add doc about ping/pong
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23
README.md
23
README.md
@ -172,3 +172,26 @@ The url can be set and queried after a websocket object has been created. You wi
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std::string url("wss://example.com");
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websocket.configure(url);
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```
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### Ping/Pong support
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Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
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```
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webSocket.setOnMessageCallback(
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[this](ix::WebSocketMessageType messageType, const std::string& str, ix::WebSocketErrorInfo error)
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{
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if (messageType == ix::WebSocket_MessageType_Ping ||
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messageType == ix::WebSocket_MessageType_Pong)
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{
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std::cout << "pong data: " << str << std::endl;
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}
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}
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);
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```
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A ping message can be sent to the server, with an optional data string.
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```
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websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
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```
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