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147 Commits

Author SHA1 Message Date
Benjamin Sergeant
24859fef8a add target for building with homebrew 2019-02-21 22:05:30 -08:00
Benjamin Sergeant
73d7280723
Feature/ws cli (#15)
* New command line tool for transfering files / still very beta.

* add readme

* use cli11 for argument parsing

* json -> msgpack

* stop using base64 and use binary which can be stored in message pack
2019-02-21 21:24:53 -08:00
Benjamin Sergeant
262de49c3c
Update README.md
Add note about message fragmentation.
2019-02-21 14:08:27 -08:00
Benjamin Sergeant
3a77e96a05
Feature/send large message (#14)
* introduce send fragment

* can pass a fin frame

* can send messages which are a perfect multiple of the chunk size

* set fin only for last fragment

* cleanup

* last fragment should be of type CONTINUATION

* Add simple send and receive programs

* speedups receiving + better way to wait for thing

* receive speedup by using linked list of chunks instead of large array

* document bug

* use chunks to receive data

* trailing spaces
2019-02-20 18:59:07 -08:00
Benjamin Sergeant
505dd6d50f document bug 2019-02-16 10:33:37 -08:00
Benjamin Sergeant
3f8027b65c unittest for sending large messages 2019-02-16 10:32:02 -08:00
Benjamin Sergeant
0f2c765f45
Update formatting in README.md 2019-02-05 23:04:45 -08:00
Benjamin Sergeant
49077f8f44 more conf in CI 2019-01-29 17:50:19 -08:00
Benjamin Sergeant
6a23b8530f get free port that can be used by non root users (> 1024) 2019-01-28 15:24:19 -08:00
Benjamin Sergeant
ae841af91a use dynamically generated port number to configure servers in unittest 2019-01-28 15:24:19 -08:00
Benjamin Sergeant
44f38849b2
Merge pull request #13 from machinezone/user/bsergeant/poll
User/bsergeant/poll
2019-01-27 10:47:38 -08:00
Benjamin Sergeant
ee12fbdb5f windows build fix 2019-01-27 10:46:02 -08:00
Benjamin Sergeant
316c630830 constexpr to declare number of fds 2019-01-26 21:01:36 -08:00
Benjamin Sergeant
1ea5db6110 linux fix 2019-01-26 20:57:48 -08:00
Benjamin Sergeant
986d9a00c0 remove shutdown call 2019-01-26 20:54:23 -08:00
Benjamin Sergeant
7a05a11014 rebase poll branch 2019-01-26 20:50:25 -08:00
Benjamin Sergeant
f09434263c insensitive string compare when validating server connection header 2019-01-25 16:17:51 -08:00
Benjamin Sergeant
335f594165
Merge pull request #12 from machinezone/user/bsergeant/heart-beat
Add an optional heartbeat
2019-01-25 16:14:28 -08:00
Benjamin Sergeant
fa7ef06f4d heartbeat correct 2019-01-25 16:11:39 -08:00
Benjamin Sergeant
3c9ec0aed0 close server socket on exit 2019-01-24 21:16:32 -08:00
Benjamin Sergeant
c665d65cba unittest fix 2019-01-24 19:54:10 -08:00
Benjamin Sergeant
5d4e897cc4 add an heartbeat test 2019-01-24 18:50:07 -08:00
Benjamin Sergeant
05033714bf hearbeat 2019-01-24 12:42:49 -08:00
Benjamin Sergeant
a02bd3f25c
Update README.md 2019-01-15 09:36:43 -08:00
Benjamin Sergeant
fdbd213fa2 check and validate the Connection: Upgrade header in client/server 2019-01-15 09:31:37 -08:00
Benjamin Sergeant
da64d349c8
Merge pull request #10 from tonylin0826/master
Fix missing "Upgrade" header error
2019-01-15 09:22:11 -08:00
Tony Lin
17b01a8c66 Fix missing upgrade header error 2019-01-15 15:35:37 +08:00
Benjamin Sergeant
79dd766fab C++14 + use make_unique and make_shared to make shared pointers 2019-01-11 21:25:06 -08:00
Benjamin Sergeant
8375b28747 add travis badge 2019-01-08 10:13:23 -08:00
Benjamin Sergeant
e12551f309 travis -> osx 2019-01-08 10:04:47 -08:00
Benjamin Sergeant
6102f81710 Revert "Revert "try asan on Linux"" [Back to asan on Linux]
This reverts commit 02a704a8c713af0968e8b4b54f71d480f6b4c0f7.
2019-01-07 21:13:48 -08:00
Benjamin Sergeant
9f678e5962 travis-ci: try to use clang on Linux 2019-01-07 20:49:03 -08:00
Benjamin Sergeant
02a704a8c7 Revert "try asan on Linux"
This reverts commit dd2360ed7049e7be3cd9c739783ae744df62df2f.
2019-01-07 20:47:25 -08:00
Benjamin Sergeant
dd2360ed70 try asan on Linux 2019-01-07 18:29:44 -08:00
Benjamin Sergeant
c4ab996470 build with osx on travis 2019-01-07 18:16:29 -08:00
Benjamin Sergeant
6c54b07d92 fix simple compile error in test/IXTest.h 2019-01-07 18:08:11 -08:00
Benjamin Sergeant
7f9bef3b8d add a travis file for real 2019-01-07 18:05:55 -08:00
Benjamin Sergeant
12d1c5d956 add a travis file 2019-01-07 18:04:28 -08:00
Benjamin Sergeant
e9a4bd5617 update test remote ws url 2019-01-07 11:28:53 -08:00
Benjamin Sergeant
f34ccbfdb5 remove cmake sanitizer submodule 2019-01-07 11:26:23 -08:00
Benjamin Sergeant
1fa75d7fb2 check select errors better 2019-01-07 11:18:00 -08:00
Benjamin Sergeant
39140ef98c sanitizer cmake stuff 2019-01-06 18:54:16 -08:00
Benjamin Sergeant
e30ef4a87c DNSLookup _id member does not need to be an atomic 2019-01-06 18:32:19 -08:00
Benjamin Sergeant
9fc94f0487 DNSLookup: fix #8 2019-01-06 18:27:26 -08:00
Benjamin Sergeant
121acdab6f DNSLookup: copy hostname and port instead of accessing member 2019-01-06 18:17:12 -08:00
Benjamin Sergeant
6deaa03114 return false -> return -1 2019-01-06 18:10:39 -08:00
Benjamin Sergeant
f4f30686c5 add new unittest 2019-01-06 15:14:13 -08:00
Benjamin Sergeant
a21aae521f remove dead file 2019-01-06 14:26:11 -08:00
Benjamin Sergeant
aed2356fc1 remove openssl testing bits for apple build 2019-01-06 14:21:49 -08:00
Benjamin Sergeant
a478f734f6 gcc linux compile fix 2019-01-06 12:12:39 -08:00
Benjamin Sergeant
98c579da03 make a class hierarchy for server code (IXWebSocketServer <- IXSocketServer) 2019-01-06 12:09:31 -08:00
Benjamin Sergeant
e80def0cd0 add log 2019-01-05 21:16:13 -08:00
Benjamin Sergeant
cc8a9e883e unittest + compiler warnings 2019-01-05 21:10:08 -08:00
Benjamin Sergeant
4d587e35d8 windows compile fix 2019-01-05 21:02:55 -08:00
Benjamin Sergeant
50f4fd1115 int -> ssize_t for socker recv and send 2019-01-05 20:53:50 -08:00
Benjamin Sergeant
06d2b68696 header refactoring 2019-01-05 20:38:43 -08:00
Benjamin Sergeant
bf6f057777 windows connect (compile fix) 2019-01-05 17:35:50 -08:00
Benjamin Sergeant
b57c1d69f2 windows connect potential fix 2019-01-05 17:32:21 -08:00
Benjamin Sergeant
ff265d83f9 more accurate description of errors 2019-01-05 17:18:43 -08:00
Benjamin Sergeant
5b1c97b774 SocketTest / more debug info 2019-01-05 17:10:01 -08:00
Benjamin Sergeant
c8c81366f7 windows (compile) fix 2019-01-05 17:04:09 -08:00
Benjamin Sergeant
9a37fd56d1 windows fix 2019-01-05 17:02:39 -08:00
Benjamin Sergeant
7ecaff8c5d test failure is not noticed 2019-01-05 16:30:22 -08:00
Benjamin Sergeant
e4b0286a25 fix gcc warning 2019-01-05 16:26:11 -08:00
Benjamin Sergeant
7ae6972306 makefile tweak 2019-01-05 14:43:21 -08:00
Benjamin Sergeant
59cea0372b add dns lookup test 2019-01-05 14:40:17 -08:00
Benjamin Sergeant
78d88a8520 openssl cleanup 2019-01-05 11:42:25 -08:00
Benjamin Sergeant
273af25d57
Merge pull request #7 from bsergean/user/bsergeant/appveyor_first
unittest on appveyor
2019-01-04 17:29:23 -08:00
Benjamin Sergeant
46d00360a8 unittest on appveyor 2019-01-04 17:28:13 -08:00
Benjamin Sergeant
3f5935a284 windows fixes 2019-01-04 15:23:57 -08:00
Benjamin Sergeant
c236ff66e9
Merge pull request #6 from machinezone/user/bsergeant/server
Add support for writing websocket servers (IXWebSocketServer)
2019-01-03 18:47:30 -08:00
Benjamin Sergeant
af3df5e519 Socket::readLine works with arbitrary long lines 2019-01-03 18:47:01 -08:00
Benjamin Sergeant
d75753ec98 timeout is configurable 2019-01-03 18:33:08 -08:00
Benjamin Sergeant
332bb87231 remove useless FIXME comment 2019-01-03 18:02:03 -08:00
Benjamin Sergeant
8adbcab441 new doc 2019-01-03 18:00:48 -08:00
Benjamin Sergeant
9bc2e95196 capture path/uri when connecting, and pass it back through callbacks in the openInfo member 2019-01-03 17:44:10 -08:00
Benjamin Sergeant
30a0aa0a0f implement a max connections (default = 32) settings 2019-01-03 17:05:44 -08:00
Benjamin Sergeant
8622ea5cb2 correct validation of the request (request line + headers) 2019-01-03 13:41:06 -08:00
Benjamin Sergeant
ed3a50d9b5 cancellation refactoring 2019-01-03 12:53:44 -08:00
Benjamin Sergeant
df6a17dcc2 rename test file 2019-01-02 21:59:06 -08:00
Benjamin Sergeant
474985e784 split handshake code into its own files, so that Transport file is less massive 2019-01-02 20:07:54 -08:00
Benjamin Sergeant
cb904416c3 server unittest for validating client request / new timeout cancellation handling (need refactoring) 2019-01-02 16:08:32 -08:00
Benjamin Sergeant
3e064ec63e add new broadcast server example 2019-01-02 08:17:03 -08:00
Benjamin Sergeant
b004769552 server per message deflate support 2019-01-02 08:12:29 -08:00
Benjamin Sergeant
17270de621 echo server example is a real echo server, not a broadcast server 2019-01-02 08:10:39 -08:00
Benjamin Sergeant
239b5bc02c refactoring + cancellation was buggy during http upgrade 2019-01-02 07:45:07 -08:00
Benjamin Sergeant
6bfabd5493 use select to detect new incoming connections 2019-01-01 22:21:07 -08:00
Benjamin Sergeant
0b90f7df1b add a way to run in blocking more, which is useful for server mode to have N*thread instead of 2N*thread for N connections 2019-01-01 21:25:15 -08:00
Benjamin Sergeant
00ca7c8fb0 more named constants 2019-01-01 19:23:27 -08:00
Benjamin Sergeant
a11952fe22 gitignore stuff 2019-01-01 17:14:31 -08:00
Benjamin Sergeant
06b9b2e649 linux fix + unittest works with Linux 2019-01-01 17:13:26 -08:00
Benjamin Sergeant
dcfdcc3e1b unittest starts a server 2019-01-01 16:34:05 -08:00
Benjamin Sergeant
b13fee16c1 crash when server failed to start 2019-01-01 16:14:46 -08:00
Benjamin Sergeant
9a7767ecb1 thread accepting connections can be cancelled/stopped externally 2019-01-01 16:11:27 -08:00
Benjamin Sergeant
9b82a33aff listen job run in its own thread, non blocking 2019-01-01 14:52:14 -08:00
Benjamin Sergeant
70ef77a5d5 (nitpick) reformat 2019-01-01 14:29:57 -08:00
Benjamin Sergeant
77903e9d90 cleanup / remove printf, add mutex, remove hardcoded values, can pass in a binding host 2019-01-01 14:28:41 -08:00
Benjamin Sergeant
de66a87a7c use shared_ptr 2019-01-01 13:53:13 -08:00
Benjamin Sergeant
5ea2028c22 unittest pass 2019-01-01 13:47:25 -08:00
Benjamin Sergeant
58a68ec0be record workers in a map instead of a vector 2018-12-31 14:52:59 -08:00
Benjamin Sergeant
a39278f7be add a print statement when the connection is closed / still need to terminate server thread 2018-12-31 12:47:42 -08:00
Benjamin Sergeant
f8373dc666 more cleanup to propagate server connection error and let onOpen callback execute 2018-12-31 12:43:47 -08:00
Benjamin Sergeant
3febc2431d only bind to localhost 2018-12-31 11:48:49 -08:00
Benjamin Sergeant
0bf736831a server code has a callback that takes a websocket 2018-12-30 22:12:13 -08:00
Benjamin Sergeant
7710bf793f cleanup / use a websocket instead of raw websockettransport 2018-12-30 22:00:49 -08:00
Benjamin Sergeant
a6a43bd361 can accept multiple connection / server can send data back to client 2018-12-30 21:16:05 -08:00
Benjamin Sergeant
a39209a895 proof of concept server implementation 2018-12-29 23:15:27 -08:00
Benjamin Sergeant
24c9e0abc3 can create a socket from a fd 2018-12-29 21:53:33 -08:00
Benjamin Sergeant
9cc324d78d add simple unittest 2018-12-29 18:34:08 -08:00
Benjamin Sergeant
8574beceb1 add missing src files (IXSetThreadName.{cpp,h}) ... 2018-12-23 14:19:30 -08:00
Benjamin Sergeant
0349b7f1c7 fix warning: field '_eventCallback' will be initialized after field '_publishMode' 2018-12-23 14:18:53 -08:00
Benjamin Sergeant
ce1ba20db5 Fix warning: field '_done' will be initialized after field '_wait' [-Wreorder] _done(false), 2018-12-23 14:17:30 -08:00
Benjamin Sergeant
395d823f41 set thread name / rename example 2018-12-23 14:14:38 -08:00
Benjamin Sergeant
6884f9f74f async dns lookup fix 2018-12-14 17:49:42 -08:00
Benjamin Sergeant
b34eccd749 non blocking dns lookup 2018-12-14 16:28:17 -08:00
Benjamin Sergeant
50b638f7fd add cancellation support while connecting, to speed up WebSocket::stop 2018-12-09 17:56:20 -08:00
Benjamin Sergeant
5bf1b91528 http upgrade and connections use non blocking sockets 2018-12-09 14:07:40 -08:00
Benjamin Sergeant
f77ececc92 threading race condition fixes, detected by TSAN 2018-12-06 08:27:28 -08:00
Benjamin Sergeant
58cccbdcf9 cleanup 2018-11-14 15:52:28 -08:00
Benjamin Sergeant
5710ffba6a per-message deflate compression fixes 2018-11-13 17:46:05 -08:00
Benjamin Sergeant
ccd4522b8f move files around 2018-11-12 17:56:59 -08:00
Benjamin Sergeant
28f29b7385 update readme / remove reference to missing compression support now that it is supported ... 2018-11-12 09:01:42 -08:00
Benjamin Sergeant
a7a422d6ed tweaks doc / license + send proper error code when closing the connecion 2018-11-12 09:00:55 -08:00
Benjamin Sergeant
43fcf93584 per message deflate support (with zlib) 2018-11-09 18:42:09 -08:00
Benjamin Sergeant
32f4c8305e (satori_publisher) better error handling 2018-11-07 14:54:44 -08:00
Benjamin Sergeant
3cf44c8078 Add some example shell scripts to build on Linux 2018-11-07 12:33:33 -08:00
Benjamin Sergeant
9e899fde2f Add new example folder for publishing events to satori, with a minimal satori sdk 2018-11-07 12:26:32 -08:00
Benjamin Sergeant
ffd4f1d322 Add missing files ... 2018-11-07 12:25:38 -08:00
Benjamin Sergeant
10dd13deb3 Add DockerFile + parse rsv1 field 2018-11-07 11:45:17 -08:00
Benjamin Sergeant
c1ed83a005 stopping connection on Linux does not close the socket, which can create problem when re-starting the connection 2018-11-01 17:02:49 -07:00
Benjamin Sergeant
7117c74142 add stop and start directives to ws_connect + display close info 2018-10-31 10:27:17 -07:00
Benjamin Sergeant
dd06a3fb25 update readme.md 2018-10-27 11:46:11 -07:00
Benjamin Sergeant
45b579447e Handle Sec-WebSocket-Accept correctly 2018-10-27 10:24:48 -07:00
Benjamin Sergeant
bb0b1836cd capture an error code and a reason when the server closes the connection 2018-10-25 18:51:19 -07:00
Benjamin Sergeant
d5c8815438 add doc about ping/pong 2018-10-25 15:14:31 -07:00
Benjamin Sergeant
ac500ed079 ping pong example: more error handling 2018-10-25 14:46:23 -07:00
Benjamin Sergeant
2bc38acbb1 ping / pong support / fix bug in dispatching received message type 2018-10-25 14:43:35 -07:00
Benjamin Sergeant
977feae1d6 Better ping/pong support 2018-10-25 14:43:35 -07:00
Benjamin Sergeant
9c872fcc3e New ws_connect example. Close to wscat node.js tool. 2018-10-25 14:43:35 -07:00
Benjamin Sergeant
ec1ca3c55e
Update README.md 2018-10-08 21:50:55 -07:00
Benjamin Sergeant
16805759d3 Windows support (no TLS yet) 2018-10-08 21:44:54 -07:00
Benjamin Sergeant
88c2e1f6de make TLS support optional 2018-10-08 15:24:36 -07:00
Benjamin Sergeant
1dc9b559e9 move examples around 2018-10-08 15:24:36 -07:00
Benjamin Sergeant
d31ecfc64e
Update IXWebSocket.h
Remove dead code
2018-10-07 15:49:07 -07:00
Benjamin Sergeant
4813a40f2a
Update README.md
Advanced usage -> API
2018-10-07 15:47:38 -07:00
Benjamin Sergeant
ea81470f4a more ssl peer validation stuff 2018-10-05 18:45:44 -07:00
Benjamin Sergeant
2a6b1d5f15
Update README.md 2018-10-05 14:35:09 -07:00
356 changed files with 50902 additions and 45820 deletions

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@ -1,47 +0,0 @@
# https://releases.llvm.org/7.0.0/tools/clang/docs/ClangFormatStyleOptions.html
---
Language: Cpp
BasedOnStyle: WebKit
AlignAfterOpenBracket: Align
AlignOperands: true
AlignTrailingComments: true
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: true
AllowShortFunctionsOnASingleLine: false
AllowShortIfStatementsOnASingleLine: true
AllowShortLoopsOnASingleLine: false
AlwaysBreakTemplateDeclarations: true
BinPackArguments: false
BinPackParameters: false
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Allman
BreakConstructorInitializersBeforeComma: true
ColumnLimit: 100
ConstructorInitializerAllOnOneLineOrOnePerLine: false
Cpp11BracedListStyle: true
FixNamespaceComments: true
IncludeBlocks: Regroup
IncludeCategories:
- Regex: '^["<](stdafx|pch)\.h[">]$'
Priority: -1
- Regex: '^<Windows\.h>$'
Priority: 3
- Regex: '^<(WinIoCtl|winhttp|Shellapi)\.h>$'
Priority: 4
- Regex: '.*'
Priority: 2
IndentCaseLabels: true
IndentWidth: 4
KeepEmptyLinesAtTheStartOfBlocks: false
MaxEmptyLinesToKeep: 2
NamespaceIndentation: All
PenaltyReturnTypeOnItsOwnLine: 1000
PointerAlignment: Left
SpaceAfterTemplateKeyword: false
SpaceAfterCStyleCast: true
Standard: Cpp11
UseTab: Never

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@ -1,5 +1 @@
build
CMakeCache.txt
ws/CMakeCache.txt
test/build
makefile

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@ -1,66 +0,0 @@
name: docker
# When its time to do a release do a build for amd64
# and push all of them to Docker Hub.
# Only trigger on semver shaped tags.
on:
push:
tags:
- "v*.*.*"
jobs:
login:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Prepare
id: prep
run: |
DOCKER_IMAGE=machinezone/ws
VERSION=edge
if [[ $GITHUB_REF == refs/tags/* ]]; then
VERSION=${GITHUB_REF#refs/tags/v}
fi
if [ "${{ github.event_name }}" = "schedule" ]; then
VERSION=nightly
fi
TAGS="${DOCKER_IMAGE}:${VERSION}"
if [[ $VERSION =~ ^[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}$ ]]; then
TAGS="$TAGS,${DOCKER_IMAGE}:latest"
fi
echo ::set-output name=tags::${TAGS}
- name: Set up Docker Buildx
id: buildx
uses: docker/setup-buildx-action@master
- name: Cache Docker layers
uses: actions/cache@v2
with:
path: /tmp/.buildx-cache
key: ${{ runner.os }}-buildx-${{ github.sha }}
restore-keys: |
${{ runner.os }}-buildx-
- name: Login to GitHub Package Registry
uses: docker/login-action@v1
with:
registry: ghcr.io
username: ${{ github.repository_owner }}
password: ${{ secrets.GHCR_TOKEN }}
- name: Build and push
id: docker_build
uses: docker/build-push-action@v2-build-push
with:
builder: ${{ steps.buildx.outputs.name }}
context: .
file: ./Dockerfile
target: prod
platforms: linux/amd64
push: ${{ github.event_name != 'pull_request' }}
tags: ${{ steps.prep.outputs.tags }}
cache-from: type=local,src=/tmp/.buildx-cache
cache-to: type=local,dest=/tmp/.buildx-cache

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@ -1,30 +0,0 @@
name: mkdocs
on:
push:
branches:
- master
paths:
- 'docs/**'
jobs:
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up Python 3.8
uses: actions/setup-python@v1
with:
python-version: 3.8
- name: Install dependencies
run: |
python -m pip install --upgrade pip
pip install mkdocs
pip install mkdocs-material
pip install pygments
- name: Build doc
run: |
git checkout master
git clean -dfx .
git fetch
git pull
mkdocs gh-deploy

