest on Linux, and to run the `ws` tool. It is also available on the docker registry.
```
docker run bsergean/ws
```
To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```

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@ -1,77 +0,0 @@
## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL is used on Android and Linux, mbedTLS is used on Windows.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
### Testing
The library has an interactive tool which is handy for testing compatibility ith other libraries. We have tested our client against Python, Erlang, Node.js, and C++ websocket server libraries.
The unittest tries to be comprehensive, and has been running on multiple platoform, with different sanitizers such as thread sanitizer to catch data races or the undefined behavior sanitizer.
The regression test is running after each commit on travis.
## Limitations
* On Windows TLS is not setup yet to validate certificates.
* There is no convenient way to embed a ca cert.
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```

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@ -1,46 +0,0 @@
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
## Introduction
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex and bi-directionnal communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication, and for client and server HTTP communication. *TLS* aka *SSL* is supported. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
* macOS
* iOS
* Linux
* Android
* Windows
## Example code
```
# Required on Windows
ix::initNetSystem();
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
```
## Why another library ?
There are 2 main reasons that explain why IXWebSocket got written. First, we needed a C++ cross-platform client library, which should have few dependencies. What looked like the most solid one, [websocketpp](https://github.com/zaphoyd/websocketpp) did depend on boost and this was not an option for us. Secondly, there were other available libraries with fewer dependencies (C ones), but they required calling an explicit poll routine periodically to know if a client had received data from a server, which was not elegant.
We started by solving those 2 problems, then we added server websocket code, then an HTTP client, and finally a very simple HTTP server.

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@ -1,418 +0,0 @@
# Examples
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
## Windows note
To use the network system on Windows, you need to initialize it once with *WSAStartup()* and clean it up with *WSACleanup()*. We have helpers for that which you can use, see below. This init would typically take place in your main function.
```
#include <ixwebsocket/IXNetSystem.h>
int main()
{
ix::initNetSystem();
...
ix::uninitNetSystem();
return 0;
}
```
## WebSocket client API
```
#include <ixwebsocket/IXWebSocket.h>
...
# Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Per message deflate connection is enabled by default. You can tweak its parameters or disable it
webSocket.disablePerMessageDeflate();
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// The message can be sent in BINARY mode (useful if you send MsgPack data for example)
webSocket.sendBinary("some serialized binary data");
// ... finally ...
// Stop the connection
webSocket.stop()
```
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. ReadyState::Connecting - The connection is not yet open.
2. ReadyState::Open - The connection is open and ready to communicate.
3. ReadyState::Closing - The connection is in the process of closing.
4. ReadyState::Closed - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << msg->closeInfo.code << std::endl;
std::cout << msg->closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocketMessageType::Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->eventInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->eventInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->eventInfo.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Ping ||
msg->type == ix::WebSocketMessageType::Pong)
{
std::cout << "pong data: " << msg->str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```
### Supply extra HTTP headers.
You can set extra HTTP headers to be sent during the WebSocket handshake.
```
WebSocketHttpHeaders headers;
headers["foo"] = "bar";
webSocket.setExtraHeaders(headers);
```
### Automatic reconnection
Automatic reconnection kicks in when the connection is disconnected without the user consent. This feature is on by default and can be turned off.
```
webSocket.enableAutomaticReconnection(); // turn on
webSocket.disableAutomaticReconnection(); // turn off
bool enabled = webSocket.isAutomaticReconnectionEnabled(); // query state
```
The technique to calculate wait time is called [exponential
backoff](https://docs.aws.amazon.com/general/latest/gr/api-retries.html). Here
are the default waiting times between attempts (from connecting with `ws connect ws://foo.com`)
```
> Connection error: Got bad status connecting to foo.com, status: 301, HTTP Status line: HTTP/1.1 301 Moved Permanently
#retries: 1
Wait time(ms): 100
#retries: 2
Wait time(ms): 200
#retries: 3
Wait time(ms): 400
#retries: 4
Wait time(ms): 800
#retries: 5
Wait time(ms): 1600
#retries: 6
Wait time(ms): 3200
#retries: 7
Wait time(ms): 6400
#retries: 8
Wait time(ms): 10000
```
The waiting time is capped by default at 10s between 2 attempts, but that value can be changed and queried.
```
webSocket.setMaxWaitBetweenReconnectionRetries(5 * 1000); // 5000ms = 5s
uint32_t m = webSocket.getMaxWaitBetweenReconnectionRetries();
```
## WebSocket server API
```
#include <ixwebsocket/IXWebSocketServer.h>
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server](const ix::WebSocketMessagePtr msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cerr << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cerr << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cerr << "Uri: " << msg->openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
webSocket->send(msg->str, msg->binary);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
## HTTP client API
```
#include <ixwebsocket/IXHttpClient.h>
...
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgsPtr args = httpClient.createRequest();
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args->extraHeaders = headers;
// Timeout options
args->connectTimeout = connectTimeout;
args->transferTimeout = transferTimeout;
// Redirect options
args->followRedirects = followRedirects;
args->maxRedirects = maxRedirects;
// Misc
args->compress = compress; // Enable gzip compression
args->verbose = verbose;
args->logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Synchronous Request
//
HttpResponsePtr out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
out = httpClient.post(url, httpParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
//
// Result
//
auto statusCode = response->statusCode; // Can be HttpErrorCode::Ok, HttpErrorCode::UrlMalformed, etc...
auto errorCode = response->errorCode; // 200, 404, etc...
auto responseHeaders = response->headers; // All the headers in a special case-insensitive unordered_map of (string, string)
auto payload = response->payload; // All the bytes from the response as an std::string
auto errorMsg = response->errorMsg; // Descriptive error message in case of failure
auto uploadSize = response->uploadSize; // Byte count of uploaded data
auto downloadSize = response->downloadSize; // Byte count of downloaded data
//
// Asynchronous Request
//
bool async = true;
HttpClient httpClient(async);
auto args = httpClient.createRequest(url, HttpClient::kGet);
// Push the request to a queue,
bool ok = httpClient.performRequest(args, [](const HttpResponsePtr& response)
{
// This callback execute in a background thread. Make sure you uses appropriate protection such as mutex
auto statusCode = response->statusCode; // acess results
}
);
// ok will be false if your httpClient is not async
```
## HTTP server API
```
#include <ixwebsocket/IXHttpServer.h>
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
```
If you want to handle how requests are processed, implement the setOnConnectionCallback callback, which takes an HttpRequestPtr as input, and returns an HttpResponsePtr. You can look at HttpServer::setDefaultConnectionCallback for a slightly more advanced callback example.
```
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
{
// Build a string for the response
std::stringstream ss;
ss << request->method
<< " "
<< request->uri;
std::string content = ss.str();
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
content);
}
```

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@ -1,73 +0,0 @@
## General
ws is a command line tool that should exercise most of the IXWebSocket code, and provide example code.
```
ws is a websocket tool
Usage: ws [OPTIONS] SUBCOMMAND
Options:
-h,--help Print this help message and exit
Subcommands:
send Send a file
receive Receive a file
transfer Broadcasting server
connect Connect to a remote server
chat Group chat
echo_server Echo server
broadcast_server Broadcasting server
ping Ping pong
curl HTTP Client
redis_publish Redis publisher
redis_subscribe Redis subscriber
cobra_subscribe Cobra subscriber
cobra_publish Cobra publisher
cobra_to_statsd Cobra to statsd
cobra_to_sentry Cobra to sentry
snake Snake server
httpd HTTP server
```
## File transfer
```
# Start transfer server, which is just a broadcast server at this point
ws transfer # running on port 8080.
# Start receiver first
ws receive ws://localhost:8080
# Then send a file. File will be received and written to disk by the receiver process
ws send ws://localhost:8080 /file/to/path
```
## HTTP Client
```
$ ws curl --help
HTTP Client
Usage: ws curl [OPTIONS] url
Positionals:
url TEXT REQUIRED Connection url
Options:
-h,--help Print this help message and exit
-d TEXT Form data
-F TEXT Form data
-H TEXT Header
--output TEXT Output file
-I Send a HEAD request
-L Follow redirects
--max-redirects INT Max Redirects
-v Verbose
-O Save output to disk
--compress Enable gzip compression
--connect-timeout INT Connection timeout
--transfer-timeout INT Transfer timeout
```
## Cobra Client
[cobra](https://github.com/machinezone/cobra) is a real time messenging server. ws has sub-command to interacti with cobra.

View File

@ -0,0 +1,23 @@
#
# cmd_websocket_chat.cpp
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (cmd_websocket_chat)
set (CMAKE_CXX_STANDARD 11)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(cmd_websocket_chat cmd_websocket_chat.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(cmd_websocket_chat "-framework foundation" "-framework security")
endif()
target_link_libraries(cmd_websocket_chat ixwebsocket)
install(TARGETS cmd_websocket_chat DESTINATION bin)

39
examples/chat/README.md Normal file
View File

@ -0,0 +1,39 @@
# Building
1. cmake -G .
2. make
## Disable TLS
chat$ cmake -DUSE_TLS=OFF .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
chat$ make
Scanning dependencies of target ixwebsocket
[ 16%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 33%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 50%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 66%] Linking CXX static library libixwebsocket.a
[ 66%] Built target ixwebsocket
[ 83%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
## Enable TLS (default)
```
chat$ cmake -DUSE_TLS=ON .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
(venv) chat$ make
Scanning dependencies of target ixwebsocket
[ 14%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 28%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 42%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 57%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocketAppleSSL.cpp.o
[ 71%] Linking CXX static library libixwebsocket.a
[ 71%] Built target ixwebsocket
[ 85%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
```

View File

@ -1,11 +1,11 @@
/*
* broadcast-server.js
* cmd_websocket_chat.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080, perMessageDeflate: true });
const wss = new WebSocket.Server({ port: 8080 });
// Broadcast to all.
wss.broadcast = function broadcast(data) {

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@ -0,0 +1,17 @@
#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
clang++ --std=c++11 --stdlib=libc++ \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXSocketAppleSSL.cpp \
../../ixwebsocket/IXWebSocket.cpp \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat \
-framework Security \
-framework Foundation

View File

@ -1,12 +1,12 @@
/*
* ws_chat.cpp
* cmd_websocket_chat.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
//
// Simple chat program that talks to a broadcast server
// Broadcast server can be ran with `ws broadcast_server`
// Simple chat program that talks to the node.js server at
// websocket_chat_server/broacast-server.js
//
#include <iostream>
@ -20,13 +20,19 @@
// for convenience
using json = nlohmann::json;
namespace ix
using namespace ix;
namespace
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketChat
{
public:
WebSocketChat(const std::string& url,
const std::string& user);
WebSocketChat(const std::string& user);
void subscribe(const std::string& channel);
void start();
@ -40,27 +46,19 @@ namespace ix
std::pair<std::string, std::string> decodeMessage(const std::string& str);
private:
std::string _url;
std::string _user;
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
void log(const std::string& msg);
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
};
WebSocketChat::WebSocketChat(const std::string& url,
const std::string& user) :
_url(url),
WebSocketChat::WebSocketChat(const std::string& user) :
_user(user)
{
;
}
void WebSocketChat::log(const std::string& msg)
{
std::cout << msg << std::endl;
}
size_t WebSocketChat::getReceivedMessagesCount() const
{
return _receivedQueue.size();
@ -68,7 +66,7 @@ namespace ix
bool WebSocketChat::isReady() const
{
return _webSocket.getReadyState() == ix::ReadyState::Open;
return _webSocket.getReadyState() == ix::WebSocket_ReadyState_Open;
}
void WebSocketChat::stop()
@ -78,42 +76,33 @@ namespace ix
void WebSocketChat::start()
{
_webSocket.setUrl(_url);
std::string url("ws://localhost:8080/");
_webSocket.configure(url);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
log(std::string("Connecting to url: ") + url);
_webSocket.setOnMessageCallback(
[this](const WebSocketMessagePtr& msg)
[this](ix::WebSocketMessageType messageType, const std::string& str, ix::WebSocketErrorInfo error)
{
std::stringstream ss;
if (msg->type == ix::WebSocketMessageType::Open)
if (messageType == ix::WebSocket_MessageType_Open)
{
log("ws chat: connected");
std::cout << "Uri: " << msg->openInfo.uri << std::endl;
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
ss << "ws chat: user "
ss << "cmd_websocket_chat: user "
<< _user
<< " Connected !";
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Close)
else if (messageType == ix::WebSocket_MessageType_Close)
{
ss << "ws chat: user "
ss << "cmd_websocket_chat: user "
<< _user
<< " disconnected !"
<< " code " << msg->closeInfo.code
<< " reason " << msg->closeInfo.reason;
<< " disconnected !";
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Message)
else if (messageType == ix::WebSocket_MessageType_Message)
{
auto result = decodeMessage(msg->str);
auto result = decodeMessage(str);
// Our "chat" / "broacast" node.js server does not send us
// the messages we send, so we don't have to filter it out.
@ -121,18 +110,18 @@ namespace ix
// store text
_receivedQueue.push(result.second);
ss << std::endl
<< result.first << "(" << msg->wireSize << " bytes)" << " > " << result.second
ss << std::endl
<< result.first << " > " << result.second
<< std::endl
<< _user << " > ";
log(ss.str());
}
else if (msg->type == ix::WebSocketMessageType::Error)
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Connection error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
log(ss.str());
}
else
@ -167,14 +156,14 @@ namespace ix
void WebSocketChat::sendMessage(const std::string& text)
{
_webSocket.sendText(encodeMessage(text));
_webSocket.send(encodeMessage(text));
}
int ws_chat_main(const std::string& url,
const std::string& user)
void interactiveMain()
{
std::string user("foo");
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketChat webSocketChat(url, user);
WebSocketChat webSocketChat(user);
webSocketChat.start();
while (true)
@ -193,7 +182,14 @@ namespace ix
std::cout << std::endl;
webSocketChat.stop();
return 0;
}
}
int main()
{
std::cout << "main starting" << std::endl;
Socket::init();
std::cout << "socket initialized" << std::endl;
interactiveMain();
return 0;
}

View File

@ -0,0 +1,6 @@
{
"dependencies": {
"msgpack-js": "^0.3.0",
"ws": "^3.1.0"
}
}

View File

@ -1,33 +0,0 @@
/*
* IXCancellationRequest.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXCancellationRequest.h"
#include <chrono>
namespace ix
{
CancellationRequest makeCancellationRequestWithTimeout(int secs,
std::atomic<bool>& requestInitCancellation)
{
auto start = std::chrono::system_clock::now();
auto timeout = std::chrono::seconds(secs);
auto isCancellationRequested = [&requestInitCancellation, start, timeout]() -> bool
{
// Was an explicit cancellation requested ?
if (requestInitCancellation) return true;
auto now = std::chrono::system_clock::now();
if ((now - start) > timeout) return true;
// No cancellation request
return false;
};
return isCancellationRequested;
}
}

View File

@ -1,18 +0,0 @@
/*
* IXCancellationRequest.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <atomic>
#include <functional>
namespace ix
{
using CancellationRequest = std::function<bool()>;
CancellationRequest makeCancellationRequestWithTimeout(
int seconds, std::atomic<bool>& requestInitCancellation);
} // namespace ix

View File

@ -1,43 +0,0 @@
/*
* IXConnectionState.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXConnectionState.h"
namespace ix
{
std::atomic<uint64_t> ConnectionState::_globalId(0);
ConnectionState::ConnectionState() : _terminated(false)
{
computeId();
}
void ConnectionState::computeId()
{
_id = std::to_string(_globalId++);
}
const std::string& ConnectionState::getId() const
{
return _id;
}
std::shared_ptr<ConnectionState> ConnectionState::createConnectionState()
{
return std::make_shared<ConnectionState>();
}
bool ConnectionState::isTerminated() const
{
return _terminated;
}
void ConnectionState::setTerminated()
{
_terminated = true;
}
}

View File

@ -1,36 +0,0 @@
/*
* IXConnectionState.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <atomic>
#include <memory>
#include <stdint.h>
#include <string>
namespace ix
{
class ConnectionState
{
public:
ConnectionState();
virtual ~ConnectionState() = default;
virtual void computeId();
virtual const std::string& getId() const;
void setTerminated();
bool isTerminated() const;
static std::shared_ptr<ConnectionState> createConnectionState();
protected:
std::atomic<bool> _terminated;
std::string _id;
static std::atomic<uint64_t> _globalId;
};
} // namespace ix

View File

@ -1,170 +0,0 @@
/*
* IXDNSLookup.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXDNSLookup.h"
#include "IXNetSystem.h"
#include <string.h>
#include <chrono>
#include <thread>
namespace ix
{
const int64_t DNSLookup::kDefaultWait = 1; // ms
DNSLookup::DNSLookup(const std::string& hostname, int port, int64_t wait) :
_hostname(hostname),
_port(port),
_wait(wait),
_res(nullptr),
_done(false)
{
;
}
struct addrinfo* DNSLookup::getAddrInfo(const std::string& hostname,
int port,
std::string& errMsg)
{
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_ADDRCONFIG | AI_NUMERICSERV;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
std::string sport = std::to_string(port);
struct addrinfo* res;
int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(),
&hints, &res);
if (getaddrinfo_result)
{
errMsg = gai_strerror(getaddrinfo_result);
res = nullptr;
}
return res;
}
struct addrinfo* DNSLookup::resolve(std::string& errMsg,
const CancellationRequest& isCancellationRequested,
bool cancellable)
{
return cancellable ? resolveCancellable(errMsg, isCancellationRequested)
: resolveUnCancellable(errMsg, isCancellationRequested);
}
struct addrinfo* DNSLookup::resolveUnCancellable(std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
// Maybe a cancellation request got in before the background thread terminated ?
if (isCancellationRequested && isCancellationRequested())
{
errMsg = "cancellation requested";
return nullptr;
}
return getAddrInfo(_hostname, _port, errMsg);
}
struct addrinfo* DNSLookup::resolveCancellable(std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
// Can only be called once, otherwise we would have to manage a pool
// of background thread which is overkill for our usage.
if (_done)
{
return nullptr; // programming error, create a second DNSLookup instance
// if you need a second lookup.
}
//
// Good resource on thread forced termination
// https://www.bo-yang.net/2017/11/19/cpp-kill-detached-thread
//
auto ptr = shared_from_this();
std::weak_ptr<DNSLookup> self(ptr);
int port = _port;
std::string hostname(_hostname);
// We make the background thread doing the work a shared pointer
// instead of a member variable, because it can keep running when
// this object goes out of scope, in case of cancellation
auto t = std::make_shared<std::thread>(&DNSLookup::run, this, self, hostname, port);
t->detach();
while (!_done)
{
// Wait for 1 milliseconds, to see if the bg thread has terminated.
// We do not use a condition variable to wait, as destroying this one
// if the bg thread is alive can cause undefined behavior.
std::this_thread::sleep_for(std::chrono::milliseconds(_wait));
// Were we cancelled ?
if (isCancellationRequested && isCancellationRequested())
{
errMsg = "cancellation requested";
return nullptr;
}
}
// Maybe a cancellation request got in before the bg terminated ?
if (isCancellationRequested && isCancellationRequested())
{
errMsg = "cancellation requested";
return nullptr;
}
errMsg = getErrMsg();
return getRes();
}
void DNSLookup::run(std::weak_ptr<DNSLookup> self, std::string hostname, int port) // thread runner
{
// We don't want to read or write into members variables of an object that could be
// gone, so we use temporary variables (res) or we pass in by copy everything that
// getAddrInfo needs to work.
std::string errMsg;
struct addrinfo* res = getAddrInfo(hostname, port, errMsg);
if (self.lock())
{
// Copy result into the member variables
setRes(res);
setErrMsg(errMsg);
_done = true;
}
}
void DNSLookup::setErrMsg(const std::string& errMsg)
{
std::lock_guard<std::mutex> lock(_errMsgMutex);
_errMsg = errMsg;
}
const std::string& DNSLookup::getErrMsg()
{
std::lock_guard<std::mutex> lock(_errMsgMutex);
return _errMsg;
}
void DNSLookup::setRes(struct addrinfo* addr)
{
std::lock_guard<std::mutex> lock(_resMutex);
_res = addr;
}
struct addrinfo* DNSLookup::getRes()
{
std::lock_guard<std::mutex> lock(_resMutex);
return _res;
}
}

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@ -1,65 +0,0 @@
/*
* IXDNSLookup.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* Resolve a hostname+port to a struct addrinfo obtained with getaddrinfo
* Does this in a background thread so that it can be cancelled, since
* getaddrinfo is a blocking call, and we don't want to block the main thread on Mobile.
