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IXWebSocket/test/compatibility/C/uWebSockets/src/AsyncSocketData.h

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C++

/*
* Authored by Alex Hultman, 2018-2019.
* Intellectual property of third-party.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UWS_ASYNCSOCKETDATA_H
#define UWS_ASYNCSOCKETDATA_H
#include <string>
namespace uWS {
/* Depending on how we want AsyncSocket to function, this will need to change */
template <bool SSL>
struct AsyncSocketData {
/* This will do for now */
std::string buffer;
/* Allow move constructing us */
AsyncSocketData(std::string &&backpressure) : buffer(std::move(backpressure)) {
}
/* Or emppty */
AsyncSocketData() = default;
};
}
#endif // UWS_ASYNCSOCKETDATA_H