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@ -1,15 +0,0 @@
name: linux
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-ninja@master
- name: make test
run: make -f makefile.dev test

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@ -1,15 +0,0 @@
name: linux_asan
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-ninja@master
- name: make test_asan
run: make -f makefile.dev test_asan

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@ -1,17 +0,0 @@
name: mac_tsan_mbedtls
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
mac_tsan_mbedtls:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-ninja@master
- name: install mbedtls
run: brew install mbedtls
- name: make test
run: make -f makefile.dev test_tsan_mbedtls

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@ -1,17 +0,0 @@
name: mac_tsan_openssl
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
mac_tsan_openssl:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-ninja@master
- name: install openssl
run: brew install openssl@1.1
- name: make test
run: make -f makefile.dev test_tsan_openssl

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@ -1,15 +0,0 @@
name: mac_tsan_sectransport
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
mac_tsan_sectransport:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-ninja@master
- name: make test_tsan_sectransport
run: make -f makefile.dev test_tsan_sectransport

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@ -1,45 +0,0 @@
name: uwp
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
uwp:
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-vsdevenv@master
- uses: seanmiddleditch/gha-setup-ninja@master
- run: |
mkdir build
cd build
cmake -GNinja -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_CXX_COMPILER=cl.exe -DCMAKE_C_COMPILER=cl.exe -DUSE_TEST=1 -DUSE_ZLIB=0 ..
- run: |
cd build
ninja
- run: |
cd build
ninja test
#
# Windows with OpenSSL is working but disabled as it takes 13 minutes (10 for openssl) to build with vcpkg
#
# windows_openssl:
# runs-on: windows-latest
# steps:
# - uses: actions/checkout@v1
# - uses: seanmiddleditch/gha-setup-vsdevenv@master
# - run: |
# vcpkg install zlib:x64-windows
# vcpkg install openssl:x64-windows
# - run: |
# mkdir build
# cd build
# cmake -DCMAKE_TOOLCHAIN_FILE=c:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_CXX_COMPILER=cl.exe -DUSE_OPEN_SSL=1 -DUSE_TLS=1 -DUSE_WS=1 -DUSE_TEST=1 ..
# - run: cmake --build build
#
# # Running the unittest does not work, the binary cannot be found
# #- run: ../build/test/ixwebsocket_unittest.exe
# # working-directory: test

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@ -1,28 +0,0 @@
name: windows_gcc
on:
push:
paths-ignore:
- 'docs/**'
pull_request:
jobs:
windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
- uses: seanmiddleditch/gha-setup-ninja@master
- uses: bsergean/setup-mingw@d79ce405bac9edef3a1726ef00554a56f0bafe66
- run: |
mkdir build
cd build
cmake -GNinja -DCMAKE_CXX_COMPILER=c++ -DCMAKE_C_COMPILER=cc -DUSE_WS=1 -DUSE_TEST=1 -DUSE_ZLIB=0 -DCMAKE_UNITY_BUILD=ON ..
- run: |
cd build
ninja
- run: |
cd build
ctest -V
# ninja test
#- run: ../build/test/ixwebsocket_unittest.exe
# working-directory: test

12
.gitignore vendored
View File

@ -1,12 +0,0 @@
build
*.pyc
venv
ixsnake/ixsnake/.certs/
site/
ws/.certs/
ws/.srl
ixhttpd
makefile
a.out
.idea/
cmake-build-debug/

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@ -1,12 +0,0 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.5.0
hooks:
- id: check-yaml
- id: end-of-file-fixer
- id: trailing-whitespace
- repo: https://github.com/pocc/pre-commit-hooks
rev: v1.1.1
hooks:
- id: clang-format
args: [-i, -style=file]

17
.travis.yml Normal file
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@ -0,0 +1,17 @@
language: cpp
dist: xenial
compiler:
- gcc
- clang
os:
- linux
- osx
matrix:
exclude:
# GCC fails on recent Travis OSX images.
- compiler: gcc
os: osx
script: python test/run.py

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@ -1,19 +0,0 @@
# Find package structure taken from libcurl
include(FindPackageHandleStandardArgs)
find_path(DEFLATE_INCLUDE_DIRS libdeflate.h)
find_library(DEFLATE_LIBRARY deflate)
find_package_handle_standard_args(Deflate
FOUND_VAR
DEFLATE_FOUND
REQUIRED_VARS
DEFLATE_LIBRARY
DEFLATE_INCLUDE_DIRS
FAIL_MESSAGE
"Could NOT find deflate"
)
set(DEFLATE_INCLUDE_DIRS ${DEFLATE_INCLUDE_DIRS})
set(DEFLATE_LIBRARIES ${DEFLATE_LIBRARY})

View File

@ -1,16 +0,0 @@
find_path(MBEDTLS_INCLUDE_DIRS mbedtls/ssl.h)
# mbedtls-3.0 changed headers files, and we need to ifdef'out a few things
find_path(MBEDTLS_VERSION_GREATER_THAN_3 mbedtls/build_info.h)
find_library(MBEDTLS_LIBRARY mbedtls)
find_library(MBEDX509_LIBRARY mbedx509)
find_library(MBEDCRYPTO_LIBRARY mbedcrypto)
set(MBEDTLS_LIBRARIES "${MBEDTLS_LIBRARY}" "${MBEDX509_LIBRARY}" "${MBEDCRYPTO_LIBRARY}")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(MbedTLS DEFAULT_MSG
MBEDTLS_INCLUDE_DIRS MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY)
mark_as_advanced(MBEDTLS_INCLUDE_DIRS MBEDTLS_LIBRARY MBEDX509_LIBRARY MBEDCRYPTO_LIBRARY)

View File

@ -1,19 +0,0 @@
# Find package structure taken from libcurl
include(FindPackageHandleStandardArgs)
find_path(SPDLOG_INCLUDE_DIRS spdlog/spdlog.h)
find_library(JSONCPP_LIBRARY spdlog)
find_package_handle_standard_args(SPDLOG
FOUND_VAR
SPDLOG_FOUND
REQUIRED_VARS
SPDLOG_LIBRARY
SPDLOG_INCLUDE_DIRS
FAIL_MESSAGE
"Could NOT find spdlog"
)
set(SPDLOG_INCLUDE_DIRS ${SPDLOG_INCLUDE_DIRS})
set(SPDLOG_LIBRARIES ${SPDLOG_LIBRARY})

View File

@ -3,323 +3,113 @@
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required(VERSION 3.4.1...3.17.2)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMake;${CMAKE_MODULE_PATH}")
cmake_minimum_required(VERSION 3.4.1)
project(ixwebsocket C CXX)
project(ixwebsocket LANGUAGES C CXX VERSION 11.4.6)
set (CMAKE_CXX_STANDARD 11)
set (CMAKE_CXX_STANDARD 14)
set (CXX_STANDARD_REQUIRED ON)
set (CMAKE_CXX_EXTENSIONS OFF)
set (CMAKE_EXPORT_COMPILE_COMMANDS yes)
option (BUILD_DEMO OFF)
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
if (UNIX)
if (NOT WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic")
endif()
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wshorten-64-to-32")
endif()
set( IXWEBSOCKET_SOURCES
ixwebsocket/IXBench.cpp
ixwebsocket/IXCancellationRequest.cpp
ixwebsocket/IXConnectionState.cpp
ixwebsocket/IXDNSLookup.cpp
ixwebsocket/IXExponentialBackoff.cpp
ixwebsocket/IXGetFreePort.cpp
ixwebsocket/IXGzipCodec.cpp
ixwebsocket/IXHttp.cpp
ixwebsocket/IXHttpClient.cpp
ixwebsocket/IXHttpServer.cpp
ixwebsocket/IXNetSystem.cpp
ixwebsocket/IXSelectInterrupt.cpp
ixwebsocket/IXSelectInterruptFactory.cpp
ixwebsocket/IXSelectInterruptPipe.cpp
ixwebsocket/IXSelectInterruptEvent.cpp
ixwebsocket/IXSetThreadName.cpp
ixwebsocket/IXEventFd.cpp
ixwebsocket/IXSocket.cpp
ixwebsocket/IXSocketConnect.cpp
ixwebsocket/IXSocketFactory.cpp
ixwebsocket/IXSocketServer.cpp
ixwebsocket/IXSocketTLSOptions.cpp
ixwebsocket/IXStrCaseCompare.cpp
ixwebsocket/IXUdpSocket.cpp
ixwebsocket/IXUrlParser.cpp
ixwebsocket/IXUuid.cpp
ixwebsocket/IXUserAgent.cpp
ixwebsocket/IXSocketConnect.cpp
ixwebsocket/IXDNSLookup.cpp
ixwebsocket/IXCancellationRequest.cpp
ixwebsocket/IXWebSocket.cpp
ixwebsocket/IXWebSocketCloseConstants.cpp
ixwebsocket/IXWebSocketServer.cpp
ixwebsocket/IXWebSocketTransport.cpp
ixwebsocket/IXWebSocketHandshake.cpp
ixwebsocket/IXWebSocketHttpHeaders.cpp
ixwebsocket/IXWebSocketPerMessageDeflate.cpp
ixwebsocket/IXWebSocketPerMessageDeflateCodec.cpp
ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp
ixwebsocket/IXWebSocketProxyServer.cpp
ixwebsocket/IXWebSocketServer.cpp
ixwebsocket/IXWebSocketTransport.cpp
)
set( IXWEBSOCKET_HEADERS
ixwebsocket/IXBase64.h
ixwebsocket/IXBench.h
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXConnectionState.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXExponentialBackoff.h
ixwebsocket/IXGetFreePort.h
ixwebsocket/IXGzipCodec.h
ixwebsocket/IXHttp.h
ixwebsocket/IXHttpClient.h
ixwebsocket/IXHttpServer.h
ixwebsocket/IXNetSystem.h
ixwebsocket/IXProgressCallback.h
ixwebsocket/IXSelectInterrupt.h
ixwebsocket/IXSelectInterruptFactory.h
ixwebsocket/IXSelectInterruptPipe.h
ixwebsocket/IXSelectInterruptEvent.h
ixwebsocket/IXSetThreadName.h
ixwebsocket/IXEventFd.h
ixwebsocket/IXSocket.h
ixwebsocket/IXSocketConnect.h
ixwebsocket/IXSocketFactory.h
ixwebsocket/IXSocketServer.h
ixwebsocket/IXSocketTLSOptions.h
ixwebsocket/IXStrCaseCompare.h
ixwebsocket/IXUdpSocket.h
ixwebsocket/IXUniquePtr.h
ixwebsocket/IXUrlParser.h
ixwebsocket/IXUuid.h
ixwebsocket/IXUtf8Validator.h
ixwebsocket/IXUserAgent.h
ixwebsocket/IXSocketConnect.h
ixwebsocket/IXSetThreadName.h
ixwebsocket/IXDNSLookup.h
ixwebsocket/IXCancellationRequest.h
ixwebsocket/IXProgressCallback.h
ixwebsocket/IXWebSocket.h
ixwebsocket/IXWebSocketCloseConstants.h
ixwebsocket/IXWebSocketCloseInfo.h
ixwebsocket/IXWebSocketErrorInfo.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
ixwebsocket/IXWebSocketHandshake.h
ixwebsocket/IXWebSocketHandshakeKeyGen.h
ixwebsocket/IXWebSocketHttpHeaders.h
ixwebsocket/IXWebSocketInitResult.h
ixwebsocket/IXWebSocketMessage.h
ixwebsocket/IXWebSocketMessageType.h
ixwebsocket/IXWebSocketOpenInfo.h
ixwebsocket/IXWebSocketSendInfo.h
ixwebsocket/IXWebSocketErrorInfo.h
ixwebsocket/IXWebSocketPerMessageDeflate.h
ixwebsocket/IXWebSocketPerMessageDeflateCodec.h
ixwebsocket/IXWebSocketPerMessageDeflateOptions.h
ixwebsocket/IXWebSocketProxyServer.h
ixwebsocket/IXWebSocketSendData.h
ixwebsocket/IXWebSocketSendInfo.h
ixwebsocket/IXWebSocketServer.h
ixwebsocket/IXWebSocketTransport.h
ixwebsocket/IXWebSocketVersion.h
ixwebsocket/IXWebSocketHttpHeaders.h
ixwebsocket/libwshandshake.hpp
)
option(BUILD_SHARED_LIBS "Build shared libraries (.dll/.so) instead of static ones (.lib/.a)" OFF)
option(USE_TLS "Enable TLS support" FALSE)
# Platform specific code
if (APPLE)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/apple/IXSetThreadName_apple.cpp)
elseif (WIN32)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/windows/IXSetThreadName_windows.cpp)
else()
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/linux/IXSetThreadName_linux.cpp)
endif()
if (USE_TLS)
# default to securetranport on Apple if nothing is configured
if (APPLE)
if (NOT USE_MBED_TLS AND NOT USE_OPEN_SSL) # unless we want something else
set(USE_SECURE_TRANSPORT ON)
endif()
# default to mbedtls on windows if nothing is configured
elseif (WIN32)
if (NOT USE_OPEN_SSL) # unless we want something else
set(USE_MBED_TLS ON)
endif()
else() # default to OpenSSL on all other platforms
if (NOT USE_MBED_TLS) # Unless mbedtls is requested
set(USE_OPEN_SSL ON)
set(requires "openssl")
endif()
endif()
add_definitions(-DIXWEBSOCKET_USE_TLS)
if (USE_MBED_TLS)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketMbedTLS.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketMbedTLS.cpp)
elseif (USE_SECURE_TRANSPORT)
if (APPLE)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketAppleSSL.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketAppleSSL.cpp)
elseif (USE_OPEN_SSL)
elseif (WIN32)
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketSChannel.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketSChannel.cpp)
else()
list( APPEND IXWEBSOCKET_HEADERS ixwebsocket/IXSocketOpenSSL.h)
list( APPEND IXWEBSOCKET_SOURCES ixwebsocket/IXSocketOpenSSL.cpp)
else()
message(FATAL_ERROR "TLS Configuration error: unknown backend")
endif()
endif()
if(BUILD_SHARED_LIBS)
# Building shared library
add_library( ixwebsocket STATIC
${IXWEBSOCKET_SOURCES}
${IXWEBSOCKET_HEADERS}
)
if(MSVC)
# Workaround for some projects
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
endif()
# gcc/Linux needs -pthread
find_package(Threads)
add_library( ixwebsocket SHARED
${IXWEBSOCKET_SOURCES}
${IXWEBSOCKET_HEADERS}
)
# Set library version
set_target_properties(ixwebsocket PROPERTIES VERSION ${PROJECT_VERSION})
else()
# Static library
add_library( ixwebsocket
${IXWEBSOCKET_SOURCES}
${IXWEBSOCKET_HEADERS}
)
endif()
if (USE_TLS)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_TLS)
if (USE_MBED_TLS)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_MBED_TLS)
elseif (USE_OPEN_SSL)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_OPEN_SSL)
elseif (USE_SECURE_TRANSPORT)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_SECURE_TRANSPORT)
else()
message(FATAL_ERROR "TLS Configuration error: unknown backend")
endif()
endif()
if (USE_TLS)
if (USE_OPEN_SSL)
message(STATUS "TLS configured to use openssl")
# Help finding Homebrew's OpenSSL on macOS
if (APPLE)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} /usr/local/opt/openssl/lib)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} /usr/local/opt/openssl/include)
# This is for MacPort OpenSSL 1.0
# set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} /opt/local/lib/openssl-1.0)
# set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} /opt/local/include/openssl-1.0)
endif()
# This OPENSSL_FOUND check is to help find a cmake manually configured OpenSSL
if (NOT OPENSSL_FOUND)
find_package(OpenSSL REQUIRED)
endif()
message(STATUS "OpenSSL: " ${OPENSSL_VERSION})
add_definitions(${OPENSSL_DEFINITIONS})
target_include_directories(ixwebsocket PUBLIC $<BUILD_INTERFACE:${OPENSSL_INCLUDE_DIR}>)
target_link_libraries(ixwebsocket PRIVATE ${OPENSSL_LIBRARIES})
elseif (USE_MBED_TLS)
message(STATUS "TLS configured to use mbedtls")
# This MBEDTLS_FOUND check is to help find a cmake manually configured MbedTLS
if (NOT MBEDTLS_FOUND)
find_package(MbedTLS REQUIRED)
if (MBEDTLS_VERSION_GREATER_THAN_3)
target_compile_definitions(ixwebsocket PRIVATE IXWEBSOCKET_USE_MBED_TLS_MIN_VERSION_3)
endif()
endif()
target_include_directories(ixwebsocket PUBLIC $<BUILD_INTERFACE:${MBEDTLS_INCLUDE_DIRS}>)
target_link_libraries(ixwebsocket PRIVATE ${MBEDTLS_LIBRARIES})
elseif (USE_SECURE_TRANSPORT)
message(STATUS "TLS configured to use secure transport")
target_link_libraries(ixwebsocket PRIVATE "-framework Foundation" "-framework Security")
endif()
endif()
option(USE_ZLIB "Enable zlib support" TRUE)
if (USE_ZLIB)
find_package(ZLIB REQUIRED)
target_link_libraries(ixwebsocket PRIVATE ZLIB::ZLIB)
target_compile_definitions(ixwebsocket PUBLIC IXWEBSOCKET_USE_ZLIB)
if(UNIX AND NOT APPLE)
find_package(OpenSSL REQUIRED)
add_definitions(${OPENSSL_DEFINITIONS})
message(STATUS "OpenSSL: " ${OPENSSL_VERSION})
include_directories(${OPENSSL_INCLUDE_DIR})
endif()
if (WIN32)
target_link_libraries(ixwebsocket PRIVATE wsock32 ws2_32 shlwapi)
target_compile_definitions(ixwebsocket PRIVATE _CRT_SECURE_NO_WARNINGS)
get_filename_component(libz_path
${PROJECT_SOURCE_DIR}/third_party/ZLIB-Windows/zlib-1.2.11_deploy_v140/release_dynamic/x64/lib/zlib.lib
ABSOLUTE)
add_library(libz STATIC IMPORTED)
set_target_properties(libz PROPERTIES IMPORTED_LOCATION
${libz_path})
if (USE_TLS)
target_link_libraries(ixwebsocket PRIVATE Crypt32)
endif()
include_directories(${PROJECT_SOURCE_DIR}/third_party/ZLIB-Windows/zlib-1.2.11_deploy_v140/include)
target_link_libraries(ixwebsocket libz wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
else()
target_link_libraries(ixwebsocket
z ${OPENSSL_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
endif()
if (UNIX AND NOT APPLE)
set(THREADS_PREFER_PTHREAD_FLAG TRUE)
find_package(Threads)
target_link_libraries(ixwebsocket PRIVATE Threads::Threads)
endif()
set( IXWEBSOCKET_INCLUDE_DIRS
${CMAKE_CURRENT_SOURCE_DIR}
)
if (CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# Build with Multiple Processes
target_compile_options(ixwebsocket PRIVATE /MP)
endif()
include(GNUInstallDirs)
target_include_directories(ixwebsocket PUBLIC
$<BUILD_INTERFACE:${IXWEBSOCKET_INCLUDE_DIRS}/>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/ixwebsocket>
)
set_target_properties(ixwebsocket PROPERTIES PUBLIC_HEADER "${IXWEBSOCKET_HEADERS}")
add_library(ixwebsocket::ixwebsocket ALIAS ixwebsocket)
option(IXWEBSOCKET_INSTALL "Install IXWebSocket" TRUE)
if (IXWEBSOCKET_INSTALL)
install(TARGETS ixwebsocket
EXPORT ixwebsocket
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ixwebsocket/
)
configure_file("${CMAKE_CURRENT_LIST_DIR}/ixwebsocket-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/ixwebsocket-config.cmake" @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/ixwebsocket-config.cmake" DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/ixwebsocket")
set(prefix ${CMAKE_INSTALL_PREFIX})
configure_file("${CMAKE_CURRENT_LIST_DIR}/ixwebsocket.pc.in" "${CMAKE_CURRENT_BINARY_DIR}/ixwebsocket.pc" @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/ixwebsocket.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
install(EXPORT ixwebsocket
FILE ixwebsocket-targets.cmake
NAMESPACE ixwebsocket::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ixwebsocket
)
endif()
if (USE_WS OR USE_TEST)
include(FetchContent)
FetchContent_Declare(spdlog
GIT_REPOSITORY "https://github.com/gabime/spdlog"
GIT_TAG "v1.8.0"
GIT_SHALLOW 1)
FetchContent_MakeAvailable(spdlog)
if (USE_WS)
add_subdirectory(ws)
endif()
if (USE_TEST)
enable_testing()
add_subdirectory(test)
endif()
endif()
if (BUILD_DEMO)
add_executable(demo main.cpp)
target_link_libraries(demo ixwebsocket)
endif()
.
../../shared/OpenSSL/include)
target_include_directories( ixwebsocket PUBLIC ${IXWEBSOCKET_INCLUDE_DIRS} )

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@ -1 +1 @@
docker/Dockerfile.alpine
docker/Dockerfile.debian