*/
#pragma once
#include "IXCancellationRequest.h"
#include <atomic>
#include <memory>
#include <mutex>
#include <set>
#include <string>
struct addrinfo;
namespace ix
{
class DNSLookup : public std::enable_shared_from_this<DNSLookup>
{
public:
DNSLookup(const std::string& hostname, int port, int64_t wait = DNSLookup::kDefaultWait);
~DNSLookup() = default;
struct addrinfo* resolve(std::string& errMsg,
const CancellationRequest& isCancellationRequested,
bool cancellable = true);
private:
struct addrinfo* resolveCancellable(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
struct addrinfo* resolveUnCancellable(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
static struct addrinfo* getAddrInfo(const std::string& hostname,
int port,
std::string& errMsg);
void run(std::weak_ptr<DNSLookup> self, std::string hostname, int port); // thread runner
void setErrMsg(const std::string& errMsg);
const std::string& getErrMsg();
void setRes(struct addrinfo* addr);
struct addrinfo* getRes();
std::string _hostname;
int _port;
int64_t _wait;
const static int64_t kDefaultWait;
struct addrinfo* _res;
std::mutex _resMutex;
std::string _errMsg;
std::mutex _errMsgMutex;
std::atomic<bool> _done;
};
} // namespace ix

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@ -1,26 +0,0 @@
/*
* IXExponentialBackoff.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXExponentialBackoff.h"
#include <cmath>
namespace ix
{
uint32_t calculateRetryWaitMilliseconds(
uint32_t retry_count,
uint32_t maxWaitBetweenReconnectionRetries)
{
uint32_t wait_time = std::pow(2, retry_count) * 100;
if (wait_time > maxWaitBetweenReconnectionRetries || wait_time == 0)
{
wait_time = maxWaitBetweenReconnectionRetries;
}
return wait_time;
}
}

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@ -1,16 +0,0 @@
/*
* IXExponentialBackoff.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <cstdint>
namespace ix
{
uint32_t calculateRetryWaitMilliseconds(
uint32_t retry_count,
uint32_t maxWaitBetweenReconnectionRetries);
} // namespace ix

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@ -1,138 +0,0 @@
/*
* IXHttp.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXHttp.h"
#include "IXCancellationRequest.h"
#include "IXSocket.h"
#include <sstream>
#include <vector>
namespace ix
{
std::string Http::trim(const std::string& str)
{
std::string out;
for (auto c : str)
{
if (c != ' ' && c != '\n' && c != '\r')
{
out += c;
}
}
return out;
}
std::tuple<std::string, std::string, std::string> Http::parseRequestLine(const std::string& line)
{
// Request-Line = Method SP Request-URI SP HTTP-Version CRLF
std::string token;
std::stringstream tokenStream(line);
std::vector<std::string> tokens;
// Split by ' '
while (std::getline(tokenStream, token, ' '))
{
tokens.push_back(token);
}
std::string method;
if (tokens.size() >= 1)
{
method = trim(tokens[0]);
}
std::string requestUri;
if (tokens.size() >= 2)
{
requestUri = trim(tokens[1]);
}
std::string httpVersion;
if (tokens.size() >= 3)
{
httpVersion = trim(tokens[2]);
}
return std::make_tuple(method, requestUri, httpVersion);
}
std::tuple<bool, std::string, HttpRequestPtr> Http::parseRequest(std::shared_ptr<Socket> socket)
{
HttpRequestPtr httpRequest;
std::atomic<bool> requestInitCancellation(false);
int timeoutSecs = 5; // FIXME
auto isCancellationRequested =
makeCancellationRequestWithTimeout(timeoutSecs, requestInitCancellation);
// Read first line
auto lineResult = socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
return std::make_tuple(false, "Error reading HTTP request line", httpRequest);
}
// Parse request line (GET /foo HTTP/1.1\r\n)
auto requestLine = Http::parseRequestLine(line);
auto method = std::get<0>(requestLine);
auto uri = std::get<1>(requestLine);
auto httpVersion = std::get<2>(requestLine);
// Retrieve and validate HTTP headers
auto result = parseHttpHeaders(socket, isCancellationRequested);
auto headersValid = result.first;
auto headers = result.second;
if (!headersValid)
{
return std::make_tuple(false, "Error parsing HTTP headers", httpRequest);
}
httpRequest = std::make_shared<HttpRequest>(uri, method, httpVersion, headers);
return std::make_tuple(true, "", httpRequest);
}
bool Http::sendResponse(HttpResponsePtr response, std::shared_ptr<Socket> socket)
{
// Write the response to the socket
std::stringstream ss;
ss << "HTTP/1.1 ";
ss << response->statusCode;
ss << " ";
ss << response->description;
ss << "\r\n";
if (!socket->writeBytes(ss.str(), nullptr))
{
return false;
}
// Write headers
ss.str("");
ss << "Content-Length: " << response->payload.size() << "\r\n";
for (auto&& it : response->headers)
{
ss << it.first << ": " << it.second << "\r\n";
}
ss << "\r\n";
if (!socket->writeBytes(ss.str(), nullptr))
{
return false;
}
return response->payload.empty()
? true
: socket->writeBytes(response->payload, nullptr);
}
}

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/*
* IXHttp.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXProgressCallback.h"
#include "IXWebSocketHttpHeaders.h"
#include <tuple>
namespace ix
{
enum class HttpErrorCode : int
{
Ok = 0,
CannotConnect = 1,
Timeout = 2,
Gzip = 3,
UrlMalformed = 4,
CannotCreateSocket = 5,
SendError = 6,
ReadError = 7,
CannotReadStatusLine = 8,
MissingStatus = 9,
HeaderParsingError = 10,
MissingLocation = 11,
TooManyRedirects = 12,
ChunkReadError = 13,
CannotReadBody = 14,
Invalid = 100
};
struct HttpResponse
{
int statusCode;
std::string description;
HttpErrorCode errorCode;
WebSocketHttpHeaders headers;
std::string payload;
std::string errorMsg;
uint64_t uploadSize;
uint64_t downloadSize;
HttpResponse(int s = 0,
const std::string& des = std::string(),
const HttpErrorCode& c = HttpErrorCode::Ok,
const WebSocketHttpHeaders& h = WebSocketHttpHeaders(),
const std::string& p = std::string(),
const std::string& e = std::string(),
uint64_t u = 0,
uint64_t d = 0)
: statusCode(s)
, description(des)
, errorCode(c)
, headers(h)
, payload(p)
, errorMsg(e)
, uploadSize(u)
, downloadSize(d)
{
;
}
};
using HttpResponsePtr = std::shared_ptr<HttpResponse>;
using HttpParameters = std::map<std::string, std::string>;
using Logger = std::function<void(const std::string&)>;
using OnResponseCallback = std::function<void(const HttpResponsePtr&)>;
struct HttpRequestArgs
{
std::string url;
std::string verb;
WebSocketHttpHeaders extraHeaders;
std::string body;
int connectTimeout;
int transferTimeout;
bool followRedirects;
int maxRedirects;
bool verbose;
bool compress;
Logger logger;
OnProgressCallback onProgressCallback;
};
using HttpRequestArgsPtr = std::shared_ptr<HttpRequestArgs>;
struct HttpRequest
{
std::string uri;
std::string method;
std::string version;
WebSocketHttpHeaders headers;
HttpRequest(const std::string& u,
const std::string& m,
const std::string& v,
const WebSocketHttpHeaders& h = WebSocketHttpHeaders())
: uri(u)
, method(m)
, version(v)
, headers(h)
{
}
};
using HttpRequestPtr = std::shared_ptr<HttpRequest>;
class Http
{
public:
static std::tuple<bool, std::string, HttpRequestPtr> parseRequest(
std::shared_ptr<Socket> socket);
static bool sendResponse(HttpResponsePtr response, std::shared_ptr<Socket> socket);
static std::tuple<std::string, std::string, std::string> parseRequestLine(
const std::string& line);
static std::string trim(const std::string& str);
};
} // namespace ix

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/*
* IXHttpClient.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXHttpClient.h"
#include "IXUrlParser.h"
#include "IXUserAgent.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXSocketFactory.h"
#include <sstream>
#include <iomanip>
#include <vector>
#include <cstring>
#include <assert.h>
#include <zlib.h>
namespace ix
{
const std::string HttpClient::kPost = "POST";
const std::string HttpClient::kGet = "GET";
const std::string HttpClient::kHead = "HEAD";
const std::string HttpClient::kDel = "DEL";
const std::string HttpClient::kPut = "PUT";
HttpClient::HttpClient(bool async) : _async(async), _stop(false)
{
if (!_async) return;
_thread = std::thread(&HttpClient::run, this);
}
HttpClient::~HttpClient()
{
if (!_thread.joinable()) return;
_stop = true;
_condition.notify_one();
_thread.join();
}
HttpRequestArgsPtr HttpClient::createRequest(const std::string& url,
const std::string& verb)
{
auto request = std::make_shared<HttpRequestArgs>();
request->url = url;
request->verb = verb;
return request;
}
bool HttpClient::performRequest(HttpRequestArgsPtr args,
const OnResponseCallback& onResponseCallback)
{
assert(_async && "HttpClient needs its async parameter set to true "
"in order to call performRequest");
if (!_async) return false;
// Enqueue the task
{
// acquire lock
std::unique_lock<std::mutex> lock(_queueMutex);
// add the task
_queue.push(std::make_pair(args, onResponseCallback));
} // release lock
// wake up one thread
_condition.notify_one();
return true;
}
void HttpClient::run()
{
while (true)
{
HttpRequestArgsPtr args;
OnResponseCallback onResponseCallback;
{
std::unique_lock<std::mutex> lock(_queueMutex);
while (!_stop && _queue.empty())
{
_condition.wait(lock);
}
if (_stop) return;
auto p = _queue.front();
_queue.pop();
args = p.first;
onResponseCallback = p.second;
}
if (_stop) return;
HttpResponsePtr response = request(args->url, args->verb, args->body, args);
onResponseCallback(response);
if (_stop) return;
}
}
HttpResponsePtr HttpClient::request(
const std::string& url,
const std::string& verb,
const std::string& body,
HttpRequestArgsPtr args,
int redirects)
{
// We only have one socket connection, so we cannot
// make multiple requests concurrently.
std::lock_guard<std::mutex> lock(_mutex);
uint64_t uploadSize = 0;
uint64_t downloadSize = 0;
int code = 0;
WebSocketHttpHeaders headers;
std::string payload;
std::string description;
std::string protocol, host, path, query;
int port;
if (!UrlParser::parse(url, protocol, host, path, query, port))
{
std::stringstream ss;
ss << "Cannot parse url: " << url;
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::UrlMalformed,
headers, payload, ss.str(),
uploadSize, downloadSize);
}
bool tls = protocol == "https";
std::string errorMsg;
_socket = createSocket(tls, errorMsg);
if (!_socket)
{
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::CannotCreateSocket,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
// Build request string
std::stringstream ss;
ss << verb << " " << path << " HTTP/1.1\r\n";
ss << "Host: " << host << "\r\n";
if (args->compress)
{
ss << "Accept-Encoding: gzip" << "\r\n";
}
// Append extra headers
for (auto&& it : args->extraHeaders)
{
ss << it.first << ": " << it.second << "\r\n";
}
// Set a default Accept header if none is present
if (headers.find("Accept") == headers.end())
{
ss << "Accept: */*" << "\r\n";
}
// Set a default User agent if none is present
if (headers.find("User-Agent") == headers.end())
{
ss << "User-Agent: " << userAgent() << "\r\n";
}
if (verb == kPost || verb == kPut)
{
ss << "Content-Length: " << body.size() << "\r\n";
// Set default Content-Type if unspecified
if (args->extraHeaders.find("Content-Type") == args->extraHeaders.end())
{
ss << "Content-Type: application/x-www-form-urlencoded" << "\r\n";
}
ss << "\r\n";
ss << body;
}
else
{
ss << "\r\n";
}
std::string req(ss.str());
std::string errMsg;
std::atomic<bool> requestInitCancellation(false);
// Make a cancellation object dealing with connection timeout
auto isCancellationRequested =
makeCancellationRequestWithTimeout(args->connectTimeout, requestInitCancellation);
bool success = _socket->connect(host, port, errMsg, isCancellationRequested);
if (!success)
{
std::stringstream ss;
ss << "Cannot connect to url: " << url << " / error : " << errMsg;
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::CannotConnect,
headers, payload, ss.str(),
uploadSize, downloadSize);
}
// Make a new cancellation object dealing with transfer timeout
isCancellationRequested =
makeCancellationRequestWithTimeout(args->transferTimeout, requestInitCancellation);
if (args->verbose)
{
std::stringstream ss;
ss << "Sending " << verb << " request "
<< "to " << host << ":" << port << std::endl
<< "request size: " << req.size() << " bytes" << std::endl
<< "=============" << std::endl
<< req
<< "=============" << std::endl
<< std::endl;
log(ss.str(), args);
}
if (!_socket->writeBytes(req, isCancellationRequested))
{
std::string errorMsg("Cannot send request");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::SendError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
uploadSize = req.size();
auto lineResult = _socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
std::string errorMsg("Cannot retrieve status line");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::CannotReadStatusLine,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
if (args->verbose)
{
std::stringstream ss;
ss << "Status line " << line;
log(ss.str(), args);
}
if (sscanf(line.c_str(), "HTTP/1.1 %d", &code) != 1)
{
std::string errorMsg("Cannot parse response code from status line");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::MissingStatus,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
auto result = parseHttpHeaders(_socket, isCancellationRequested);
auto headersValid = result.first;
headers = result.second;
if (!headersValid)
{
std::string errorMsg("Cannot parse http headers");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::HeaderParsingError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
// Redirect ?
if ((code >= 301 && code <= 308) && args->followRedirects)
{
if (headers.find("Location") == headers.end())
{
std::string errorMsg("Missing location header for redirect");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::MissingLocation,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
if (redirects >= args->maxRedirects)
{
std::stringstream ss;
ss << "Too many redirects: " << redirects;
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::TooManyRedirects,
headers, payload, ss.str(),
uploadSize, downloadSize);
}
// Recurse
std::string location = headers["Location"];
return request(location, verb, body, args, redirects+1);
}
if (verb == "HEAD")
{
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::Ok,
headers, payload, std::string(),
uploadSize, downloadSize);
}
// Parse response:
if (headers.find("Content-Length") != headers.end())
{
ssize_t contentLength = -1;
ss.str("");
ss << headers["Content-Length"];
ss >> contentLength;
payload.reserve(contentLength);
auto chunkResult = _socket->readBytes(contentLength,
args->onProgressCallback,
isCancellationRequested);
if (!chunkResult.first)
{
errorMsg = "Cannot read chunk";
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
payload += chunkResult.second;
}
else if (headers.find("Transfer-Encoding") != headers.end() &&
headers["Transfer-Encoding"] == "chunked")
{
std::stringstream ss;
while (true)
{
lineResult = _socket->readLine(isCancellationRequested);
line = lineResult.second;
if (!lineResult.first)
{
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
uint64_t chunkSize;
ss.str("");
ss << std::hex << line;
ss >> chunkSize;
if (args->verbose)
{
std::stringstream oss;
oss << "Reading " << chunkSize << " bytes"
<< std::endl;
log(oss.str(), args);
}
payload.reserve(payload.size() + (size_t) chunkSize);
// Read a chunk
auto chunkResult = _socket->readBytes((size_t) chunkSize,
args->onProgressCallback,
isCancellationRequested);
if (!chunkResult.first)
{
errorMsg = "Cannot read chunk";
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
payload += chunkResult.second;
// Read the line that terminates the chunk (\r\n)
lineResult = _socket->readLine(isCancellationRequested);
if (!lineResult.first)
{
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::ChunkReadError,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
if (chunkSize == 0) break;
}
}
else if (code == 204)
{
; // 204 is NoContent response code
}
else
{
std::string errorMsg("Cannot read http body");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::CannotReadBody,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
downloadSize = payload.size();
// If the content was compressed with gzip, decode it
if (headers["Content-Encoding"] == "gzip")
{
std::string decompressedPayload;
if (!gzipInflate(payload, decompressedPayload))
{
std::string errorMsg("Error decompressing payload");
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::Gzip,
headers, payload, errorMsg,
uploadSize, downloadSize);
}
payload = decompressedPayload;
}
return std::make_shared<HttpResponse>(code, description, HttpErrorCode::Ok,
headers, payload, std::string(),
uploadSize, downloadSize);
}
HttpResponsePtr HttpClient::get(const std::string& url,
HttpRequestArgsPtr args)
{
return request(url, kGet, std::string(), args);
}
HttpResponsePtr HttpClient::head(const std::string& url,
HttpRequestArgsPtr args)
{
return request(url, kHead, std::string(), args);
}
HttpResponsePtr HttpClient::del(const std::string& url,
HttpRequestArgsPtr args)
{
return request(url, kDel, std::string(), args);
}
HttpResponsePtr HttpClient::post(const std::string& url,
const HttpParameters& httpParameters,
HttpRequestArgsPtr args)
{
return request(url, kPost, serializeHttpParameters(httpParameters), args);
}
HttpResponsePtr HttpClient::post(const std::string& url,
const std::string& body,
HttpRequestArgsPtr args)
{
return request(url, kPost, body, args);
}
HttpResponsePtr HttpClient::put(const std::string& url,
const HttpParameters& httpParameters,
HttpRequestArgsPtr args)
{
return request(url, kPut, serializeHttpParameters(httpParameters), args);
}
HttpResponsePtr HttpClient::put(const std::string& url,
const std::string& body,
const HttpRequestArgsPtr args)
{
return request(url, kPut, body, args);
}
std::string HttpClient::urlEncode(const std::string& value)
{
std::ostringstream escaped;
escaped.fill('0');
escaped << std::hex;
for (std::string::const_iterator i = value.begin(), n = value.end();
i != n; ++i)
{
std::string::value_type c = (*i);
// Keep alphanumeric and other accepted characters intact
if (isalnum(c) || c == '-' || c == '_' || c == '.' || c == '~')
{
escaped << c;
continue;
}
// Any other characters are percent-encoded
escaped << std::uppercase;
escaped << '%' << std::setw(2) << int((unsigned char) c);
escaped << std::nouppercase;
}
return escaped.str();
}
std::string HttpClient::serializeHttpParameters(const HttpParameters& httpParameters)
{
std::stringstream ss;
size_t count = httpParameters.size();
size_t i = 0;
for (auto&& it : httpParameters)
{
ss << urlEncode(it.first)
<< "="
<< urlEncode(it.second);
if (i++ < (count-1))
{
ss << "&";
}
}
return ss.str();
}
bool HttpClient::gzipInflate(
const std::string& in,
std::string& out)
{
z_stream inflateState;
std::memset(&inflateState, 0, sizeof(inflateState));
inflateState.zalloc = Z_NULL;
inflateState.zfree = Z_NULL;
inflateState.opaque = Z_NULL;
inflateState.avail_in = 0;
inflateState.next_in = Z_NULL;
if (inflateInit2(&inflateState, 16+MAX_WBITS) != Z_OK)
{
return false;
}
inflateState.avail_in = (uInt) in.size();
inflateState.next_in = (unsigned char *)(const_cast<char *>(in.data()));
const int kBufferSize = 1 << 14;
std::unique_ptr<unsigned char[]> compressBuffer =
std::make_unique<unsigned char[]>(kBufferSize);
do
{
inflateState.avail_out = (uInt) kBufferSize;
inflateState.next_out = compressBuffer.get();
int ret = inflate(&inflateState, Z_SYNC_FLUSH);
if (ret == Z_NEED_DICT || ret == Z_DATA_ERROR || ret == Z_MEM_ERROR)
{
inflateEnd(&inflateState);
return false;
}
out.append(
reinterpret_cast<char *>(compressBuffer.get()),
kBufferSize - inflateState.avail_out
);
} while (inflateState.avail_out == 0);
inflateEnd(&inflateState);
return true;
}
void HttpClient::log(const std::string& msg,
HttpRequestArgsPtr args)
{
if (args->logger)
{
args->logger(msg);
}
}
}

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/*
* IXHttpClient.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXHttp.h"
#include "IXSocket.h"
#include "IXWebSocketHttpHeaders.h"
#include <algorithm>
#include <atomic>
#include <condition_variable>
#include <functional>
#include <map>
#include <memory>
#include <mutex>
#include <queue>
#include <thread>
namespace ix
{
class HttpClient
{
public:
HttpClient(bool async = false);
~HttpClient();
HttpResponsePtr get(const std::string& url, HttpRequestArgsPtr args);
HttpResponsePtr head(const std::string& url, HttpRequestArgsPtr args);
HttpResponsePtr del(const std::string& url, HttpRequestArgsPtr args);
HttpResponsePtr post(const std::string& url,
const HttpParameters& httpParameters,
HttpRequestArgsPtr args);
HttpResponsePtr post(const std::string& url,
const std::string& body,
HttpRequestArgsPtr args);
HttpResponsePtr put(const std::string& url,
const HttpParameters& httpParameters,
HttpRequestArgsPtr args);
HttpResponsePtr put(const std::string& url,
const std::string& body,
HttpRequestArgsPtr args);
HttpResponsePtr request(const std::string& url,
const std::string& verb,
const std::string& body,
HttpRequestArgsPtr args,
int redirects = 0);
// Async API
HttpRequestArgsPtr createRequest(const std::string& url = std::string(),
const std::string& verb = HttpClient::kGet);
bool performRequest(HttpRequestArgsPtr request,
const OnResponseCallback& onResponseCallback);
std::string serializeHttpParameters(const HttpParameters& httpParameters);
std::string urlEncode(const std::string& value);
const static std::string kPost;
const static std::string kGet;
const static std::string kHead;
const static std::string kDel;
const static std::string kPut;
private:
void log(const std::string& msg, HttpRequestArgsPtr args);
bool gzipInflate(const std::string& in, std::string& out);
// Async API background thread runner
void run();
// Async API
bool _async;
std::queue<std::pair<HttpRequestArgsPtr, OnResponseCallback>> _queue;
mutable std::mutex _queueMutex;
std::condition_variable _condition;
std::atomic<bool> _stop;
std::thread _thread;
std::shared_ptr<Socket> _socket;
std::mutex _mutex; // to protect accessing the _socket (only one socket per client)
};
} // namespace ix

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/*
* IXHttpServer.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXHttpServer.h"
#include "IXSocketConnect.h"
#include "IXSocketFactory.h"
#include "IXNetSystem.h"
#include <iostream>
#include <sstream>
#include <fstream>
#include <vector>
namespace
{
std::pair<bool, std::vector<uint8_t>> load(const std::string& path)
{
std::vector<uint8_t> memblock;
std::ifstream file(path);
if (!file.is_open()) return std::make_pair(false, memblock);
file.seekg(0, file.end);
std::streamoff size = file.tellg();
file.seekg(0, file.beg);
memblock.resize((size_t) size);
file.read((char*)&memblock.front(), static_cast<std::streamsize>(size));
return std::make_pair(true, memblock);
}
std::pair<bool, std::string> readAsString(const std::string& path)
{
auto res = load(path);
auto vec = res.second;
return std::make_pair(res.first, std::string(vec.begin(), vec.end()));
}
}
namespace ix
{
HttpServer::HttpServer(int port,
const std::string& host,
int backlog,
size_t maxConnections) : SocketServer(port, host, backlog, maxConnections),
_connectedClientsCount(0)
{
setDefaultConnectionCallback();
}
HttpServer::~HttpServer()
{
stop();
}
void HttpServer::stop()
{
stopAcceptingConnections();
// FIXME: cancelling / closing active clients ...
