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4 Commits
v7.6.0
...
feature/no
Author | SHA1 | Date | |
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e02679f744 | |||
21c155339e | |||
bbf34aef29 | |||
225aade89d |
@ -38,7 +38,6 @@ namespace ix
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WebSocket::WebSocket() :
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_onMessageCallback(OnMessageCallback()),
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_stop(false),
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_backgroundThreadRunning(false),
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_automaticReconnection(true),
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_handshakeTimeoutSecs(kDefaultHandShakeTimeoutSecs),
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_enablePong(kDefaultEnablePong),
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@ -136,7 +135,6 @@ namespace ix
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{
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if (_thread.joinable()) return; // we've already been started
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_backgroundThreadRunning = true;
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_thread = std::thread(&WebSocket::run, this);
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}
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@ -157,7 +155,6 @@ namespace ix
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_stop = true;
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_thread.join();
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_backgroundThreadRunning = false;
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_stop = false;
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_automaticReconnection = automaticReconnection;
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@ -232,16 +229,12 @@ namespace ix
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using millis = std::chrono::duration<double, std::milli>;
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millis duration;
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while (true)
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// Try to connect only once when we don't have automaticReconnection setup
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if (!isConnected() && !isClosing() && !_stop && !_automaticReconnection)
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{
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if (isConnected() || isClosing() || _stop || !_automaticReconnection)
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{
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break;
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}
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status = connect(_handshakeTimeoutSecs);
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if (!status.success && !_stop)
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if (!status.success)
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{
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duration = millis(calculateRetryWaitMilliseconds(retries++));
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@ -252,8 +245,38 @@ namespace ix
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_onMessageCallback(WebSocket_MessageType_Error, "", 0,
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connectErr, WebSocketOpenInfo(),
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WebSocketCloseInfo());
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}
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}
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else
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{
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// Otherwise try to reconnect perpertually
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while (true)
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{
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if (isConnected() || isClosing() || _stop || !_automaticReconnection)
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{
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break;
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}
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std::this_thread::sleep_for(duration);
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status = connect(_handshakeTimeoutSecs);
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if (!status.success)
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{
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duration = millis(calculateRetryWaitMilliseconds(retries++));
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connectErr.retries = retries;
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connectErr.wait_time = duration.count();
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connectErr.reason = status.errorStr;
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connectErr.http_status = status.http_status;
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_onMessageCallback(WebSocket_MessageType_Error, "", 0,
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connectErr, WebSocketOpenInfo(),
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WebSocketCloseInfo());
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// Only sleep if we aren't in the middle of stopping
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if (!_stop)
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{
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std::this_thread::sleep_for(duration);
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}
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}
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}
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}
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}
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@ -320,8 +343,7 @@ namespace ix
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// 4. In blocking mode, getting out of this function is triggered by
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// an explicit disconnection from the callback, or by the remote end
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// closing the connection, ie isConnected() == false.
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// closing the connection, ie isConnectedOrClosing() == false.
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if (!_backgroundThreadRunning && !isConnected() && !_automaticReconnection) return;
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if (!isConnected() && !_automaticReconnection) return;
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}
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}
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@ -39,6 +39,7 @@ namespace ix
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std::cout << "Disabling automatic reconnection with "
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"_webSocket.disableAutomaticReconnection()"
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" not supported yet" << std::endl;
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_webSocket.disableAutomaticReconnection();
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}
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}
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