416
README.md
View File

@ -1,152 +1,326 @@
## Hello world
# General
(note from the main developer, sadly I don't have too much time to devote to this library anymore, maybe it's time to pass the maintenance to someone else more motivated ?)
![Alt text](https://travis-ci.org/machinezone/IXWebSocket.svg?branch=master)
IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing.
## Introduction
It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Two important design goals are simplicity and correctness.
[*WebSocket*](https://en.wikipedia.org/wiki/WebSocket) is a computer communications protocol, providing full-duplex
communication channels over a single TCP connection. *IXWebSocket* is a C++ library for client and server Websocket communication. The code is derived from [easywsclient](https://github.com/dhbaird/easywsclient) and from the [Satori C SDK](https://github.com/satori-com/satori-rtm-sdk-c). It has been tested on the following platforms.
```cpp
/*
* main.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*
* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
*
* On macOS
* $ mkdir -p build ; (cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install)
* $ clang++ --std=c++11 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
* $ ./a.out
*
* Or use cmake -DBUILD_DEMO=ON option for other platforms
*/
* macOS
* iOS
* Linux
* Android
* Windows (no TLS support yet)
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXUserAgent.h>
#include <iostream>
## Examples
int main()
{
// Required on Windows
ix::initNetSystem();
The examples folder countains a simple chat program, using a node.js broadcast server.
// Our websocket object
ix::WebSocket webSocket;
Here is what the client API looks like.
// Connect to a server with encryption
// See https://machinezone.github.io/IXWebSocket/usage/#tls-support-and-configuration
// https://github.com/machinezone/IXWebSocket/issues/386#issuecomment-1105235227 (self signed certificates)
std::string url("wss://echo.websocket.org");
webSocket.setUrl(url);
```
ix::WebSocket webSocket;
std::cout << "Connecting to " << url << "..." << std::endl;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << "received message: " << msg->str << std::endl;
std::cout << "> " << std::flush;
}
else if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "Connection established" << std::endl;
std::cout << "> " << std::flush;
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
// Maybe SSL is not configured properly
std::cout << "Connection error: " << msg->errorInfo.reason << std::endl;
std::cout << "> " << std::flush;
}
}
);
// Optional heart beat, sent every 45 seconds when there isn't any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setHeartBeatPeriod(45);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// Display a prompt
std::cout << "> " << std::flush;
std::string text;
// Read text from the console and send messages in text mode.
// Exit with Ctrl-D on Unix or Ctrl-Z on Windows.
while (std::getline(std::cin, text))
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketCloseInfo& closeInfo,
const ix::WebSocketHttpHeaders& headers)
{
webSocket.send(text);
std::cout << "> " << std::flush;
}
if (messageType == ix::WebSocket_MessageType_Message)
{
std::cout << str << std::endl;
}
});
return 0;
}
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server
webSocket.send("hello world");
// ... finally ...
// Stop the connection
webSocket.stop()
```
Interested? Go read the [docs](https://machinezone.github.io/IXWebSocket/)! If things don't work as expected, please create an issue on GitHub, or even better a pull request if you know how to fix your problem.
Here is what the server API looks like. Note that server support is very recent and subject to changes.
IXWebSocket is actively being developed, check out the [changelog](https://machinezone.github.io/IXWebSocket/CHANGELOG/) to know what's cooking. If you are looking for a real time messaging service (the chat-like 'server' your websocket code will talk to) with many features such as history, backed by Redis, look at [cobra](https://github.com/machinezone/cobra).
```
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
ix::WebSocketServer server(port);
IXWebSocket client code is autobahn compliant beginning with the 6.0.0 version. See the current [test results](https://bsergean.github.io/autobahn/reports/clients/index.html). Some tests are still failing in the server code.
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
webSocket->send(str);
}
}
);
}
);
Starting with the 11.0.8 release, IXWebSocket should be fully C++11 compatible.
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
## Users
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
If your company or project is using this library, feel free to open an issue or PR to amend this list.
// Block until server.stop() is called.
server.wait();
- [Machine Zone](https://www.mz.com)
- [Tokio](https://github.com/liz3/tokio), a discord library focused on audio playback with node bindings.
- [libDiscordBot](https://github.com/tostc/libDiscordBot/tree/master), an easy to use Discord-bot framework.
- [gwebsocket](https://github.com/norrbotten/gwebsocket), a websocket (lua) module for Garry's Mod
- [DisCPP](https://github.com/DisCPP/DisCPP), a simple but feature rich Discord API wrapper (archived as of Oct 8, 2021)
- [discord.cpp](https://github.com/luccanunes/discord.cpp), a discord library for making bots
- [Teleport](http://teleportconnect.com/), Teleport is your own personal remote robot avatar
- [Abaddon](https://github.com/uowuo/abaddon), An alternative Discord client made with C++/gtkmm
- [NovaCoin](https://github.com/novacoin-project/novacoin), a hybrid scrypt PoW + PoS based cryptocurrency.
- [Candy](https://github.com/lanthora/candy), A WebSocket and TUN based VPN for Linux
- [ITGmania](https://github.com/itgmania/itgmania), a cross platform Dance Dance Revolution-like emulator.
```
## Alternative libraries
## Build
There are plenty of great websocket libraries out there, which might work for you. Here are a couple of serious ones.
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project.
* [websocketpp](https://github.com/zaphoyd/websocketpp) - C++
* [beast](https://github.com/boostorg/beast) - C++
* [µWebSockets](https://github.com/uNetworking/uWebSockets) - C++
* [libwebsockets](https://libwebsockets.org/) - C
* [wslay](https://github.com/tatsuhiro-t/wslay) - C
There is a Dockerfile for running some code on Linux, and a unittest which can be executed by typing `make test`.
[uvweb](https://github.com/bsergean/uvweb) is a library written by the IXWebSocket author which is built on top of [uvw](https://github.com/skypjack/uvw), which is a C++ wrapper for [libuv](https://libuv.org/). It has more dependencies and does not support SSL at this point, but it can be used to open multiple connections within a single OS thread thanks to libuv.
## Implementation details
To check the performance of a websocket library, you can look at the [autoroute](https://github.com/bsergean/autoroute) project.
### Per Message Deflate compression.
## Continuous Integration
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
| OS | TLS | Sanitizer | Status |
|-------------------|-------------------|-------------------|-------------------|
| Linux | OpenSSL | None | [![Build2][1]][0] |
| macOS | Secure Transport | Thread Sanitizer | [![Build2][2]][0] |
| macOS | OpenSSL | Thread Sanitizer | [![Build2][3]][0] |
| macOS | MbedTLS | Thread Sanitizer | [![Build2][4]][0] |
| Windows | Disabled | None | [![Build2][5]][0] |
| UWP | Disabled | None | [![Build2][6]][0] |
| Linux | OpenSSL | Address Sanitizer | [![Build2][7]][0] |
### TLS/SSL
* Some tests are disabled on Windows/UWP because of a pathing problem
* TLS and ZLIB are disabled on Windows/UWP because enabling make the CI run takes a lot of time, for setting up vcpkg.
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, and OpenSSL is used on Android and Linux.
[0]: https://github.com/machinezone/IXWebSocket
[1]: https://github.com/machinezone/IXWebSocket/workflows/linux/badge.svg
[2]: https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_sectransport/badge.svg
[3]: https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_openssl/badge.svg
[4]: https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_mbedtls/badge.svg
[5]: https://github.com/machinezone/IXWebSocket/workflows/windows/badge.svg
[6]: https://github.com/machinezone/IXWebSocket/workflows/uwp/badge.svg
[7]: https://github.com/machinezone/IXWebSocket/workflows/linux_asan/badge.svg
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes. However concurrent writes need to be protected with mutex.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 500M were sent and received succesfully.
## Limitations
* There is no text support for sending data, only the binary protocol is supported. Sending json or text over the binary protocol works well.
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This isn't as scalable as strategies using epoll or kqueue.
## Examples
1. Bring up a terminal and jump to the examples folder.
2. Compile the example C++ code. `sh build.sh`
3. Install node.js from [here](https://nodejs.org/en/download/).
4. Type `npm install` to install the node.js dependencies. Then `node broadcast-server.js` to run the server.
5. Bring up a second terminal. `./cmd_websocket_chat bob`
6. Bring up a third terminal. `./cmd_websocket_chat bill`
7. Start typing things in any of those terminals. Hopefully you should see your message being received on the other end.
## C++ code organization
Here's a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```
## API
### Sending messages
`websocket.send("foo")` will send a message.
If the connection was closed and sending failed, the return value will be set to false.
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. WebSocket_ReadyState_Connecting - The connection is not yet open.
2. WebSocket_ReadyState_Open - The connection is open and ready to communicate.
3. WebSocket_ReadyState_Closing - The connection is in the process of closing.
4. WebSocket_MessageType_Close - The connection is closed or couldn't be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [Javascript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketCloseInfo& closeInfo,
const ix::WebSocketHttpHeaders& headers)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << closeInfo.code << std::endl;
std::cout << closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocket_MessageType_Error`. Multiple fields will be available on the event to describe the error.
```
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketCloseInfo& closeInfo,
const ix::WebSocketHttpHeaders& headers)
{
if (messageType == ix::WebSocket_MessageType_Error)
{
std::stringstream ss;
ss << "Error: " << error.reason << std::endl;
ss << "#retries: " << event.retries << std::endl;
ss << "Wait time(ms): " << event.wait_time << std::endl;
ss << "HTTP Status: " << event.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```
webSocket.setOnMessageCallback(
[](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketCloseInfo& closeInfo,
const ix::WebSocketHttpHeaders& headers)
{
if (messageType == ix::WebSocket_MessageType_Ping ||
messageType == ix::WebSocket_MessageType_Pong)
{
std::cout << "pong data: " << str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there isn't any traffic to make sure that load balancers do not kill an
idle connection.
```
webSocket.setHeartBeatPeriod(45);
```

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@ -1,11 +0,0 @@
# Security Policy
## Supported Versions
| Version | Supported |
| ------- | ------------------ |
| 7.x.x | :white_check_mark: |
## Reporting a Vulnerability
Users should send an email to bsergean@gmail.com to report a vulnerability.

10
appveyor.yml Normal file
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@ -0,0 +1,10 @@
image:
- Visual Studio 2017
- Ubuntu
install:
- ls -al
- cmd: call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat"
- python test/run.py
build: off

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@ -1,11 +0,0 @@
version: "3.3"
services:
push:
entrypoint: ws push_server --host 0.0.0.0
image: ${DOCKER_REPO}/ws:build
autoroute:
entrypoint: ws autoroute ws://push:8008
image: ${DOCKER_REPO}/ws:build
depends_on:
- push

16
docker/Dockerfile Normal file
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@ -0,0 +1,16 @@
FROM debian:stretch
# RUN yum install -y gcc-c++ make cmake openssl-devel gdb
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install gdb
RUN apt-get -y install screen
RUN apt-get -y install procps
RUN apt-get -y install lsof
COPY . .
WORKDIR examples/ws_connect
RUN ["sh", "build_linux.sh"]

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@ -1,39 +1,11 @@
FROM alpine:3.12 as build
FROM alpine:3.8
RUN apk add --no-cache \
gcc g++ musl-dev linux-headers \
cmake mbedtls-dev make zlib-dev python3-dev ninja git
RUN apk add --no-cache g++ musl-dev make cmake openssl-dev
RUN addgroup -S app && \
adduser -S -G app app && \
chown -R app:app /opt && \
chown -R app:app /usr/local
COPY . .
# There is a bug in CMake where we cannot build from the root top folder
# So we build from /opt
COPY --chown=app:app . /opt
WORKDIR /opt
WORKDIR examples/ws_connect
RUN ["sh", "build_linux.sh"]
USER app
RUN make -f makefile.dev ws_mbedtls_install && \
sh tools/trim_repo_for_docker.sh
FROM alpine:3.12 as runtime
RUN apk add --no-cache libstdc++ mbedtls ca-certificates python3 strace && \
addgroup -S app && \
adduser -S -G app app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
# COPY --chown=app:app --from=build /opt /opt
RUN chmod +x /usr/local/bin/ws && \
ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
ENTRYPOINT ["ws"]
EXPOSE 8008
EXPOSE 8765
CMD ["ws_connect"]

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@ -1,41 +1,11 @@
FROM centos:8 as build
FROM alpine:3.8
RUN yum install -y gcc-c++ make cmake zlib-devel openssl-devel redhat-rpm-config
RUN apk add --no-cache g++ musl-dev make cmake openssl-dev
RUN yum install -y epel-release
RUN yum install -y mbedtls-devel
COPY . .
RUN groupadd app && useradd -g app app
RUN chown -R app:app /opt
RUN chown -R app:app /usr/local
WORKDIR examples/ws_connect
RUN ["sh", "build_linux.sh"]
# There is a bug in CMake where we cannot build from the root top folder
# So we build from /opt
COPY --chown=app:app . /opt
WORKDIR /opt
USER app
RUN [ "make", "ws_mbedtls_install" ]
RUN [ "rm", "-rf", "build" ]
FROM centos:8 as runtime
RUN yum install -y gdb strace
RUN yum install -y epel-release
RUN yum install -y mbedtls
RUN groupadd app && useradd -g app app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Copy source code for gcc
COPY --chown=app:app --from=build /opt /opt
# Now run in usermode
USER app
WORKDIR /home/app
ENTRYPOINT ["ws"]
EXPOSE 8008
EXPOSE 8765
CMD ["ws_connect"]

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@ -1,26 +0,0 @@
FROM centos:7 as build
RUN yum install -y gcc-c++ make zlib-devel openssl-devel redhat-rpm-config
RUN groupadd app && useradd -g app app
RUN chown -R app:app /opt
RUN chown -R app:app /usr/local
WORKDIR /tmp
RUN curl -O https://cmake.org/files/v3.14/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxvf cmake-3.14.0-Linux-x86_64.tar.gz
RUN cp -rf cmake-3.14.0-Linux-x86_64/* /usr/
RUN yum install -y git
# There is a bug in CMake where we cannot build from the root top folder
# So we build from /opt
COPY --chown=app:app . /opt
WORKDIR /opt
USER app
RUN [ "make", "ws_no_python" ]
RUN [ "rm", "-rf", "build" ]
ENTRYPOINT ["ws"]
CMD ["--help"]

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@ -1,52 +1,22 @@
# Build time
FROM debian:buster as build
FROM debian:stretch
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install gdb
RUN apt-get -y install screen
RUN apt-get -y install procps
RUN apt-get -y install lsof
RUN apt-get -y install libz-dev
RUN apt-get -y install vim
RUN apt-get -y install make
RUN apt-get -y install cmake
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
WORKDIR ws
RUN ["sh", "docker_build.sh"]
RUN ["make"]
# Runtime
FROM debian:buster as runtime
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
# Runtime
RUN apt-get install -y libssl1.1
RUN apt-get install -y ca-certificates
RUN ["update-ca-certificates"]
# Debugging
RUN apt-get install -y strace
RUN apt-get install -y procps
RUN apt-get install -y htop
RUN adduser --disabled-password --gecos '' app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
COPY --chown=app:app ws/snake/appsConfig.json .
COPY --chown=app:app ws/cobraMetricsSample.json .
ENTRYPOINT ["ws"]
CMD ["--help"]
EXPOSE 8765
CMD ["/ws/ws", "transfer", "8765"]

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@ -1,43 +0,0 @@
FROM fedora:30 as build
RUN yum install -y gcc-g++
RUN yum install -y cmake
RUN yum install -y make
RUN yum install -y openssl-devel
RUN yum install -y wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN yum install -y python
RUN yum install -y libtsan
RUN yum install -y zlib-devel
COPY . .
# RUN ["make", "test"]
RUN ["make"]
# Runtime
FROM fedora:30 as runtime
RUN yum install -y libtsan
RUN groupadd app && useradd -g app app
COPY --chown=app:app --from=build /usr/local/bin/ws /usr/local/bin/ws
RUN chmod +x /usr/local/bin/ws
RUN ldd /usr/local/bin/ws
# Now run in usermode
USER app
WORKDIR /home/app
COPY --chown=app:app ws/snake/appsConfig.json .
COPY --chown=app:app ws/cobraMetricsSample.json .
ENTRYPOINT ["ws"]
CMD ["--help"]

8
docker/Dockerfile.gcc Normal file
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@ -0,0 +1,8 @@
FROM gcc:8
# RUN yum install -y gcc-c++ make cmake openssl-devel gdb
COPY . .
WORKDIR examples/ws_connect
RUN ["sh", "build_linux.sh"]

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@ -1,23 +0,0 @@
# Build time
FROM ubuntu:bionic as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make", "ws"]

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@ -1,24 +0,0 @@
# Build time
FROM ubuntu:disco as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
# RUN ["make", "test"]
CMD ["sh"]

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@ -1,23 +0,0 @@
# Build time
FROM ubuntu:groovy as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install g++ libssl-dev libz-dev make python ninja-build
RUN apt-get -y install cmake
RUN apt-get -y install gdb
COPY . /opt
WORKDIR /opt
#
# To use the container interactively for debugging/building
# 1. Build with
# CMD ["ls"]
# 2. Run with
# docker run --entrypoint sh -it docker-game-eng-dev.addsrv.com/ws:9.10.6
#
RUN ["make", "test"]
# CMD ["ls"]

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@ -1,27 +0,0 @@
# Build time
FROM ubuntu:precise as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget --no-check-certificate https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
RUN apt-get -y install git
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make", "ws_no_python"]
ENTRYPOINT ["ws"]
CMD ["--help"]

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@ -1,22 +0,0 @@
# Build time
FROM ubuntu:trusty as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget --no-check-certificate https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++ libssl-dev libz-dev make python git
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
RUN ["make", "ws_no_python"]
ENTRYPOINT ["ws"]
CMD ["--help"]

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@ -1,24 +0,0 @@
# Build time
FROM ubuntu:xenial as build
ENV DEBIAN_FRONTEND noninteractive
RUN apt-get update
RUN apt-get -y install wget
RUN mkdir -p /tmp/cmake
WORKDIR /tmp/cmake
RUN wget https://github.com/Kitware/CMake/releases/download/v3.14.0/cmake-3.14.0-Linux-x86_64.tar.gz
RUN tar zxf cmake-3.14.0-Linux-x86_64.tar.gz
RUN apt-get -y install g++
RUN apt-get -y install libssl-dev
RUN apt-get -y install libz-dev
RUN apt-get -y install make
RUN apt-get -y install python
COPY . .
ARG CMAKE_BIN_PATH=/tmp/cmake/cmake-3.14.0-Linux-x86_64/bin
ENV PATH="${CMAKE_BIN_PATH}:${PATH}"
# RUN ["make"]
RUN ["make", "test"]

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@ -1,93 +0,0 @@
## Build
### CMake
CMakefiles for the library and the examples are available. This library has few dependencies, so it is possible to just add the source files into your project. Otherwise the usual way will suffice.
```
mkdir build # make a build dir so that you can build out of tree.
cd build
cmake -DUSE_TLS=1 ..
make -j
make install # will install to /usr/local on Unix, on macOS it is a good idea to sudo chown -R `whoami`:staff /usr/local
```
Headers and a static library will be installed to the target dir.
There is a unittest which can be executed by typing `make test`.
Options for building:
* `-DBUILD_SHARED_LIBS=ON` will build the unittest as a shared libary instead of a static library, which is the default
* `-DUSE_ZLIB=1` will enable zlib support, required for http client + server + websocket per message deflate extension
* `-DUSE_TLS=1` will enable TLS support
* `-DUSE_OPEN_SSL=1` will use [openssl](https://www.openssl.org/) for the TLS support (default on Linux and Windows). When using a custom version of openssl (say a prebuilt version, odd runtime problems can happens, as in #319, and special cmake trickery will be required (see this [comment](https://github.com/machinezone/IXWebSocket/issues/175#issuecomment-620231032))
* `-DUSE_MBED_TLS=1` will use [mbedlts](https://tls.mbed.org/) for the TLS support
* `-DUSE_WS=1` will build the ws interactive command line tool
* `-DUSE_TEST=1` will build the unittest
If you are on Windows, look at the [appveyor](https://github.com/machinezone/IXWebSocket/blob/master/appveyor.yml) file (not maintained much though) or rather the [github actions](https://github.com/machinezone/IXWebSocket/blob/master/.github/workflows/unittest_windows.yml) which have instructions for building dependencies.
It is also possible to externally include the project, so that everything is fetched over the wire when you build like so:
```
ExternalProject_Add(
IXWebSocket
GIT_REPOSITORY https://github.com/machinezone/IXWebSocket.git
...
)
```
### vcpkg
It is possible to get IXWebSocket through Microsoft [vcpkg](https://github.com/microsoft/vcpkg).
```
vcpkg install ixwebsocket
```
To use the installed package within a cmake project, use the following:
```cmake
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "") # this is super important in order for cmake to include the vcpkg search/lib paths!
# find library and its headers
find_path(IXWEBSOCKET_INCLUDE_DIR ixwebsocket/IXWebSocket.h)
find_library(IXWEBSOCKET_LIBRARY ixwebsocket)
# include headers
include_directories(${IXWEBSOCKET_INCLUDE_DIR})
# ...
target_link_libraries(${PROJECT_NAME} ... ${IXWEBSOCKET_LIBRARY}) # Cmake will automatically fail the generation if the lib was not found, i.e is set to NOTFOUND
```
### Conan
[ ![Download](https://api.bintray.com/packages/conan/conan-center/ixwebsocket%3A_/images/download.svg) ](https://bintray.com/conan/conan-center/ixwebsocket%3A_/_latestVersion)
Conan is currently supported through a recipe in [Conan Center](https://github.com/conan-io/conan-center-index/tree/master/recipes/ixwebsocket) ([Bintray entry](https://bintray.com/conan/conan-center/ixwebsocket%3A_)).
Package reference
* Conan 1.21.0 and up: `ixwebsocket/7.9.2`
* Earlier versions: `ixwebsocket/7.9.2@_/_`
Note that the version listed here might not be the latest one. See Bintray or the recipe itself for the latest version. If you're migrating from the previous, custom Bintray remote, note that the package reference _has_ to be lower-case.
### Docker
There is a Dockerfile for running the unittest on Linux, and to run the `ws` tool. It is also available on the docker registry.
```
docker run docker.pkg.github.com/machinezone/ixwebsocket/ws:latest --help
```
To use docker-compose you must make a docker container first.
```
$ make docker
...
$ docker compose up &
...
$ docker exec -it ixwebsocket_ws_1 bash
app@ca2340eb9106:~$ ws --help
ws is a websocket tool
...
```

