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3 changed files with 93 additions and 40 deletions

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@ -1,6 +1,14 @@
# Changelog
All changes to this project will be documented in this file.
## [7.8.4] - 2019-12-27
(ws cobra to sentry) game is picked in a fair manner, so that all games get the same share of sent events
## [7.8.3] - 2019-12-27
(ws cobra to sentry) refactor queue related code into a class
## [7.8.2] - 2019-12-25
(ws cobra to sentry) bound the queue size used to hold up cobra messages before they are sent to sentry. Default queue size is a 100 messages. Without such limit the program runs out of memory when a subscriber receive a lot of messages that cannot make it to sentry

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@ -6,4 +6,4 @@
#pragma once
#define IX_WEBSOCKET_VERSION "7.8.2"
#define IX_WEBSOCKET_VERSION "7.8.4"

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@ -15,9 +15,81 @@
#include <sstream>
#include <thread>
#include <vector>
#include <map>
namespace ix
{
class QueueManager
{
public:
QueueManager(size_t maxQueueSize, std::atomic<bool> &stop) : _maxQueueSize(maxQueueSize), _stop(stop) {}
Json::Value pop();
void add(Json::Value msg);
private:
std::map<std::string, std::queue<Json::Value>> _queues;
std::mutex _mutex;
std::condition_variable _condition;
size_t _maxQueueSize;
std::atomic<bool>& _stop;
};
Json::Value QueueManager::pop()
{
std::unique_lock<std::mutex> lock(_mutex);
if (_queues.empty())
{
Json::Value val;
return val;
}
std::vector<std::string> games;
for (auto it : _queues)
{
games.push_back(it.first);
}
std::random_shuffle(games.begin(), games.end());
std::string game = games[0];
spdlog::info("Sending event for game '{}'", game);
_condition.wait(lock, [this] { return !_stop; });
if (_queues[game].empty())
{
Json::Value val;
return val;
}
auto msg = _queues[game].front();
_queues[game].pop();
return msg;
}
void QueueManager::add(Json::Value msg)
{
std::unique_lock<std::mutex> lock(_mutex);
std::string game;
if (msg.isMember("device") && msg["device"].isMember("game"))
{
game = msg["device"]["game"].asString();
}
if (game.empty()) return;
// if the sending is not fast enough there is no point
// in queuing too many events.
if (_queues[game].size() < _maxQueueSize)
{
_queues[game].push(msg);
_condition.notify_one();
}
}
int ws_cobra_to_sentry_main(const std::string& appkey,
const std::string& endpoint,
const std::string& rolename,
@ -47,9 +119,7 @@ namespace ix
std::atomic<bool> stop(false);
std::atomic<bool> throttled(false);
std::condition_variable condition;
std::mutex conditionVariableMutex;
std::queue<Json::Value> queue;
QueueManager queueManager(maxQueueSize, stop);
auto timer = [&sentCount, &receivedCount] {
while (true)
@ -63,9 +133,7 @@ namespace ix
std::thread t1(timer);
auto sentrySender = [&condition,
&conditionVariableMutex,
&queue,
auto sentrySender = [&queueManager,
verbose,
&errorSending,
&sentCount,
@ -76,15 +144,9 @@ namespace ix
while (true)
{
Json::Value msg;
Json::Value msg = queueManager.pop();
{
std::unique_lock<std::mutex> lock(conditionVariableMutex);
condition.wait(lock, [&queue, &stop] { return !queue.empty() && !stop; });
msg = queue.front();
queue.pop();
}
if (stop) return;
auto ret = sentryClient.send(msg, verbose);
HttpResponsePtr response = ret.first;
@ -175,14 +237,12 @@ namespace ix
verbose,
&throttled,
&receivedCount,
&condition,
&conditionVariableMutex,
&maxQueueSize,
&queue](ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId,
CobraConnection::MsgId msgId) {
&queueManager](
ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers,
const std::string& subscriptionId,
CobraConnection::MsgId msgId) {
if (eventType == ix::CobraConnection_EventType_Open)
{
spdlog::info("Subscriber connected");
@ -205,10 +265,7 @@ namespace ix
verbose,
&throttled,
&receivedCount,
&condition,
&conditionVariableMutex,
&maxQueueSize,
&queue](const Json::Value& msg) {
&queueManager](const Json::Value& msg) {
if (verbose)
{
spdlog::info(jsonWriter.write(msg));
@ -217,23 +274,11 @@ namespace ix
// If we cannot send to sentry fast enough, drop the message
if (throttled)
{
condition.notify_one();
return;
}
++receivedCount;
{
std::unique_lock<std::mutex> lock(conditionVariableMutex);
// if the sending is not fast enough there is no point
// in queuing too many events.
if (queue.size() < maxQueueSize)
{
queue.push(msg);
}
}
condition.notify_one();
queueManager.add(msg);
});
}
else if (eventType == ix::CobraConnection_EventType_Subscribed)