SocketServer::stop();
}
void HttpServer::setOnConnectionCallback(const OnConnectionCallback& callback)
{
_onConnectionCallback = callback;
}
void HttpServer::handleConnection(
int fd,
std::shared_ptr<ConnectionState> connectionState)
{
_connectedClientsCount++;
std::string errorMsg;
auto socket = createSocket(fd, errorMsg);
// Set the socket to non blocking mode + other tweaks
SocketConnect::configure(fd);
auto ret = Http::parseRequest(socket);
// FIXME: handle errors in parseRequest
if (std::get<0>(ret))
{
auto response = _onConnectionCallback(std::get<2>(ret), connectionState);
if (!Http::sendResponse(response, socket))
{
logError("Cannot send response");
}
}
connectionState->setTerminated();
Socket::closeSocket(fd);
_connectedClientsCount--;
}
size_t HttpServer::getConnectedClientsCount()
{
return _connectedClientsCount;
}
void HttpServer::setDefaultConnectionCallback()
{
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> /*connectionState*/) -> HttpResponsePtr
{
std::string uri(request->uri);
if (uri.empty() || uri == "/")
{
uri = "/index.html";
}
std::string path("." + uri);
auto res = readAsString(path);
bool found = res.first;
if (!found)
{
return std::make_shared<HttpResponse>(404, "Not Found",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
std::string());
}
std::string content = res.second;
// Log request
std::stringstream ss;
ss << request->method
<< " "
<< request->headers["User-Agent"]
<< " "
<< request->uri
<< " "
<< content.size();
logInfo(ss.str());
WebSocketHttpHeaders headers;
// FIXME: check extensions to set the content type
// headers["Content-Type"] = "application/octet-stream";
headers["Accept-Ranges"] = "none";
for (auto&& it : request->headers)
{
headers[it.first] = it.second;
}
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
headers,
content);
}
);
}
}

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@ -1,49 +0,0 @@
/*
* IXHttpServer.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXHttp.h"
#include "IXSocketServer.h"
#include "IXWebSocket.h"
#include <functional>
#include <memory>
#include <mutex>
#include <set>
#include <string>
#include <thread>
#include <utility> // pair
namespace ix
{
class HttpServer final : public SocketServer
{
public:
using OnConnectionCallback =
std::function<HttpResponsePtr(HttpRequestPtr, std::shared_ptr<ConnectionState>)>;
HttpServer(int port = SocketServer::kDefaultPort,
const std::string& host = SocketServer::kDefaultHost,
int backlog = SocketServer::kDefaultTcpBacklog,
size_t maxConnections = SocketServer::kDefaultMaxConnections);
virtual ~HttpServer();
virtual void stop() final;
void setOnConnectionCallback(const OnConnectionCallback& callback);
private:
// Member variables
OnConnectionCallback _onConnectionCallback;
std::atomic<int> _connectedClientsCount;
// Methods
virtual void handleConnection(int fd,
std::shared_ptr<ConnectionState> connectionState) final;
virtual size_t getConnectedClientsCount() final;
void setDefaultConnectionCallback();
};
} // namespace ix

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@ -1,113 +0,0 @@
/*
* IXNetSystem.cpp
* Author: Korchynskyi Dmytro
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#include "IXNetSystem.h"
namespace ix
{
bool initNetSystem()
{
#ifdef _WIN32
WORD wVersionRequested;
WSADATA wsaData;
int err;
// Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
return err == 0;
#else
return true;
#endif
}
bool uninitNetSystem()
{
#ifdef _WIN32
int err = WSACleanup();
return err == 0;
#else
return true;
#endif
}
//
// That function could 'return WSAPoll(pfd, nfds, timeout);'
// but WSAPoll is said to have weird behaviors on the internet
// (the curl folks have had problems with it).
//
// So we make it a select wrapper
//
int poll(struct pollfd *fds, nfds_t nfds, int timeout)
{
#ifdef _WIN32
int maxfd = 0;
fd_set readfds, writefds, errorfds;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&errorfds);
for (nfds_t i = 0; i < nfds; ++i)
{
struct pollfd *fd = &fds[i];
if (fd->fd > maxfd)
{
maxfd = fd->fd;
}
if ((fd->events & POLLIN))
{
FD_SET(fd->fd, &readfds);
}
if ((fd->events & POLLOUT))
{
FD_SET(fd->fd, &writefds);
}
if ((fd->events & POLLERR))
{
FD_SET(fd->fd, &errorfds);
}
}
struct timeval tv;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
int ret = select(maxfd + 1, &readfds, &writefds, &errorfds,
timeout != -1 ? &tv : NULL);
if (ret < 0)
{
return ret;
}
for (nfds_t i = 0; i < nfds; ++i)
{
struct pollfd *fd = &fds[i];
fd->revents = 0;
if (FD_ISSET(fd->fd, &readfds))
{
fd->revents |= POLLIN;
}
if (FD_ISSET(fd->fd, &writefds))
{
fd->revents |= POLLOUT;
}
if (FD_ISSET(fd->fd, &errorfds))
{
fd->revents |= POLLERR;
}
}
return ret;
#else
return ::poll(fds, nfds, timeout);
#endif
}
} // namespace ix

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@ -1,38 +0,0 @@
/*
* IXNetSystem.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#pragma once
#ifdef _WIN32
#include <WS2tcpip.h>
#include <WinSock2.h>
#include <basetsd.h>
#include <io.h>
#include <ws2def.h>
// Define our own poll on Windows, as a wrapper on top of select
typedef unsigned long int nfds_t;
#else
#include <arpa/inet.h>
#include <errno.h>
#include <netdb.h>
#include <netinet/tcp.h>
#include <poll.h>
#include <sys/select.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <unistd.h>
#endif
namespace ix
{
bool initNetSystem();
bool uninitNetSystem();
int poll(struct pollfd* fds, nfds_t nfds, int timeout);
} // namespace ix

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@ -1,14 +0,0 @@
/*
* IXProgressCallback.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <functional>
namespace ix
{
using OnProgressCallback = std::function<bool(int current, int total)>;
}

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@ -1,46 +0,0 @@
/*
* IXSelectInterrupt.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXSelectInterrupt.h"
namespace ix
{
SelectInterrupt::SelectInterrupt()
{
;
}
SelectInterrupt::~SelectInterrupt()
{
;
}
bool SelectInterrupt::init(std::string& /*errorMsg*/)
{
return true;
}
bool SelectInterrupt::notify(uint64_t /*value*/)
{
return true;
}
uint64_t SelectInterrupt::read()
{
return 0;
}
bool SelectInterrupt::clear()
{
return true;
}
int SelectInterrupt::getFd() const
{
return -1;
}
}

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@ -1,27 +0,0 @@
/*
* IXSelectInterrupt.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <stdint.h>
#include <string>
namespace ix
{
class SelectInterrupt
{
public:
SelectInterrupt();
virtual ~SelectInterrupt();
virtual bool init(std::string& errorMsg);
virtual bool notify(uint64_t value);
virtual bool clear();
virtual uint64_t read();
virtual int getFd() const;
};
} // namespace ix

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@ -1,116 +0,0 @@
/*
* IXSelectInterruptEventFd.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
//
// On Linux we use eventd to wake up select.
//
//
// Linux/Android has a special type of virtual files. select(2) will react
// when reading/writing to those files, unlike closing sockets.
//
// https://linux.die.net/man/2/eventfd
// http://www.sourcexr.com/articles/2013/10/26/lightweight-inter-process-signaling-with-eventfd
//
// eventfd was added in Linux kernel 2.x, and our oldest Android (Kitkat 4.4)
// is on Kernel 3.x
//
// cf Android/Kernel table here
// https://android.stackexchange.com/questions/51651/which-android-runs-which-linux-kernel
//
// On macOS we use UNIX pipes to wake up select.
//
#include "IXSelectInterruptEventFd.h"
#include <sys/eventfd.h>
#include <unistd.h> // for write
#include <string.h> // for strerror
#include <fcntl.h>
#include <errno.h>
#include <assert.h>
#include <sstream>
namespace ix
{
SelectInterruptEventFd::SelectInterruptEventFd()
{
_eventfd = -1;
}
SelectInterruptEventFd::~SelectInterruptEventFd()
{
::close(_eventfd);
}
bool SelectInterruptEventFd::init(std::string& errorMsg)
{
// calling init twice is a programming error
assert(_eventfd == -1);
_eventfd = eventfd(0, 0);
if (_eventfd < 0)
{
std::stringstream ss;
ss << "SelectInterruptEventFd::init() failed in eventfd()"
<< " : " << strerror(errno);
errorMsg = ss.str();
_eventfd = -1;
return false;
}
if (fcntl(_eventfd, F_SETFL, O_NONBLOCK) == -1)
{
std::stringstream ss;
ss << "SelectInterruptEventFd::init() failed in fcntl() call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_eventfd = -1;
return false;
}
return true;
}
bool SelectInterruptEventFd::notify(uint64_t value)
{
int fd = _eventfd;
if (fd == -1) return false;
// we should write 8 bytes for an uint64_t
return write(fd, &value, sizeof(value)) == 8;
}
// TODO: return max uint64_t for errors ?
uint64_t SelectInterruptEventFd::read()
{
int fd = _eventfd;
uint64_t value = 0;
::read(fd, &value, sizeof(value));
return value;
}
bool SelectInterruptEventFd::clear()
{
if (_eventfd == -1) return false;
// 0 is a special value ; select will not wake up
uint64_t value = 0;
// we should write 8 bytes for an uint64_t
return write(_eventfd, &value, sizeof(value)) == 8;
}
int SelectInterruptEventFd::getFd() const
{
return _eventfd;
}
}

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@ -1,31 +0,0 @@
/*
* IXSelectInterruptEventFd.h
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSelectInterrupt.h"
#include <stdint.h>
#include <string>
namespace ix
{
class SelectInterruptEventFd final : public SelectInterrupt
{
public:
SelectInterruptEventFd();
virtual ~SelectInterruptEventFd();
bool init(std::string& errorMsg) final;
bool notify(uint64_t value) final;
bool clear() final;
uint64_t read() final;
int getFd() const final;
private:
int _eventfd;
};
} // namespace ix

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@ -1,25 +0,0 @@
/*
* IXSelectInterruptFactory.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXSelectInterruptFactory.h"
#if defined(__linux__) || defined(__APPLE__)
# include <ixwebsocket/IXSelectInterruptPipe.h>
#else
# include <ixwebsocket/IXSelectInterrupt.h>
#endif
namespace ix
{
std::shared_ptr<SelectInterrupt> createSelectInterrupt()
{
#if defined(__linux__) || defined(__APPLE__)
return std::make_shared<SelectInterruptPipe>();
#else
return std::make_shared<SelectInterrupt>();
#endif
}
}

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@ -1,15 +0,0 @@
/*
* IXSelectInterruptFactory.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <memory>
namespace ix
{
class SelectInterrupt;
std::shared_ptr<SelectInterrupt> createSelectInterrupt();
} // namespace ix

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@ -1,146 +0,0 @@
/*
* IXSelectInterruptPipe.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
//
// On macOS we use UNIX pipes to wake up select.
//
#include "IXSelectInterruptPipe.h"
#include <unistd.h> // for write
#include <string.h> // for strerror
#include <fcntl.h>
#include <errno.h>
#include <assert.h>
#include <sstream>
namespace ix
{
// File descriptor at index 0 in _fildes is the read end of the pipe
// File descriptor at index 1 in _fildes is the write end of the pipe
const int SelectInterruptPipe::kPipeReadIndex = 0;
const int SelectInterruptPipe::kPipeWriteIndex = 1;
SelectInterruptPipe::SelectInterruptPipe()
{
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
}
SelectInterruptPipe::~SelectInterruptPipe()
{
::close(_fildes[kPipeReadIndex]);
::close(_fildes[kPipeWriteIndex]);
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
}
bool SelectInterruptPipe::init(std::string& errorMsg)
{
std::lock_guard<std::mutex> lock(_fildesMutex);
// calling init twice is a programming error
assert(_fildes[kPipeReadIndex] == -1);
assert(_fildes[kPipeWriteIndex] == -1);
if (pipe(_fildes) < 0)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in pipe() call"
<< " : " << strerror(errno);
errorMsg = ss.str();
return false;
}
if (fcntl(_fildes[kPipeReadIndex], F_SETFL, O_NONBLOCK) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(..., O_NONBLOCK) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
if (fcntl(_fildes[kPipeWriteIndex], F_SETFL, O_NONBLOCK) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(..., O_NONBLOCK) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
#ifdef F_SETNOSIGPIPE
if (fcntl(_fildes[kPipeWriteIndex], F_SETNOSIGPIPE, 1) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(.... F_SETNOSIGPIPE) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
if (fcntl(_fildes[kPipeWriteIndex], F_SETNOSIGPIPE, 1) == -1)
{
std::stringstream ss;
ss << "SelectInterruptPipe::init() failed in fcntl(..., F_SETNOSIGPIPE) call"
<< " : " << strerror(errno);
errorMsg = ss.str();
_fildes[kPipeReadIndex] = -1;
_fildes[kPipeWriteIndex] = -1;
return false;
}
#endif
return true;
}
bool SelectInterruptPipe::notify(uint64_t value)
{
std::lock_guard<std::mutex> lock(_fildesMutex);
int fd = _fildes[kPipeWriteIndex];
if (fd == -1) return false;
// we should write 8 bytes for an uint64_t
return write(fd, &value, sizeof(value)) == 8;
}
// TODO: return max uint64_t for errors ?
uint64_t SelectInterruptPipe::read()
{
std::lock_guard<std::mutex> lock(_fildesMutex);
int fd = _fildes[kPipeReadIndex];
uint64_t value = 0;
::read(fd, &value, sizeof(value));
return value;
}
bool SelectInterruptPipe::clear()
{
return true;
}
int SelectInterruptPipe::getFd() const
{
std::lock_guard<std::mutex> lock(_fildesMutex);
return _fildes[kPipeReadIndex];
}
}

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@ -1,40 +0,0 @@
/*
* IXSelectInterruptPipe.h
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSelectInterrupt.h"
#include <mutex>
#include <stdint.h>
#include <string>
namespace ix
{
class SelectInterruptPipe final : public SelectInterrupt
{
public:
SelectInterruptPipe();
virtual ~SelectInterruptPipe();
bool init(std::string& errorMsg) final;
bool notify(uint64_t value) final;
bool clear() final;
uint64_t read() final;
int getFd() const final;
private:
// Store file descriptors used by the communication pipe. Communication
// happens between a control thread and a background thread, which is
// blocked on select.
int _fildes[2];
mutable std::mutex _fildesMutex;
// Used to identify the read/write idx
static const int kPipeReadIndex;
static const int kPipeWriteIndex;
};
} // namespace ix

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@ -1,12 +0,0 @@
/*
* IXSetThreadName.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
void setThreadName(const std::string& name);
}

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@ -5,10 +5,25 @@
*/
#include "IXSocket.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include "IXSelectInterrupt.h"
#include "IXSelectInterruptFactory.h"
#ifdef _WIN32
# include <basetsd.h>
# include <WinSock2.h>
# include <ws2def.h>
# include <WS2tcpip.h>
# include <io.h>
#pragma comment(lib, "ws2_32")
# include <io.h>
#else
# include <unistd.h>
# include <errno.h>
# include <netdb.h>
# include <netinet/tcp.h>
# include <sys/socket.h>
# include <sys/time.h>
# include <sys/select.h>
# include <sys/stat.h>
#endif
#include <stdio.h>
#include <stdlib.h>
@ -20,162 +35,199 @@
#include <algorithm>
#ifdef min
#undef min
//
// Linux/Android has a special type of virtual files. select(2) will react
// when reading/writing to those files, unlike closing sockets.
//
// https://linux.die.net/man/2/eventfd
//
// eventfd was added in Linux kernel 2.x, and our oldest Android (Kitkat 4.4)
// is on Kernel 3.x
//
// cf Android/Kernel table here
// https://android.stackexchange.com/questions/51651/which-android-runs-which-linux-kernel
//
#ifdef __linux__
# include <sys/eventfd.h>
#endif
namespace ix
{
const int Socket::kDefaultPollNoTimeout = -1; // No poll timeout by default
const int Socket::kDefaultPollTimeout = kDefaultPollNoTimeout;
const uint64_t Socket::kSendRequest = 1;
const uint64_t Socket::kCloseRequest = 2;
constexpr size_t Socket::kChunkSize;
// Android needs extra headers for TCP_NODELAY and IPPROTO_TCP
#ifdef ANDROID
# include <linux/in.h>
# include <linux/tcp.h>
#endif
Socket::Socket(int fd) :
_sockfd(fd),
_selectInterrupt(createSelectInterrupt())
namespace ix
{
Socket::Socket() :
_sockfd(-1),
_eventfd(-1)
{
;
#ifdef __linux__
_eventfd = eventfd(0, 0);
assert(_eventfd != -1 && "Panic - eventfd not functioning on this platform");
#endif
}
Socket::~Socket()
{
close();
#ifdef __linux__
::close(_eventfd);
#endif
}
PollResultType Socket::poll(bool readyToRead,
int timeoutMs,
int sockfd,
std::shared_ptr<SelectInterrupt> selectInterrupt)
bool Socket::connectToAddress(const struct addrinfo *address,
int& sockfd,
std::string& errMsg)
{
//
// We used to use ::select to poll but on Android 9 we get large fds out of ::connect
// which crash in FD_SET as they are larger than FD_SETSIZE.
// Switching to ::poll does fix that.
//
// However poll isn't as portable as select and has bugs on Windows, so we should write a
// shim to fallback to select on those platforms.
// See https://github.com/mpv-player/mpv/pull/5203/files for such a select wrapper.
//
nfds_t nfds = 1;
struct pollfd fds[2];
sockfd = -1;
fds[0].fd = sockfd;
fds[0].events = (readyToRead) ? POLLIN : POLLOUT;
fds[0].events |= POLLERR;
// File descriptor used to interrupt select when needed
int interruptFd = -1;
if (selectInterrupt)
int fd = socket(address->ai_family,
address->ai_socktype,
address->ai_protocol);
if (fd < 0)
{
interruptFd = selectInterrupt->getFd();
errMsg = "Cannot create a socket";
return false;
}
if (interruptFd != -1)
int maxRetries = 3;
for (int i = 0; i < maxRetries; ++i)
{
if (::connect(fd, address->ai_addr, address->ai_addrlen) != -1)
{
nfds = 2;
fds[1].fd = interruptFd;
fds[1].events = POLLIN;
sockfd = fd;
return true;
}
// EINTR means we've been interrupted, in which case we try again.
if (errno != EINTR) break;
}
closeSocket(fd);
sockfd = -1;
errMsg = strerror(errno);
return false;
}
int Socket::hostname_connect(const std::string& hostname,
int port,
std::string& errMsg)
{
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = AI_ADDRCONFIG | AI_NUMERICSERV;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
std::string sport = std::to_string(port);
struct addrinfo *res = nullptr;
int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(),
&hints, &res);
if (getaddrinfo_result)
{
errMsg = gai_strerror(getaddrinfo_result);
return -1;
}
int sockfd = -1;
// iterate through the records to find a working peer
struct addrinfo *address;
bool success = false;
for (address = res; address != nullptr; address = address->ai_next)
{
success = connectToAddress(address, sockfd, errMsg);
if (success)
{
break;
}
}
freeaddrinfo(res);
return sockfd;
}
int ret = ix::poll(fds, nfds, timeoutMs);
PollResultType pollResult = PollResultType::ReadyForRead;
if (ret < 0)
{
pollResult = PollResultType::Error;
}
else if (ret == 0)
{
pollResult = PollResultType::Timeout;
}
else if (interruptFd != -1 && fds[1].revents & POLLIN)
{
uint64_t value = selectInterrupt->read();
if (value == kSendRequest)
{
pollResult = PollResultType::SendRequest;
}
else if (value == kCloseRequest)
{
pollResult = PollResultType::CloseRequest;
}
}
else if (sockfd != -1 && readyToRead && fds[0].revents & POLLIN)
{
pollResult = PollResultType::ReadyForRead;
}
else if (sockfd != -1 && !readyToRead && fds[0].revents & POLLOUT)
{
pollResult = PollResultType::ReadyForWrite;
void Socket::configure()
{
int flag = 1;
setsockopt(_sockfd, IPPROTO_TCP, TCP_NODELAY, (char*) &flag, sizeof(flag)); // Disable Nagle's algorithm
#ifdef _WIN32
// On connect error, in async mode, windows will write to the exceptions fds
if (fds[0].revents & POLLERR)
{
pollResult = PollResultType::Error;
}
unsigned long nonblocking = 1;
ioctlsocket(_sockfd, FIONBIO, &nonblocking);
#else
int optval = -1;
socklen_t optlen = sizeof(optval);
// getsockopt() puts the errno value for connect into optval so 0
// means no-error.
if (getsockopt(sockfd, SOL_SOCKET, SO_ERROR, &optval, &optlen) == -1 ||
optval != 0)
{
pollResult = PollResultType::Error;
// set errno to optval so that external callers can have an
// appropriate error description when calling strerror
errno = optval;
}
fcntl(_sockfd, F_SETFL, O_NONBLOCK); // make socket non blocking
#endif
}
return pollResult;
#ifdef SO_NOSIGPIPE
int value = 1;
setsockopt(_sockfd, SOL_SOCKET, SO_NOSIGPIPE,
(void *)&value, sizeof(value));
#endif
}
PollResultType Socket::isReadyToRead(int timeoutMs)
void Socket::poll(const OnPollCallback& onPollCallback)
{
if (_sockfd == -1)
{
return PollResultType::Error;
onPollCallback();
return;
}
bool readyToRead = true;
return poll(readyToRead, timeoutMs, _sockfd, _selectInterrupt);
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(_sockfd, &rfds);
#ifdef __linux__
FD_SET(_eventfd, &rfds);
#endif
int sockfd = _sockfd;
int nfds = (std::max)(sockfd, _eventfd);
select(nfds + 1, &rfds, nullptr, nullptr, nullptr);
onPollCallback();
}
PollResultType Socket::isReadyToWrite(int timeoutMs)
void Socket::wakeUpFromPollApple()
{
if (_sockfd == -1)
{
return PollResultType::Error;
}
bool readyToRead = false;
return poll(readyToRead, timeoutMs, _sockfd, _selectInterrupt);
close(); // All OS but Linux will wake up select
// when closing the file descriptor watched by select
}
// Wake up from poll/select by writing to the pipe which is watched by select
bool Socket::wakeUpFromPoll(uint64_t wakeUpCode)
void Socket::wakeUpFromPollLinux()
{
return _selectInterrupt->notify(wakeUpCode);
std::string str("\n"); // this will wake up the thread blocked on select
const void* buf = reinterpret_cast<const void*>(str.c_str());
write(_eventfd, buf, str.size());
}
void Socket::wakeUpFromPoll()
{
#ifdef __APPLE__
wakeUpFromPollApple();
#elif defined(__linux__)
wakeUpFromPollLinux();
#endif
}
bool Socket::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
std::string& errMsg)
{
std::lock_guard<std::mutex> lock(_socketMutex);
if (!_selectInterrupt->clear()) return false;
#ifdef __linux__
if (_eventfd == -1)
{
return false; // impossible to use this socket if eventfd is broken
}
#endif
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
_sockfd = Socket::hostname_connect(host, port, errMsg);
return _sockfd != -1;
}
@ -189,207 +241,58 @@ namespace ix
_sockfd = -1;
}
ssize_t Socket::send(char* buffer, size_t length)
int Socket::send(char* buffer, size_t length)
{
int flags = 0;
#ifdef MSG_NOSIGNAL
flags = MSG_NOSIGNAL;
#endif
return ::send(_sockfd, buffer, length, flags);
return (int) ::send(_sockfd, buffer, length, flags);
}
ssize_t Socket::send(const std::string& buffer)
int Socket::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
ssize_t Socket::recv(void* buffer, size_t length)
int Socket::recv(void* buffer, size_t length)
{
int flags = 0;
#ifdef MSG_NOSIGNAL
flags = MSG_NOSIGNAL;
#endif
return ::recv(_sockfd, (char*) buffer, length, flags);
return (int) ::recv(_sockfd, (char*) buffer, length, flags);
}
int Socket::getErrno()
int Socket::getErrno() const
{
int err;
#ifdef _WIN32
err = WSAGetLastError();
return WSAGetLastError();
#else
err = errno;
return errno;
#endif
return err;
}
bool Socket::isWaitNeeded()
{
int err = getErrno();
if (err == EWOULDBLOCK || err == EAGAIN || err == EINPROGRESS)
{
return true;
}
return false;
}
void Socket::closeSocket(int fd)
{
#ifdef _WIN32
closesocket(fd);
closesocket(fd);
#else
::close(fd);
#endif
}
bool Socket::init(std::string& errorMsg)
// FIXME: need finalize
bool Socket::init()
{
return _selectInterrupt->init(errorMsg);
}
bool Socket::writeBytes(const std::string& str,
const CancellationRequest& isCancellationRequested)
{
int offset = 0;
int len = (int) str.size();
while (true)
{
if (isCancellationRequested && isCancellationRequested()) return false;
ssize_t ret = send((char*)&str[offset], len);
// We wrote some bytes, as needed, all good.
if (ret > 0)
{
if (ret == len)
{
return true;
}
else
{
offset += ret;
len -= ret;
continue;
}
}
// There is possibly something to be writen, try again
else if (ret < 0 && Socket::isWaitNeeded())
{
continue;
}
// There was an error during the write, abort
else
{
return false;
}
}
}
bool Socket::readByte(void* buffer,
const CancellationRequest& isCancellationRequested)
{
while (true)
{
if (isCancellationRequested && isCancellationRequested()) return false;
ssize_t ret;
ret = recv(buffer, 1);
// We read one byte, as needed, all good.
if (ret == 1)
{
return true;
}
// There is possibly something to be read, try again
else if (ret < 0 && Socket::isWaitNeeded())
{
// Wait with a 1ms timeout until the socket is ready to read.