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@ -1,76 +0,0 @@
## Implementation details
### Per Message Deflate compression.
The per message deflate compression option is supported. It can lead to very nice bandbwith savings (20x !) if your messages are similar, which is often the case for example for chat applications. All features of the spec should be supported.
### TLS/SSL
Connections can be optionally secured and encrypted with TLS/SSL when using a wss:// endpoint, or using normal un-encrypted socket with ws:// endpoints. AppleSSL is used on iOS and macOS, OpenSSL and mbedTLS can be used on Android, Linux and Windows.
If you are using OpenSSL, try to be on a version higher than 1.1.x as there there are thread safety problems with 1.0.x.
### Polling and background thread work
No manual polling to fetch data is required. Data is sent and received instantly by using a background thread for receiving data and the select [system](http://man7.org/linux/man-pages/man2/select.2.html) call to be notified by the OS of incoming data. No timeout is used for select so that the background thread is only woken up when data is available, to optimize battery life. This is also the recommended way of using select according to the select tutorial, section [select law](https://linux.die.net/man/2/select_tut). Read and Writes to the socket are non blocking. Data is sent right away and not enqueued by writing directly to the socket, which is [possible](https://stackoverflow.com/questions/1981372/are-parallel-calls-to-send-recv-on-the-same-socket-valid) since system socket implementations allow concurrent read/writes.
### Automatic reconnection
If the remote end (server) breaks the connection, the code will try to perpetually reconnect, by using an exponential backoff strategy, capped at one retry every 10 seconds. This behavior can be disabled.
### Large messages
Large frames are broken up into smaller chunks or messages to avoid filling up the os tcp buffers, which is permitted thanks to WebSocket [fragmentation](https://tools.ietf.org/html/rfc6455#section-5.4). Messages up to 1G were sent and received succesfully.
### Testing
The library has an interactive tool which is handy for testing compatibility ith other libraries. We have tested our client against Python, Erlang, Node.js, and C++ websocket server libraries.
The unittest tries to be comprehensive, and has been running on multiple platforms, with different sanitizers such as a thread sanitizer to catch data races or the undefined behavior sanitizer.
The regression test is running after each commit on github actions for multiple configurations.
## Limitations
* On some configuration (mostly Android) certificate validation needs to be setup so that SocketTLSOptions.caFile point to a pem file, such as the one distributed by Firefox. Unless that setup is done connecting to a wss endpoint will display an error. With mbedtls the message will contain `error in handshake : X509 - Certificate verification failed, e.g. CRL, CA or signature check failed`.
* Automatic reconnection works at the TCP socket level, and will detect remote end disconnects. However, if the device/computer network become unreachable (by turning off wifi), it is quite hard to reliably and timely detect it at the socket level using `recv` and `send` error codes. [Here](https://stackoverflow.com/questions/14782143/linux-socket-how-to-detect-disconnected-network-in-a-client-program) is a good discussion on the subject. This behavior is consistent with other runtimes such as node.js. One way to detect a disconnected device with low level C code is to do a name resolution with DNS but this can be expensive. Mobile devices have good and reliable API to do that.
* The server code is using select to detect incoming data, and creates one OS thread per connection. This is not as scalable as strategies using epoll or kqueue.
## C++ code organization
Here is a simplistic diagram which explains how the code is structured in term of class/modules.
```
+-----------------------+ --- Public
| | Start the receiving Background thread. Auto reconnection. Simple websocket Ping.
| IXWebSocket | Interface used by C++ test clients. No IX dependencies.
| |
+-----------------------+
| |
| IXWebSocketServer | Run a server and give each connections its own WebSocket object.
| | Each connection is handled in a new OS thread.
| |
+-----------------------+ --- Private
| |
| IXWebSocketTransport | Low level websocket code, framing, managing raw socket. Adapted from easywsclient.
| |
+-----------------------+
| |
| IXWebSocketHandshake | Establish the connection between client and server.
| |
+-----------------------+
| |
| IXWebSocket | ws:// Unencrypted Socket handler
| IXWebSocketAppleSSL | wss:// TLS encrypted Socket AppleSSL handler. Used on iOS and macOS
| IXWebSocketOpenSSL | wss:// TLS encrypted Socket OpenSSL handler. Used on Android and Linux
| | Can be used on macOS too.
+-----------------------+
| |
| IXSocketConnect | Connect to the remote host (client).
| |
+-----------------------+
| |
| IXDNSLookup | Does DNS resolution asynchronously so that it can be interrupted.
| |
+-----------------------+
```

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@ -1,149 +0,0 @@
## Hello world
IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing.
It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Note that the MinGW compiler is not supported at this point. Two important design goals are simplicity and correctness.
A bad security bug affecting users compiling with SSL enabled and OpenSSL as the backend was just fixed in newly released version 11.0.0. Please upgrade ! (more details in the [https://github.com/machinezone/IXWebSocket/pull/250](PR).
```cpp
/*
* main.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*
* Super simple standalone example. See ws folder, unittest and doc/usage.md for more.
*
* On macOS
* $ mkdir -p build ; (cd build ; cmake -DUSE_TLS=1 .. ; make -j ; make install)
* $ clang++ --std=c++11 --stdlib=libc++ main.cpp -lixwebsocket -lz -framework Security -framework Foundation
* $ ./a.out
*
* Or use cmake -DBUILD_DEMO=ON option for other platforms
*/
#include <ixwebsocket/IXNetSystem.h>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXUserAgent.h>
#include <iostream>
int main()
{
// Required on Windows
ix::initNetSystem();
// Our websocket object
ix::WebSocket webSocket;
// Connect to a server with encryption
// See https://machinezone.github.io/IXWebSocket/usage/#tls-support-and-configuration
std::string url("wss://echo.websocket.org");
webSocket.setUrl(url);
std::cout << "Connecting to " << url << "..." << std::endl;
// Setup a callback to be fired (in a background thread, watch out for race conditions !)
// when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << "received message: " << msg->str << std::endl;
std::cout << "> " << std::flush;
}
else if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "Connection established" << std::endl;
std::cout << "> " << std::flush;
}
else if (msg->type == ix::WebSocketMessageType::Error)
{
// Maybe SSL is not configured properly
std::cout << "Connection error: " << msg->errorInfo.reason << std::endl;
std::cout << "> " << std::flush;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// Display a prompt
std::cout << "> " << std::flush;
std::string text;
// Read text from the console and send messages in text mode.
// Exit with Ctrl-D on Unix or Ctrl-Z on Windows.
while (std::getline(std::cin, text))
{
webSocket.send(text);
std::cout << "> " << std::flush;
}
return 0;
}
```
Interested? Go read the [docs](https://machinezone.github.io/IXWebSocket/)! If things don't work as expected, please create an issue on GitHub, or even better a pull request if you know how to fix your problem.
IXWebSocket is actively being developed, check out the [changelog](https://machinezone.github.io/IXWebSocket/CHANGELOG/) to know what's cooking. If you are looking for a real time messaging service (the chat-like 'server' your websocket code will talk to) with many features such as history, backed by Redis, look at [cobra](https://github.com/machinezone/cobra).
IXWebSocket client code is autobahn compliant beginning with the 6.0.0 version. See the current [test results](https://bsergean.github.io/autobahn/reports/clients/index.html). Some tests are still failing in the server code.
Starting with the 11.0.8 release, IXWebSocket should be fully C++11 compatible.
## Users
If your company or project is using this library, feel free to open an issue or PR to amend this list.
- [Machine Zone](https://www.mz.com)
- [Tokio](https://gitlab.com/HCInk/tokio), a discord library focused on audio playback with node bindings.
- [libDiscordBot](https://github.com/tostc/libDiscordBot/tree/master), an easy to use Discord-bot framework.
- [gwebsocket](https://github.com/norrbotten/gwebsocket), a websocket (lua) module for Garry's Mod
- [DisCPP](https://github.com/DisCPP/DisCPP), a simple but feature rich Discord API wrapper
- [discord.cpp](https://github.com/luccanunes/discord.cpp), a discord library for making bots
- [Teleport](http://teleportconnect.com/), Teleport is your own personal remote robot avatar
## Alternative libraries
There are plenty of great websocket libraries out there, which might work for you. Here are a couple of serious ones.
* [websocketpp](https://github.com/zaphoyd/websocketpp) - C++
* [beast](https://github.com/boostorg/beast) - C++
* [libwebsockets](https://libwebsockets.org/) - C
* [µWebSockets](https://github.com/uNetworking/uWebSockets) - C
* [wslay](https://github.com/tatsuhiro-t/wslay) - C
[uvweb](https://github.com/bsergean/uvweb) is a library written by the IXWebSocket author which is built on top of [uvw](https://github.com/skypjack/uvw), which is a C++ wrapper for [libuv](https://libuv.org/). It has more dependencies and does not support SSL at this point, but it can be used to open multiple connections within a single OS thread thanks to libuv.
To check the performance of a websocket library, you can look at the [autoroute](https://github.com/bsergean/autoroute) project.
## Continuous Integration
| OS | TLS | Sanitizer | Status |
|-------------------|-------------------|-------------------|-------------------|
| Linux | OpenSSL | None | [![Build2][1]][0] |
| macOS | Secure Transport | Thread Sanitizer | [![Build2][2]][0] |
| macOS | OpenSSL | Thread Sanitizer | [![Build2][3]][0] |
| macOS | MbedTLS | Thread Sanitizer | [![Build2][4]][0] |
| Windows | Disabled | None | [![Build2][5]][0] |
| UWP | Disabled | None | [![Build2][6]][0] |
| Linux | OpenSSL | Address Sanitizer | [![Build2][7]][0] |
| Mingw | Disabled | None | [![Build2][8]][0] |
* ASAN fails on Linux because of a known problem, we need a
* Some tests are disabled on Windows/UWP because of a pathing problem
* TLS and ZLIB are disabled on Windows/UWP because enabling make the CI run takes a lot of time, for setting up vcpkg.
[0]: https://github.com/machinezone/IXWebSocket
[1]: https://github.com/machinezone/IXWebSocket/workflows/linux/badge.svg
[2]: https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_sectransport/badge.svg
[3]: https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_openssl/badge.svg
[4]: https://github.com/machinezone/IXWebSocket/workflows/mac_tsan_mbedtls/badge.svg
[5]: https://github.com/machinezone/IXWebSocket/workflows/windows/badge.svg
[6]: https://github.com/machinezone/IXWebSocket/workflows/uwp/badge.svg
[7]: https://github.com/machinezone/IXWebSocket/workflows/linux_asan/badge.svg
[8]: https://github.com/machinezone/IXWebSocket/workflows/unittest_windows_gcc/badge.svg

View File

@ -1,94 +0,0 @@
Notes on how we can update the different packages for ixwebsocket.
## VCPKG
Visit the [releases](https://github.com/machinezone/IXWebSocket/releases) page on Github. A tag must have been made first.
Download the latest entry.
```
$ cd /tmp
/tmp$ curl -s -O -L https://github.com/machinezone/IXWebSocket/archive/v9.1.9.tar.gz
/tmp$
/tmp$ openssl sha512 v9.1.9.tar.gz
SHA512(v9.1.9.tar.gz)= f1fd731b5f6a9ce6d6d10bee22a5d9d9baaa8ea0564d6c4cd7eb91dcb88a45c49b2c7fdb75f8640a3589c1b30cee33ef5df8dcbb55920d013394d1e33ddd3c8e
```
Now go punch those values in the vcpkg ixwebsocket port config files. Here is what the diff look like.
```
vcpkg$ git diff
diff --git a/ports/ixwebsocket/CONTROL b/ports/ixwebsocket/CONTROL
index db9c2adc9..4acae5c3f 100644
--- a/ports/ixwebsocket/CONTROL
+++ b/ports/ixwebsocket/CONTROL
@@ -1,5 +1,5 @@
Source: ixwebsocket
-Version: 8.0.5
+Version: 9.1.9
Build-Depends: zlib
Homepage: https://github.com/machinezone/IXWebSocket
Description: Lightweight WebSocket Client and Server + HTTP Client and Server
diff --git a/ports/ixwebsocket/portfile.cmake b/ports/ixwebsocket/portfile.cmake
index de082aece..68e523a05 100644
--- a/ports/ixwebsocket/portfile.cmake
+++ b/ports/ixwebsocket/portfile.cmake
@@ -1,8 +1,8 @@
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO machinezone/IXWebSocket
- REF v8.0.5
- SHA512 9dcc20d9a0629b92c62a68a8bd7c8206f18dbd9e93289b0b687ec13c478ce9ad1f3563b38c399c8277b0d3812cc78ca725786ba1dedbc3445b9bdb9b689e8add
+ REF v9.1.9
+ SHA512 f1fd731b5f6a9ce6d6d10bee22a5d9d9baaa8ea0564d6c4cd7eb91dcb88a45c49b2c7fdb75f8640a3589c1b30cee33ef5df8dcbb55920d013394d1e33ddd3c8e
)
```
You will need a fork of the vcpkg repo to make a pull request.
```
git fetch upstream
git co master
git reset --hard upstream/master
git push origin master --force
```
Make the pull request (I use a new branch to do that).
```
vcpkg$ git co -b feature/ixwebsocket_9.1.9
M ports/ixwebsocket/CONTROL
M ports/ixwebsocket/portfile.cmake
Switched to a new branch 'feature/ixwebsocket_9.1.9'
vcpkg$
vcpkg$
vcpkg$ git commit -am 'ixwebsocket: update to 9.1.9'
[feature/ixwebsocket_9.1.9 8587a4881] ixwebsocket: update to 9.1.9
2 files changed, 3 insertions(+), 3 deletions(-)
vcpkg$
vcpkg$ git push
fatal: The current branch feature/ixwebsocket_9.1.9 has no upstream branch.
To push the current branch and set the remote as upstream, use
git push --set-upstream origin feature/ixwebsocket_9.1.9
vcpkg$ git push --set-upstream origin feature/ixwebsocket_9.1.9
Enumerating objects: 11, done.
Counting objects: 100% (11/11), done.
Delta compression using up to 8 threads
Compressing objects: 100% (6/6), done.
Writing objects: 100% (6/6), 621 bytes | 621.00 KiB/s, done.
Total 6 (delta 4), reused 0 (delta 0)
remote: Resolving deltas: 100% (4/4), completed with 4 local objects.
remote:
remote: Create a pull request for 'feature/ixwebsocket_9.1.9' on GitHub by visiting:
remote: https://github.com/bsergean/vcpkg/pull/new/feature/ixwebsocket_9.1.9
remote:
To https://github.com/bsergean/vcpkg.git
* [new branch] feature/ixwebsocket_9.1.9 -> feature/ixwebsocket_9.1.9
Branch 'feature/ixwebsocket_9.1.9' set up to track remote branch 'feature/ixwebsocket_9.1.9' from 'origin' by rebasing.
vcpkg$
```
Just visit this url, https://github.com/bsergean/vcpkg/pull/new/feature/ixwebsocket_9.1.9, printed on the console, to make the pull request.

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@ -1,37 +0,0 @@
## WebSocket Client performance
We will run a client and a server on the same machine, connecting to localhost. This bench is run on a MacBook Pro from 2015. We can receive over 200,000 (small) messages per second, another way to put it is that it takes 5 micro-second to receive and process one message. This is an indication about the minimal latency to receive messages.
### Receiving messages
By using the push_server ws sub-command, the server will send the same message in a loop to any connected client.
```
ws push_server -q --send_msg 'yo'
```
By using the echo_client ws sub-command, with the -m (mute or no_send), we will display statistics on how many messages we can receive per second.
```
$ ws echo_client -m ws://localhost:8008
[2020-08-02 12:31:17.284] [info] ws_echo_client: connected
[2020-08-02 12:31:17.284] [info] Uri: /
[2020-08-02 12:31:17.284] [info] Headers:
[2020-08-02 12:31:17.284] [info] Connection: Upgrade
[2020-08-02 12:31:17.284] [info] Sec-WebSocket-Accept: byy/pMK2d0PtRwExaaiOnXJTQHo=
[2020-08-02 12:31:17.284] [info] Server: ixwebsocket/10.1.4 macos ssl/SecureTransport zlib 1.2.11
[2020-08-02 12:31:17.284] [info] Upgrade: websocket
[2020-08-02 12:31:17.663] [info] messages received: 0 per second 2595307 total
[2020-08-02 12:31:18.668] [info] messages received: 79679 per second 2674986 total
[2020-08-02 12:31:19.668] [info] messages received: 207438 per second 2882424 total
[2020-08-02 12:31:20.673] [info] messages received: 209207 per second 3091631 total
[2020-08-02 12:31:21.676] [info] messages received: 216056 per second 3307687 total
[2020-08-02 12:31:22.680] [info] messages received: 214927 per second 3522614 total
[2020-08-02 12:31:23.684] [info] messages received: 216960 per second 3739574 total
[2020-08-02 12:31:24.688] [info] messages received: 215232 per second 3954806 total
[2020-08-02 12:31:25.691] [info] messages received: 212300 per second 4167106 total
[2020-08-02 12:31:26.694] [info] messages received: 212501 per second 4379607 total
[2020-08-02 12:31:27.699] [info] messages received: 212330 per second 4591937 total
[2020-08-02 12:31:28.702] [info] messages received: 216511 per second 4808448 total
```

