44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/*
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* Authored by Alex Hultman, 2018-2019.
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* Intellectual property of third-party.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef UWS_ASYNCSOCKETDATA_H
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#define UWS_ASYNCSOCKETDATA_H
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#include <string>
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namespace uWS {
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/* Depending on how we want AsyncSocket to function, this will need to change */
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template <bool SSL>
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struct AsyncSocketData {
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/* This will do for now */
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std::string buffer;
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/* Allow move constructing us */
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AsyncSocketData(std::string &&backpressure) : buffer(std::move(backpressure)) {
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}
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/* Or emppty */
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AsyncSocketData() = default;
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};
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}
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#endif // UWS_ASYNCSOCKETDATA_H
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