// This way we are not busy looping
if (isReadyToRead(1) == PollResultType::Error)
{
return false;
}
}
// There was an error during the read, abort
else
{
return false;
}
}
}
std::pair<bool, std::string> Socket::readLine(
const CancellationRequest& isCancellationRequested)
{
char c;
std::string line;
line.reserve(64);
for (int i = 0; i < 2 || (line[i-2] != '\r' && line[i-1] != '\n'); ++i)
{
if (!readByte(&c, isCancellationRequested))
{
// Return what we were able to read
return std::make_pair(false, line);
}
line += c;
}
return std::make_pair(true, line);
}
std::pair<bool, std::string> Socket::readBytes(
size_t length,
const OnProgressCallback& onProgressCallback,
const CancellationRequest& isCancellationRequested)
{
if (_readBuffer.empty())
{
_readBuffer.resize(kChunkSize);
}
std::vector<uint8_t> output;
while (output.size() != length)
{
if (isCancellationRequested && isCancellationRequested())
{
return std::make_pair(false, std::string());
}
size_t size = std::min(kChunkSize, length - output.size());
ssize_t ret = recv((char*)&_readBuffer[0], size);
if (ret <= 0 && !Socket::isWaitNeeded())
{
// Error
return std::make_pair(false, std::string());
}
else
{
output.insert(output.end(),
_readBuffer.begin(),
_readBuffer.begin() + ret);
}
if (onProgressCallback) onProgressCallback((int) output.size(), (int) length);
// Wait with a 1ms timeout until the socket is ready to read.
// This way we are not busy looping
if (isReadyToRead(1) == PollResultType::Error)
{
return std::make_pair(false, std::string());
}
}
return std::make_pair(true, std::string(output.begin(),
output.end()));
#ifdef _WIN32
INT rc;
WSADATA wsaData;
rc = WSAStartup(MAKEWORD(2, 2), &wsaData);
return rc != 0;
#endif
}
}

View File

@ -6,110 +6,58 @@
#pragma once
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include <functional>
#include <mutex>
#include <atomic>
#ifdef _WIN32
#include <BaseTsd.h>
typedef SSIZE_T ssize_t;
struct addrinfo;
#undef EWOULDBLOCK
#undef EAGAIN
#undef EINPROGRESS
#undef EBADF
#undef EINVAL
// map to WSA error codes
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EAGAIN WSATRY_AGAIN
#define EINPROGRESS WSAEINPROGRESS
#define EBADF WSAEBADF
#define EINVAL WSAEINVAL
#endif
#include "IXCancellationRequest.h"
#include "IXProgressCallback.h"
namespace ix
namespace ix
{
class SelectInterrupt;
enum class PollResultType
{
ReadyForRead = 0,
ReadyForWrite = 1,
Timeout = 2,
Error = 3,
SendRequest = 4,
CloseRequest = 5
};
class Socket
{
class Socket {
public:
Socket(int fd = -1);
using OnPollCallback = std::function<void()>;
Socket();
virtual ~Socket();
bool init(std::string& errorMsg);
// Functions to check whether there is activity on the socket
PollResultType poll(int timeoutMs = kDefaultPollTimeout);
bool wakeUpFromPoll(uint64_t wakeUpCode);
static bool init();
PollResultType isReadyToWrite(int timeoutMs);
PollResultType isReadyToRead(int timeoutMs);
int hostname_connect(const std::string& hostname,
int port,
std::string& errMsg);
void configure();
virtual void poll(const OnPollCallback& onPollCallback);
virtual void wakeUpFromPoll();
// Virtual methods
virtual bool connect(const std::string& url,
virtual bool connect(const std::string& url,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested);
std::string& errMsg);
virtual void close();
virtual ssize_t send(char* buffer, size_t length);
virtual ssize_t send(const std::string& buffer);
virtual ssize_t recv(void* buffer, size_t length);
virtual int send(char* buffer, size_t length);
virtual int send(const std::string& buffer);
virtual int recv(void* buffer, size_t length);
// Blocking and cancellable versions, working with socket that can be set
// to non blocking mode. Used during HTTP upgrade.
bool readByte(void* buffer, const CancellationRequest& isCancellationRequested);
bool writeBytes(const std::string& str, const CancellationRequest& isCancellationRequested);
std::pair<bool, std::string> readLine(const CancellationRequest& isCancellationRequested);
std::pair<bool, std::string> readBytes(size_t length,
const OnProgressCallback& onProgressCallback,
const CancellationRequest& isCancellationRequested);
static int getErrno();
static bool isWaitNeeded();
static void closeSocket(int fd);
static PollResultType poll(bool readyToRead,
int timeoutMs,
int sockfd,
std::shared_ptr<SelectInterrupt> selectInterrupt = nullptr);
// Used as special codes for pipe communication
static const uint64_t kSendRequest;
static const uint64_t kCloseRequest;
int getErrno() const;
protected:
void wakeUpFromPollApple();
void wakeUpFromPollLinux();
void closeSocket(int fd);
std::atomic<int> _sockfd;
int _eventfd;
std::mutex _socketMutex;
private:
static const int kDefaultPollTimeout;
static const int kDefaultPollNoTimeout;
// Buffer for reading from our socket. That buffer is never resized.
std::vector<uint8_t> _readBuffer;
static constexpr size_t kChunkSize = 1 << 15;
std::shared_ptr<SelectInterrupt> _selectInterrupt;
bool connectToAddress(const struct addrinfo *address,
int& sockfd,
std::string& errMsg);
};
} // namespace ix
}

View File

@ -6,7 +6,6 @@
* Adapted from Satori SDK Apple SSL code.
*/
#include "IXSocketAppleSSL.h"
#include "IXSocketConnect.h"
#include <fcntl.h>
#include <netdb.h>
@ -20,6 +19,8 @@
#include <unistd.h>
#include <stdint.h>
#include <iostream>
#include <errno.h>
#define socketerrno errno
@ -48,7 +49,7 @@ OSStatus read_from_socket(SSLConnectionRef connection, void *data, size_t *len)
else
return noErr;
}
else if (0 == status)
else if (0 == status)
{
*len = 0;
return errSSLClosedGraceful;
@ -100,7 +101,7 @@ OSStatus write_to_socket(SSLConnectionRef connection, const void *data, size_t *
else
{
*len = 0;
if (EAGAIN == errno)
if (EAGAIN == errno)
{
return errSSLWouldBlock;
}
@ -139,9 +140,9 @@ std::string getSSLErrorDescription(OSStatus status)
} // anonymous namespace
namespace ix
namespace ix
{
SocketAppleSSL::SocketAppleSSL(int fd) : Socket(fd),
SocketAppleSSL::SocketAppleSSL() :
_sslContext(nullptr)
{
;
@ -155,14 +156,13 @@ namespace ix
// No wait support
bool SocketAppleSSL::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
std::string& errMsg)
{
OSStatus status;
{
std::lock_guard<std::mutex> lock(_mutex);
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
_sockfd = Socket::hostname_connect(host, port, errMsg);
if (_sockfd == -1) return false;
_sslContext = SSLCreateContext(kCFAllocatorDefault, kSSLClientSide, kSSLStreamType);
@ -174,11 +174,11 @@ namespace ix
do {
status = SSLHandshake(_sslContext);
} while (errSSLWouldBlock == status ||
} while (errSSLWouldBlock == status ||
errSSLServerAuthCompleted == status);
}
if (noErr != status)
if (noErr != status)
{
errMsg = getSSLErrorDescription(status);
close();
@ -201,7 +201,7 @@ namespace ix
Socket::close();
}
ssize_t SocketAppleSSL::send(char* buf, size_t nbyte)
int SocketAppleSSL::send(char* buf, size_t nbyte)
{
ssize_t ret = 0;
OSStatus status;
@ -216,28 +216,28 @@ namespace ix
if (ret == 0 && errSSLClosedAbort != status)
ret = -1;
return ret;
return (int) ret;
}
ssize_t SocketAppleSSL::send(const std::string& buffer)
int SocketAppleSSL::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
// No wait support
ssize_t SocketAppleSSL::recv(void* buf, size_t nbyte)
int SocketAppleSSL::recv(void* buf, size_t nbyte)
{
OSStatus status = errSSLWouldBlock;
while (errSSLWouldBlock == status)
while (errSSLWouldBlock == status)
{
size_t processed = 0;
std::lock_guard<std::mutex> lock(_mutex);
status = SSLRead(_sslContext, buf, nbyte, &processed);
if (processed > 0)
return (ssize_t) processed;
return (int) processed;
// The connection was reset, inform the caller that this
// The connection was reset, inform the caller that this
// Socket should close
if (status == errSSLClosedGraceful ||
status == errSSLClosedNoNotify ||

View File

@ -6,33 +6,33 @@
#pragma once
#include "IXCancellationRequest.h"
#include "IXSocket.h"
#include <Security/SecureTransport.h>
#include <Security/Security.h>
#include <Security/SecureTransport.h>
#include <mutex>
namespace ix
namespace ix
{
class SocketAppleSSL final : public Socket
class SocketAppleSSL : public Socket
{
public:
SocketAppleSSL(int fd = -1);
SocketAppleSSL();
~SocketAppleSSL();
virtual bool connect(const std::string& host,
virtual bool connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested) final;
std::string& errMsg) final;
virtual void close() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
virtual int send(char* buffer, size_t length) final;
virtual int send(const std::string& buffer) final;
virtual int recv(void* buffer, size_t length) final;
private:
SSLContextRef _sslContext;
mutable std::mutex _mutex; // AppleSSL routines are not thread-safe
mutable std::mutex _mutex; // AppleSSL routines are not thread-safe
};
} // namespace ix
}

View File

@ -1,156 +0,0 @@
/*
* IXSocketConnect.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocketConnect.h"
#include "IXDNSLookup.h"
#include "IXNetSystem.h"
#include "IXSocket.h"
#include <string.h>
#include <fcntl.h>
#include <sys/types.h>
// Android needs extra headers for TCP_NODELAY and IPPROTO_TCP
#ifdef ANDROID
# include <linux/in.h>
# include <linux/tcp.h>
#endif
namespace ix
{
//
// This function can be cancelled every 50 ms
// This is important so that we don't block the main UI thread when shutting down a connection which is
// already trying to reconnect, and can be blocked waiting for ::connect to respond.
//
int SocketConnect::connectToAddress(const struct addrinfo *address,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
int fd = socket(address->ai_family,
address->ai_socktype,
address->ai_protocol);
if (fd < 0)
{
errMsg = "Cannot create a socket";
return -1;
}
// Set the socket to non blocking mode, so that slow responses cannot
// block us for too long
SocketConnect::configure(fd);
int res = ::connect(fd, address->ai_addr, address->ai_addrlen);
if (res == -1 && !Socket::isWaitNeeded())
{
errMsg = strerror(Socket::getErrno());
Socket::closeSocket(fd);
return -1;
}
for (;;)
{
if (isCancellationRequested && isCancellationRequested()) // Must handle timeout as well
{
Socket::closeSocket(fd);
errMsg = "Cancelled";
return -1;
}
int timeoutMs = 10;
bool readyToRead = false;
PollResultType pollResult = Socket::poll(readyToRead, timeoutMs, fd);
if (pollResult == PollResultType::Timeout)
{
continue;
}
else if (pollResult == PollResultType::Error)
{
Socket::closeSocket(fd);
errMsg = std::string("Connect error: ") +
strerror(Socket::getErrno());
return -1;
}
else if (pollResult == PollResultType::ReadyForWrite)
{
return fd;
}
else
{
Socket::closeSocket(fd);
errMsg = std::string("Connect error: ") +
strerror(Socket::getErrno());
return -1;
}
}
Socket::closeSocket(fd);
errMsg = "connect timed out after 60 seconds";
return -1;
}
int SocketConnect::connect(const std::string& hostname,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
//
// First do DNS resolution
//
auto dnsLookup = std::make_shared<DNSLookup>(hostname, port);
struct addrinfo *res = dnsLookup->resolve(errMsg, isCancellationRequested);
if (res == nullptr)
{
return -1;
}
int sockfd = -1;
// iterate through the records to find a working peer
struct addrinfo *address;
for (address = res; address != nullptr; address = address->ai_next)
{
//
// Second try to connect to the remote host
//
sockfd = connectToAddress(address, errMsg, isCancellationRequested);
if (sockfd != -1)
{
break;
}
}
freeaddrinfo(res);
return sockfd;
}
// FIXME: configure is a terrible name
void SocketConnect::configure(int sockfd)
{
// 1. disable Nagle's algorithm
int flag = 1;
setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char*) &flag, sizeof(flag));
// 2. make socket non blocking
#ifdef _WIN32
unsigned long nonblocking = 1;
ioctlsocket(sockfd, FIONBIO, &nonblocking);
#else
fcntl(sockfd, F_SETFL, O_NONBLOCK); // make socket non blocking
#endif
// 3. (apple) prevent SIGPIPE from being emitted when the remote end disconnect
#ifdef SO_NOSIGPIPE
int value = 1;
setsockopt(sockfd, SOL_SOCKET, SO_NOSIGPIPE,
(void *)&value, sizeof(value));
#endif
}
}

View File

@ -1,31 +0,0 @@
/*
* IXSocketConnect.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXCancellationRequest.h"
#include <string>
struct addrinfo;
namespace ix
{
class SocketConnect
{
public:
static int connect(const std::string& hostname,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested);
static void configure(int sockfd);
private:
static int connectToAddress(const struct addrinfo* address,
std::string& errMsg,
const CancellationRequest& isCancellationRequested);
};
} // namespace ix

View File

@ -1,78 +0,0 @@
/*
* IXSocketFactory.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocketFactory.h"
#ifdef IXWEBSOCKET_USE_TLS
# ifdef IXWEBSOCKET_USE_MBED_TLS
# include <ixwebsocket/IXSocketMbedTLS.h>
# elif __APPLE__
# include <ixwebsocket/IXSocketAppleSSL.h>
# elif defined(_WIN32)
# include <ixwebsocket/IXSocketSChannel.h>
# elif defined(IXWEBSOCKET_USE_OPEN_SSL)
# include <ixwebsocket/IXSocketOpenSSL.h>
# endif
#else
#include <ixwebsocket/IXSocket.h>
#endif
namespace ix
{
std::shared_ptr<Socket> createSocket(bool tls,
std::string& errorMsg)
{
errorMsg.clear();
std::shared_ptr<Socket> socket;
if (!tls)
{
socket = std::make_shared<Socket>();
}
else
{
#ifdef IXWEBSOCKET_USE_TLS
# if defined(IXWEBSOCKET_USE_MBED_TLS)
socket = std::make_shared<SocketMbedTLS>();
# elif defined(__APPLE__)
socket = std::make_shared<SocketAppleSSL>();
# elif defined(_WIN32)
socket = std::make_shared<SocketSChannel>();
# else
socket = std::make_shared<SocketOpenSSL>();
# endif
#else
errorMsg = "TLS support is not enabled on this platform.";
return nullptr;
#endif
}
if (!socket->init(errorMsg))
{
socket.reset();
}
return socket;
}
std::shared_ptr<Socket> createSocket(int fd,
std::string& errorMsg)
{
errorMsg.clear();
std::shared_ptr<Socket> socket = std::make_shared<Socket>(fd);
if (!socket->init(errorMsg))
{
socket.reset();
}
return socket;
}
}

View File

@ -1,19 +0,0 @@
/*
* IXSocketFactory.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <memory>
#include <string>
namespace ix
{
class Socket;
std::shared_ptr<Socket> createSocket(bool tls, std::string& errorMsg);
std::shared_ptr<Socket> createSocket(int fd, std::string& errorMsg);
} // namespace ix

View File

@ -1,178 +0,0 @@
/*
* IXSocketMbedTLS.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*
* Some code taken from
* https://github.com/rottor12/WsClientLib/blob/master/lib/src/WsClientLib.cpp
* and mini_client.c example from mbedtls
*/
#include "IXSocketMbedTLS.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include "IXSocket.h"
#include <string.h>
namespace ix
{
SocketMbedTLS::~SocketMbedTLS()
{
close();
}
bool SocketMbedTLS::init(const std::string& host, std::string& errMsg)
{
std::lock_guard<std::mutex> lock(_mutex);
mbedtls_ssl_init(&_ssl);
mbedtls_ssl_config_init(&_conf);
mbedtls_ctr_drbg_init(&_ctr_drbg);
const char *pers = "IXSocketMbedTLS";
mbedtls_entropy_init(&_entropy);
if (mbedtls_ctr_drbg_seed(&_ctr_drbg,
mbedtls_entropy_func,
&_entropy,
(const unsigned char *) pers,
strlen(pers)) != 0)
{
errMsg = "Setting entropy seed failed";
return false;
}
if (mbedtls_ssl_config_defaults(&_conf,
MBEDTLS_SSL_IS_CLIENT,
MBEDTLS_SSL_TRANSPORT_STREAM,
MBEDTLS_SSL_PRESET_DEFAULT ) != 0)
{
errMsg = "Setting config default failed";
return false;
}
mbedtls_ssl_conf_rng(&_conf, mbedtls_ctr_drbg_random, &_ctr_drbg);
// FIXME: cert verification is disabled
mbedtls_ssl_conf_authmode(&_conf, MBEDTLS_SSL_VERIFY_NONE);
if (mbedtls_ssl_setup(&_ssl, &_conf) != 0)
{
errMsg = "SSL setup failed";
return false;
}
if (mbedtls_ssl_set_hostname(&_ssl, host.c_str()) != 0)
{
errMsg = "SNI setup failed";
return false;
}
return true;
}
bool SocketMbedTLS::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
{
std::lock_guard<std::mutex> lock(_mutex);
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
if (_sockfd == -1) return false;
}
if (!init(host, errMsg))
{
close();
return false;
}
mbedtls_ssl_set_bio(&_ssl, &_sockfd, mbedtls_net_send, mbedtls_net_recv, NULL);
int res;
do
{
std::lock_guard<std::mutex> lock(_mutex);
res = mbedtls_ssl_handshake(&_ssl);
}
while (res == MBEDTLS_ERR_SSL_WANT_READ || res == MBEDTLS_ERR_SSL_WANT_WRITE);
if (res != 0)
{
char buf[256];
mbedtls_strerror(res, buf, sizeof(buf));
errMsg = "error in handshake : ";
errMsg += buf;
close();
return false;
}
return true;
}
void SocketMbedTLS::close()
{
std::lock_guard<std::mutex> lock(_mutex);
mbedtls_ssl_free(&_ssl);
mbedtls_ssl_config_free(&_conf);
mbedtls_ctr_drbg_free(&_ctr_drbg);
mbedtls_entropy_free(&_entropy);
Socket::close();
}
ssize_t SocketMbedTLS::send(char* buf, size_t nbyte)
{
ssize_t sent = 0;
while (nbyte > 0)
{
std::lock_guard<std::mutex> lock(_mutex);
ssize_t res = mbedtls_ssl_write(&_ssl, (unsigned char*) buf, nbyte);
if (res > 0) {
nbyte -= res;
sent += res;
} else if (res == MBEDTLS_ERR_SSL_WANT_READ || res == MBEDTLS_ERR_SSL_WANT_WRITE) {
errno = EWOULDBLOCK;
return -1;
} else {
return -1;
}
}
return sent;
}
ssize_t SocketMbedTLS::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
ssize_t SocketMbedTLS::recv(void* buf, size_t nbyte)
{
while (true)
{
std::lock_guard<std::mutex> lock(_mutex);
ssize_t res = mbedtls_ssl_read(&_ssl, (unsigned char*) buf, (int) nbyte);
if (res > 0)
{
return res;
}
if (res == MBEDTLS_ERR_SSL_WANT_READ || res == MBEDTLS_ERR_SSL_WANT_WRITE)
{
errno = EWOULDBLOCK;
}
return -1;
}
}
}

View File

@ -1,47 +0,0 @@
/*
* IXSocketMbedTLS.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSocket.h"
#include <mbedtls/ctr_drbg.h>
#include <mbedtls/debug.h>
#include <mbedtls/entropy.h>
#include <mbedtls/error.h>
#include <mbedtls/net.h>
#include <mbedtls/platform.h>
#include <mutex>
namespace ix
{
class SocketMbedTLS final : public Socket
{
public:
SocketMbedTLS() = default;
~SocketMbedTLS();
virtual bool connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested) final;
virtual void close() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
private:
mbedtls_ssl_context _ssl;
mbedtls_ssl_config _conf;
mbedtls_entropy_context _entropy;
mbedtls_ctr_drbg_context _ctr_drbg;
std::mutex _mutex;
bool init(const std::string& host, std::string& errMsg);
};
} // namespace ix

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@ -7,9 +7,8 @@
*/
#include "IXSocketOpenSSL.h"