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@ -1,643 +0,0 @@
# Examples
The [*ws*](https://github.com/machinezone/IXWebSocket/tree/master/ws) folder countains many interactive programs for chat, [file transfers](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_send.cpp), [curl like](https://github.com/machinezone/IXWebSocket/blob/master/ws/ws_http_client.cpp) http clients, demonstrating client and server usage.
## Windows note
To use the network system on Windows, you need to initialize it once with *WSAStartup()* and clean it up with *WSACleanup()*. We have helpers for that which you can use, see below. This init would typically take place in your main function.
```cpp
#include <ixwebsocket/IXNetSystem.h>
int main()
{
ix::initNetSystem();
...
ix::uninitNetSystem();
return 0;
}
```
## WebSocket client API
```cpp
#include <ixwebsocket/IXWebSocket.h>
...
// Our websocket object
ix::WebSocket webSocket;
std::string url("ws://localhost:8080/");
webSocket.setUrl(url);
// Optional heart beat, sent every 45 seconds when there is not any traffic
// to make sure that load balancers do not kill an idle connection.
webSocket.setPingInterval(45);
// Per message deflate connection is enabled by default. You can tweak its parameters or disable it
webSocket.disablePerMessageDeflate();
// Setup a callback to be fired when a message or an event (open, close, error) is received
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Message)
{
std::cout << msg->str << std::endl;
}
}
);
// Now that our callback is setup, we can start our background thread and receive messages
webSocket.start();
// Send a message to the server (default to TEXT mode)
webSocket.send("hello world");
// The message can be sent in BINARY mode (useful if you send MsgPack data for example)
webSocket.sendBinary("some serialized binary data");
// ... finally ...
// Stop the connection
webSocket.stop()
```
### Sending messages
`WebSocketSendInfo result = websocket.send("foo")` will send a message.
If the connection was closed, sending will fail, and the success field of the result object will be set to false. There could also be a compression error in which case the compressError field will be set to true. The payloadSize field and wireSize fields will tell you respectively how much bytes the message weight, and how many bytes were sent on the wire (potentially compressed + counting the message header (a few bytes).
There is an optional progress callback that can be passed in as the second argument. If a message is large it will be fragmented into chunks which will be sent independantly. Everytime the we can write a fragment into the OS network cache, the callback will be invoked. If a user wants to cancel a slow send, false should be returned from within the callback.
Here is an example code snippet copied from the ws send sub-command. Each fragment weights 32K, so the total integer is the wireSize divided by 32K. As an example if you are sending 32M of data, uncompressed, total will be 1000. current will be set to 0 for the first fragment, then 1, 2 etc...
```
auto result =
_webSocket.sendBinary(serializedMsg, [this, throttle](int current, int total) -> bool {
spdlog::info("ws_send: Step {} out of {}", current + 1, total);
if (throttle)
{
std::chrono::duration<double, std::milli> duration(10);
std::this_thread::sleep_for(duration);
}
return _connected;
});
```
The `send()` and `sendText()` methods check that the string contains only valid UTF-8 characters. If you know that the string is a valid UTF-8 string you can skip that step and use the `sendUtf8Text` method instead.
With the IXWebSocketSendData overloads of `sendUtf8Text` and `sendBinary` it is possible to not only send std::string but also `std::vector<char>`, `std::vector<uint8_t>` and `char*`.
```
std::vector<uint8_t> data({1, 2, 3, 4});
auto result = webSocket.sendBinary(data);
const char* text = "Hello World!";
result = webSocket.sendUtf8Text(IXWebSocketSendData(text, strlen(text)));
```
### ReadyState
`getReadyState()` returns the state of the connection. There are 4 possible states.
1. ReadyState::Connecting - The connection is not yet open.
2. ReadyState::Open - The connection is open and ready to communicate.
3. ReadyState::Closing - The connection is in the process of closing.
4. ReadyState::Closed - The connection is closed or could not be opened.
### Open and Close notifications
The onMessage event will be fired when the connection is opened or closed. This is similar to the [JavaScript browser API](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket), which has `open` and `close` events notification that can be registered with the browser `addEventListener`.
```cpp
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "send greetings" << std::endl;
// Headers can be inspected (pairs of string/string)
std::cout << "Handshake Headers:" << std::endl;
for (auto it : msg->headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Close)
{
std::cout << "disconnected" << std::endl;
// The server can send an explicit code and reason for closing.
// This data can be accessed through the closeInfo object.
std::cout << msg->closeInfo.code << std::endl;
std::cout << msg->closeInfo.reason << std::endl;
}
}
);
```
### Error notification
A message will be fired when there is an error with the connection. The message type will be `ix::WebSocketMessageType::Error`. Multiple fields will be available on the event to describe the error.
```cpp
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Error)
{
std::stringstream ss;
ss << "Error: " << msg->errorInfo.reason << std::endl;
ss << "#retries: " << msg->errorInfo.retries << std::endl;
ss << "Wait time(ms): " << msg->errorInfo.wait_time << std::endl;
ss << "HTTP Status: " << msg->errorInfo.http_status << std::endl;
std::cout << ss.str() << std::endl;
}
}
);
```
### start, stop
1. `websocket.start()` connect to the remote server and starts the message receiving background thread.
2. `websocket.stop()` disconnect from the remote server and closes the background thread.
### Configuring the remote url
The url can be set and queried after a websocket object has been created. You will have to call `stop` and `start` if you want to disconnect and connect to that new url.
```cpp
std::string url("wss://example.com");
websocket.configure(url);
```
### Ping/Pong support
Ping/pong messages are used to implement keep-alive. 2 message types exists to identify ping and pong messages. Note that when a ping message is received, a pong is instantly send back as requested by the WebSocket spec.
```cpp
webSocket.setOnMessageCallback([](const ix::WebSocketMessagePtr& msg)
{
if (msg->type == ix::WebSocketMessageType::Ping ||
msg->type == ix::WebSocketMessageType::Pong)
{
std::cout << "pong data: " << msg->str << std::endl;
}
}
);
```
A ping message can be sent to the server, with an optional data string.
```cpp
websocket.ping("ping data, optional (empty string is ok): limited to 125 bytes long");
```
### Heartbeat.
You can configure an optional heart beat / keep-alive, sent every 45 seconds
when there is no any traffic to make sure that load balancers do not kill an
idle connection.
```cpp
webSocket.setPingInterval(45);
```
### Supply extra HTTP headers.
You can set extra HTTP headers to be sent during the WebSocket handshake.
```cpp
WebSocketHttpHeaders headers;
headers["foo"] = "bar";
webSocket.setExtraHeaders(headers);
```
### Subprotocols
You can specify subprotocols to be set during the WebSocket handshake. For more info you can refer to [this doc](https://hpbn.co/websocket/#subprotocol-negotiation).
```cpp
webSocket.addSubprotocol("appProtocol-v1");
webSocket.addSubprotocol("appProtocol-v2");
```
The protocol that the server did accept is available in the open info `protocol` field.
```cpp
std::cout << "protocol: " << msg->openInfo.protocol << std::endl;
```
### Automatic reconnection
Automatic reconnection kicks in when the connection is disconnected without the user consent. This feature is on by default and can be turned off.
```cpp
webSocket.enableAutomaticReconnection(); // turn on
webSocket.disableAutomaticReconnection(); // turn off
bool enabled = webSocket.isAutomaticReconnectionEnabled(); // query state
```
The technique to calculate wait time is called [exponential
backoff](https://docs.aws.amazon.com/general/latest/gr/api-retries.html). Here
are the default waiting times between attempts (from connecting with `ws connect ws://foo.com`)
```
> Connection error: Got bad status connecting to foo.com, status: 301, HTTP Status line: HTTP/1.1 301 Moved Permanently
#retries: 1
Wait time(ms): 100
#retries: 2
Wait time(ms): 200
#retries: 3
Wait time(ms): 400
#retries: 4
Wait time(ms): 800
#retries: 5
Wait time(ms): 1600
#retries: 6
Wait time(ms): 3200
#retries: 7
Wait time(ms): 6400
#retries: 8
Wait time(ms): 10000
```
The waiting time is capped by default at 10s between 2 attempts, but that value
can be changed and queried. The minimum waiting time can also be set.
```cpp
webSocket.setMaxWaitBetweenReconnectionRetries(5 * 1000); // 5000ms = 5s
uint32_t m = webSocket.getMaxWaitBetweenReconnectionRetries();
webSocket.setMinWaitBetweenReconnectionRetries(1000); // 1000ms = 1s
uint32_t m = webSocket.getMinWaitBetweenReconnectionRetries();
```
## Handshake timeout
You can control how long to wait until timing out while waiting for the websocket handshake to be performed.
```
int handshakeTimeoutSecs = 1;
setHandshakeTimeout(handshakeTimeoutSecs);
```
## WebSocket server API
### Legacy api
This api was actually changed to take a weak_ptr<WebSocket> as the first argument to setOnConnectionCallback ; previously it would take a shared_ptr<WebSocket> which was creating cycles and then memory leaks problems.
```cpp
#include <ixwebsocket/IXWebSocketServer.h>
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
int port = 8008;
std::string host("127.0.0.1"); // If you need this server to be accessible on a different machine, use "0.0.0.0"
ix::WebSocketServer server(port, host);
server.setOnConnectionCallback(
[&server](std::weak_ptr<WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
std::cout << "Remote ip: " << connectionState->remoteIp << std::endl;
auto ws = webSocket.lock();
if (ws)
{
ws->setOnMessageCallback(
[webSocket, connectionState, &server](const ix::WebSocketMessagePtr msg)
{
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cout << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cout << "Uri: " << msg->openInfo.uri << std::endl;
std::cout << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
auto ws = webSocket.lock();
if (ws)
{
ws->send(msg->str, msg->binary);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Per message deflate connection is enabled by default. It can be disabled
// which might be helpful when running on low power devices such as a Rasbery Pi
server.disablePerMessageDeflate();
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
### New api
The new API does not require to use 2 nested callbacks, which is a bit annoying. The real fix is that there was a memory leak due to a shared_ptr cycle, due to passing down a shared_ptr<WebSocket> down to the callbacks.
The webSocket reference is guaranteed to be always valid ; by design the callback will never be invoked with a null webSocket object.
```cpp
#include <ixwebsocket/IXWebSocketServer.h>
...
// Run a server on localhost at a given port.
// Bound host name, max connections and listen backlog can also be passed in as parameters.
int port = 8008;
std::string host("127.0.0.1"); // If you need this server to be accessible on a different machine, use "0.0.0.0"
ix::WebSocketServer server(port, host);
server.setOnClientMessageCallback([](std::shared_ptr<ix::ConnectionState> connectionState, ix::WebSocket & webSocket, const ix::WebSocketMessagePtr & msg) {
// The ConnectionState object contains information about the connection,
// at this point only the client ip address and the port.
std::cout << "Remote ip: " << connectionState->getRemoteIp() << std::endl;
if (msg->type == ix::WebSocketMessageType::Open)
{
std::cout << "New connection" << std::endl;
// A connection state object is available, and has a default id
// You can subclass ConnectionState and pass an alternate factory
// to override it. It is useful if you want to store custom
// attributes per connection (authenticated bool flag, attributes, etc...)
std::cout << "id: " << connectionState->getId() << std::endl;
// The uri the client did connect to.
std::cout << "Uri: " << msg->openInfo.uri << std::endl;
std::cout << "Headers:" << std::endl;
for (auto it : msg->openInfo.headers)
{
std::cout << "\t" << it.first << ": " << it.second << std::endl;
}
}
else if (msg->type == ix::WebSocketMessageType::Message)
{
// For an echo server, we just send back to the client whatever was received by the server
// All connected clients are available in an std::set. See the broadcast cpp example.
// Second parameter tells whether we are sending the message in binary or text mode.
// Here we send it in the same mode as it was received.
std::cout << "Received: " << msg->str << std::endl;
webSocket.send(msg->str, msg->binary);
}
});
auto res = server.listen();
if (!res.first)
{
// Error handling
return 1;
}
// Per message deflate connection is enabled by default. It can be disabled
// which might be helpful when running on low power devices such as a Rasbery Pi
server.disablePerMessageDeflate();
// Run the server in the background. Server can be stoped by calling server.stop()
server.start();
// Block until server.stop() is called.
server.wait();
```
### Heartbeat
You can configure an optional heartbeat / keep-alive for the WebSocket server. The heartbeat interval can be adjusted or disabled when constructing the `WebSocketServer`. Setting the interval to `-1` disables the heartbeat feature; this is the default setting. The parameter you set will be applied to every `WebSocket` object that the server creates.
To enable a 45 second heartbeat on a `WebSocketServer`:
```cpp
int pingIntervalSeconds = 45;
ix::WebSocketServer server(port, host, backlog, maxConnections, handshakeTimeoutSecs, addressFamily, pingIntervalSeconds);
```
## HTTP client API
```cpp
#include <ixwebsocket/IXHttpClient.h>
...
//
// Preparation
//
HttpClient httpClient;
HttpRequestArgsPtr args = httpClient.createRequest();
// Custom headers can be set
WebSocketHttpHeaders headers;
headers["Foo"] = "bar";
args->extraHeaders = headers;
// Timeout options
args->connectTimeout = connectTimeout;
args->transferTimeout = transferTimeout;
// Redirect options
args->followRedirects = followRedirects;
args->maxRedirects = maxRedirects;
// Misc
args->compress = compress; // Enable gzip compression
args->verbose = verbose;
args->logger = [](const std::string& msg)
{
std::cout << msg;
};
//
// Synchronous Request
//
HttpResponsePtr out;
std::string url = "https://www.google.com";
// HEAD request
out = httpClient.head(url, args);
// GET request
out = httpClient.get(url, args);
// POST request with parameters
HttpParameters httpParameters;
httpParameters["foo"] = "bar";
// HTTP form data can be passed in as well, for multi-part upload of files
HttpFormDataParameters httpFormDataParameters;
httpParameters["baz"] = "booz";
out = httpClient.post(url, httpParameters, httpFormDataParameters, args);
// POST request with a body
out = httpClient.post(url, std::string("foo=bar"), args);
// PUT and PATCH are available too.
//
// Result
//
auto statusCode = response->statusCode; // Can be HttpErrorCode::Ok, HttpErrorCode::UrlMalformed, etc...
auto errorCode = response->errorCode; // 200, 404, etc...
auto responseHeaders = response->headers; // All the headers in a special case-insensitive unordered_map of (string, string)
auto body = response->body; // All the bytes from the response as an std::string
auto errorMsg = response->errorMsg; // Descriptive error message in case of failure
auto uploadSize = response->uploadSize; // Byte count of uploaded data
auto downloadSize = response->downloadSize; // Byte count of downloaded data
//
// Asynchronous Request
//
bool async = true;
HttpClient httpClient(async);
auto args = httpClient.createRequest(url, HttpClient::kGet);
// If you define a chunk callback it will be called repeteadly with the
// incoming data. This allows to process data on the go or write it to disk
// instead of accumulating the data in memory.
args.onChunkCallback = [](const std::string& data)
{
// process data
};
// Push the request to a queue,
bool ok = httpClient.performRequest(args, [](const HttpResponsePtr& response)
{
// This callback execute in a background thread. Make sure you uses appropriate protection such as mutex
auto statusCode = response->statusCode; // acess results
// response->body is empty if onChunkCallback was used
}
);
// ok will be false if your httpClient is not async
// A request in progress can be cancelled by setting the cancel flag. It does nothing if the request already completed.
args->cancel = true;
```
See this [issue](https://github.com/machinezone/IXWebSocket/issues/209) for links about uploading files with HTTP multipart.
## HTTP server API
```cpp
#include <ixwebsocket/IXHttpServer.h>
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
```
If you want to handle how requests are processed, implement the setOnConnectionCallback callback, which takes an HttpRequestPtr as input, and returns an HttpResponsePtr. You can look at HttpServer::setDefaultConnectionCallback for a slightly more advanced callback example.
```cpp
setOnConnectionCallback(
[this](HttpRequestPtr request,
std::shared_ptr<ConnectionState> connectionState) -> HttpResponsePtr
{
// Build a string for the response
std::stringstream ss;
ss << connectionState->getRemoteIp();
<< " "
<< request->method
<< " "
<< request->uri;
std::string content = ss.str();
return std::make_shared<HttpResponse>(200, "OK",
HttpErrorCode::Ok,
WebSocketHttpHeaders(),
content);
}
```
## TLS support and configuration
To leverage TLS features, the library must be compiled with the option `USE_TLS=1`.
If you are using OpenSSL, try to be on a version higher than 1.1.x as there there are thread safety problems with 1.0.x.
Then, secure sockets are automatically used when connecting to a `wss://*` url.
Additional TLS options can be configured by passing a `ix::SocketTLSOptions` instance to the
`setTLSOptions` on `ix::WebSocket` (or `ix::WebSocketServer` or `ix::HttpServer`)
```cpp
webSocket.setTLSOptions({
.certFile = "path/to/cert/file.pem",
.keyFile = "path/to/key/file.pem",
.caFile = "path/to/trust/bundle/file.pem", // as a file, or in memory buffer in PEM format
.tls = true // required in server mode
});
```
Specifying `certFile` and `keyFile` configures the certificate that will be used to communicate with TLS peers.
On a client, this is only necessary for connecting to servers that require a client certificate.
On a server, this is necessary for TLS support.
Specifying `caFile` configures the trusted roots bundle file (in PEM format) that will be used to verify peer certificates.
- The special value of `SYSTEM` (the default) indicates that the system-configured trust bundle should be used; this is generally what you want when connecting to any publicly exposed API/server.
- The special value of `NONE` can be used to disable peer verification; this is only recommended to rule out certificate verification when testing connectivity.
- If the value contain the special value `-----BEGIN CERTIFICATE-----`, the value will be read from memory, and not from a file. This is convenient on platforms like Android where reading / writing to the file system can be challenging without proper permissions, or without knowing the location of a temp directory.
For a client, specifying `caFile` can be used if connecting to a server that uses a self-signed cert, or when using a custom CA in an internal environment.
For a server, specifying `caFile` implies that:
1. You require clients to present a certificate
1. It must be signed by one of the trusted roots in the file
By default, a destination's hostname is always validated against the certificate that it presents. To accept certificates with any hostname, set `ix::SocketTLSOptions::disable_hostname_validation` to `true`.

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@ -1,308 +0,0 @@
## General
ws is a command line tool that should exercise most of the IXWebSocket code, and provide example code.
```
ws is a websocket tool
Usage: ws [OPTIONS] SUBCOMMAND
Options:
-h,--help Print this help message and exit
Subcommands:
send Send a file
receive Receive a file
transfer Broadcasting server
connect Connect to a remote server
chat Group chat
echo_server Echo server
broadcast_server Broadcasting server
ping Ping pong
curl HTTP Client
httpd HTTP server
```
## curl
The curl subcommand try to be compatible with the curl syntax, to fetch http pages.
Making a HEAD request with the -I parameter.
```
$ ws curl -I https://www.google.com/
Accept-Ranges: none
Alt-Svc: quic=":443"; ma=2592000; v="46,43",h3-Q048=":443"; ma=2592000,h3-Q046=":443"; ma=2592000,h3-Q043=":443"; ma=2592000
Cache-Control: private, max-age=0
Content-Type: text/html; charset=ISO-8859-1
Date: Tue, 08 Oct 2019 21:36:57 GMT
Expires: -1
P3P: CP="This is not a P3P policy! See g.co/p3phelp for more info."
Server: gws
Set-Cookie: NID=188=ASwfz8GrXQrHCLqAz-AndLOMLcz0rC9yecnf3h0yXZxRL3rTufTU_GDDwERp7qQL7LZ_EB8gCRyPXGERyOSAgaqgnrkoTmvWrwFemRLMaOZ896GrHobi5fV7VLklnSG2w48Gj8xMlwxfP7Z-bX-xR9UZxep1tHM6UmFQdD_GkBE; expires=Wed, 08-Apr-2020 21:36:57 GMT; path=/; domain=.google.com; HttpOnly
Transfer-Encoding: chunked
Vary: Accept-Encoding
X-Frame-Options: SAMEORIGIN
X-XSS-Protection: 0
Upload size: 143
Download size: 0
Status: 200
```
Making a POST request with the -F parameter.
```
$ ws curl -F foo=bar https://httpbin.org/post
foo: bar
Downloaded 438 bytes out of 438
Access-Control-Allow-Credentials: true
Access-Control-Allow-Origin: *
Connection: keep-alive
Content-Encoding:
Content-Length: 438
Content-Type: application/json
Date: Tue, 08 Oct 2019 21:47:54 GMT
Referrer-Policy: no-referrer-when-downgrade
Server: nginx
X-Content-Type-Options: nosniff
X-Frame-Options: DENY
X-XSS-Protection: 1; mode=block
Upload size: 219
Download size: 438
Status: 200
payload: {
"args": {},
"data": "",
"files": {},
"form": {
"foo": "bar"
},
"headers": {
"Accept": "*/*",
"Content-Length": "7",
"Content-Type": "application/x-www-form-urlencoded",
"Host": "httpbin.org",
"User-Agent": "ixwebsocket/7.0.0 macos ssl/OpenSSL OpenSSL 1.0.2q 20 Nov 2018 zlib 1.2.11"
},
"json": null,
"origin": "155.94.127.118, 155.94.127.118",
"url": "https://httpbin.org/post"
}
```
Passing in a custom header with -H.
```
$ ws curl -F foo=bar -H 'my_custom_header: baz' https://httpbin.org/post
my_custom_header: baz
foo: bar
Downloaded 470 bytes out of 470
Access-Control-Allow-Credentials: true
Access-Control-Allow-Origin: *
Connection: keep-alive
Content-Encoding:
Content-Length: 470
Content-Type: application/json
Date: Tue, 08 Oct 2019 21:50:25 GMT
Referrer-Policy: no-referrer-when-downgrade
Server: nginx
X-Content-Type-Options: nosniff
X-Frame-Options: DENY
X-XSS-Protection: 1; mode=block
Upload size: 243
Download size: 470
Status: 200
payload: {
"args": {},
"data": "",
"files": {},
"form": {
"foo": "bar"
},
"headers": {
"Accept": "*/*",
"Content-Length": "7",
"Content-Type": "application/x-www-form-urlencoded",
"Host": "httpbin.org",
"My-Custom-Header": "baz",
"User-Agent": "ixwebsocket/7.0.0 macos ssl/OpenSSL OpenSSL 1.0.2q 20 Nov 2018 zlib 1.2.11"
},
"json": null,
"origin": "155.94.127.118, 155.94.127.118",
"url": "https://httpbin.org/post"
}
```
## connect
The connect command connects to a websocket endpoint, and starts an interactive prompt. Line editing, such as using the direction keys to fetch the last thing you tried to type) is provided. That command is pretty useful to try to send random data to an endpoint and verify that the service handles it with grace (such as sending invalid json).
```
ws connect wss://echo.websocket.org
Type Ctrl-D to exit prompt...
Connecting to url: wss://echo.websocket.org
> ws_connect: connected
Uri: /
Handshake Headers:
Connection: Upgrade
Date: Tue, 08 Oct 2019 21:38:44 GMT
Sec-WebSocket-Accept: 2j6LBScZveqrMx1W/GJkCWvZo3M=
sec-websocket-extensions:
Server: Kaazing Gateway
Upgrade: websocket
Received ping
Received ping
Received ping
Hello world !
> Received 13 bytes