#include "IXSocketConnect.h"
#include <cassert>
#include <iostream>
#include <openssl/x509v3.h>
@ -17,16 +16,67 @@
#include <errno.h>
#define socketerrno errno
namespace ix
{
std::atomic<bool> SocketOpenSSL::_openSSLInitializationSuccessful(false);
std::once_flag SocketOpenSSL::_openSSLInitFlag;
namespace {
SocketOpenSSL::SocketOpenSSL(int fd) : Socket(fd),
_ssl_connection(nullptr),
std::mutex initMutex;
bool openSSLInitialized = false;
bool openSSLInitializationSuccessful = false;
bool openSSLInitialize(std::string& errMsg)
{
std::lock_guard<std::mutex> lock(initMutex);
if (openSSLInitialized)
{
return openSSLInitializationSuccessful;
}
#if OPENSSL_VERSION_NUMBER >= 0x10100000L
if (!OPENSSL_init_ssl(OPENSSL_INIT_LOAD_CONFIG, nullptr))
{
errMsg = "OPENSSL_init_ssl failure";
openSSLInitializationSuccessful = false;
openSSLInitialized = true;
return false;
}
#else
(void) OPENSSL_config(nullptr);
#endif
(void) OpenSSL_add_ssl_algorithms();
(void) SSL_load_error_strings();
openSSLInitializationSuccessful = true;
return true;
}
int openssl_verify_callback(int preverify, X509_STORE_CTX *x509_ctx)
{
return preverify;
}
/* create new SSL connection state object */
SSL *openssl_create_connection(SSL_CTX *ctx, int socket)
{
assert(ctx != nullptr);
assert(socket > 0);
SSL *ssl = SSL_new(ctx);
if (ssl)
SSL_set_fd(ssl, socket);
return ssl;
}
} // anonymous namespace
namespace ix
{
SocketOpenSSL::SocketOpenSSL() :
_ssl_connection(nullptr),
_ssl_context(nullptr)
{
std::call_once(_openSSLInitFlag, &SocketOpenSSL::openSSLInitialize, this);
;
}
SocketOpenSSL::~SocketOpenSSL()
@ -34,20 +84,6 @@ namespace ix
SocketOpenSSL::close();
}
void SocketOpenSSL::openSSLInitialize()
{
#if OPENSSL_VERSION_NUMBER >= 0x10100000L
if (!OPENSSL_init_ssl(OPENSSL_INIT_LOAD_CONFIG, nullptr)) return;
#else
(void) OPENSSL_config(nullptr);
#endif
(void) OpenSSL_add_ssl_algorithms();
(void) SSL_load_error_strings();
_openSSLInitializationSuccessful = true;
}
std::string SocketOpenSSL::getSSLError(int ret)
{
unsigned long e;
@ -80,7 +116,7 @@ namespace ix
return "OpenSSL failed - underlying BIO reported an I/O error";
}
}
else if (err == SSL_ERROR_SSL)
else if (err == SSL_ERROR_SSL)
{
e = ERR_get_error();
std::string errMsg("OpenSSL failed - ");
@ -114,13 +150,7 @@ namespace ix
SSL_CTX* ctx = SSL_CTX_new(_ssl_method);
if (ctx)
{
// To skip verification, pass in SSL_VERIFY_NONE
SSL_CTX_set_verify(ctx, SSL_VERIFY_PEER,
[](int preverify, X509_STORE_CTX*) -> int
{
return preverify;
});
SSL_CTX_set_verify(ctx, SSL_VERIFY_PEER, openssl_verify_callback);
SSL_CTX_set_verify_depth(ctx, 4);
SSL_CTX_set_options(ctx, SSL_OP_NO_SSLv2 | SSL_OP_NO_SSLv3);
}
@ -149,7 +179,7 @@ namespace ix
#if OPENSSL_VERSION_NUMBER < 0x10100000L
// Check server name
bool hostname_verifies_ok = false;
STACK_OF(GENERAL_NAME) *san_names =
STACK_OF(GENERAL_NAME) *san_names =
(STACK_OF(GENERAL_NAME)*) X509_get_ext_d2i((X509 *)server_cert,
NID_subject_alt_name, NULL, NULL);
if (san_names)
@ -160,8 +190,8 @@ namespace ix
if (sk_name->type == GEN_DNS)
{
char *name = (char *)ASN1_STRING_data(sk_name->d.dNSName);
if ((size_t)ASN1_STRING_length(sk_name->d.dNSName) == strlen(name) &&
checkHost(hostname, name))
if ((size_t)ASN1_STRING_length(sk_name->d.dNSName) == strlen(name) &&
checkHost(hostname, name))
{
hostname_verifies_ok = true;
break;
@ -185,8 +215,8 @@ namespace ix
ASN1_STRING *cn_asn1 = X509_NAME_ENTRY_get_data(cn_entry);
char *cn = (char *)ASN1_STRING_data(cn_asn1);
if ((size_t)ASN1_STRING_length(cn_asn1) == strlen(cn) &&
checkHost(hostname, cn))
if ((size_t)ASN1_STRING_length(cn_asn1) == strlen(cn) &&
checkHost(hostname, cn))
{
hostname_verifies_ok = true;
}
@ -205,7 +235,7 @@ namespace ix
return true;
}
bool SocketOpenSSL::openSSLHandshake(const std::string& host, std::string& errMsg)
bool SocketOpenSSL::openSSLHandshake(const std::string& host, std::string& errMsg)
{
while (true)
{
@ -240,22 +270,21 @@ namespace ix
}
}
// No wait support
bool SocketOpenSSL::connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested)
std::string& errMsg)
{
bool handshakeSuccessful = false;
{
std::lock_guard<std::mutex> lock(_mutex);
if (!_openSSLInitializationSuccessful)
if (!openSSLInitialize(errMsg))
{
errMsg = "OPENSSL_init_ssl failure";
return false;
}
_sockfd = SocketConnect::connect(host, port, errMsg, isCancellationRequested);
_sockfd = Socket::hostname_connect(host, port, errMsg);
if (_sockfd == -1) return false;
_ssl_context = openSSLCreateContext(errMsg);
@ -273,15 +302,14 @@ namespace ix
errMsg += ERR_error_string(ssl_err, nullptr);
}
_ssl_connection = SSL_new(_ssl_context);
if (_ssl_connection == nullptr)
_ssl_connection = openssl_create_connection(_ssl_context, _sockfd);
if (nullptr == _ssl_connection)
{
errMsg = "OpenSSL failed to connect";
SSL_CTX_free(_ssl_context);
_ssl_context = nullptr;
return false;
}
SSL_set_fd(_ssl_connection, _sockfd);
// SNI support
SSL_set_tlsext_host_name(_ssl_connection, host.c_str());
@ -325,7 +353,7 @@ namespace ix
Socket::close();
}
ssize_t SocketOpenSSL::send(char* buf, size_t nbyte)
int SocketOpenSSL::send(char* buf, size_t nbyte)
{
ssize_t sent = 0;
@ -339,8 +367,8 @@ namespace ix
}
ERR_clear_error();
ssize_t write_result = SSL_write(_ssl_connection, buf + sent, (int) nbyte);
int reason = SSL_get_error(_ssl_connection, (int) write_result);
int write_result = SSL_write(_ssl_connection, buf + sent, (int) nbyte);
int reason = SSL_get_error(_ssl_connection, write_result);
if (reason == SSL_ERROR_NONE) {
nbyte -= write_result;
@ -352,15 +380,16 @@ namespace ix
return -1;
}
}
return sent;
return (int) sent;
}
ssize_t SocketOpenSSL::send(const std::string& buffer)
int SocketOpenSSL::send(const std::string& buffer)
{
return send((char*)&buffer[0], buffer.size());
}
ssize_t SocketOpenSSL::recv(void* buf, size_t nbyte)
// No wait support
int SocketOpenSSL::recv(void* buf, size_t nbyte)
{
while (true)
{
@ -372,20 +401,22 @@ namespace ix
}
ERR_clear_error();
ssize_t read_result = SSL_read(_ssl_connection, buf, (int) nbyte);
int read_result = SSL_read(_ssl_connection, buf, (int) nbyte);
if (read_result > 0)
{
return read_result;
}
int reason = SSL_get_error(_ssl_connection, (int) read_result);
int reason = SSL_get_error(_ssl_connection, read_result);
if (reason == SSL_ERROR_WANT_READ || reason == SSL_ERROR_WANT_WRITE)
{
errno = EWOULDBLOCK;
return -1;
} else {
return -1;
}
return -1;
}
}

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@ -6,48 +6,46 @@
#pragma once
#include "IXCancellationRequest.h"
#include "IXSocket.h"
#include <mutex>
#include <openssl/bio.h>
#include <openssl/hmac.h>
#include <openssl/conf.h>
#include <openssl/err.h>
#include <openssl/hmac.h>
#include <openssl/ssl.h>
namespace ix
#include <mutex>
namespace ix
{
class SocketOpenSSL final : public Socket
class SocketOpenSSL : public Socket
{
public:
SocketOpenSSL(int fd = -1);
SocketOpenSSL();
~SocketOpenSSL();
virtual bool connect(const std::string& host,
virtual bool connect(const std::string& host,
int port,
std::string& errMsg,
const CancellationRequest& isCancellationRequested) final;
std::string& errMsg) final;
virtual void close() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
virtual int send(char* buffer, size_t length) final;
virtual int send(const std::string& buffer) final;
virtual int recv(void* buffer, size_t length) final;
private:
void openSSLInitialize();
std::string getSSLError(int ret);
SSL_CTX* openSSLCreateContext(std::string& errMsg);
bool openSSLHandshake(const std::string& hostname, std::string& errMsg);
bool openSSLCheckServerCert(SSL* ssl, const std::string& hostname, std::string& errMsg);
bool checkHost(const std::string& host, const char* pattern);
bool openSSLCheckServerCert(SSL *ssl,
const std::string& hostname,
std::string& errMsg);
bool checkHost(const std::string& host, const char *pattern);
SSL* _ssl_connection;
SSL_CTX* _ssl_context;
SSL* _ssl_connection;
const SSL_METHOD* _ssl_method;
mutable std::mutex _mutex; // OpenSSL routines are not thread-safe
static std::once_flag _openSSLInitFlag;
static std::atomic<bool> _openSSLInitializationSuccessful;
mutable std::mutex _mutex; // OpenSSL routines are not thread-safe
};
} // namespace ix
}

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@ -1,106 +0,0 @@
/*
* IXSocketSChannel.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* See https://docs.microsoft.com/en-us/windows/desktop/WinSock/using-secure-socket-extensions
*
* https://github.com/pauldotknopf/WindowsSDK7-Samples/blob/master/netds/winsock/securesocket/stcpclient/tcpclient.c
*
* This is the right example to look at:
* https://www.codeproject.com/Articles/1000189/A-Working-TCP-Client-and-Server-With-SSL
*/
#include "IXSocketSChannel.h"
#ifdef _WIN32
# include <basetsd.h>
# include <WinSock2.h>
# include <ws2def.h>
# include <WS2tcpip.h>
# include <schannel.h>
# include <io.h>
#define WIN32_LEAN_AND_MEAN
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
#include <winsock2.h>
#include <mstcpip.h>
#include <ws2tcpip.h>
#include <rpc.h>
#include <ntdsapi.h>
#include <stdio.h>
#include <tchar.h>
#define RECV_DATA_BUF_SIZE 256
// Link with ws2_32.lib
#pragma comment(lib, "Ws2_32.lib")
// link with fwpuclnt.lib for Winsock secure socket extensions
#pragma comment(lib, "fwpuclnt.lib")
// link with ntdsapi.lib for DsMakeSpn function
#pragma comment(lib, "ntdsapi.lib")
// The following function assumes that Winsock
// has already been initialized
#else
# error("This file should only be built on Windows")
#endif
namespace ix
{
SocketSChannel::SocketSChannel()
{
;
}
SocketSChannel::~SocketSChannel()
{
}
bool SocketSChannel::connect(const std::string& host,
int port,
std::string& errMsg)
{
return Socket::connect(host, port, errMsg, nullptr);
}
void SocketSChannel::secureSocket()
{
// there will be a lot to do here ...
}
void SocketSChannel::close()
{
Socket::close();
}
ssize_t SocketSChannel::send(char* buf, size_t nbyte)
{
return Socket::send(buf, nbyte);
}
ssize_t SocketSChannel::send(const std::string& buffer)
{
return Socket::send(buffer);
}
ssize_t SocketSChannel::recv(void* buf, size_t nbyte)
{
return Socket::recv(buf, nbyte);
}
}

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@ -1,32 +0,0 @@
/*
* IXSocketSChannel.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXSocket.h"
namespace ix
{
class SocketSChannel final : public Socket
{
public:
SocketSChannel();
~SocketSChannel();
virtual bool connect(const std::string& host, int port, std::string& errMsg) final;
virtual void close() final;
// The important override
virtual void secureSocket() final;
virtual ssize_t send(char* buffer, size_t length) final;
virtual ssize_t send(const std::string& buffer) final;
virtual ssize_t recv(void* buffer, size_t length) final;
private:
};
} // namespace ix

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@ -1,312 +0,0 @@
/*
* IXSocketServer.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXSocketServer.h"
#include "IXSocket.h"
#include "IXSocketConnect.h"
#include "IXNetSystem.h"
#include <iostream>
#include <sstream>
#include <string.h>
#include <assert.h>
namespace ix
{
const int SocketServer::kDefaultPort(8080);
const std::string SocketServer::kDefaultHost("127.0.0.1");
const int SocketServer::kDefaultTcpBacklog(5);
const size_t SocketServer::kDefaultMaxConnections(32);
SocketServer::SocketServer(int port,
const std::string& host,
int backlog,
size_t maxConnections) :
_port(port),
_host(host),
_backlog(backlog),
_maxConnections(maxConnections),
_serverFd(-1),
_stop(false),
_stopGc(false),
_connectionStateFactory(&ConnectionState::createConnectionState)
{
}
SocketServer::~SocketServer()
{
stop();
}
void SocketServer::logError(const std::string& str)
{
std::lock_guard<std::mutex> lock(_logMutex);
std::cerr << str << std::endl;
}
void SocketServer::logInfo(const std::string& str)
{
std::lock_guard<std::mutex> lock(_logMutex);
std::cout << str << std::endl;
}
std::pair<bool, std::string> SocketServer::listen()
{
struct sockaddr_in server; // server address information
// Get a socket for accepting connections.
if ((_serverFd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error creating socket): "
<< strerror(Socket::getErrno());
return std::make_pair(false, ss.str());
}
// Make that socket reusable. (allow restarting this server at will)
int enable = 1;
if (setsockopt(_serverFd, SOL_SOCKET, SO_REUSEADDR,
(char*) &enable, sizeof(enable)) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error calling setsockopt(SO_REUSEADDR) "
<< "at address " << _host << ":" << _port
<< " : " << strerror(Socket::getErrno());
Socket::closeSocket(_serverFd);
return std::make_pair(false, ss.str());
}
// Bind the socket to the server address.
server.sin_family = AF_INET;
server.sin_port = htons(_port);
// Using INADDR_ANY trigger a pop-up box as binding to any address is detected
// by the osx firewall. We need to codesign the binary with a self-signed cert
// to allow that, but this is a bit of a pain. (this is what node or python would do).
//
// Using INADDR_LOOPBACK also does not work ... while it should.
// We default to 127.0.0.1 (localhost)
//
server.sin_addr.s_addr = inet_addr(_host.c_str());
if (bind(_serverFd, (struct sockaddr *)&server, sizeof(server)) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error calling bind "
<< "at address " << _host << ":" << _port
<< " : " << strerror(Socket::getErrno());
Socket::closeSocket(_serverFd);
return std::make_pair(false, ss.str());
}
//
// Listen for connections. Specify the tcp backlog.
//
if (::listen(_serverFd, _backlog) < 0)
{
std::stringstream ss;
ss << "SocketServer::listen() error calling listen "
<< "at address " << _host << ":" << _port
<< " : " << strerror(Socket::getErrno());
Socket::closeSocket(_serverFd);
return std::make_pair(false, ss.str());
}
return std::make_pair(true, "");
}
void SocketServer::start()
{
if (!_thread.joinable())
{
_thread = std::thread(&SocketServer::run, this);
}
if (!_gcThread.joinable())
{
_gcThread = std::thread(&SocketServer::runGC, this);
}
}
void SocketServer::wait()
{
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
_conditionVariable.wait(lock);
}
void SocketServer::stopAcceptingConnections()
{
_stop = true;
}
void SocketServer::stop()
{
// Stop accepting connections, and close the 'accept' thread
if (_thread.joinable())
{
_stop = true;
_thread.join();
_stop = false;
}
// Join all threads and make sure that all connections are terminated
if (_gcThread.joinable())
{
_stopGc = true;
_gcThread.join();
_stopGc = false;
}
_conditionVariable.notify_one();
Socket::closeSocket(_serverFd);
}
void SocketServer::setConnectionStateFactory(
const ConnectionStateFactory& connectionStateFactory)
{
_connectionStateFactory = connectionStateFactory;
}
//
// join the threads for connections that have been closed
//
// When a connection is closed by a client, the connection state terminated
// field becomes true, and we can use that to know that we can join that thread
// and remove it from our _connectionsThreads data structure (a list).
//
void SocketServer::closeTerminatedThreads()
{
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
auto it = _connectionsThreads.begin();
auto itEnd = _connectionsThreads.end();
while (it != itEnd)
{
auto& connectionState = it->first;
auto& thread = it->second;
if (!connectionState->isTerminated())
{
++it;
continue;
}
if (thread.joinable()) thread.join();
it = _connectionsThreads.erase(it);
}
}
void SocketServer::run()
{
// Set the socket to non blocking mode, so that accept calls are not blocking
SocketConnect::configure(_serverFd);
for (;;)
{
if (_stop) return;
// Use poll to check whether a new connection is in progress
int timeoutMs = 10;
bool readyToRead = true;
PollResultType pollResult = Socket::poll(readyToRead, timeoutMs, _serverFd);
if (pollResult == PollResultType::Error)
{
std::stringstream ss;
ss << "SocketServer::run() error in select: "
<< strerror(Socket::getErrno());
logError(ss.str());
continue;
}
if (pollResult != PollResultType::ReadyForRead)
{
continue;
}
// Accept a connection.
struct sockaddr_in client; // client address information
int clientFd; // socket connected to client
socklen_t addressLen = sizeof(client);
memset(&client, 0, sizeof(client));
if ((clientFd = accept(_serverFd, (struct sockaddr *)&client, &addressLen)) < 0)
{
if (!Socket::isWaitNeeded())
{
// FIXME: that error should be propagated
int err = Socket::getErrno();
std::stringstream ss;
ss << "SocketServer::run() error accepting connection: "
<< err << ", " << strerror(err);
logError(ss.str());
}
continue;
}
if (getConnectedClientsCount() >= _maxConnections)
{
std::stringstream ss;
ss << "SocketServer::run() reached max connections = "
<< _maxConnections << ". "
<< "Not accepting connection";
logError(ss.str());
Socket::closeSocket(clientFd);
continue;
}
std::shared_ptr<ConnectionState> connectionState;
if (_connectionStateFactory)
{
connectionState = _connectionStateFactory();
}
if (_stop) return;
// Launch the handleConnection work asynchronously in its own thread.
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
_connectionsThreads.push_back(std::make_pair(
connectionState,
std::thread(&SocketServer::handleConnection,
this,
clientFd,
connectionState)));
}
}
size_t SocketServer::getConnectionsThreadsCount()
{
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
return _connectionsThreads.size();
}
void SocketServer::runGC()
{
for (;;)
{
// Garbage collection to shutdown/join threads for closed connections.
closeTerminatedThreads();
// We quit this thread if all connections are closed and we received
// a stop request by setting _stopGc to true.
if (_stopGc && getConnectionsThreadsCount() == 0)
{
break;
}
// Sleep a little bit then keep cleaning up
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
}

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@ -1,102 +0,0 @@
/*
* IXSocketServer.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXConnectionState.h"
#include <atomic>
#include <condition_variable>
#include <functional>
#include <list>
#include <memory>
#include <mutex>
#include <set>
#include <string>
#include <thread>
#include <utility> // pair
namespace ix
{
class SocketServer
{
public:
using ConnectionStateFactory = std::function<std::shared_ptr<ConnectionState>()>;
// Each connection is handled by its own worker thread.
// We use a list as we only care about remove and append operations.
using ConnectionThreads =
std::list<std::pair<std::shared_ptr<ConnectionState>, std::thread>>;
SocketServer(int port = SocketServer::kDefaultPort,
const std::string& host = SocketServer::kDefaultHost,
int backlog = SocketServer::kDefaultTcpBacklog,
size_t maxConnections = SocketServer::kDefaultMaxConnections);
virtual ~SocketServer();
virtual void stop();
// It is possible to override ConnectionState through inheritance
// this method allows user to change the factory by returning an object
// that inherits from ConnectionState but has its own methods.
void setConnectionStateFactory(const ConnectionStateFactory& connectionStateFactory);
const static int kDefaultPort;
const static std::string kDefaultHost;
const static int kDefaultTcpBacklog;
const static size_t kDefaultMaxConnections;
void start();
std::pair<bool, std::string> listen();
void wait();
protected:
// Logging
void logError(const std::string& str);
void logInfo(const std::string& str);
void stopAcceptingConnections();
private:
// Member variables
int _port;
std::string _host;
int _backlog;
size_t _maxConnections;
// socket for accepting connections
int _serverFd;
std::mutex _logMutex;
// background thread to wait for incoming connections
std::atomic<bool> _stop;
std::thread _thread;
void run();
// background thread to cleanup (join) terminated threads
std::atomic<bool> _stopGc;
std::thread _gcThread;
void runGC();
// the list of (connectionState, threads) for each connections
ConnectionThreads _connectionsThreads;
std::mutex _connectionsThreadsMutex;
// used to have the main control thread for a server
// wait for a 'terminate' notification without busy polling
std::condition_variable _conditionVariable;
std::mutex _conditionVariableMutex;
// the factory to create ConnectionState objects
ConnectionStateFactory _connectionStateFactory;
virtual void handleConnection(int fd, std::shared_ptr<ConnectionState> connectionState) = 0;
virtual size_t getConnectedClientsCount() = 0;
// Returns true if all connection threads are joined
void closeTerminatedThreads();
size_t getConnectionsThreadsCount();
};
} // namespace ix

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@ -1,67 +0,0 @@
/*
* IXUrlParser.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXUrlParser.h"
#include "LUrlParser.h"
namespace ix
{
bool UrlParser::parse(const std::string& url,
std::string& protocol,
std::string& host,
std::string& path,
std::string& query,
int& port)
{
LUrlParser::clParseURL res = LUrlParser::clParseURL::ParseURL(url);
if (!res.IsValid())
{
return false;
}
protocol = res.m_Scheme;
host = res.m_Host;
path = res.m_Path;
query = res.m_Query;
if (!res.GetPort(&port))
{
if (protocol == "ws" || protocol == "http")
{
port = 80;
}
else if (protocol == "wss" || protocol == "https")
{
port = 443;
}
else
{
// Invalid protocol. Should be caught by regex check
// but this missing branch trigger cpplint linter.
return false;
}
}
if (path.empty())
{
path = "/";
}
else if (path[0] != '/')
{
path = '/' + path;
}
if (!query.empty())
{
path += "?";
path += query;
}
return true;
}
}

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@ -1,23 +0,0 @@
/*
* IXUrlParser.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
class UrlParser
{
public:
static bool parse(const std::string& url,
std::string& protocol,
std::string& host,
std::string& path,
std::string& query,
int& port);
};
} // namespace ix

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@ -1,83 +0,0 @@
/*
* IXUserAgent.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXUserAgent.h"
#include "IXWebSocketVersion.h"
#include <sstream>
#include <zlib.h>
// Platform name
#if defined(_WIN32)
#define PLATFORM_NAME "windows" // Windows
#elif defined(_WIN64)
#define PLATFORM_NAME "windows" // Windows
#elif defined(__CYGWIN__) && !defined(_WIN32)
#define PLATFORM_NAME "windows" // Windows (Cygwin POSIX under Microsoft Window)
#elif defined(__ANDROID__)
#define PLATFORM_NAME "android" // Android (implies Linux, so it must come first)
#elif defined(__linux__)
#define PLATFORM_NAME "linux" // Debian, Ubuntu, Gentoo, Fedora, openSUSE, RedHat, Centos and other
#elif defined(__unix__) || !defined(__APPLE__) && defined(__MACH__)
#include <sys/param.h>
#if defined(BSD)
#define PLATFORM_NAME "bsd" // FreeBSD, NetBSD, OpenBSD, DragonFly BSD
#endif
#elif defined(__hpux)
#define PLATFORM_NAME "hp-ux" // HP-UX
#elif defined(_AIX)
#define PLATFORM_NAME "aix" // IBM AIX
#elif defined(__APPLE__) && defined(__MACH__) // Apple OSX and iOS (Darwin)
#include <TargetConditionals.h>
#if TARGET_IPHONE_SIMULATOR == 1
#define PLATFORM_NAME "ios" // Apple iOS
#elif TARGET_OS_IPHONE == 1
#define PLATFORM_NAME "ios" // Apple iOS
#elif TARGET_OS_MAC == 1
#define PLATFORM_NAME "macos" // Apple OSX
#endif
#elif defined(__sun) && defined(__SVR4)
#define PLATFORM_NAME "solaris" // Oracle Solaris, Open Indiana
#else
#define PLATFORM_NAME "unknown platform"
#endif
// SSL
#if defined(IXWEBSOCKET_USE_OPEN_SSL)
#include <openssl/opensslv.h>
#endif
namespace ix
{
std::string userAgent()
{
std::stringstream ss;
// IXWebSocket Version
ss << "ixwebsocket/" << IX_WEBSOCKET_VERSION;
// Platform
ss << " " << PLATFORM_NAME;
// TLS
#ifdef IXWEBSOCKET_USE_TLS
#ifdef IXWEBSOCKET_USE_MBED_TLS
ss << " ssl/mbedtls";
#elif __APPLE__
ss << " ssl/DarwinSSL";
#elif defined(IXWEBSOCKET_USE_OPEN_SSL)
ss << " ssl/OpenSSL " << OPENSSL_VERSION_TEXT;
#endif
#else
ss << " nossl";
#endif
// Zlib version
ss << " zlib " << ZLIB_VERSION;
return ss.str();
}
}

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@ -1,14 +0,0 @@
/*
* IXUserAgent.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
std::string userAgent();
} // namespace ix

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@ -1,167 +0,0 @@
/*
* The following code is adapted from code originally written by Bjoern
* Hoehrmann <bjoern@hoehrmann.de>. See
* http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
*
* The original license:
*
* Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
* IXUtf8Validator.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*
* From websocketpp. Tiny modifications made for code style, function names etc...
*/
#pragma once
#include <cstdint>
#include <string>
namespace ix
{
/// State that represents a valid utf8 input sequence
static unsigned int const utf8_accept = 0;
/// State that represents an invalid utf8 input sequence
static unsigned int const utf8_reject = 1;
/// Lookup table for the UTF8 decode state machine
static uint8_t const utf8d[] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf
8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df
0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef
0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff
0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2
1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4
1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6
1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8
};
/// Decode the next byte of a UTF8 sequence
/**
* @param [out] state The decoder state to advance
* @param [out] codep The codepoint to fill in
* @param [in] byte The byte to input
* @return The ending state of the decode operation
*/
inline uint32_t decodeNextByte(uint32_t * state, uint32_t * codep, uint8_t byte)
{
uint32_t type = utf8d[byte];
*codep = (*state != utf8_accept) ?
(byte & 0x3fu) | (*codep << 6) :
(0xff >> type) & (byte);
*state = utf8d[256 + *state*16 + type];
return *state;
}
/// Provides streaming UTF8 validation functionality
class Utf8Validator
{
public:
/// Construct and initialize the validator
Utf8Validator() : m_state(utf8_accept),m_codepoint(0) {}
/// Advance the state of the validator with the next input byte
/**
* @param byte The byte to advance the validation state with
* @return Whether or not the byte resulted in a validation error.
*/
bool consume(uint8_t byte)
{
if (decodeNextByte(&m_state,&m_codepoint,byte) == utf8_reject)
{
return false;
}
return true;
}
/// Advance Validator state with input from an iterator pair
/**
* @param begin Input iterator to the start of the input range
* @param end Input iterator to the end of the input range
* @return Whether or not decoding the bytes resulted in a validation error.
*/
template <typename iterator_type>
bool decode(iterator_type begin, iterator_type end)
{
for (iterator_type it = begin; it != end; ++it)
{
unsigned int result = decodeNextByte(
&m_state,
&m_codepoint,
static_cast<uint8_t>(*it)
);
if (result == utf8_reject)
{
return false;
}
}
return true;
}
/// Return whether the input sequence ended on a valid utf8 codepoint
/**
* @return Whether or not the input sequence ended on a valid codepoint.
*/
bool complete()
{
return m_state == utf8_accept;
}
/// Reset the Validator to decode another message
void reset()
{
m_state = utf8_accept;
m_codepoint = 0;
}
private:
uint32_t m_state;
uint32_t m_codepoint;
};
/// Validate a UTF8 string
/**
* convenience function that creates a Validator, validates a complete string
* and returns the result.
*/
inline bool validateUtf8(std::string const & s)
{
Utf8Validator v;
if (!v.decode(s.begin(),s.end()))
{
return false;
}
return v.complete();
}
} // namespace ix

View File

@ -5,146 +5,50 @@
*/
#include "IXWebSocket.h"
#include "IXSetThreadName.h"
#include "IXWebSocketHandshake.h"
#include "IXExponentialBackoff.h"
#include "IXUtf8Validator.h"
#include <iostream>
#include <cmath>
#include <cassert>
namespace {
namespace ix
{
OnTrafficTrackerCallback WebSocket::_onTrafficTrackerCallback = nullptr;
const int WebSocket::kDefaultHandShakeTimeoutSecs(60);
const int WebSocket::kDefaultPingIntervalSecs(-1);
const int WebSocket::kDefaultPingTimeoutSecs(-1);
const bool WebSocket::kDefaultEnablePong(true);
const uint32_t WebSocket::kDefaultMaxWaitBetweenReconnectionRetries(10 * 1000); // 10s
WebSocket::WebSocket() :
_onMessageCallback(OnMessageCallback()),
_stop(false),
_automaticReconnection(true),
_maxWaitBetweenReconnectionRetries(kDefaultMaxWaitBetweenReconnectionRetries),
_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
_enablePong(kDefaultEnablePong),
_pingIntervalSecs(kDefaultPingIntervalSecs),
_pingTimeoutSecs(kDefaultPingTimeoutSecs)
// FIXME: put this in a shared location, and use it in
uint64_t calculateRetryWaitMilliseconds(uint64_t retry_count)
{
_ws.setOnCloseCallback(
[this](uint16_t code, const std::string& reason, size_t wireSize, bool remote)
{
_onMessageCallback(
std::make_shared<WebSocketMessage>(
WebSocketMessageType::Close, "", wireSize,
WebSocketErrorInfo(), WebSocketOpenInfo(),
WebSocketCloseInfo(code, reason, remote)));
}
);
// This will overflow quite fast for large value of retry_count
// and will become 0, in which case the wait time will be none
// and we'll be constantly retrying to connect.
uint64_t wait_time = ((uint64_t) std::pow(2, retry_count) * 100L);
// cap the wait time to 10s, or to retry_count == 10 for which wait_time > 10s
uint64_t tenSeconds = 10 * 1000;
return (wait_time > tenSeconds || retry_count > 10) ? tenSeconds : wait_time;
}
WebSocket::~WebSocket()
}
namespace ix {
OnTrafficTrackerCallback WebSocket::_onTrafficTrackerCallback = nullptr;
WebSocket::WebSocket() :
_verbose(false),
_onMessageCallback(OnMessageCallback()),
_stop(false),
_automaticReconnection(true)
{
}
WebSocket::~WebSocket()
{
stop();
}
void WebSocket::setUrl(const std::string& url)
void WebSocket::configure(const std::string& url)
{
std::lock_guard<std::mutex> lock(_configMutex);
std::lock_guard<std::mutex> lock(_urlMutex);
_url = url;
}
void WebSocket::setExtraHeaders(const WebSocketHttpHeaders& headers)
{
std::lock_guard<std::mutex> lock(_configMutex);
_extraHeaders = headers;
}
const std::string& WebSocket::getUrl() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _url;
}
void WebSocket::setPerMessageDeflateOptions(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions)
{
std::lock_guard<std::mutex> lock(_configMutex);
_perMessageDeflateOptions = perMessageDeflateOptions;
}
const WebSocketPerMessageDeflateOptions& WebSocket::getPerMessageDeflateOptions() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _perMessageDeflateOptions;
}
void WebSocket::setHeartBeatPeriod(int heartBeatPeriodSecs)
{
std::lock_guard<std::mutex> lock(_configMutex);
_pingIntervalSecs = heartBeatPeriodSecs;
}
int WebSocket::getHeartBeatPeriod() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _pingIntervalSecs;
}
void WebSocket::setPingInterval(int pingIntervalSecs)
{
std::lock_guard<std::mutex> lock(_configMutex);
_pingIntervalSecs = pingIntervalSecs;
}
int WebSocket::getPingInterval() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _pingIntervalSecs;
}
void WebSocket::setPingTimeout(int pingTimeoutSecs)
{
std::lock_guard<std::mutex> lock(_configMutex);
_pingTimeoutSecs = pingTimeoutSecs;
}
int WebSocket::getPingTimeout() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _pingTimeoutSecs;
}
void WebSocket::enablePong()
{
std::lock_guard<std::mutex> lock(_configMutex);
_enablePong = true;
}
void WebSocket::disablePong()
{
std::lock_guard<std::mutex> lock(_configMutex);
_enablePong = false;
}
void WebSocket::disablePerMessageDeflate()
{
std::lock_guard<std::mutex> lock(_configMutex);
WebSocketPerMessageDeflateOptions perMessageDeflateOptions(false);
_perMessageDeflateOptions = perMessageDeflateOptions;
}
void WebSocket::setMaxWaitBetweenReconnectionRetries(uint32_t maxWaitBetweenReconnectionRetries)
{
std::lock_guard<std::mutex> lock(_configMutex);
_maxWaitBetweenReconnectionRetries = maxWaitBetweenReconnectionRetries;
}
uint32_t WebSocket::getMaxWaitBetweenReconnectionRetries() const
{
std::lock_guard<std::mutex> lock(_configMutex);
return _maxWaitBetweenReconnectionRetries;
}
void WebSocket::start()
{
@ -153,212 +57,129 @@ namespace ix
_thread = std::thread(&WebSocket::run, this);
}
void WebSocket::stop(uint16_t code,
const std::string& reason)
void WebSocket::stop()
{
close(code, reason);
_automaticReconnection = false;
if (_thread.joinable())
close();
if (!_thread.joinable())
{
// wait until working thread will exit
// it will exit after close operation is finished
_stop = true;
_thread.join();
_stop = false;
_automaticReconnection = true;
return;
}
_stop = true;
_thread.join();
_stop = false;
_automaticReconnection = true;
}
WebSocketInitResult WebSocket::connect(int timeoutSecs)
WebSocketInitResult WebSocket::connect()
{
{
std::lock_guard<std::mutex> lock(_configMutex);
_ws.configure(_perMessageDeflateOptions,
_enablePong,
_pingIntervalSecs,
_pingTimeoutSecs);
std::lock_guard<std::mutex> lock(_urlMutex);
_ws.configure(_url);
}
WebSocketInitResult status = _ws.connectToUrl(_url, _extraHeaders, timeoutSecs);
_ws.setOnStateChangeCallback(
[this](WebSocketTransport::ReadyStateValues readyStateValue)
{
if (readyStateValue == WebSocketTransport::CLOSED)
{
_onMessageCallback(WebSocket_MessageType_Close, "", WebSocketErrorInfo());
}
if (_verbose)
{
std::cout << "connection state changed -> "
<< readyStateToString(getReadyState())
<< std::endl;
}
}
);
WebSocketInitResult status = _ws.init();
if (!status.success)
{
return status;
}
_onMessageCallback(
std::make_shared<WebSocketMessage>(
WebSocketMessageType::Open, "", 0,
WebSocketErrorInfo(),
WebSocketOpenInfo(status.uri, status.headers),
WebSocketCloseInfo()));
return status;
}
WebSocketInitResult WebSocket::connectToSocket(int fd, int timeoutSecs)
{
{
std::lock_guard<std::mutex> lock(_configMutex);
_ws.configure(_perMessageDeflateOptions,
_enablePong,
_pingIntervalSecs,
_pingTimeoutSecs);
}
WebSocketInitResult status = _ws.connectToSocket(fd, timeoutSecs);
if (!status.success)
{
return status;
}
_onMessageCallback(
std::make_shared<WebSocketMessage>(
WebSocketMessageType::Open, "", 0,
WebSocketErrorInfo(),
WebSocketOpenInfo(status.uri, status.headers),
WebSocketCloseInfo()));
_onMessageCallback(WebSocket_MessageType_Open, "", WebSocketErrorInfo());
return status;
}
bool WebSocket::isConnected() const
{
return getReadyState() == ReadyState::Open;
return getReadyState() == WebSocket_ReadyState_Open;
}
bool WebSocket::isClosing() const
{
return getReadyState() == ReadyState::Closing;
return getReadyState() == WebSocket_ReadyState_Closing;
}
void WebSocket::close(uint16_t code,
const std::string& reason)
void WebSocket::close()
{
_ws.close(code, reason);
_ws.close();
}
void WebSocket::checkConnection(bool firstConnectionAttempt)
void WebSocket::reconnectPerpetuallyIfDisconnected()
{
uint64_t retries = 0;
WebSocketErrorInfo connectErr;
ix::WebSocketInitResult status;
using millis = std::chrono::duration<double, std::milli>;
millis duration;
uint32_t retries = 0;
millis duration(0);
// Try to connect perpertually
while (true)
while (true)
{
if (isConnected() || isClosing() || _stop)
if (isConnected() || isClosing() || _stop || !_automaticReconnection)
{
break;
}
if (!firstConnectionAttempt && !_automaticReconnection)
status = connect();
if (!status.success && !_stop)
{
// Do not attempt to reconnect
break;
}
duration = millis(calculateRetryWaitMilliseconds(retries++));
firstConnectionAttempt = false;
// Only sleep if we are retrying
if (duration.count() > 0)
{
// to do: make sleeping conditional
std::this_thread::sleep_for(duration);
}
// Try to connect synchronously
ix::WebSocketInitResult status = connect(_handshakeTimeoutSecs);
if (!status.success)
{
WebSocketErrorInfo connectErr;
if (_automaticReconnection)
{
duration = millis(calculateRetryWaitMilliseconds(retries++, _maxWaitBetweenReconnectionRetries));
connectErr.wait_time = duration.count();
connectErr.retries = retries;
}
connectErr.reason = status.errorStr;
connectErr.retries = retries;
connectErr.wait_time = duration.count();
connectErr.reason = status.errorStr;
connectErr.http_status = status.http_status;
_onMessageCallback(WebSocket_MessageType_Error, "", connectErr);
_onMessageCallback(
std::make_shared<WebSocketMessage>(
WebSocketMessageType::Error, "", 0,
connectErr, WebSocketOpenInfo(),
WebSocketCloseInfo()));
if (_verbose) std::cout << "Sleeping for " << duration.count() << "ms" << std::endl;
std::this_thread::sleep_for(duration);
}
}
}
void WebSocket::run()
{
setThreadName(getUrl());
bool firstConnectionAttempt = true;
while (true)
while (true)
{
if (_stop) return;
// 1. Make sure we are always connected
checkConnection(firstConnectionAttempt);
reconnectPerpetuallyIfDisconnected();
firstConnectionAttempt = false;
if (_stop) return;
// if here we are closed then checkConnection was not able to connect
if (getReadyState() == ReadyState::Closed)
{
break;
}
// 2. Poll to see if there's any new data available
_ws.poll();
// We can avoid to poll if we want to stop and are not closing
if (_stop && !isClosing()) break;
// 2. Poll to see if there's any new data available
WebSocketTransport::PollResult pollResult = _ws.poll();
if (_stop) return;
// 3. Dispatch the incoming messages
_ws.dispatch(
pollResult,
[this](const std::string& msg,
size_t wireSize,
bool decompressionError,
WebSocketTransport::MessageKind messageKind)
[this](const std::string& msg)
{
WebSocketMessageType webSocketMessageType;
switch (messageKind)
{
case WebSocketTransport::MessageKind::MSG_TEXT:
case WebSocketTransport::MessageKind::MSG_BINARY:
{
webSocketMessageType = WebSocketMessageType::Message;
} break;
case WebSocketTransport::MessageKind::PING:
{
webSocketMessageType = WebSocketMessageType::Ping;
} break;
case WebSocketTransport::MessageKind::PONG:
{
webSocketMessageType = WebSocketMessageType::Pong;
} break;
case WebSocketTransport::MessageKind::FRAGMENT:
{
webSocketMessageType = WebSocketMessageType::Fragment;
} break;
}
WebSocketErrorInfo webSocketErrorInfo;
webSocketErrorInfo.decompressionError = decompressionError;
bool binary = messageKind == WebSocketTransport::MessageKind::MSG_BINARY;
_onMessageCallback(
std::make_shared<WebSocketMessage>(
webSocketMessageType, msg, wireSize,
webSocketErrorInfo, WebSocketOpenInfo(),
WebSocketCloseInfo(), binary));
_onMessageCallback(WebSocket_MessageType_Message, msg, WebSocketErrorInfo());
WebSocket::invokeTrafficTrackerCallback(msg.size(), true);
});
@ -367,7 +188,7 @@ namespace ix
void WebSocket::setOnMessageCallback(const OnMessageCallback& callback)
{
_onMessageCallback = callback;
_onMessageCallback = callback;
}
void WebSocket::setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback)
@ -388,45 +209,9 @@ namespace ix
}
}
WebSocketSendInfo WebSocket::send(const std::string& data,
bool binary,
const OnProgressCallback& onProgressCallback)
bool WebSocket::send(const std::string& text)
{
return (binary) ? sendBinary(data, onProgressCallback) : sendText(data, onProgressCallback);
}
WebSocketSendInfo WebSocket::sendBinary(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
return sendMessage(text, SendMessageKind::Binary, onProgressCallback);
}
WebSocketSendInfo WebSocket::sendText(const std::string& text,
const OnProgressCallback& onProgressCallback)
{
if (!validateUtf8(text))
{
close(WebSocketCloseConstants::kInvalidFramePayloadData,
WebSocketCloseConstants::kInvalidFramePayloadDataMessage);
return false;
}
return sendMessage(text, SendMessageKind::Text, onProgressCallback);
}
WebSocketSendInfo WebSocket::ping(const std::string& text)
{
// Standard limit ping message size
constexpr size_t pingMaxPayloadSize = 125;
if (text.size() > pingMaxPayloadSize) return WebSocketSendInfo(false);
return sendMessage(text, SendMessageKind::Ping);
}
WebSocketSendInfo WebSocket::sendMessage(const std::string& text,
SendMessageKind sendMessageKind,
const OnProgressCallback& onProgressCallback)
{
if (!isConnected()) return WebSocketSendInfo(false);
if (!isConnected()) return false;
//
// It is OK to read and write on the same socket in 2 different threads.
@ -438,40 +223,21 @@ namespace ix
// incoming messages are arriving / there's data to be received.