ws_connect: received message: Hello world !
> Hello world !
> Received 13 bytes
ws_connect: received message: Hello world !
```
```
ws connect 'ws://jeanserge.com/v2?appkey=_pubsub'
Type Ctrl-D to exit prompt...
Connecting to url: ws://jeanserge.com/v2?appkey=_pubsub
> ws_connect: connected
Uri: /v2?appkey=_pubsub
Handshake Headers:
Connection: Upgrade
Date: Tue, 08 Oct 2019 21:45:28 GMT
Sec-WebSocket-Accept: LYHmjh9Gsu/Yw7aumQqyPObOEV4=
Sec-WebSocket-Extensions: permessage-deflate; server_max_window_bits=15; client_max_window_bits=15
Server: Python/3.7 websockets/8.0.2
Upgrade: websocket
bababababababab
> ws_connect: connection closed: code 1000 reason
ws_connect: connected
Uri: /v2?appkey=_pubsub
Handshake Headers:
Connection: Upgrade
Date: Tue, 08 Oct 2019 21:45:44 GMT
Sec-WebSocket-Accept: I1rqxdLgTU+opPi5/zKPBTuXdLw=
Sec-WebSocket-Extensions: permessage-deflate; server_max_window_bits=15; client_max_window_bits=15
Server: Python/3.7 websockets/8.0.2
Upgrade: websocket
```
It is possible to pass custom HTTP header when doing the connection handshake,
the remote server might process them to implement a simple authorization
scheme.
```
src$ ws connect -H Authorization:supersecret ws://localhost:8008
Type Ctrl-D to exit prompt...
[2020-12-17 22:35:08.732] [info] Authorization: supersecret
Connecting to url: ws://localhost:8008
> [2020-12-17 22:35:08.736] [info] ws_connect: connected
[2020-12-17 22:35:08.736] [info] Uri: /
[2020-12-17 22:35:08.736] [info] Headers:
[2020-12-17 22:35:08.736] [info] Connection: Upgrade
[2020-12-17 22:35:08.736] [info] Sec-WebSocket-Accept: 2yaTFcdwn8KL6IzSMj2u6Le7KTg=
[2020-12-17 22:35:08.736] [info] Sec-WebSocket-Extensions: permessage-deflate; server_max_window_bits=15; client_max_window_bits=15
[2020-12-17 22:35:08.736] [info] Server: ixwebsocket/11.0.4 macos ssl/SecureTransport zlib 1.2.11
[2020-12-17 22:35:08.736] [info] Upgrade: websocket
[2020-12-17 22:35:08.736] [info] Received 25 bytes
ws_connect: received message: Authorization suceeded!
[2020-12-17 22:35:08.736] [info] Received pong ixwebsocket::heartbeat::30s::0
hello
> [2020-12-17 22:35:25.157] [info] Received 7 bytes
ws_connect: received message: hello
```
If the wrong header is passed in, the server would close the connection with a custom close code (>4000, and <4999).
```
[2020-12-17 22:39:37.044] [info] Upgrade: websocket
ws_connect: connection closed: code 4001 reason Permission denied
```
## echo server
The ws echo server will respond what the client just sent him. If we use the
simple --http_authorization_header we can enforce that client need to pass a
special value in the Authorization header to connect.
```
$ ws echo_server --http_authorization_header supersecret
[2020-12-17 22:35:06.192] [info] Listening on 127.0.0.1:8008
[2020-12-17 22:35:08.735] [info] New connection
[2020-12-17 22:35:08.735] [info] remote ip: 127.0.0.1
[2020-12-17 22:35:08.735] [info] id: 0
[2020-12-17 22:35:08.735] [info] Uri: /
[2020-12-17 22:35:08.735] [info] Headers:
[2020-12-17 22:35:08.735] [info] Authorization: supersecret
[2020-12-17 22:35:08.735] [info] Connection: Upgrade
[2020-12-17 22:35:08.735] [info] Host: localhost:8008
[2020-12-17 22:35:08.735] [info] Sec-WebSocket-Extensions: permessage-deflate; server_max_window_bits=15; client_max_window_bits=15
[2020-12-17 22:35:08.735] [info] Sec-WebSocket-Key: eFF2Gf25dC7eC15Ab1135G==
[2020-12-17 22:35:08.735] [info] Sec-WebSocket-Version: 13
[2020-12-17 22:35:08.735] [info] Upgrade: websocket
[2020-12-17 22:35:08.735] [info] User-Agent: ixwebsocket/11.0.4 macos ssl/SecureTransport zlib 1.2.11
[2020-12-17 22:35:25.157] [info] Received 7 bytes
```
## Websocket proxy
```
ws proxy_server --remote_host ws://127.0.0.1:9000 -v
Listening on 127.0.0.1:8008
```
If you connect to ws://127.0.0.1:8008, the proxy will connect to ws://127.0.0.1:9000 and pass all traffic to this server.
You can also use a more complex setup if you want to redirect to different websocket servers based on the hostname your client is trying to connect to. If you have multiple CNAME aliases that point to the same server.
A JSON config file is used to express that mapping ; here connecting to echo.jeanserge.com will proxy the client to ws://localhost:8008 on the local machine (which actually runs ws echo_server), while connecting to bavarde.jeanserge.com will proxy the client to ws://localhost:5678 where a cobra python server is running. As a side note you will need a wildcard SSL certificate if you want to have SSL enabled on that machine.
```
echo.jeanserge.com=ws://localhost:8008
bavarde.jeanserge.com=ws://localhost:5678
```
The --config_path option is required to instruct ws proxy_server to read that file.
```
ws proxy_server --config_path proxyConfig.json --port 8765
```
## File transfer
```
# Start transfer server, which is just a broadcast server at this point
ws transfer # running on port 8080.
# Start receiver first
ws receive ws://localhost:8080
# Then send a file. File will be received and written to disk by the receiver process
ws send ws://localhost:8080 /file/to/path
```
## HTTP Client
```
$ ws curl --help
HTTP Client
Usage: ws curl [OPTIONS] url
Positionals:
url TEXT REQUIRED Connection url
Options:
-h,--help Print this help message and exit
-d TEXT Form data
-F TEXT Form data
-H TEXT Header
--output TEXT Output file
-I Send a HEAD request
-L Follow redirects
--max-redirects INT Max Redirects
-v Verbose
-O Save output to disk
--compress Enable gzip compression
--connect-timeout INT Connection timeout
--transfer-timeout INT Transfer timeout
```

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CMakeCache.txt
package-lock.json
CMakeFiles
ixwebsocket_unittest
cmake_install.cmake
node_modules
ixwebsocket
Makefile
build

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#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (broadcast_server)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(broadcast_server .)
add_executable(broadcast_server
broadcast_server.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(broadcast_server "-framework foundation" "-framework security")
endif()
target_link_libraries(broadcast_server ixwebsocket)
install(TARGETS broadcast_server DESTINATION bin)

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/*
* broadcast_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
int main(int argc, char** argv)
{
int port = 8080;
if (argc == 2)
{
std::stringstream ss;
ss << argv[1];
ss >> port;
}
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
std::cerr << "Received " << wireSize << " bytes" << std::endl;
for (auto&& client : server.getClients())
{
if (client != webSocket)
{
client->send(str);
}
}
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

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build
venv
node_modules

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#
# cmd_websocket_chat.cpp
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (cmd_websocket_chat)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(cmd_websocket_chat cmd_websocket_chat.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(cmd_websocket_chat "-framework foundation" "-framework security")
endif()
target_link_libraries(cmd_websocket_chat ixwebsocket)
install(TARGETS cmd_websocket_chat DESTINATION bin)

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# Building
1. cmake -G .
2. make
## Disable TLS
chat$ cmake -DUSE_TLS=OFF .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
chat$ make
Scanning dependencies of target ixwebsocket
[ 16%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 33%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 50%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 66%] Linking CXX static library libixwebsocket.a
[ 66%] Built target ixwebsocket
[ 83%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
## Enable TLS (default)
```
chat$ cmake -DUSE_TLS=ON .
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/bsergeant/src/foss/ixwebsocket/examples/chat
(venv) chat$ make
Scanning dependencies of target ixwebsocket
[ 14%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocket.cpp.o
[ 28%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocket.cpp.o
[ 42%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXWebSocketTransport.cpp.o
[ 57%] Building CXX object ixwebsocket/CMakeFiles/ixwebsocket.dir/ixwebsocket/IXSocketAppleSSL.cpp.o
[ 71%] Linking CXX static library libixwebsocket.a
[ 71%] Built target ixwebsocket
[ 85%] Linking CXX executable cmd_websocket_chat
[100%] Built target cmd_websocket_chat
```

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#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
-I ../.. \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat

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#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
clang++ --std=c++11 --stdlib=libc++ \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXSocketAppleSSL.cpp \
../../ixwebsocket/IXWebSocket.cpp \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat \
-framework Security \
-framework Foundation

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/*
* cmd_websocket_chat.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
//
// Simple chat program that talks to the node.js server at
// websocket_chat_server/broacast-server.js
//
#include <iostream>
#include <sstream>
#include <queue>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
#include "nlohmann/json.hpp"
// for convenience
using json = nlohmann::json;
using namespace ix;
namespace
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketChat
{
public:
WebSocketChat(const std::string& user);
void subscribe(const std::string& channel);
void start();
void stop();
bool isReady() const;
void sendMessage(const std::string& text);
size_t getReceivedMessagesCount() const;
std::string encodeMessage(const std::string& text);
std::pair<std::string, std::string> decodeMessage(const std::string& str);
private:
std::string _user;
ix::WebSocket _webSocket;
std::queue<std::string> _receivedQueue;
};
WebSocketChat::WebSocketChat(const std::string& user) :
_user(user)
{
;
}
size_t WebSocketChat::getReceivedMessagesCount() const
{
return _receivedQueue.size();
}
bool WebSocketChat::isReady() const
{
return _webSocket.getReadyState() == ix::WebSocket_ReadyState_Open;
}
void WebSocketChat::stop()
{
_webSocket.stop();
}
void WebSocketChat::start()
{
std::string url("ws://localhost:8080/");
_webSocket.setUrl(url);
std::stringstream ss;
log(std::string("Connecting to url: ") + url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
ss << "cmd_websocket_chat: user "
<< _user
<< " Connected !";
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
ss << "cmd_websocket_chat: user "
<< _user
<< " disconnected !";
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
auto result = decodeMessage(str);
// Our "chat" / "broacast" node.js server does not send us
// the messages we send, so we don't have to filter it out.
// store text
_receivedQueue.push(result.second);
ss << std::endl
<< result.first << " > " << result.second
<< std::endl
<< _user << " > ";
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
std::pair<std::string, std::string> WebSocketChat::decodeMessage(const std::string& str)
{
auto j = json::parse(str);
std::string msg_user = j["user"];
std::string msg_text = j["text"];
return std::pair<std::string, std::string>(msg_user, msg_text);
}
std::string WebSocketChat::encodeMessage(const std::string& text)
{
json j;
j["user"] = _user;
j["text"] = text;
std::string output = j.dump();
return output;
}
void WebSocketChat::sendMessage(const std::string& text)
{
_webSocket.send(encodeMessage(text));
}
void interactiveMain(const std::string& user)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketChat webSocketChat(user);
webSocketChat.start();
while (true)
{
std::string text;
std::cout << user << " > " << std::flush;
std::getline(std::cin, text);
if (!std::cin)
{
break;
}
webSocketChat.sendMessage(text);
}
std::cout << std::endl;
webSocketChat.stop();
}
}
int main(int argc, char** argv)
{
std::string user("user");
if (argc == 2)
{
user = argv[1];
}
Socket::init();
interactiveMain(user);
return 0;
}

File diff suppressed because it is too large Load Diff

31
examples/chat/package-lock.json generated Normal file
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{
"requires": true,
"lockfileVersion": 1,
"dependencies": {
"async-limiter": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/async-limiter/-/async-limiter-1.0.0.tgz",
"integrity": "sha512-jp/uFnooOiO+L211eZOoSyzpOITMXx1rBITauYykG3BRYPu8h0UcxsPNB04RR5vo4Tyz3+ay17tR6JVf9qzYWg=="
},
"safe-buffer": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/safe-buffer/-/safe-buffer-5.1.2.tgz",
"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g=="
},
"ultron": {
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/ultron/-/ultron-1.1.1.tgz",
"integrity": "sha512-UIEXBNeYmKptWH6z8ZnqTeS8fV74zG0/eRU9VGkpzz+LIJNs8W/zM/L+7ctCkRrgbNnnR0xxw4bKOr0cW0N0Og=="
},
"ws": {
"version": "3.3.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-3.3.3.tgz",
"integrity": "sha512-nnWLa/NwZSt4KQJu51MYlCcSQ5g7INpOrOMt4XV8j4dqTXdmlUmSHQ8/oLC069ckre0fRsgfvsKwbTdtKLCDkA==",
"requires": {
"async-limiter": "1.0.0",
"safe-buffer": "5.1.2",
"ultron": "1.1.1"
}
}
}
}

View File

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{
"dependencies": {
"msgpack-js": "^0.3.0",
"ws": "^3.3.3"
}
}

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venv
build
node_modules

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#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (cobra_publisher)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(cobra_publisher ${OPENSSL_PREFIX}/include)
include_directories(cobra_publisher .)
add_executable(cobra_publisher
jsoncpp/jsoncpp.cpp
ixcrypto/IXHMac.cpp
ixcrypto/IXBase64.cpp
IXCobraConnection.cpp
cobra_publisher.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(cobra_publisher "-framework foundation" "-framework security")
endif()
get_filename_component(crypto_lib_path ${OPENSSL_PREFIX}/lib/libcrypto.a ABSOLUTE)
add_library(lib_crypto STATIC IMPORTED)
set_target_properties(lib_crypto PROPERTIES IMPORTED_LOCATION ${crypto_lib_path})
link_directories(/usr/local/opt/openssl/lib)
target_link_libraries(cobra_publisher ixwebsocket lib_crypto)
install(TARGETS cobra_publisher DESTINATION bin)

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/*
* IXCobraConnection.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone. All rights reserved.
*/
#include "IXCobraConnection.h"
#include <ixcrypto/IXHMac.h>
#include <algorithm>
#include <stdexcept>
#include <cmath>
#include <cassert>
#include <cstring>
namespace ix
{
TrafficTrackerCallback CobraConnection::_trafficTrackerCallback = nullptr;
constexpr size_t CobraConnection::kQueueMaxSize;
CobraConnection::CobraConnection() :
_authenticated(false),
_eventCallback(nullptr),
_publishMode(CobraConnection_PublishMode_Immediate)
{
_pdu["action"] = "rtm/publish";
initWebSocketOnMessageCallback();
}
CobraConnection::~CobraConnection()
{
disconnect();
}
void CobraConnection::setTrafficTrackerCallback(const TrafficTrackerCallback& callback)
{
_trafficTrackerCallback = callback;
}
void CobraConnection::resetTrafficTrackerCallback()
{
setTrafficTrackerCallback(nullptr);
}
void CobraConnection::invokeTrafficTrackerCallback(size_t size, bool incoming)
{
if (_trafficTrackerCallback)
{
_trafficTrackerCallback(size, incoming);
}
}
void CobraConnection::setEventCallback(const EventCallback& eventCallback)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
_eventCallback = eventCallback;
}
void CobraConnection::invokeEventCallback(ix::CobraConnectionEventType eventType,
const std::string& errorMsg,
const WebSocketHttpHeaders& headers)
{
std::lock_guard<std::mutex> lock(_eventCallbackMutex);
if (_eventCallback)
{
_eventCallback(eventType, errorMsg, headers);
}
}
void CobraConnection::invokeErrorCallback(const std::string& errorMsg)
{
invokeEventCallback(ix::CobraConnection_EventType_Error, errorMsg);
}
void CobraConnection::disconnect()
{
_authenticated = false;
_webSocket.stop();
}
void CobraConnection::initWebSocketOnMessageCallback()
{
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketCloseInfo& closeInfo,
const ix::WebSocketHttpHeaders& headers)
{
CobraConnection::invokeTrafficTrackerCallback(wireSize, true);
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
invokeEventCallback(ix::CobraConnection_EventType_Open,
std::string(),
headers);
sendHandshakeMessage();
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
_authenticated = false;
std::stringstream ss;
ss << "Close code " << closeInfo.code;
ss << " reason " << closeInfo.reason;
invokeEventCallback(ix::CobraConnection_EventType_Closed,
ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
Json::Value data;
Json::Reader reader;
if (!reader.parse(str, data))
{
invokeErrorCallback(std::string("Invalid json: ") + str);
return;
}
if (!data.isMember("action"))
{
invokeErrorCallback("Missing action");
return;
}
auto action = data["action"].asString();
if (action == "auth/handshake/ok")
{
if (!handleHandshakeResponse(data))
{
invokeErrorCallback("Error extracting nonce from handshake response");
}
}
else if (action == "auth/handshake/error")
{
invokeErrorCallback("Handshake error."); // print full message ?
}
else if (action == "auth/authenticate/ok")
{
_authenticated = true;
invokeEventCallback(ix::CobraConnection_EventType_Authenticated);
flushQueue();
}
else if (action == "auth/authenticate/error")
{
invokeErrorCallback("Authentication error."); // print full message ?
}
else if (action == "rtm/subscription/data")
{
handleSubscriptionData(data);
}
else
{
invokeErrorCallback(std::string("Un-handled message type: ") + action);
}
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
std::stringstream ss;
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
invokeErrorCallback(ss.str());
}
});
}
void CobraConnection::setPublishMode(CobraConnectionPublishMode publishMode)
{
_publishMode = publishMode;
}
void CobraConnection::configure(const std::string& appkey,
const std::string& endpoint,
const std::string& rolename,
const std::string& rolesecret,
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions)
{
_appkey = appkey;
_endpoint = endpoint;
_role_name = rolename;
_role_secret = rolesecret;
std::stringstream ss;
ss << _endpoint;
ss << "/v2?appkey=";
ss << _appkey;
std::string url = ss.str();
_webSocket.setUrl(url);
_webSocket.setPerMessageDeflateOptions(webSocketPerMessageDeflateOptions);
}
//
// Handshake message schema.
//
// handshake = {
// "action": "auth/handshake",
// "body": {
// "data": {
// "role": role
// },
// "method": "role_secret"
// },
// }
//
//
bool CobraConnection::sendHandshakeMessage()
{
Json::Value data;
data["role"] = _role_name;
Json::Value body;
body["data"] = data;
body["method"] = "role_secret";
Json::Value pdu;
pdu["action"] = "auth/handshake";
pdu["body"] = body;
std::string serializedJson = serializeJson(pdu);
CobraConnection::invokeTrafficTrackerCallback(serializedJson.size(), false);
return _webSocket.send(serializedJson).success;
}
//
// Extract the nonce from the handshake response
// use it to compute a hash during authentication
//
// {
// "action": "auth/handshake/ok",
// "body": {
// "data": {
// "nonce": "MTI0Njg4NTAyMjYxMzgxMzgzMg==",
// "version": "0.0.24"
// }
// }
// }
//
bool CobraConnection::handleHandshakeResponse(const Json::Value& pdu)
{
if (!pdu.isMember("body")) return false;
Json::Value body = pdu["body"];
if (!body.isMember("data")) return false;
Json::Value data = body["data"];
if (!data.isMember("nonce")) return false;
Json::Value nonce = data["nonce"];
if (!nonce.isString()) return false;
return sendAuthMessage(nonce.asString());
}
//
// Authenticate message schema.
//
// challenge = {
// "action": "auth/authenticate",
// "body": {
// "method": "role_secret",
// "credentials": {
// "hash": computeHash(secret, nonce)
// }
// },
// }
//
bool CobraConnection::sendAuthMessage(const std::string& nonce)
{
Json::Value credentials;
credentials["hash"] = hmac(nonce, _role_secret);
Json::Value body;
body["credentials"] = credentials;
body["method"] = "role_secret";
Json::Value pdu;
pdu["action"] = "auth/authenticate";
pdu["body"] = body;
std::string serializedJson = serializeJson(pdu);
CobraConnection::invokeTrafficTrackerCallback(serializedJson.size(), false);
return _webSocket.send(serializedJson).success;
}
bool CobraConnection::handleSubscriptionData(const Json::Value& pdu)
{
if (!pdu.isMember("body")) return false;
Json::Value body = pdu["body"];
// Identify subscription_id, so that we can find
// which callback to execute
if (!body.isMember("subscription_id")) return false;
Json::Value subscriptionId = body["subscription_id"];
std::lock_guard<std::mutex> lock(_cbsMutex);
auto cb = _cbs.find(subscriptionId.asString());
if (cb == _cbs.end()) return false; // cannot find callback
// Extract messages now
if (!body.isMember("messages")) return false;
Json::Value messages = body["messages"];
for (auto&& msg : messages)
{
cb->second(msg);
}
return true;
}
bool CobraConnection::connect()
{
_webSocket.start();
return true;
}
bool CobraConnection::isConnected() const
{
return _webSocket.getReadyState() == ix::WebSocket_ReadyState_Open;
}
std::string CobraConnection::serializeJson(const Json::Value& value)
{
std::lock_guard<std::mutex> lock(_jsonWriterMutex);
return _jsonWriter.write(value);
}
//
// publish is not thread safe as we are trying to reuse some Json objects.
//
bool CobraConnection::publish(const Json::Value& channels,
const Json::Value& msg)
{
_body["channels"] = channels;
_body["message"] = msg;
_pdu["body"] = _body;
std::string serializedJson = serializeJson(_pdu);
if (_publishMode == CobraConnection_PublishMode_Batch)
{
enqueue(serializedJson);
return true;
}
//
// Fast path. We are authenticated and the publishing succeed
// This should happen for 99% of the cases.
//
if (_authenticated && publishMessage(serializedJson))
{
return true;
}
else // Or else we enqueue
// Slow code path is when we haven't connected yet (startup),
// or when the connection drops for some reason.
{
enqueue(serializedJson);
return false;
}
}
void CobraConnection::subscribe(const std::string& channel,
SubscriptionCallback cb)
{
// Create and send a subscribe pdu
Json::Value body;
body["channel"] = channel;
Json::Value pdu;
pdu["action"] = "rtm/subscribe";
pdu["body"] = body;
_webSocket.send(pdu.toStyledString());
// Set the callback
std::lock_guard<std::mutex> lock(_cbsMutex);
_cbs[channel] = cb;
}
void CobraConnection::unsubscribe(const std::string& channel)
{
{
std::lock_guard<std::mutex> lock(_cbsMutex);
auto cb = _cbs.find(channel);
if (cb == _cbs.end()) return;
_cbs.erase(cb);
}
// Create and send an unsubscribe pdu
Json::Value body;
body["channel"] = channel;
Json::Value pdu;
pdu["action"] = "rtm/unsubscribe";
pdu["body"] = body;
_webSocket.send(pdu.toStyledString());
}
//
// Enqueue strategy drops old messages when we are at full capacity
//
// If we want to keep only 3 items max in the queue:
//
// enqueue(A) -> [A]
// enqueue(B) -> [B, A]
// enqueue(C) -> [C, B, A]
// enqueue(D) -> [D, C, B] -- now we drop A, the oldest message,
// -- and keep the 'fresh ones'
//
void CobraConnection::enqueue(const std::string& msg)
{
std::lock_guard<std::mutex> lock(_queueMutex);
if (_messageQueue.size() == CobraConnection::kQueueMaxSize)
{
_messageQueue.pop_back();
}
_messageQueue.push_front(msg);
}
//
// We process messages back (oldest) to front (newest) to respect ordering
// when sending them. If we fail to send something, we put it back in the queue
// at the end we picked it up originally (at the end).
//
bool CobraConnection::flushQueue()
{
std::lock_guard<std::mutex> lock(_queueMutex);
while (!_messageQueue.empty())
{
auto&& msg = _messageQueue.back();
if (!publishMessage(msg))
{
_messageQueue.push_back(msg);
return false;
}
_messageQueue.pop_back();
}
return true;
}
bool CobraConnection::publishMessage(const std::string& serializedJson)
{
auto webSocketSendInfo = _webSocket.send(serializedJson);
CobraConnection::invokeTrafficTrackerCallback(webSocketSendInfo.wireSize,
false);
return webSocketSendInfo.success;
}
void CobraConnection::suspend()
{
disconnect();
}
void CobraConnection::resume()
{
connect();
}
} // namespace ix

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@ -0,0 +1,163 @@