//
std::lock_guard<std::mutex> lock(_writeMutex);
WebSocketSendInfo webSocketSendInfo;
_ws.sendBinary(text);
switch (sendMessageKind)
{
case SendMessageKind::Text:
{
webSocketSendInfo = _ws.sendText(text, onProgressCallback);
} break;
WebSocket::invokeTrafficTrackerCallback(text.size(), false);
case SendMessageKind::Binary:
{
webSocketSendInfo = _ws.sendBinary(text, onProgressCallback);
} break;
case SendMessageKind::Ping:
{
webSocketSendInfo = _ws.sendPing(text);
} break;
}
WebSocket::invokeTrafficTrackerCallback(webSocketSendInfo.wireSize, false);
return webSocketSendInfo;
return true;
}
ReadyState WebSocket::getReadyState() const
{
switch (_ws.getReadyState())
switch (_ws.getReadyState())
{
case ix::WebSocketTransport::ReadyState::OPEN : return ReadyState::Open;
case ix::WebSocketTransport::ReadyState::CONNECTING: return ReadyState::Connecting;
case ix::WebSocketTransport::ReadyState::CLOSING : return ReadyState::Closing;
case ix::WebSocketTransport::ReadyState::CLOSED : return ReadyState::Closed;
default: return ReadyState::Closed;
case ix::WebSocketTransport::OPEN: return WebSocket_ReadyState_Open;
case ix::WebSocketTransport::CONNECTING: return WebSocket_ReadyState_Connecting;
case ix::WebSocketTransport::CLOSING: return WebSocket_ReadyState_Closing;
case ix::WebSocketTransport::CLOSED: return WebSocket_ReadyState_Closed;
}
}
@ -479,31 +245,16 @@ namespace ix
{
switch (readyState)
{
case ReadyState::Open : return "OPEN";
case ReadyState::Connecting: return "CONNECTING";
case ReadyState::Closing : return "CLOSING";
case ReadyState::Closed : return "CLOSED";
default: return "UNKNOWN";
case WebSocket_ReadyState_Open: return "OPEN";
case WebSocket_ReadyState_Connecting: return "CONNECTING";
case WebSocket_ReadyState_Closing: return "CLOSING";
case WebSocket_ReadyState_Closed: return "CLOSED";
}
}
void WebSocket::enableAutomaticReconnection()
const std::string& WebSocket::getUrl() const
{
_automaticReconnection = true;
}
void WebSocket::disableAutomaticReconnection()
{
_automaticReconnection = false;
}
bool WebSocket::isAutomaticReconnectionEnabled() const
{
return _automaticReconnection;
}
size_t WebSocket::bufferedAmount() const
{
return _ws.bufferedAmount();
std::lock_guard<std::mutex> lock(_urlMutex);
return _url;
}
}

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@ -9,143 +9,86 @@
#pragma once
#include "IXProgressCallback.h"
#include "IXWebSocketCloseConstants.h"
#include "IXWebSocketErrorInfo.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXWebSocketMessage.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketSendInfo.h"
#include "IXWebSocketTransport.h"
#include <atomic>
#include <mutex>
#include <string>
#include <thread>
#include <mutex>
#include <atomic>
namespace ix
#include "IXWebSocketTransport.h"
namespace ix
{
// https://developer.mozilla.org/en-US/docs/Web/API/WebSocket#Ready_state_constants
enum class ReadyState
enum ReadyState
{
Connecting = 0,
Open = 1,
Closing = 2,
Closed = 3
WebSocket_ReadyState_Connecting = 0,
WebSocket_ReadyState_Open = 1,
WebSocket_ReadyState_Closing = 2,
WebSocket_ReadyState_Closed = 3
};
using OnMessageCallback = std::function<void(const WebSocketMessagePtr&)>;
enum WebSocketMessageType
{
WebSocket_MessageType_Message = 0,
WebSocket_MessageType_Open = 1,
WebSocket_MessageType_Close = 2,
WebSocket_MessageType_Error = 3
};
struct WebSocketErrorInfo
{
uint64_t retries;
double wait_time;
int http_status;
std::string reason;
};
using OnMessageCallback = std::function<void(WebSocketMessageType, const std::string&, const WebSocketErrorInfo)>;
using OnTrafficTrackerCallback = std::function<void(size_t size, bool incoming)>;
class WebSocket
class WebSocket
{
public:
WebSocket();
~WebSocket();
void setUrl(const std::string& url);
// send extra headers in client handshake request
void setExtraHeaders(const WebSocketHttpHeaders& headers);
void setPerMessageDeflateOptions(
const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions);
void setHeartBeatPeriod(int heartBeatPeriodSecs);
void setPingInterval(int pingIntervalSecs); // alias of setHeartBeatPeriod
void setPingTimeout(int pingTimeoutSecs);
void enablePong();
void disablePong();
void disablePerMessageDeflate();
// Run asynchronously, by calling start and stop.
void configure(const std::string& url);
void start();
// stop is synchronous
void stop(uint16_t code = WebSocketCloseConstants::kNormalClosureCode,
const std::string& reason = WebSocketCloseConstants::kNormalClosureMessage);
// Run in blocking mode, by connecting first manually, and then calling run.
WebSocketInitResult connect(int timeoutSecs);
void run();
// send is in binary mode by default
WebSocketSendInfo send(const std::string& data,
bool binary = false,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo sendBinary(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo sendText(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo ping(const std::string& text);
void close(uint16_t code = WebSocketCloseConstants::kNormalClosureCode,
const std::string& reason = WebSocketCloseConstants::kNormalClosureMessage);
void stop();
bool send(const std::string& text);
void close();
void setOnMessageCallback(const OnMessageCallback& callback);
static void setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback);
static void resetTrafficTrackerCallback();
ReadyState getReadyState() const;
static std::string readyStateToString(ReadyState readyState);
void setVerbose(bool verbose) { _verbose = verbose; }
const std::string& getUrl() const;
const WebSocketPerMessageDeflateOptions& getPerMessageDeflateOptions() const;
int getHeartBeatPeriod() const;
int getPingInterval() const;
int getPingTimeout() const;
size_t bufferedAmount() const;
void enableAutomaticReconnection();
void disableAutomaticReconnection();
bool isAutomaticReconnectionEnabled() const;
void setMaxWaitBetweenReconnectionRetries(uint32_t maxWaitBetweenReconnectionRetries);
uint32_t getMaxWaitBetweenReconnectionRetries() const;
ReadyState getReadyState() const;
private:
WebSocketSendInfo sendMessage(const std::string& text,
SendMessageKind sendMessageKind,
const OnProgressCallback& callback = nullptr);
void run();
WebSocketInitResult connect();
bool isConnected() const;
bool isClosing() const;
void checkConnection(bool firstConnectionAttempt);
void reconnectPerpetuallyIfDisconnected();
std::string readyStateToString(ReadyState readyState);
static void invokeTrafficTrackerCallback(size_t size, bool incoming);
// Server
WebSocketInitResult connectToSocket(int fd, int timeoutSecs);
WebSocketTransport _ws;
std::string _url;
WebSocketHttpHeaders _extraHeaders;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
mutable std::mutex _configMutex; // protect all config variables access
mutable std::mutex _urlMutex;
bool _verbose;
OnMessageCallback _onMessageCallback;
static OnTrafficTrackerCallback _onTrafficTrackerCallback;
std::atomic<bool> _stop;
std::atomic<bool> _automaticReconnection;
std::thread _thread;
std::mutex _writeMutex;
// Automatic reconnection
std::atomic<bool> _automaticReconnection;
static const uint32_t kDefaultMaxWaitBetweenReconnectionRetries;
uint32_t _maxWaitBetweenReconnectionRetries;
std::atomic<int> _handshakeTimeoutSecs;
static const int kDefaultHandShakeTimeoutSecs;
// enable or disable PONG frame response to received PING frame
bool _enablePong;
static const bool kDefaultEnablePong;
// Optional ping and pong timeout
int _pingIntervalSecs;
int _pingTimeoutSecs;
static const int kDefaultPingIntervalSecs;
static const int kDefaultPingTimeoutSecs;
friend class WebSocketServer;
};
} // namespace ix
}

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@ -1,31 +0,0 @@
/*
* IXWebSocketCloseConstants.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketCloseConstants.h"
namespace ix
{
const uint16_t WebSocketCloseConstants::kNormalClosureCode(1000);
const uint16_t WebSocketCloseConstants::kInternalErrorCode(1011);
const uint16_t WebSocketCloseConstants::kAbnormalCloseCode(1006);
const uint16_t WebSocketCloseConstants::kInvalidFramePayloadData(1007);
const uint16_t WebSocketCloseConstants::kProtocolErrorCode(1002);
const uint16_t WebSocketCloseConstants::kNoStatusCodeErrorCode(1005);
const std::string WebSocketCloseConstants::kNormalClosureMessage("Normal closure");
const std::string WebSocketCloseConstants::kInternalErrorMessage("Internal error");
const std::string WebSocketCloseConstants::kAbnormalCloseMessage("Abnormal closure");
const std::string WebSocketCloseConstants::kPingTimeoutMessage("Ping timeout");
const std::string WebSocketCloseConstants::kProtocolErrorMessage("Protocol error");
const std::string WebSocketCloseConstants::kNoStatusCodeErrorMessage("No status code");
const std::string WebSocketCloseConstants::kProtocolErrorReservedBitUsed("Reserved bit used");
const std::string WebSocketCloseConstants::kProtocolErrorPingPayloadOversized("Ping reason control frame with payload length > 125 octets");
const std::string WebSocketCloseConstants::kProtocolErrorCodeControlMessageFragmented("Control message fragmented");
const std::string WebSocketCloseConstants::kProtocolErrorCodeDataOpcodeOutOfSequence("Fragmentation: data message out of sequence");
const std::string WebSocketCloseConstants::kProtocolErrorCodeContinuationOpCodeOutOfSequence("Fragmentation: continuation opcode out of sequence");
const std::string WebSocketCloseConstants::kInvalidFramePayloadDataMessage("Invalid frame payload data");
const std::string WebSocketCloseConstants::kInvalidCloseCodeMessage("Invalid close code");
}

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@ -1,37 +0,0 @@
/*
* IXWebSocketCloseConstants.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <cstdint>
#include <string>
namespace ix
{
struct WebSocketCloseConstants
{
static const uint16_t kNormalClosureCode;
static const uint16_t kInternalErrorCode;
static const uint16_t kAbnormalCloseCode;
static const uint16_t kProtocolErrorCode;
static const uint16_t kNoStatusCodeErrorCode;
static const uint16_t kInvalidFramePayloadData;
static const std::string kNormalClosureMessage;
static const std::string kInternalErrorMessage;
static const std::string kAbnormalCloseMessage;
static const std::string kPingTimeoutMessage;
static const std::string kProtocolErrorMessage;
static const std::string kNoStatusCodeErrorMessage;
static const std::string kProtocolErrorReservedBitUsed;
static const std::string kProtocolErrorPingPayloadOversized;
static const std::string kProtocolErrorCodeControlMessageFragmented;
static const std::string kProtocolErrorCodeDataOpcodeOutOfSequence;
static const std::string kProtocolErrorCodeContinuationOpCodeOutOfSequence;
static const std::string kInvalidFramePayloadDataMessage;
static const std::string kInvalidCloseCodeMessage;
};
} // namespace ix

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@ -1,25 +0,0 @@
/*
* IXWebSocketCloseInfo.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
namespace ix
{
struct WebSocketCloseInfo
{
uint16_t code;
std::string reason;
bool remote;
WebSocketCloseInfo(uint16_t c = 0, const std::string& r = std::string(), bool rem = false)
: code(c)
, reason(r)
, remote(rem)
{
;
}
};
} // namespace ix

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@ -1,21 +0,0 @@
/*
* IXWebSocketErrorInfo.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
struct WebSocketErrorInfo
{
uint32_t retries = 0;
double wait_time = 0;
int http_status = 0;
std::string reason;
bool decompressionError = false;
};
} // namespace ix

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@ -1,357 +0,0 @@
/*
* IXWebSocketHandshake.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketHandshake.h"
#include "IXSocketConnect.h"
#include "IXUrlParser.h"
#include "IXHttp.h"
#include "IXUserAgent.h"
#include "libwshandshake.hpp"
#include <sstream>
#include <random>
#include <algorithm>
namespace ix
{
WebSocketHandshake::WebSocketHandshake(std::atomic<bool>& requestInitCancellation,
std::shared_ptr<Socket> socket,
WebSocketPerMessageDeflate& perMessageDeflate,
WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
std::atomic<bool>& enablePerMessageDeflate) :
_requestInitCancellation(requestInitCancellation),
_socket(socket),
_perMessageDeflate(perMessageDeflate),
_perMessageDeflateOptions(perMessageDeflateOptions),
_enablePerMessageDeflate(enablePerMessageDeflate)
{
}
bool WebSocketHandshake::insensitiveStringCompare(const std::string& a, const std::string& b)
{
return std::equal(a.begin(), a.end(),
b.begin(), b.end(),
[](char a, char b)
{
return tolower(a) == tolower(b);
});
}
std::string WebSocketHandshake::genRandomString(const int len)
{
std::string alphanum =
"0123456789"
"ABCDEFGH"
"abcdefgh";
std::random_device r;
std::default_random_engine e1(r());
std::uniform_int_distribution<int> dist(0, (int) alphanum.size() - 1);
std::string s;
s.resize(len);
for (int i = 0; i < len; ++i)
{
int x = dist(e1);
s[i] = alphanum[x];
}
return s;
}
WebSocketInitResult WebSocketHandshake::sendErrorResponse(int code, const std::string& reason)
{
std::stringstream ss;
ss << "HTTP/1.1 ";
ss << code;
ss << " ";
ss << reason;
ss << "\r\n";
// Socket write can only be cancelled through a timeout here, not manually.
static std::atomic<bool> requestInitCancellation(false);
auto isCancellationRequested =
makeCancellationRequestWithTimeout(1, requestInitCancellation);
if (!_socket->writeBytes(ss.str(), isCancellationRequested))
{
return WebSocketInitResult(false, 500, "Timed out while sending error response");
}
return WebSocketInitResult(false, code, reason);
}
WebSocketInitResult WebSocketHandshake::clientHandshake(const std::string& url,
const WebSocketHttpHeaders& extraHeaders,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs)
{
_requestInitCancellation = false;
auto isCancellationRequested =
makeCancellationRequestWithTimeout(timeoutSecs, _requestInitCancellation);
std::string errMsg;
bool success = _socket->connect(host, port, errMsg, isCancellationRequested);
if (!success)
{
std::stringstream ss;
ss << "Unable to connect to " << host
<< " on port " << port
<< ", error: " << errMsg;
return WebSocketInitResult(false, 0, ss.str());
}
//
// Generate a random 24 bytes string which looks like it is base64 encoded
// y3JJHMbDL1EzLkh9GBhXDw==
// 0cb3Vd9HkbpVVumoS3Noka==
//
// See https://stackoverflow.com/questions/18265128/what-is-sec-websocket-key-for
//
std::string secWebSocketKey = genRandomString(22);
secWebSocketKey += "==";
std::stringstream ss;
ss << "GET " << path << " HTTP/1.1\r\n";
ss << "Host: "<< host << ":" << port << "\r\n";
ss << "Upgrade: websocket\r\n";
ss << "Connection: Upgrade\r\n";
ss << "Sec-WebSocket-Version: 13\r\n";
ss << "Sec-WebSocket-Key: " << secWebSocketKey << "\r\n";
// User-Agent can be customized by users
if (extraHeaders.find("User-Agent") == extraHeaders.end())
{
ss << "User-Agent: " << userAgent() << "\r\n";
}
for (auto& it : extraHeaders)
{
ss << it.first << ":" << it.second << "\r\n";
}
if (_enablePerMessageDeflate)
{
ss << _perMessageDeflateOptions.generateHeader();
}
ss << "\r\n";
if (!_socket->writeBytes(ss.str(), isCancellationRequested))
{
return WebSocketInitResult(false, 0, std::string("Failed sending GET request to ") + url);
}
// Read HTTP status line
auto lineResult = _socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
return WebSocketInitResult(false, 0,
std::string("Failed reading HTTP status line from ") + url);
}
// Validate status
int status;
// HTTP/1.0 is too old.
if (sscanf(line.c_str(), "HTTP/1.0 %d", &status) == 1)
{
std::stringstream ss;
ss << "Server version is HTTP/1.0. Rejecting connection to " << host
<< ", status: " << status
<< ", HTTP Status line: " << line;
return WebSocketInitResult(false, status, ss.str());
}
// We want an 101 HTTP status
if (sscanf(line.c_str(), "HTTP/1.1 %d", &status) != 1 || status != 101)
{
std::stringstream ss;
ss << "Got bad status connecting to " << host
<< ", status: " << status
<< ", HTTP Status line: " << line;
return WebSocketInitResult(false, status, ss.str());
}
auto result = parseHttpHeaders(_socket, isCancellationRequested);
auto headersValid = result.first;
auto headers = result.second;
if (!headersValid)
{
return WebSocketInitResult(false, status, "Error parsing HTTP headers");
}
// Check the presence of the connection field
if (headers.find("connection") == headers.end())
{
std::string errorMsg("Missing connection value");
return WebSocketInitResult(false, status, errorMsg);
}
// Check the value of the connection field
// Some websocket servers (Go/Gorilla?) send lowercase values for the
// connection header, so do a case insensitive comparison
if (!insensitiveStringCompare(headers["connection"], "Upgrade"))
{
std::stringstream ss;
ss << "Invalid connection value: " << headers["connection"];
return WebSocketInitResult(false, status, ss.str());
}
char output[29] = {};
WebSocketHandshakeKeyGen::generate(secWebSocketKey, output);
if (std::string(output) != headers["sec-websocket-accept"])
{
std::string errorMsg("Invalid Sec-WebSocket-Accept value");
return WebSocketInitResult(false, status, errorMsg);
}
if (_enablePerMessageDeflate)
{
// Parse the server response. Does it support deflate ?
std::string header = headers["sec-websocket-extensions"];
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(header);
// If the server does not support that extension, disable it.
if (!webSocketPerMessageDeflateOptions.enabled())
{
_enablePerMessageDeflate = false;
}
// Otherwise try to initialize the deflate engine (zlib)
else if (!_perMessageDeflate.init(webSocketPerMessageDeflateOptions))
{
return WebSocketInitResult(
false, 0, "Failed to initialize per message deflate engine");
}
}
return WebSocketInitResult(true, status, "", headers, path);
}
WebSocketInitResult WebSocketHandshake::serverHandshake(int fd, int timeoutSecs)
{
_requestInitCancellation = false;
// Set the socket to non blocking mode + other tweaks
SocketConnect::configure(fd);
auto isCancellationRequested =
makeCancellationRequestWithTimeout(timeoutSecs, _requestInitCancellation);
std::string remote = std::string("remote fd ") + std::to_string(fd);
// Read first line
auto lineResult = _socket->readLine(isCancellationRequested);
auto lineValid = lineResult.first;
auto line = lineResult.second;
if (!lineValid)
{
return sendErrorResponse(400, "Error reading HTTP request line");
}
// Validate request line (GET /foo HTTP/1.1\r\n)
auto requestLine = Http::parseRequestLine(line);
auto method = std::get<0>(requestLine);
auto uri = std::get<1>(requestLine);
auto httpVersion = std::get<2>(requestLine);
if (method != "GET")
{
return sendErrorResponse(400, "Invalid HTTP method, need GET, got " + method);
}
if (httpVersion != "HTTP/1.1")
{
return sendErrorResponse(400, "Invalid HTTP version, need HTTP/1.1, got: " + httpVersion);
}
// Retrieve and validate HTTP headers
auto result = parseHttpHeaders(_socket, isCancellationRequested);
auto headersValid = result.first;
auto headers = result.second;
if (!headersValid)
{
return sendErrorResponse(400, "Error parsing HTTP headers");
}
if (headers.find("sec-websocket-key") == headers.end())
{
return sendErrorResponse(400, "Missing Sec-WebSocket-Key value");
}
if (!insensitiveStringCompare(headers["upgrade"], "WebSocket"))
{
return sendErrorResponse(400, "Invalid or missing Upgrade header");
}
if (headers.find("sec-websocket-version") == headers.end())
{
return sendErrorResponse(400, "Missing Sec-WebSocket-Version value");
}
{
std::stringstream ss;
ss << headers["sec-websocket-version"];
int version;
ss >> version;
if (version != 13)
{
return sendErrorResponse(400, "Invalid Sec-WebSocket-Version, "
"need 13, got" + ss.str());
}
}
char output[29] = {};
WebSocketHandshakeKeyGen::generate(headers["sec-websocket-key"], output);
std::stringstream ss;
ss << "HTTP/1.1 101 Switching Protocols\r\n";
ss << "Sec-WebSocket-Accept: " << std::string(output) << "\r\n";
ss << "Upgrade: websocket\r\n";
ss << "Connection: Upgrade\r\n";
ss << "Server: " << userAgent() << "\r\n";
// Parse the client headers. Does it support deflate ?
std::string header = headers["sec-websocket-extensions"];
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(header);
// If the client has requested that extension, enable it.
if (webSocketPerMessageDeflateOptions.enabled())
{
_enablePerMessageDeflate = true;
if (!_perMessageDeflate.init(webSocketPerMessageDeflateOptions))
{
return WebSocketInitResult(
false, 0,"Failed to initialize per message deflate engine");
}
ss << webSocketPerMessageDeflateOptions.generateHeader();
}
ss << "\r\n";
if (!_socket->writeBytes(ss.str(), isCancellationRequested))
{
return WebSocketInitResult(false, 0, std::string("Failed sending response to ") + remote);
}
return WebSocketInitResult(true, 200, "", headers, uri);
}
}

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@ -1,76 +0,0 @@
/*
* IXWebSocketHandshake.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXCancellationRequest.h"
#include "IXSocket.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXWebSocketPerMessageDeflate.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include <atomic>
#include <chrono>
#include <memory>
#include <string>
namespace ix
{
struct WebSocketInitResult
{
bool success;
int http_status;
std::string errorStr;
WebSocketHttpHeaders headers;
std::string uri;
WebSocketInitResult(bool s = false,
int status = 0,
const std::string& e = std::string(),
WebSocketHttpHeaders h = WebSocketHttpHeaders(),
const std::string& u = std::string())
{
success = s;
http_status = status;
errorStr = e;
headers = h;
uri = u;
}
};
class WebSocketHandshake
{
public:
WebSocketHandshake(std::atomic<bool>& requestInitCancellation,
std::shared_ptr<Socket> _socket,
WebSocketPerMessageDeflate& perMessageDeflate,
WebSocketPerMessageDeflateOptions& perMessageDeflateOptions,
std::atomic<bool>& enablePerMessageDeflate);
WebSocketInitResult clientHandshake(
const std::string& url,
const WebSocketHttpHeaders& extraHeaders,
const std::string& host,
const std::string& path,
int port,
int timeoutSecs);
WebSocketInitResult serverHandshake(int fd, int timeoutSecs);
private:
std::string genRandomString(const int len);
// Parse HTTP headers
WebSocketInitResult sendErrorResponse(int code, const std::string& reason);
bool insensitiveStringCompare(const std::string& a, const std::string& b);
std::atomic<bool>& _requestInitCancellation;
std::shared_ptr<Socket> _socket;
WebSocketPerMessageDeflate& _perMessageDeflate;
WebSocketPerMessageDeflateOptions& _perMessageDeflateOptions;
std::atomic<bool>& _enablePerMessageDeflate;
};
} // namespace ix

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@ -1,82 +0,0 @@
/*
* IXWebSocketHttpHeaders.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketHttpHeaders.h"
#include "IXSocket.h"
#include <algorithm>
#include <locale>
namespace ix
{
bool CaseInsensitiveLess::NocaseCompare::operator()(const unsigned char & c1, const unsigned char & c2) const
{
#ifdef _WIN32
return std::tolower(c1, std::locale()) < std::tolower(c2, std::locale());
#else
return std::tolower(c1) < std::tolower(c2);
#endif
}
bool CaseInsensitiveLess::operator()(const std::string & s1, const std::string & s2) const
{
return std::lexicographical_compare
(s1.begin(), s1.end(), // source range
s2.begin(), s2.end(), // dest range
NocaseCompare()); // comparison
}
std::pair<bool, WebSocketHttpHeaders> parseHttpHeaders(
std::shared_ptr<Socket> socket,
const CancellationRequest& isCancellationRequested)
{
WebSocketHttpHeaders headers;
char line[1024];
int i;
while (true)
{
int colon = 0;
for (i = 0;
i < 2 || (i < 1023 && line[i-2] != '\r' && line[i-1] != '\n');
++i)
{
if (!socket->readByte(line+i, isCancellationRequested))
{
return std::make_pair(false, headers);
}
if (line[i] == ':' && colon == 0)
{
colon = i;
}
}
if (line[0] == '\r' && line[1] == '\n')
{
break;
}
// line is a single header entry. split by ':', and add it to our
// header map. ignore lines with no colon.
if (colon > 0)
{
line[i] = '\0';
std::string lineStr(line);
// colon is ':', colon+1 is ' ', colon+2 is the start of the value.
// i is end of string (\0), i-colon is length of string minus key;
// subtract 1 for '\0', 1 for '\n', 1 for '\r',
// 1 for the ' ' after the ':', and total is -4
std::string name(lineStr.substr(0, colon));
std::string value(lineStr.substr(colon + 2, i - colon - 4));
headers[name] = value;
}
}
return std::make_pair(true, headers);
}
}

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@ -1,33 +0,0 @@
/*
* IXWebSocketHttpHeaders.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXCancellationRequest.h"
#include <map>
#include <memory>
#include <string>
namespace ix
{
class Socket;
struct CaseInsensitiveLess
{
// Case Insensitive compare_less binary function
struct NocaseCompare
{
bool operator()(const unsigned char& c1, const unsigned char& c2) const;
};
bool operator()(const std::string& s1, const std::string& s2) const;
};
using WebSocketHttpHeaders = std::map<std::string, std::string, CaseInsensitiveLess>;
std::pair<bool, WebSocketHttpHeaders> parseHttpHeaders(
std::shared_ptr<Socket> socket, const CancellationRequest& isCancellationRequested);
} // namespace ix

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/*
* IXWebSocketMessage.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXWebSocketCloseInfo.h"
#include "IXWebSocketErrorInfo.h"
#include "IXWebSocketMessageType.h"
#include "IXWebSocketOpenInfo.h"
#include <memory>
#include <string>
#include <thread>
namespace ix
{
struct WebSocketMessage
{
WebSocketMessageType type;
std::string str;
size_t wireSize;
WebSocketErrorInfo errorInfo;
WebSocketOpenInfo openInfo;
WebSocketCloseInfo closeInfo;
bool binary;
WebSocketMessage(WebSocketMessageType t,
const std::string& s,
size_t w,
WebSocketErrorInfo e,
WebSocketOpenInfo o,
WebSocketCloseInfo c,
bool b = false)
: type(t)
, str(std::move(s))
, wireSize(w)
, errorInfo(e)
, openInfo(o)
, closeInfo(c)
, binary(b)
{
;
}
};
using WebSocketMessagePtr = std::shared_ptr<WebSocketMessage>;
} // namespace ix

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/*
* IXWebSocketMessageQueue.cpp
* Author: Korchynskyi Dmytro
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketMessageQueue.h"
namespace ix
{
WebSocketMessageQueue::WebSocketMessageQueue(WebSocket* websocket)
{
bindWebsocket(websocket);
}
WebSocketMessageQueue::~WebSocketMessageQueue()
{
if (!_messages.empty())
{
// not handled all messages
}
bindWebsocket(nullptr);
}
void WebSocketMessageQueue::bindWebsocket(WebSocket * websocket)
{
if (_websocket == websocket) return;
// unbind old
if (_websocket)
{
// set dummy callback just to avoid crash
_websocket->setOnMessageCallback([](const WebSocketMessagePtr&) {});
}
_websocket = websocket;
// bind new
if (_websocket)
{
_websocket->setOnMessageCallback([this](const WebSocketMessagePtr& msg)
{
std::lock_guard<std::mutex> lock(_messagesMutex);
_messages.emplace_back(std::move(msg));
});
}
}
void WebSocketMessageQueue::setOnMessageCallback(const OnMessageCallback& callback)
{
_onMessageUserCallback = callback;
}
void WebSocketMessageQueue::setOnMessageCallback(OnMessageCallback&& callback)
{
_onMessageUserCallback = std::move(callback);
}
WebSocketMessagePtr WebSocketMessageQueue::popMessage()
{
WebSocketMessagePtr message;
std::lock_guard<std::mutex> lock(_messagesMutex);
if (!_messages.empty())
{
message = std::move(_messages.front());
_messages.pop_front();
}
return message;
}
void WebSocketMessageQueue::poll(int count)
{
if (!_onMessageUserCallback)
return;
WebSocketMessagePtr message;
while (count > 0 && (message = popMessage()))
{
_onMessageUserCallback(message);
--count;
}
}
}

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@ -1,41 +0,0 @@
/*
* IXWebSocketMessageQueue.h
* Author: Korchynskyi Dmytro
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "IXWebSocket.h"
#include <list>
#include <memory>
#include <thread>
namespace ix
{
//
// A helper class to dispatch websocket message callbacks in your thread.
//
class WebSocketMessageQueue
{
public:
WebSocketMessageQueue(WebSocket* websocket = nullptr);
~WebSocketMessageQueue();
void bindWebsocket(WebSocket* websocket);
void setOnMessageCallback(const OnMessageCallback& callback);
void setOnMessageCallback(OnMessageCallback&& callback);
void poll(int count = 512);
protected:
WebSocketMessagePtr popMessage();
private:
WebSocket* _websocket = nullptr;
OnMessageCallback _onMessageUserCallback;
std::mutex _messagesMutex;
std::list<WebSocketMessagePtr> _messages;
};
} // namespace ix

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@ -1,21 +0,0 @@
/*
* IXWebSocketMessageType.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
namespace ix
{
enum class WebSocketMessageType
{
Message = 0,
Open = 1,
Close = 2,
Error = 3,
Ping = 4,
Pong = 5,
Fragment = 6
};
}

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@ -1,24 +0,0 @@
/*
* IXWebSocketOpenInfo.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
namespace ix
{
struct WebSocketOpenInfo
{
std::string uri;
WebSocketHttpHeaders headers;
WebSocketOpenInfo(const std::string& u = std::string(),
const WebSocketHttpHeaders& h = WebSocketHttpHeaders())
: uri(u)
, headers(h)
{
;
}
};
} // namespace ix

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@ -1,90 +0,0 @@
/*
* Copyright (c) 2015, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* Adapted from websocketpp/extensions/permessage_deflate/enabled.hpp
* (same license as MZ: https://opensource.org/licenses/BSD-3-Clause)
*
* - Reused zlib compression + decompression bits.
* - Refactored to have 2 class for compression and decompression, to allow multi-threading
* and make sure that _compressBuffer is not shared between threads.
* - Original code wasn't working for some reason, I had to add checks
* for the presence of the kEmptyUncompressedBlock at the end of buffer so that servers
* would start accepting receiving/decoding compressed messages. Original code was probably
* modifying the passed in buffers before processing in enabled.hpp ?
* - Added more documentation.
*
* Per message Deflate RFC: https://tools.ietf.org/html/rfc7692
* Chrome websocket -> https://github.com/chromium/chromium/tree/2ca8c5037021c9d2ecc00b787d58a31ed8fc8bcb/net/websockets
*
*/
#include "IXWebSocketPerMessageDeflate.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketPerMessageDeflateCodec.h"
namespace ix
{
WebSocketPerMessageDeflate::WebSocketPerMessageDeflate() :
_compressor(std::make_unique<WebSocketPerMessageDeflateCompressor>()),
_decompressor(std::make_unique<WebSocketPerMessageDeflateDecompressor>())
{
;
}
WebSocketPerMessageDeflate::~WebSocketPerMessageDeflate()
{
;
}
bool WebSocketPerMessageDeflate::init(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions)
{
bool clientNoContextTakeover =
perMessageDeflateOptions.getClientNoContextTakeover();
uint8_t deflateBits = perMessageDeflateOptions.getClientMaxWindowBits();
uint8_t inflateBits = perMessageDeflateOptions.getServerMaxWindowBits();
return _compressor->init(deflateBits, clientNoContextTakeover) &&
_decompressor->init(inflateBits, clientNoContextTakeover);
}
bool WebSocketPerMessageDeflate::compress(const std::string& in,
std::string& out)
{
return _compressor->compress(in, out);
}
bool WebSocketPerMessageDeflate::decompress(const std::string& in,
std::string &out)
{
return _decompressor->decompress(in, out);
}
}

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@ -1,60 +0,0 @@
/*
* Copyright (c) 2015, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*
* Adapted from websocketpp/extensions/permessage_deflate/enabled.hpp
* (same license as MZ: https://opensource.org/licenses/BSD-3-Clause)
*/
#pragma once
#include <memory>
#include <string>
namespace ix
{
class WebSocketPerMessageDeflateOptions;
class WebSocketPerMessageDeflateCompressor;
class WebSocketPerMessageDeflateDecompressor;
class WebSocketPerMessageDeflate
{
public:
WebSocketPerMessageDeflate();
~WebSocketPerMessageDeflate();
bool init(const WebSocketPerMessageDeflateOptions& perMessageDeflateOptions);
bool compress(const std::string& in, std::string& out);
bool decompress(const std::string& in, std::string& out);
private:
std::unique_ptr<WebSocketPerMessageDeflateCompressor> _compressor;
std::unique_ptr<WebSocketPerMessageDeflateDecompressor> _decompressor;
};
} // namespace ix

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/*
* IXWebSocketPerMessageDeflateCodec.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketPerMessageDeflateCodec.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include <cassert>
#include <string.h>
namespace
{
// The passed in size (4) is important, without it the string litteral
// is treated as a char* and the null termination (\x00) makes it
// look like an empty string.
const std::string kEmptyUncompressedBlock = std::string("\x00\x00\xff\xff", 4);
const int kBufferSize = 1 << 14;
}
namespace ix
{
//
// Compressor
//
WebSocketPerMessageDeflateCompressor::WebSocketPerMessageDeflateCompressor()
: _compressBufferSize(kBufferSize)
{
memset(&_deflateState, 0, sizeof(_deflateState));
_deflateState.zalloc = Z_NULL;
_deflateState.zfree = Z_NULL;
_deflateState.opaque = Z_NULL;
}
WebSocketPerMessageDeflateCompressor::~WebSocketPerMessageDeflateCompressor()
{
deflateEnd(&_deflateState);
}
bool WebSocketPerMessageDeflateCompressor::init(uint8_t deflateBits,
bool clientNoContextTakeOver)
{
int ret = deflateInit2(
&_deflateState,
Z_DEFAULT_COMPRESSION,
Z_DEFLATED,
-1*deflateBits,
4, // memory level 1-9
Z_DEFAULT_STRATEGY
);
if (ret != Z_OK) return false;
_compressBuffer = std::make_unique<unsigned char[]>(_compressBufferSize);
_flush = (clientNoContextTakeOver)
? Z_FULL_FLUSH
: Z_SYNC_FLUSH;
return true;
}
bool WebSocketPerMessageDeflateCompressor::endsWith(const std::string& value,
const std::string& ending)
{
if (ending.size() > value.size()) return false;
return std::equal(ending.rbegin(), ending.rend(), value.rbegin());
}
bool WebSocketPerMessageDeflateCompressor::compress(const std::string& in,
std::string& out)
{
//
// 7.2.1. Compression
//
// An endpoint uses the following algorithm to compress a message.
//
// 1. Compress all the octets of the payload of the message using
// DEFLATE.
//
// 2. If the resulting data does not end with an empty DEFLATE block
// with no compression (the "BTYPE" bits are set to 00), append an
// empty DEFLATE block with no compression to the tail end.
//
// 3. Remove 4 octets (that are 0x00 0x00 0xff 0xff) from the tail end.
// After this step, the last octet of the compressed data contains
// (possibly part of) the DEFLATE header bits with the "BTYPE" bits
// set to 00.
//
size_t output;
if (in.empty())
{
uint8_t buf[6] = {0x02, 0x00, 0x00, 0x00, 0xff, 0xff};
out.append((char *)(buf), 6);
return true;
}
_deflateState.avail_in = (uInt) in.size();
_deflateState.next_in = (Bytef*) in.data();
do
{
// Output to local buffer
_deflateState.avail_out = (uInt) _compressBufferSize;
_deflateState.next_out = _compressBuffer.get();
deflate(&_deflateState, _flush);
output = _compressBufferSize - _deflateState.avail_out;
out.append((char *)(_compressBuffer.get()),output);
} while (_deflateState.avail_out == 0);
if (endsWith(out, kEmptyUncompressedBlock))
{
out.resize(out.size() - 4);
}
return true;
}
//
// Decompressor
//
WebSocketPerMessageDeflateDecompressor::WebSocketPerMessageDeflateDecompressor()
: _compressBufferSize(kBufferSize)
{
memset(&_inflateState, 0, sizeof(_inflateState));
_inflateState.zalloc = Z_NULL;
_inflateState.zfree = Z_NULL;
_inflateState.opaque = Z_NULL;
_inflateState.avail_in = 0;
_inflateState.next_in = Z_NULL;
}
WebSocketPerMessageDeflateDecompressor::~WebSocketPerMessageDeflateDecompressor()
{
inflateEnd(&_inflateState);
}
bool WebSocketPerMessageDeflateDecompressor::init(uint8_t inflateBits,
bool clientNoContextTakeOver)
{
int ret = inflateInit2(
&_inflateState,
-1*inflateBits
);
if (ret != Z_OK) return false;
_compressBuffer = std::make_unique<unsigned char[]>(_compressBufferSize);
_flush = (clientNoContextTakeOver)
? Z_FULL_FLUSH
: Z_SYNC_FLUSH;
return true;
}
bool WebSocketPerMessageDeflateDecompressor::decompress(const std::string& in,
std::string& out)
{
//
// 7.2.2. Decompression
//
// An endpoint uses the following algorithm to decompress a message.
//
// 1. Append 4 octets of 0x00 0x00 0xff 0xff to the tail end of the
// payload of the message.
//
// 2. Decompress the resulting data using DEFLATE.
//
std::string inFixed(in);
inFixed += kEmptyUncompressedBlock;
_inflateState.avail_in = (uInt) inFixed.size();
_inflateState.next_in = (unsigned char *)(const_cast<char *>(inFixed.data()));
do
{
_inflateState.avail_out = (uInt) _compressBufferSize;
_inflateState.next_out = _compressBuffer.get();
int ret = inflate(&_inflateState, Z_SYNC_FLUSH);
if (ret == Z_NEED_DICT || ret == Z_DATA_ERROR || ret == Z_MEM_ERROR)
{
return false; // zlib error
}
out.append(
reinterpret_cast<char *>(_compressBuffer.get()),
_compressBufferSize - _inflateState.avail_out
);
} while (_inflateState.avail_out == 0);
return true;
}
}

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/*
* IXWebSocketPerMessageDeflateCodec.h
* Author: Benjamin Sergeant
* Copyright (c) 2018-2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include "zlib.h"
#include <memory>
#include <string>
namespace ix
{
class WebSocketPerMessageDeflateCompressor
{
public:
WebSocketPerMessageDeflateCompressor();
~WebSocketPerMessageDeflateCompressor();
bool init(uint8_t deflateBits, bool clientNoContextTakeOver);
bool compress(const std::string& in, std::string& out);
private:
static bool endsWith(const std::string& value, const std::string& ending);
int _flush;
size_t _compressBufferSize;
std::unique_ptr<unsigned char[]> _compressBuffer;
z_stream _deflateState;
};
class WebSocketPerMessageDeflateDecompressor
{
public:
WebSocketPerMessageDeflateDecompressor();
~WebSocketPerMessageDeflateDecompressor();
bool init(uint8_t inflateBits, bool clientNoContextTakeOver);
bool decompress(const std::string& in, std::string& out);
private:
int _flush;
size_t _compressBufferSize;
std::unique_ptr<unsigned char[]> _compressBuffer;
z_stream _inflateState;
};
} // namespace ix

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/*
* IXWebSocketPerMessageDeflateOptions.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include "IXWebSocketPerMessageDeflateOptions.h"
#include <sstream>
#include <algorithm>
#include <cctype>
namespace ix
{
/// Default values as defined in the RFC
const uint8_t WebSocketPerMessageDeflateOptions::kDefaultServerMaxWindowBits = 15;
static const int minServerMaxWindowBits = 8;
static const int maxServerMaxWindowBits = 15;
const uint8_t WebSocketPerMessageDeflateOptions::kDefaultClientMaxWindowBits = 15;
static const int minClientMaxWindowBits = 8;
static const int maxClientMaxWindowBits = 15;
WebSocketPerMessageDeflateOptions::WebSocketPerMessageDeflateOptions(
bool enabled,
bool clientNoContextTakeover,
bool serverNoContextTakeover,
uint8_t clientMaxWindowBits,
uint8_t serverMaxWindowBits)
{
_enabled = enabled;
_clientNoContextTakeover = clientNoContextTakeover;
_serverNoContextTakeover = serverNoContextTakeover;
_clientMaxWindowBits = clientMaxWindowBits;
_serverMaxWindowBits = serverMaxWindowBits;
sanitizeClientMaxWindowBits();
}
//
// Four extension parameters are defined for "permessage-deflate" to
// help endpoints manage per-connection resource usage.
//
// - "server_no_context_takeover"
// - "client_no_context_takeover"
// - "server_max_window_bits"
// - "client_max_window_bits"
//
// Server response could look like that:
//
// Sec-WebSocket-Extensions: permessage-deflate; client_no_context_takeover; server_no_context_takeover
//
WebSocketPerMessageDeflateOptions::WebSocketPerMessageDeflateOptions(std::string extension)
{
extension = removeSpaces(extension);
_enabled = false;
_clientNoContextTakeover = false;
_serverNoContextTakeover = false;
_clientMaxWindowBits = kDefaultClientMaxWindowBits;
_serverMaxWindowBits = kDefaultServerMaxWindowBits;
// Split by ;
std::string token;
std::stringstream tokenStream(extension);
while (std::getline(tokenStream, token, ';'))
{
if (token == "permessage-deflate")
{
_enabled = true;
}
if (token == "server_no_context_takeover")
{
_serverNoContextTakeover = true;
}
if (token == "client_no_context_takeover")
{
_clientNoContextTakeover = true;
}
if (startsWith(token, "server_max_window_bits="))
{
std::string val = token.substr(token.find_last_of("=") + 1);
std::stringstream ss;
ss << val;
int x;
ss >> x;
// Sanitize values to be in the proper range [8, 15] in
// case a server would give us bogus values
_serverMaxWindowBits =
std::min(maxServerMaxWindowBits,
std::max(x, minServerMaxWindowBits));
}
if (startsWith(token, "client_max_window_bits="))
{
std::string val = token.substr(token.find_last_of("=") + 1);
std::stringstream ss;
ss << val;
int x;
ss >> x;
// Sanitize values to be in the proper range [8, 15] in
// case a server would give us bogus values
_clientMaxWindowBits =
std::min(maxClientMaxWindowBits,
std::max(x, minClientMaxWindowBits));
sanitizeClientMaxWindowBits();
}
}
}
void WebSocketPerMessageDeflateOptions::sanitizeClientMaxWindowBits()
{
// zlib/deflate has a bug with windowsbits == 8, so we silently upgrade it to 9
// See https://bugs.chromium.org/p/chromium/issues/detail?id=691074
if (_clientMaxWindowBits == 8)
{
_clientMaxWindowBits = 9;
}
}
std::string WebSocketPerMessageDeflateOptions::generateHeader()
{
std::stringstream ss;
ss << "Sec-WebSocket-Extensions: permessage-deflate";
if (_clientNoContextTakeover) ss << "; client_no_context_takeover";
if (_serverNoContextTakeover) ss << "; server_no_context_takeover";
ss << "; server_max_window_bits=" << _serverMaxWindowBits;
ss << "; client_max_window_bits=" << _clientMaxWindowBits;
ss << "\r\n";
return ss.str();
}
bool WebSocketPerMessageDeflateOptions::enabled() const
{
return _enabled;
}
bool WebSocketPerMessageDeflateOptions::getClientNoContextTakeover() const
{
return _clientNoContextTakeover;
}
bool WebSocketPerMessageDeflateOptions::getServerNoContextTakeover() const
{
return _serverNoContextTakeover;
}
uint8_t WebSocketPerMessageDeflateOptions::getClientMaxWindowBits() const
{
return _clientMaxWindowBits;
}
uint8_t WebSocketPerMessageDeflateOptions::getServerMaxWindowBits() const
{
return _serverMaxWindowBits;
}
bool WebSocketPerMessageDeflateOptions::startsWith(const std::string& str,
const std::string& start)
{
return str.compare(0, start.length(), start) == 0;
}
std::string WebSocketPerMessageDeflateOptions::removeSpaces(const std::string& str)
{
std::string out(str);
out.erase(std::remove_if(out.begin(),
out.end(),
[](unsigned char x){ return std::isspace(x); }),
out.end());
return out;
}
}

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/*
* IXWebSocketPerMessageDeflateOptions.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <string>
namespace ix
{
class WebSocketPerMessageDeflateOptions
{
public:
WebSocketPerMessageDeflateOptions(
bool enabled = false,
bool clientNoContextTakeover = false,
bool serverNoContextTakeover = false,
uint8_t clientMaxWindowBits = kDefaultClientMaxWindowBits,
uint8_t serverMaxWindowBits = kDefaultServerMaxWindowBits);
WebSocketPerMessageDeflateOptions(std::string extension);
std::string generateHeader();
bool enabled() const;
bool getClientNoContextTakeover() const;
bool getServerNoContextTakeover() const;
uint8_t getServerMaxWindowBits() const;
uint8_t getClientMaxWindowBits() const;
static bool startsWith(const std::string& str, const std::string& start);
static std::string removeSpaces(const std::string& str);
static uint8_t const kDefaultClientMaxWindowBits;
static uint8_t const kDefaultServerMaxWindowBits;
private:
bool _enabled;
bool _clientNoContextTakeover;
bool _serverNoContextTakeover;
int _clientMaxWindowBits;
int _serverMaxWindowBits;
void sanitizeClientMaxWindowBits();
};
} // namespace ix

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/*
* IXWebSocketSendInfo.h
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#pragma once
namespace ix
{
struct WebSocketSendInfo
{
bool success;
bool compressionError;
size_t payloadSize;
size_t wireSize;
WebSocketSendInfo(bool s = false, bool c = false, size_t p = 0, size_t w = 0)
: success(s)
, compressionError(c)
, payloadSize(p)
, wireSize(w)
{
;
}
};
} // namespace ix

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