/*
* IXCobraConnection.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone. All rights reserved.
*/
#pragma once
#include <mutex>
#include <queue>
#include <string>
#include <thread>
#include <unordered_map>
#include <jsoncpp/json/json.h>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXWebSocketPerMessageDeflateOptions.h>
namespace ix
{
enum CobraConnectionEventType
{
CobraConnection_EventType_Authenticated = 0,
CobraConnection_EventType_Error = 1,
CobraConnection_EventType_Open = 2,
CobraConnection_EventType_Closed = 3
};
enum CobraConnectionPublishMode
{
CobraConnection_PublishMode_Immediate = 0,
CobraConnection_PublishMode_Batch = 1
};
using SubscriptionCallback = std::function<void(const Json::Value&)>;
using EventCallback = std::function<void(CobraConnectionEventType,
const std::string&,
const WebSocketHttpHeaders&)>;
using TrafficTrackerCallback = std::function<void(size_t size, bool incoming)>;
class CobraConnection
{
public:
CobraConnection();
~CobraConnection();
/// Configuration / set keys, etc...
/// All input data but the channel name is encrypted with rc4
void configure(const std::string& appkey,
const std::string& endpoint,
const std::string& rolename,
const std::string& rolesecret,
WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions);
static void setTrafficTrackerCallback(const TrafficTrackerCallback& callback);
/// Reset the traffic tracker callback to an no-op one.
static void resetTrafficTrackerCallback();
/// Set the closed callback
void setEventCallback(const EventCallback& eventCallback);
/// Start the worker thread, used for background publishing
void start();
/// Publish a message to a channel
///
/// No-op if the connection is not established
bool publish(const Json::Value& channels,
const Json::Value& msg);
// Subscribe to a channel, and execute a callback when an incoming
// message arrives.
void subscribe(const std::string& channel, SubscriptionCallback cb);
/// Unsubscribe from a channel
void unsubscribe(const std::string& channel);
/// Close the connection
void disconnect();
/// Connect to Cobra and authenticate the connection
bool connect();
/// Returns true only if we're connected
bool isConnected() const;
/// Flush the publish queue
bool flushQueue();
/// Set the publish mode
void setPublishMode(CobraConnectionPublishMode publishMode);
/// Lifecycle management. Free resources when backgrounding
void suspend();
void resume();
private:
bool sendHandshakeMessage();
bool handleHandshakeResponse(const Json::Value& data);
bool sendAuthMessage(const std::string& nonce);
bool handleSubscriptionData(const Json::Value& pdu);
void initWebSocketOnMessageCallback();
bool publishMessage(const std::string& serializedJson);
void enqueue(const std::string& msg);
std::string serializeJson(const Json::Value& pdu);
/// Invoke the traffic tracker callback
static void invokeTrafficTrackerCallback(size_t size, bool incoming);
/// Invoke event callbacks
void invokeEventCallback(CobraConnectionEventType eventType,
const std::string& errorMsg = std::string(),
const WebSocketHttpHeaders& headers = WebSocketHttpHeaders());
void invokeErrorCallback(const std::string& errorMsg);
///
/// Member variables
///
WebSocket _webSocket;
/// Configuration data
std::string _appkey;
std::string _endpoint;
std::string _role_name;
std::string _role_secret;
std::atomic<CobraConnectionPublishMode> _publishMode;
// Can be set on control+background thread, protecting with an atomic
std::atomic<bool> _authenticated;
// Keep some objects around
Json::Value _body;
Json::Value _pdu;
Json::FastWriter _jsonWriter;
mutable std::mutex _jsonWriterMutex;
/// Traffic tracker callback
static TrafficTrackerCallback _trafficTrackerCallback;
/// Cobra events callbacks
EventCallback _eventCallback;
mutable std::mutex _eventCallbackMutex;
/// Subscription callbacks, only one per channel
std::unordered_map<std::string, SubscriptionCallback> _cbs;
mutable std::mutex _cbsMutex;
// Message Queue can be touched on control+background thread,
// protecting with a mutex.
//
// Message queue is used when there are problems sending messages so
// that sending can be retried later.
std::deque<std::string> _messageQueue;
mutable std::mutex _queueMutex;
// Cap the queue size (100 elems so far -> ~100k)
static constexpr size_t kQueueMaxSize = 256;
};
} // namespace ix

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@ -0,0 +1,6 @@
```
mkdir build
cd build
cmake ..
make && (cd .. ; sh cobra_publisher.sh)
```

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@ -0,0 +1,123 @@
/*
* cobra_publisher.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <fstream>
#include <atomic>
#include <ixwebsocket/IXWebSocket.h>
#include "IXCobraConnection.h"
#include "jsoncpp/json/json.h"
void msleep(int ms)
{
std::chrono::duration<double, std::milli> duration(ms);
std::this_thread::sleep_for(duration);
}
int main(int argc, char* argv[])
{
if (argc != 7)
{
std::cerr << "Usage error: need 6 arguments." << std::endl;
}
std::string endpoint = argv[1];
std::string appkey = argv[2];
std::string channel = argv[3];
std::string rolename = argv[4];
std::string rolesecret = argv[5];
std::string path = argv[6];
std::atomic<size_t> incomingBytes(0);
std::atomic<size_t> outgoingBytes(0);
ix::CobraConnection::setTrafficTrackerCallback(
[&incomingBytes, &outgoingBytes](size_t size, bool incoming)
{
if (incoming)
{
incomingBytes += size;
}
else
{
outgoingBytes += size;
}
}
);
bool done = false;
ix::CobraConnection cobraConnection;
ix::WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(
true, false, false, 15, 15);
cobraConnection.configure(appkey, endpoint, rolename, rolesecret,
webSocketPerMessageDeflateOptions);
cobraConnection.connect();
cobraConnection.setEventCallback(
[&cobraConnection, channel, path, &done]
(ix::CobraConnectionEventType eventType,
const std::string& errMsg,
const ix::WebSocketHttpHeaders& headers)
{
if (eventType == ix::CobraConnection_EventType_Open)
{
std::cout << "Handshake Headers:" << std::endl;
for (auto it : headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (eventType == ix::CobraConnection_EventType_Authenticated)
{
std::cout << "Authenticated" << std::endl;
std::string line;
std::ifstream f(path);
if (!f.is_open())
{
std::cerr << "Error while opening file: " << path << std::endl;
}
int n = 0;
while (getline(f, line))
{
Json::Value value;
Json::Reader reader;
reader.parse(line, value);
cobraConnection.publish(channel, value);
n++;
}
std::cerr << "#published messages: " << n << std::endl;
if (f.bad())
{
std::cerr << "Error while opening file: " << path << std::endl;
}
done = true;
}
else if (eventType == ix::CobraConnection_EventType_Error)
{
std::cerr << "Cobra Error received: " << errMsg << std::endl;
done = true;
}
else if (eventType == ix::CobraConnection_EventType_Closed)
{
std::cerr << "Cobra connection closed" << std::endl;
}
}
);
while (!done)
{
msleep(1);
}
std::cout << "Incoming bytes: " << incomingBytes << std::endl;
std::cout << "Outgoing bytes: " << outgoingBytes << std::endl;
return 0;
}

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@ -0,0 +1,11 @@
#!/bin/sh
endpoint="ws://127.0.0.1:8765"
endpoint="ws://127.0.0.1:5678"
appkey="appkey"
channel="foo"
rolename="a_role"
rolesecret="a_secret"
filename=${FILENAME:=events.jsonl}
build/cobra_publisher $endpoint $appkey $channel $rolename $rolesecret $filename

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@ -0,0 +1,45 @@
/*
* devnull_server.js
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
const WebSocket = require('ws');
let wss = new WebSocket.Server({ port: 5678, perMessageDeflate: true })
wss.on('connection', (ws) => {
let handshake = false
let authenticated = false
ws.on('message', (data) => {
console.log(data.toString('utf-8'))
if (!handshake) {
let response = {
"action": "auth/handshake/ok",
"body": {
"data": {
"nonce": "MTI0Njg4NTAyMjYxMzgxMzgzMg==",
"version": "0.0.24"
}
},
"id": 1
}
ws.send(JSON.stringify(response))
handshake = true
} else if (!authenticated) {
let response = {
"action": "auth/authenticate/ok",
"body": {},
"id": 2
}
ws.send(JSON.stringify(response))
authenticated = true
} else {
console.log(data)
}
});
})

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@ -0,0 +1,43 @@
#!/usr/bin/env python
import os
import json
import asyncio
import websockets
async def echo(websocket, path):
handshake = False
authenticated = False
async for message in websocket:
print(message)
if not handshake:
response = {
"action": "auth/handshake/ok",
"body": {
"data": {
"nonce": "MTI0Njg4NTAyMjYxMzgxMzgzMg==",
"version": "0.0.24"
}
},
"id": 1
}
await websocket.send(json.dumps(response))
handshake = True
elif not authenticated:
response = {
"action": "auth/authenticate/ok",
"body": {},
"id": 2
}
await websocket.send(json.dumps(response))
authenticated = True
asyncio.get_event_loop().run_until_complete(
websockets.serve(echo, 'localhost', 5678))
asyncio.get_event_loop().run_forever()

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@ -0,0 +1,3 @@
{"array":[1,2,3],"boolean":true,"color":"#82b92c","null":null,"number":123,"object":{"a":"b","c":"d","e":"f"},"string":"Foo"}
{"array":[1,2,3],"boolean":true,"color":"#82b92c","null":null,"number":123,"object":{"a":"b","c":"d","e":"f"},"string":"Bar"}
{"array":[1,2,3],"boolean":true,"color":"#82b92c","null":null,"number":123,"object":{"a":"b","c":"d","e":"f"},"string":"Baz"}

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@ -0,0 +1,333 @@
/// Json-cpp amalgated forward header (http://jsoncpp.sourceforge.net/).
/// It is intended to be used with #include "json/json-forwards.h"
/// This header provides forward declaration for all JsonCpp types.
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: LICENSE
// //////////////////////////////////////////////////////////////////////
/*
The JsonCpp library's source code, including accompanying documentation,
tests and demonstration applications, are licensed under the following
conditions...
Baptiste Lepilleur and The JsonCpp Authors explicitly disclaim copyright in all
jurisdictions which recognize such a disclaimer. In such jurisdictions,
this software is released into the Public Domain.
In jurisdictions which do not recognize Public Domain property (e.g. Germany as of
2010), this software is Copyright (c) 2007-2010 by Baptiste Lepilleur and
The JsonCpp Authors, and is released under the terms of the MIT License (see below).
In jurisdictions which recognize Public Domain property, the user of this
software may choose to accept it either as 1) Public Domain, 2) under the
conditions of the MIT License (see below), or 3) under the terms of dual
Public Domain/MIT License conditions described here, as they choose.
The MIT License is about as close to Public Domain as a license can get, and is
described in clear, concise terms at:
http://en.wikipedia.org/wiki/MIT_License
The full text of the MIT License follows:
========================================================================
Copyright (c) 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy,
modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
========================================================================
(END LICENSE TEXT)
The MIT license is compatible with both the GPL and commercial
software, affording one all of the rights of Public Domain with the
minor nuisance of being required to keep the above copyright notice
and license text in the source code. Note also that by accepting the
Public Domain "license" you can re-license your copy using whatever
license you like.
*/
// //////////////////////////////////////////////////////////////////////
// End of content of file: LICENSE
// //////////////////////////////////////////////////////////////////////
#ifndef JSON_FORWARD_AMALGATED_H_INCLUDED
# define JSON_FORWARD_AMALGATED_H_INCLUDED
/// If defined, indicates that the source file is amalgated
/// to prevent private header inclusion.
#define JSON_IS_AMALGAMATION
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_CONFIG_H_INCLUDED
#define JSON_CONFIG_H_INCLUDED
#include <stddef.h>
#include <string> //typedef String
#include <stdint.h> //typedef int64_t, uint64_t
/// If defined, indicates that json library is embedded in CppTL library.
//# define JSON_IN_CPPTL 1
/// If defined, indicates that json may leverage CppTL library
//# define JSON_USE_CPPTL 1
/// If defined, indicates that cpptl vector based map should be used instead of
/// std::map
/// as Value container.
//# define JSON_USE_CPPTL_SMALLMAP 1
// If non-zero, the library uses exceptions to report bad input instead of C
// assertion macros. The default is to use exceptions.
#ifndef JSON_USE_EXCEPTION
#define JSON_USE_EXCEPTION 1
#endif
/// If defined, indicates that the source file is amalgated
/// to prevent private header inclusion.
/// Remarks: it is automatically defined in the generated amalgated header.
// #define JSON_IS_AMALGAMATION
#ifdef JSON_IN_CPPTL
#include <cpptl/config.h>
#ifndef JSON_USE_CPPTL
#define JSON_USE_CPPTL 1
#endif
#endif
#ifdef JSON_IN_CPPTL
#define JSON_API CPPTL_API
#elif defined(JSON_DLL_BUILD)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllexport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#elif defined(JSON_DLL)
#if defined(_MSC_VER) || defined(__MINGW32__)
#define JSON_API __declspec(dllimport)
#define JSONCPP_DISABLE_DLL_INTERFACE_WARNING
#endif // if defined(_MSC_VER)
#endif // ifdef JSON_IN_CPPTL
#if !defined(JSON_API)
#define JSON_API
#endif
// If JSON_NO_INT64 is defined, then Json only support C++ "int" type for
// integer
// Storages, and 64 bits integer support is disabled.
// #define JSON_NO_INT64 1
#if defined(_MSC_VER) // MSVC
# if _MSC_VER <= 1200 // MSVC 6
// Microsoft Visual Studio 6 only support conversion from __int64 to double
// (no conversion from unsigned __int64).
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
// Disable warning 4786 for VS6 caused by STL (identifier was truncated to '255'
// characters in the debug information)
// All projects I've ever seen with VS6 were using this globally (not bothering
// with pragma push/pop).
# pragma warning(disable : 4786)
# endif // MSVC 6
# if _MSC_VER >= 1500 // MSVC 2008
/// Indicates that the following function is deprecated.
# define JSONCPP_DEPRECATED(message) __declspec(deprecated(message))
# endif
#endif // defined(_MSC_VER)
// In c++11 the override keyword allows you to explicity define that a function
// is intended to override the base-class version. This makes the code more
// managable and fixes a set of common hard-to-find bugs.
#if __cplusplus >= 201103L
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT noexcept
#elif defined(_MSC_VER) && _MSC_VER > 1600 && _MSC_VER < 1900
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT throw()
#elif defined(_MSC_VER) && _MSC_VER >= 1900
# define JSONCPP_OVERRIDE override
# define JSONCPP_NOEXCEPT noexcept
#else
# define JSONCPP_OVERRIDE
# define JSONCPP_NOEXCEPT throw()
#endif
#ifndef JSON_HAS_RVALUE_REFERENCES
#if defined(_MSC_VER) && _MSC_VER >= 1600 // MSVC >= 2010
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // MSVC >= 2010
#ifdef __clang__
#if __has_feature(cxx_rvalue_references)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // has_feature
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
#if defined(__GXX_EXPERIMENTAL_CXX0X__) || (__cplusplus >= 201103L)
#define JSON_HAS_RVALUE_REFERENCES 1
#endif // GXX_EXPERIMENTAL
#endif // __clang__ || __GNUC__
#endif // not defined JSON_HAS_RVALUE_REFERENCES
#ifndef JSON_HAS_RVALUE_REFERENCES
#define JSON_HAS_RVALUE_REFERENCES 0
#endif
#ifdef __clang__
# if __has_extension(attribute_deprecated_with_message)
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# endif
#elif defined __GNUC__ // not clang (gcc comes later since clang emulates gcc)
# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))
# define JSONCPP_DEPRECATED(message) __attribute__ ((deprecated(message)))
# elif (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
# define JSONCPP_DEPRECATED(message) __attribute__((__deprecated__))
# endif // GNUC version
#endif // __clang__ || __GNUC__
#if !defined(JSONCPP_DEPRECATED)
#define JSONCPP_DEPRECATED(message)
#endif // if !defined(JSONCPP_DEPRECATED)
#if __GNUC__ >= 6
# define JSON_USE_INT64_DOUBLE_CONVERSION 1
#endif
#if !defined(JSON_IS_AMALGAMATION)
# include "version.h"
# if JSONCPP_USING_SECURE_MEMORY
# include "allocator.h" //typedef Allocator
# endif
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
typedef int Int;
typedef unsigned int UInt;
#if defined(JSON_NO_INT64)
typedef int LargestInt;
typedef unsigned int LargestUInt;
#undef JSON_HAS_INT64
#else // if defined(JSON_NO_INT64)
// For Microsoft Visual use specific types as long long is not supported
#if defined(_MSC_VER) // Microsoft Visual Studio
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#else // if defined(_MSC_VER) // Other platforms, use long long
typedef int64_t Int64;
typedef uint64_t UInt64;
#endif // if defined(_MSC_VER)
typedef Int64 LargestInt;
typedef UInt64 LargestUInt;
#define JSON_HAS_INT64
#endif // if defined(JSON_NO_INT64)
#if JSONCPP_USING_SECURE_MEMORY
#define JSONCPP_STRING std::basic_string<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_OSTRINGSTREAM std::basic_ostringstream<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_OSTREAM std::basic_ostream<char, std::char_traits<char>>
#define JSONCPP_ISTRINGSTREAM std::basic_istringstream<char, std::char_traits<char>, Json::SecureAllocator<char> >
#define JSONCPP_ISTREAM std::istream
#else
#define JSONCPP_STRING std::string
#define JSONCPP_OSTRINGSTREAM std::ostringstream
#define JSONCPP_OSTREAM std::ostream
#define JSONCPP_ISTRINGSTREAM std::istringstream
#define JSONCPP_ISTREAM std::istream
#endif // if JSONCPP_USING_SECURE_MEMORY
} // end namespace Json
#endif // JSON_CONFIG_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/config.h
// //////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// Beginning of content of file: include/json/forwards.h
// //////////////////////////////////////////////////////////////////////
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSON_FORWARDS_H_INCLUDED
#define JSON_FORWARDS_H_INCLUDED
#if !defined(JSON_IS_AMALGAMATION)
#include "config.h"
#endif // if !defined(JSON_IS_AMALGAMATION)
namespace Json {
// writer.h
class FastWriter;
class StyledWriter;
// reader.h
class Reader;
// features.h
class Features;
// value.h
typedef unsigned int ArrayIndex;
class StaticString;
class Path;
class PathArgument;
class Value;
class ValueIteratorBase;
class ValueIterator;
class ValueConstIterator;
} // namespace Json
#endif // JSON_FORWARDS_H_INCLUDED
// //////////////////////////////////////////////////////////////////////
// End of content of file: include/json/forwards.h
// //////////////////////////////////////////////////////////////////////
#endif //ifndef JSON_FORWARD_AMALGATED_H_INCLUDED

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@ -8,9 +8,9 @@
"integrity": "sha512-jp/uFnooOiO+L211eZOoSyzpOITMXx1rBITauYykG3BRYPu8h0UcxsPNB04RR5vo4Tyz3+ay17tR6JVf9qzYWg=="
},
"ws": {
"version": ">=6.2.2",
"resolved": "https://registry.npmjs.org/ws/-/ws-6.2.0.tgz",
"integrity": "sha512-deZYUNlt2O4buFCa3t5bKLf8A7FPP/TVjwOeVNpw818Ma5nk4MLXls2eoEGS39o8119QIYxTrTDoPQ5B/gTD6w==",
"version": "6.1.0",
"resolved": "https://registry.npmjs.org/ws/-/ws-6.1.0.tgz",
"integrity": "sha512-H3dGVdGvW2H8bnYpIDc3u3LH8Wue3Qh+Zto6aXXFzvESkTVT6rAfKR6tR/+coaUvxs8yHtmNV0uioBF62ZGSTg==",
"requires": {
"async-limiter": "1.0.0"
}

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#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (echo_server)
# There's -Weverything too for clang
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -Wshorten-64-to-32")
set (OPENSSL_PREFIX /usr/local/opt/openssl) # Homebrew openssl
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
include_directories(echo_server .)
add_executable(echo_server
echo_server.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(echo_server "-framework foundation" "-framework security")
endif()
target_link_libraries(echo_server ixwebsocket)
install(TARGETS echo_server DESTINATION bin)

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/*
* echo_server.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocketServer.h>
int main(int argc, char** argv)
{
int port = 8080;
if (argc == 2)
{
std::stringstream ss;
ss << argv[1];
ss >> port;
}
ix::WebSocketServer server(port);
server.setOnConnectionCallback(
[&server](std::shared_ptr<ix::WebSocket> webSocket)
{
webSocket->setOnMessageCallback(
[webSocket, &server](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocket_MessageType_Open)
{
std::cerr << "New connection" << std::endl;
std::cerr << "Uri: " << openInfo.uri << std::endl;
std::cerr << "Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cerr << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
std::cerr << "Closed connection" << std::endl;
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
webSocket->send(str);
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
std::cerr << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

2
examples/ping_pong/.gitignore vendored Normal file
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venv
build

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#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ping_pong)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(ping_pong ping_pong.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ping_pong "-framework foundation" "-framework security")
endif()
if (WIN32)
target_link_libraries(ping_pong wsock32 ws2_32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
target_link_libraries(ping_pong ixwebsocket)
install(TARGETS ping_pong DESTINATION bin)

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#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
-I ../.. \
cmd_websocket_chat.cpp \
-o cmd_websocket_chat

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#!/usr/bin/env python
import asyncio
import websockets
async def hello(uri):
async with websockets.connect(uri) as websocket:
await websocket.send("Hello world!")
response = await websocket.recv()
print(response)
pong_waiter = await websocket.ping('coucou')
ret = await pong_waiter # only if you want to wait for the pong
print(ret)
asyncio.get_event_loop().run_until_complete(
hello('ws://localhost:5678'))

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/*
* ping_pong.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
using namespace ix;
namespace
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketPingPong
{
public:
WebSocketPingPong(const std::string& _url);
void subscribe(const std::string& channel);
void start();
void stop();
void ping(const std::string& text);
void send(const std::string& text);
private:
std::string _url;
ix::WebSocket _webSocket;
};
WebSocketPingPong::WebSocketPingPong(const std::string& url) :
_url(url)
{
;
}
void WebSocketPingPong::stop()
{
_webSocket.stop();
}
void WebSocketPingPong::start()
{
_webSocket.setUrl(_url);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
log("ping_pong: connected");
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
ss << "ping_pong: disconnected:"
<< " code " << closeInfo.code
<< " reason " << closeInfo.reason
<< str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
ss << "ping_pong: received message: "
<< str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Ping)
{
ss << "ping_pong: received ping message: "
<< str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Pong)
{
ss << "ping_pong: received pong message: "
<< str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void WebSocketPingPong::ping(const std::string& text)
{
if (!_webSocket.ping(text).success)
{
std::cerr << "Failed to send ping message. Message too long (> 125 bytes) or endpoint is disconnected"
<< std::endl;
}
}
void WebSocketPingPong::send(const std::string& text)
{
_webSocket.send(text);
}
void interactiveMain(const std::string& url)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketPingPong webSocketPingPong(url);
webSocketPingPong.start();
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
if (!std::cin)
{
break;
}
if (text == "/close")
{
webSocketPingPong.send(text);
}
else
{
webSocketPingPong.ping(text);
}
}
std::cout << std::endl;
webSocketPingPong.stop();
}
}
int main(int argc, char** argv)
{
if (argc != 2)
{
std::cerr << "Usage: ping_pong <url>" << std::endl;
return 1;
}
std::string url = argv[1];
Socket::init();
interactiveMain(url);
return 0;
}

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#!/usr/bin/env python
import os
import asyncio
import websockets
async def echo(websocket, path):
async for message in websocket:
print(message)
await websocket.send(message)
if os.getenv('TEST_CLOSE'):
print('Closing')
# breakpoint()
await websocket.close(1001, 'close message')
# await websocket.close()
break
asyncio.get_event_loop().run_until_complete(
websockets.serve(echo, 'localhost', 5678))
asyncio.get_event_loop().run_forever()

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@ -0,0 +1,9 @@
#!/bin/sh
test -d build || {
mkdir -p build
cd build
cmake ..
}
(cd build ; make)
./build/ping_pong ws://localhost:5678

3
examples/ws_connect/.gitignore vendored Normal file
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build
venv
node_modules

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@ -0,0 +1,22 @@
#
# Author: Benjamin Sergeant
# Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
#
cmake_minimum_required (VERSION 3.4.1)
project (ws_connect)
set (CMAKE_CXX_STANDARD 14)
option(USE_TLS "Add TLS support" ON)
add_subdirectory(${PROJECT_SOURCE_DIR}/../.. ixwebsocket)
add_executable(ws_connect ws_connect.cpp)
if (APPLE AND USE_TLS)
target_link_libraries(ws_connect "-framework foundation" "-framework security")
endif()
target_link_libraries(ws_connect ixwebsocket)
install(TARGETS ws_connect DESTINATION bin)

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# Building
1. mkdir build
2. cd build
3. cmake ..
4. make
## Disable TLS
* Enable: `cmake -DUSE_TLS=OFF ..`
* Disable: `cmake -DUSE_TLS=ON ..`

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#!/bin/sh
#
# Author: Benjamin Sergeant
# Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
#
# 'manual' way of building. You can also use cmake.
g++ --std=c++11 \
-DIXWEBSOCKET_USE_TLS \
-g \
../../ixwebsocket/IXEventFd.cpp \
../../ixwebsocket/IXSocket.cpp \
../../ixwebsocket/IXSetThreadName.cpp \
../../ixwebsocket/IXWebSocketTransport.cpp \
../../ixwebsocket/IXWebSocket.cpp \
../../ixwebsocket/IXDNSLookup.cpp \
../../ixwebsocket/IXSocketConnect.cpp \
../../ixwebsocket/IXSocketOpenSSL.cpp \
../../ixwebsocket/IXWebSocketPerMessageDeflate.cpp \
../../ixwebsocket/IXWebSocketPerMessageDeflateOptions.cpp \
-I ../.. \
ws_connect.cpp \
-o ws_connect \
-lcrypto -lssl -lz -lpthread

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/*
* ws_connect.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXSocket.h>
using namespace ix;
namespace
{
void log(const std::string& msg)
{
std::cout << msg << std::endl;
}
class WebSocketConnect
{
public:
WebSocketConnect(const std::string& _url);
void subscribe(const std::string& channel);
void start();
void stop();
void sendMessage(const std::string& text);
private:
std::string _url;
ix::WebSocket _webSocket;
};
WebSocketConnect::WebSocketConnect(const std::string& url) :
_url(url)
{
;
}
void WebSocketConnect::stop()
{
_webSocket.stop();
}
void WebSocketConnect::start()
{
_webSocket.setUrl(_url);
ix::WebSocketPerMessageDeflateOptions webSocketPerMessageDeflateOptions(
true, false, false, 15, 15);
_webSocket.setPerMessageDeflateOptions(webSocketPerMessageDeflateOptions);
std::stringstream ss;
log(std::string("Connecting to url: ") + _url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocket_MessageType_Open)
{
log("ws_connect: connected");
std::cout << "Uri: " << openInfo.uri << std::endl;
std::cout << "Handshake Headers:" << std::endl;
for (auto it : openInfo.headers)
{
std::cout << it.first << ": " << it.second << std::endl;
}
}
else if (messageType == ix::WebSocket_MessageType_Close)
{
ss << "ws_connect: connection closed:";
ss << " code " << closeInfo.code;
ss << " reason " << closeInfo.reason << std::endl;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Message)
{
ss << "ws_connect: received message: "
<< str;
log(ss.str());
}
else if (messageType == ix::WebSocket_MessageType_Error)
{
ss << "Connection error: " << error.reason << std::endl;
ss << "#retries: " << error.retries << std::endl;
ss << "Wait time(ms): " << error.wait_time << std::endl;
ss << "HTTP Status: " << error.http_status << std::endl;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void WebSocketConnect::sendMessage(const std::string& text)
{
_webSocket.send(text);
}
void interactiveMain(const std::string& url)
{
std::cout << "Type Ctrl-D to exit prompt..." << std::endl;
WebSocketConnect webSocketChat(url);
webSocketChat.start();
while (true)
{
std::string text;
std::cout << "> " << std::flush;
std::getline(std::cin, text);
if (text == "/stop")
{
std::cout << "Stopping connection..." << std::endl;
webSocketChat.stop();
continue;
}
if (text == "/start")
{
std::cout << "Starting connection..." << std::endl;
webSocketChat.start();
continue;
}
if (!std::cin)
{
break;
}
webSocketChat.sendMessage(text);
}
std::cout << std::endl;
webSocketChat.stop();
}
}
int main(int argc, char** argv)
{
if (argc != 2)
{
std::cerr << "Usage: ws_connect <url>" << std::endl;
return 1;
}
std::string url = argv[1];
Socket::init();
interactiveMain(url);
return 0;
}

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@ -1,46 +0,0 @@
/*
* httpd.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2020 Machine Zone, Inc. All rights reserved.
*
* Buid with make httpd
*/
#include <ixwebsocket/IXHttpServer.h>
#include <sstream>
#include <iostream>
int main(int argc, char** argv)
{
if (argc != 3)
{
std::cerr << "Usage: " << argv[0]
<< " <port> <host>" << std::endl;
std::cerr << " " << argv[0] << " 9090 127.0.0.1" << std::endl;
std::cerr << " " << argv[0] << " 9090 0.0.0.0" << std::endl;
return 1;
}
int port;
std::stringstream ss;
ss << argv[1];
ss >> port;
std::string hostname(argv[2]);
std::cout << "Listening on " << hostname
<< ":" << port << std::endl;
ix::HttpServer server(port, hostname);
auto res = server.listen();
if (!res.first)
{
std::cout << res.second << std::endl;
return 1;
}
server.start();
server.wait();
return 0;
}

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@ -1,9 +0,0 @@
@PACKAGE_INIT@
include(CMakeFindDependencyMacro)
if (@USE_ZLIB@)
find_dependency(ZLIB)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/ixwebsocket-targets.cmake")

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@ -1,11 +0,0 @@
prefix=@prefix@
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: ixwebsocket
Description: websocket and http client and server library, with TLS support and very few dependencies
Version: @CMAKE_PROJECT_VERSION@
Libs: -L${libdir} -lixwebsocket
Cflags: -I${includedir}
Requires: @requires@

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@ -1,125 +0,0 @@
#ifndef _MACARON_BASE64_H_
#define _MACARON_BASE64_H_
/**
* The MIT License (MIT)
* Copyright (c) 2016 tomykaira
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <cstdint>
#include <string>
namespace macaron {
class Base64 {
public:
static std::string Encode(const std::string data) {
static constexpr char sEncodingTable[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/'
};
size_t in_len = data.size();
size_t out_len = 4 * ((in_len + 2) / 3);
std::string ret(out_len, '\0');
size_t i;
char *p = const_cast<char*>(ret.c_str());
for (i = 0; i < in_len - 2; i += 3) {
*p++ = sEncodingTable[(data[i] >> 2) & 0x3F];
*p++ = sEncodingTable[((data[i] & 0x3) << 4) | ((int) (data[i + 1] & 0xF0) >> 4)];
*p++ = sEncodingTable[((data[i + 1] & 0xF) << 2) | ((int) (data[i + 2] & 0xC0) >> 6)];
*p++ = sEncodingTable[data[i + 2] & 0x3F];
}
if (i < in_len) {
*p++ = sEncodingTable[(data[i] >> 2) & 0x3F];
if (i == (in_len - 1)) {
*p++ = sEncodingTable[((data[i] & 0x3) << 4)];
*p++ = '=';
}
else {
*p++ = sEncodingTable[((data[i] & 0x3) << 4) | ((int) (data[i + 1] & 0xF0) >> 4)];
*p++ = sEncodingTable[((data[i + 1] & 0xF) << 2)];
}
*p++ = '=';
}
return ret;
}
static std::string Decode(const std::string& input, std::string& out) {
static constexpr unsigned char kDecodingTable[] = {
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 62, 64, 64, 64, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 64, 64, 64, 64, 64,
64, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 64, 64, 64, 64, 64,
64, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64
};
size_t in_len = input.size();
if (in_len % 4 != 0) return "Input data size is not a multiple of 4";
size_t out_len = in_len / 4 * 3;
if (input[in_len - 1] == '=') out_len--;
if (input[in_len - 2] == '=') out_len--;
out.resize(out_len);
for (size_t i = 0, j = 0; i < in_len;) {
uint32_t a = input[i] == '=' ? 0 & i++ : kDecodingTable[static_cast<int>(input[i++])];
uint32_t b = input[i] == '=' ? 0 & i++ : kDecodingTable[static_cast<int>(input[i++])];
uint32_t c = input[i] == '=' ? 0 & i++ : kDecodingTable[static_cast<int>(input[i++])];
uint32_t d = input[i] == '=' ? 0 & i++ : kDecodingTable[static_cast<int>(input[i++])];
uint32_t triple = (a << 3 * 6) + (b << 2 * 6) + (c << 1 * 6) + (d << 0 * 6);
if (j < out_len) out[j++] = (triple >> 2 * 8) & 0xFF;
if (j < out_len) out[j++] = (triple >> 1 * 8) & 0xFF;
if (j < out_len) out[j++] = (triple >> 0 * 8) & 0xFF;
}
return "";
}
};
}
#endif /* _MACARON_BASE64_H_ */

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@ -1,61 +0,0 @@
/*
* IXBench.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2017-2020 Machine Zone, Inc. All rights reserved.
*/
#include "IXBench.h"
#include <iostream>
namespace ix
{
Bench::Bench(const std::string& description)
: _description(description)
{
reset();
}
Bench::~Bench()
{
if (!_reported)
{
report();
}
}
void Bench::reset()
{
_start = std::chrono::high_resolution_clock::now();
_reported = false;
}
void Bench::report()
{
auto now = std::chrono::high_resolution_clock::now();
auto microseconds = std::chrono::duration_cast<std::chrono::microseconds>(now - _start);
_duration = microseconds.count();
std::cerr << _description << " completed in " << _duration << " us" << std::endl;
setReported();
}
void Bench::record()
{
auto now = std::chrono::high_resolution_clock::now();
auto microseconds = std::chrono::duration_cast<std::chrono::microseconds>(now - _start);
_duration = microseconds.count();
}
void Bench::setReported()
{
_reported = true;
}
uint64_t Bench::getDuration() const
{
return _duration;
}
} // namespace ix

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@ -1,32 +0,0 @@
/*
* IXBench.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2020 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <chrono>
#include <cstdint>
#include <string>
namespace ix
{
class Bench
{
public:
Bench(const std::string& description);
~Bench();
void reset();
void record();
void report();
void setReported();
uint64_t getDuration() const;
private:
std::string _description;
std::chrono::time_point<std::chrono::high_resolution_clock> _start;
uint64_t _duration;
bool _reported;
};
} // namespace ix

View File

@ -6,20 +6,18 @@
#include "IXCancellationRequest.h"
#include <cassert>
#include <chrono>
namespace ix
{
CancellationRequest makeCancellationRequestWithTimeout(
int secs, std::atomic<bool>& requestInitCancellation)
CancellationRequest makeCancellationRequestWithTimeout(int secs,
std::atomic<bool>& requestInitCancellation)
{
assert(secs > 0);
auto start = std::chrono::system_clock::now();
auto timeout = std::chrono::seconds(secs);
auto isCancellationRequested = [&requestInitCancellation, start, timeout]() -> bool {
auto isCancellationRequested = [&requestInitCancellation, start, timeout]() -> bool
{
// Was an explicit cancellation requested ?
if (requestInitCancellation) return true;
@ -32,4 +30,4 @@ namespace ix
return isCancellationRequested;
}
} // namespace ix
}

View File

@ -6,13 +6,14 @@
#pragma once
#include <atomic>
#include <functional>
#include <atomic>
namespace ix
{
using CancellationRequest = std::function<bool()>;
CancellationRequest makeCancellationRequestWithTimeout(
int seconds, std::atomic<bool>& requestInitCancellation);
} // namespace ix
CancellationRequest makeCancellationRequestWithTimeout(int seconds,
std::atomic<bool>& requestInitCancellation);
}

View File

@ -1,73 +0,0 @@
/*
* IXConnectionState.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#include "IXConnectionState.h"
namespace ix
{
std::atomic<uint64_t> ConnectionState::_globalId(0);
ConnectionState::ConnectionState()
: _terminated(false)
{
computeId();
}
void ConnectionState::computeId()
{
_id = std::to_string(_globalId++);
}
const std::string& ConnectionState::getId() const
{
return _id;
}
std::shared_ptr<ConnectionState> ConnectionState::createConnectionState()
{
return std::make_shared<ConnectionState>();
}
void ConnectionState::setOnSetTerminatedCallback(const OnSetTerminatedCallback& callback)
{
_onSetTerminatedCallback = callback;
}
bool ConnectionState::isTerminated() const
{
return _terminated;
}
void ConnectionState::setTerminated()
{
_terminated = true;
if (_onSetTerminatedCallback)
{
_onSetTerminatedCallback();
}
}
const std::string& ConnectionState::getRemoteIp()
{
return _remoteIp;
}
int ConnectionState::getRemotePort()
{
return _remotePort;
}
void ConnectionState::setRemoteIp(const std::string& remoteIp)
{
_remoteIp = remoteIp;
}
void ConnectionState::setRemotePort(int remotePort)
{
_remotePort = remotePort;
}
} // namespace ix

View File

@ -1,54 +0,0 @@
/*
* IXConnectionState.h
* Author: Benjamin Sergeant
* Copyright (c) 2019 Machine Zone, Inc. All rights reserved.
*/
#pragma once
#include <atomic>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
namespace ix
{
using OnSetTerminatedCallback = std::function<void()>;
class ConnectionState
{
public:
ConnectionState();
virtual ~ConnectionState() = default;
virtual void computeId();
virtual const std::string& getId() const;
void setTerminated();
bool isTerminated() const;
const std::string& getRemoteIp();
int getRemotePort();
static std::shared_ptr<ConnectionState> createConnectionState();
private:
void setOnSetTerminatedCallback(const OnSetTerminatedCallback& callback);
void setRemoteIp(const std::string& remoteIp);
void setRemotePort(int remotePort);
protected:
std::atomic<bool> _terminated;
std::string _id;
OnSetTerminatedCallback _onSetTerminatedCallback;
static std::atomic<uint64_t> _globalId;
std::string _remoteIp;
int _remotePort;
friend class SocketServer;
};
} // namespace ix

View File

@ -4,58 +4,39 @@
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
//
// On Windows Universal Platform (uwp), gai_strerror defaults behavior is to returns wchar_t
// which is different from all other platforms. We want the non unicode version.
// See https://github.com/microsoft/vcpkg/pull/11030
// We could do this in IXNetSystem.cpp but so far we are only using gai_strerror in here.
//
#ifdef _UNICODE
#undef _UNICODE
#endif
#ifdef UNICODE
#undef UNICODE
#endif
#include "IXDNSLookup.h"
#include "IXNetSystem.h"
#include <chrono>
#include <string.h>
#include <thread>
#include <utility>
// mingw build quirks
#if defined(_WIN32) && defined(__GNUC__)
#ifndef AI_NUMERICSERV
#define AI_NUMERICSERV NI_NUMERICSERV
#endif
#ifndef AI_ADDRCONFIG
#define AI_ADDRCONFIG LUP_ADDRCONFIG
#endif
#endif
#ifdef __APPLE__
#ifndef AI_NUMERICSERV
#define AI_NUMERICSERV 0
#endif
#endif
#include <chrono>
namespace ix
{
const int64_t DNSLookup::kDefaultWait = 1; // ms
const int64_t DNSLookup::kDefaultWait = 10; // ms
DNSLookup::DNSLookup(const std::string& hostname, int port, int64_t wait)
: _hostname(hostname)
, _port(port)
, _wait(wait)
, _res(nullptr)
, _done(false)
std::atomic<uint64_t> DNSLookup::_nextId(0);
std::set<uint64_t> DNSLookup::_activeJobs;
std::mutex DNSLookup::_activeJobsMutex;
DNSLookup::DNSLookup(const std::string& hostname, int port, int64_t wait) :
_hostname(hostname),
_port(port),
_wait(wait),
_res(nullptr),
_done(false),
_id(_nextId++)
{
;
}
DNSLookup::AddrInfoPtr DNSLookup::getAddrInfo(const std::string& hostname,
DNSLookup::~DNSLookup()
{
// Remove this job from the active jobs list
std::unique_lock<std::mutex> lock(_activeJobsMutex);
_activeJobs.erase(_id);
}
struct addrinfo* DNSLookup::getAddrInfo(const std::string& hostname,
int port,
std::string& errMsg)
{
@ -68,25 +49,26 @@ namespace ix
std::string sport = std::to_string(port);
struct addrinfo* res;
int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(), &hints, &res);
int getaddrinfo_result = getaddrinfo(hostname.c_str(), sport.c_str(),
&hints, &res);
if (getaddrinfo_result)
{
errMsg = gai_strerror(getaddrinfo_result);
res = nullptr;
}
return AddrInfoPtr{ res, freeaddrinfo };
return res;
}
DNSLookup::AddrInfoPtr DNSLookup::resolve(std::string& errMsg,
struct addrinfo* DNSLookup::resolve(std::string& errMsg,
const CancellationRequest& isCancellationRequested,
bool cancellable)
bool blocking)
{
return cancellable ? resolveCancellable(errMsg, isCancellationRequested)
: resolveUnCancellable(errMsg, isCancellationRequested);
return blocking ? resolveBlocking(errMsg, isCancellationRequested)
: resolveAsync(errMsg, isCancellationRequested);
}
DNSLookup::AddrInfoPtr DNSLookup::resolveUnCancellable(
std::string& errMsg, const CancellationRequest& isCancellationRequested)
struct addrinfo* DNSLookup::resolveBlocking(std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
@ -100,8 +82,8 @@ namespace ix
return getAddrInfo(_hostname, _port, errMsg);
}
DNSLookup::AddrInfoPtr DNSLookup::resolveCancellable(
std::string& errMsg, const CancellationRequest& isCancellationRequested)
struct addrinfo* DNSLookup::resolveAsync(std::string& errMsg,
const CancellationRequest& isCancellationRequested)
{
errMsg = "no error";
@ -113,28 +95,30 @@ namespace ix
// if you need a second lookup.
}
// Record job in the active Job set
{
std::unique_lock<std::mutex> lock(_activeJobsMutex);
_activeJobs.insert(_id);
}
//
// Good resource on thread forced termination
// https://www.bo-yang.net/2017/11/19/cpp-kill-detached-thread
//
auto ptr = shared_from_this();
std::weak_ptr<DNSLookup> self(ptr);
_thread = std::thread(&DNSLookup::run, this, _id, _hostname, _port);
_thread.detach();
int port = _port;
std::string hostname(_hostname);
// We make the background thread doing the work a shared pointer
// instead of a member variable, because it can keep running when
// this object goes out of scope, in case of cancellation
auto t = std::make_shared<std::thread>(&DNSLookup::run, this, self, hostname, port);
t->detach();
std::unique_lock<std::mutex> lock(_conditionVariableMutex);
while (!_done)
{
// Wait for 1 milliseconds, to see if the bg thread has terminated.
// We do not use a condition variable to wait, as destroying this one
// if the bg thread is alive can cause undefined behavior.
std::this_thread::sleep_for(std::chrono::milliseconds(_wait));
// Wait for 10 milliseconds on the condition variable, to see
// if the bg thread has terminated.
if (_condition.wait_for(lock, std::chrono::milliseconds(_wait)) == std::cv_status::no_timeout)
{
// Background thread has terminated, so we can break of this loop
break;
}
// Were we cancelled ?
if (isCancellationRequested())
@ -151,51 +135,30 @@ namespace ix
return nullptr;
}
errMsg = getErrMsg();
return getRes();
return _res;
}
void DNSLookup::run(std::weak_ptr<DNSLookup> self,
std::string hostname,
int port) // thread runner
void DNSLookup::run(uint64_t id, const std::string& hostname, int port) // thread runner
{
// We don't want to read or write into members variables of an object that could be
// gone, so we use temporary variables (res) or we pass in by copy everything that
// getAddrInfo needs to work.
std::string errMsg;
auto res = getAddrInfo(hostname, port, errMsg);
struct addrinfo* res = getAddrInfo(hostname, port, errMsg);
if (auto lock = self.lock())
// if this isn't an active job, and the control thread is gone
// there is not thing to do, and we don't want to touch the defunct
// object data structure such as _errMsg or _condition
std::unique_lock<std::mutex> lock(_activeJobsMutex);
if (_activeJobs.count(id) == 0)
{
// Copy result into the member variables
setRes(res);
setErrMsg(errMsg);
_done = true;
return;
}
}
void DNSLookup::setErrMsg(const std::string& errMsg)
{
std::lock_guard<std::mutex> lock(_errMsgMutex);
// Copy result into the member variables
_res = res;
_errMsg = errMsg;
_condition.notify_one();
_done = true;
}
const std::string& DNSLookup::getErrMsg()
{
std::lock_guard<std::mutex> lock(_errMsgMutex);
return _errMsg;
}
void DNSLookup::setRes(DNSLookup::AddrInfoPtr addr)
{
std::lock_guard<std::mutex> lock(_resMutex);
_res = std::move(addr);
}
DNSLookup::AddrInfoPtr DNSLookup::getRes()
{
std::lock_guard<std::mutex> lock(_resMutex);
return _res;
}
} // namespace ix
}

View File

@ -11,57 +11,56 @@
#pragma once
#include "IXCancellationRequest.h"
#include <atomic>
#include <cstdint>
#include <memory>
#include <mutex>
#include <set>
#include <string>
#include <thread>
#include <atomic>
#include <condition_variable>
#include <set>
struct addrinfo;
namespace ix
{
class DNSLookup : public std::enable_shared_from_this<DNSLookup>
{
class DNSLookup {
public:
using AddrInfoPtr = std::shared_ptr<addrinfo>;
DNSLookup(const std::string& hostname, int port, int64_t wait = DNSLookup::kDefaultWait);
~DNSLookup() = default;
DNSLookup(const std::string& hostname,
int port,
int64_t wait = DNSLookup::kDefaultWait);
~DNSLookup();
AddrInfoPtr resolve(std::string& errMsg,
struct addrinfo* resolve(std::string& errMsg,
const CancellationRequest& isCancellationRequested,
bool cancellable = true);
bool blocking = false);
private:
AddrInfoPtr resolveCancellable(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
AddrInfoPtr resolveUnCancellable(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
struct addrinfo* resolveAsync(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
struct addrinfo* resolveBlocking(std::string& errMsg,
const CancellationRequest& isCancellationRequested);
AddrInfoPtr getAddrInfo(const std::string& hostname,
static struct addrinfo* getAddrInfo(const std::string& hostname,
int port,
std::string& errMsg);
void run(std::weak_ptr<DNSLookup> self, std::string hostname, int port); // thread runner
void setErrMsg(const std::string& errMsg);
const std::string& getErrMsg();
void setRes(AddrInfoPtr addr);
AddrInfoPtr getRes();
void run(uint64_t id, const std::string& hostname, int port); // thread runner
std::string _hostname;
int _port;
int64_t _wait;
const static int64_t kDefaultWait;
AddrInfoPtr _res;
std::mutex _resMutex;
std::string _errMsg;
std::mutex _errMsgMutex;
struct addrinfo* _res;
std::atomic<bool> _done;
std::thread _thread;
std::condition_variable _condition;
std::mutex _conditionVariableMutex;
uint64_t _id;
static std::atomic<uint64_t> _nextId;
static std::set<uint64_t> _activeJobs;
static std::mutex _activeJobsMutex;
const static int64_t kDefaultWait;
};
} // namespace ix
}

82
ixwebsocket/IXEventFd.cpp Normal file
View File

@ -0,0 +1,82 @@
/*
* IXEventFd.cpp
* Author: Benjamin Sergeant
* Copyright (c) 2018 Machine Zone, Inc. All rights reserved.
*/
//
// Linux/Android has a special type of virtual files. select(2) will react
// when reading/writing to those files, unlike closing sockets.
//
// https://linux.die.net/man/2/eventfd
// http://www.sourcexr.com/articles/2013/10/26/lightweight-inter-process-signaling-with-eventfd
//
// eventfd was added in Linux kernel 2.x, and our oldest Android (Kitkat 4.4)
// is on Kernel 3.x
//
// cf Android/Kernel table here
// https://android.stackexchange.com/questions/51651/which-android-runs-which-linux-kernel
//
#include "IXEventFd.h"
#ifdef __linux__
# include <sys/eventfd.h>
#endif
#ifndef _WIN32
#include <unistd.h> // for write
#endif
namespace ix
{
EventFd::EventFd() :
_eventfd(-1)
{
#ifdef __linux__
_eventfd = eventfd(0, 0);
#endif
}
EventFd::~EventFd()
{
#ifdef __linux__
::close(_eventfd);
#endif
}
bool EventFd::notify()
{
#if defined(__linux__)
if (_eventfd == -1) return false;
// select will wake up when a non-zero value is written to our eventfd
uint64_t value = 1;
// we should write 8 bytes for an uint64_t
return write(_eventfd, &value, sizeof(value)) == 8;
#else
return true;
#endif
}
bool EventFd::clear()
{
#if defined(__linux__)
if (_eventfd == -1) return false;
// 0 is a special value ; select will not wake up
uint64_t value = 0;
// we should write 8 bytes for an uint64_t
return write(_eventfd, &value, sizeof(value)) == 8;
#else
return true;
#endif
}
int EventFd::getFd()
{
return _eventfd;
}
}

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