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4 Commits

7 changed files with 479 additions and 34 deletions

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@ -1 +1 @@
docker/Dockerfile.fedora
docker/Dockerfile.ubuntu_xenial

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@ -30,7 +30,9 @@ namespace ix
_host(host),
_backlog(backlog),
_maxConnections(maxConnections),
_serverFd(-1),
_stop(false),
_stopGc(false),
_connectionStateFactory(&ConnectionState::createConnectionState)
{
@ -124,9 +126,15 @@ namespace ix
void SocketServer::start()
{
if (_thread.joinable()) return; // we've already been started
if (!_thread.joinable())
{
_thread = std::thread(&SocketServer::run, this);
}
_thread = std::thread(&SocketServer::run, this);
if (!_gcThread.joinable())
{
_gcThread = std::thread(&SocketServer::runGC, this);
}
}
void SocketServer::wait()
@ -142,21 +150,21 @@ namespace ix
void SocketServer::stop()
{
while (true)
// Stop accepting connections, and close the 'accept' thread
if (_thread.joinable())
{
if (closeTerminatedThreads()) break;
// wait 10ms and try again later.
// we could have a timeout, but if we exit of here
// we leaked threads, it is quite bad.
std::this_thread::sleep_for(std::chrono::milliseconds(10));
_stop = true;
_thread.join();
_stop = false;
}
if (!_thread.joinable()) return; // nothing to do
_stop = true;
_thread.join();
_stop = false;
// Join all threads and make sure that all connections are terminated
if (_gcThread.joinable())
{
_stopGc = true;
_gcThread.join();
_stopGc = false;
}
_conditionVariable.notify_one();
Socket::closeSocket(_serverFd);
@ -175,7 +183,7 @@ namespace ix
// field becomes true, and we can use that to know that we can join that thread
// and remove it from our _connectionsThreads data structure (a list).
//
bool SocketServer::closeTerminatedThreads()
void SocketServer::closeTerminatedThreads()
{
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
auto it = _connectionsThreads.begin();
@ -195,8 +203,6 @@ namespace ix
if (thread.joinable()) thread.join();
it = _connectionsThreads.erase(it);
}
return _connectionsThreads.empty();
}
void SocketServer::run()
@ -208,12 +214,6 @@ namespace ix
{
if (_stop) return;
// Garbage collection to shutdown/join threads for closed connections.
// We could run this in its own thread, so that we dont need to accept
// a new connection to close a thread.
// We could also use a condition variable to be notify when we need to do this
closeTerminatedThreads();
// Use select to check whether a new connection is in progress
fd_set rfds;
struct timeval timeout;
@ -290,5 +290,30 @@ namespace ix
connectionState)));
}
}
size_t SocketServer::getConnectionsThreadsCount()
{
std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
return _connectionsThreads.size();
}
void SocketServer::runGC()
{
for (;;)
{
// Garbage collection to shutdown/join threads for closed connections.
closeTerminatedThreads();
// We quit this thread if all connections are closed and we received
// a stop request by setting _stopGc to true.
if (_stopGc && getConnectionsThreadsCount() == 0)
{
break;
}
// Sleep a little bit then keep cleaning up
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
}

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@ -74,6 +74,12 @@ namespace ix
// background thread to wait for incoming connections
std::atomic<bool> _stop;
std::thread _thread;
void run();
// background thread to cleanup (join) terminated threads
std::atomic<bool> _stopGc;
std::thread _gcThread;
void runGC();
// the list of (connectionState, threads) for each connections
ConnectionThreads _connectionsThreads;
@ -87,13 +93,12 @@ namespace ix
// the factory to create ConnectionState objects
ConnectionStateFactory _connectionStateFactory;
// Methods
void run();
virtual void handleConnection(int fd,
std::shared_ptr<ConnectionState> connectionState) = 0;
virtual size_t getConnectedClientsCount() = 0;
// Returns true if all connection threads are joined
bool closeTerminatedThreads();
void closeTerminatedThreads();
size_t getConnectionsThreadsCount();
};
}

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@ -212,9 +212,10 @@ namespace ix
return getReadyState() == ReadyState::Closing;
}
void WebSocket::close()
void WebSocket::close(uint16_t code,
const std::string& reason)
{
_ws.close();
_ws.close(code, reason);
}
void WebSocket::checkConnection(bool firstConnectionAttempt)

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@ -112,7 +112,11 @@ namespace ix
WebSocketSendInfo sendText(const std::string& text,
const OnProgressCallback& onProgressCallback = nullptr);
WebSocketSendInfo ping(const std::string& text);
void close();
// A close frame can provide a code and a reason
// FIXME: use constants
void close(uint16_t code = 1000,
const std::string& reason = "Normal closure");
void setOnMessageCallback(const OnMessageCallback& callback);
static void setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback);

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@ -7,7 +7,7 @@ project (ixwebsocket_unittest)
set (CMAKE_CXX_STANDARD 14)
if (NOT WIN32)
if (UNIX)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/../third_party/sanitizers-cmake/cmake" ${CMAKE_MODULE_PATH})
find_package(Sanitizers)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=thread")
@ -38,19 +38,22 @@ set (SOURCES
IXWebSocketPingTest.cpp
IXWebSocketTestConnectionDisconnection.cpp
IXUrlParserTest.cpp
IXWebSocketServerTest.cpp
IXWebSocketPingTest.cpp
)
# Some unittest don't work on windows yet
if (NOT WIN32)
if (UNIX)
list(APPEND SOURCES
IXWebSocketPingTimeoutTest.cpp
# IXWebSocketPingTimeoutTest.cpp # This test isn't reliable # (multiple platforms), disabling in master
# IXWebSocketCloseTest.cpp #
cmd_websocket_chat.cpp
)
endif()
add_executable(ixwebsocket_unittest ${SOURCES})
if (NOT WIN32)
if (UNIX)
add_sanitizers(ixwebsocket_unittest)
endif()

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@ -0,0 +1,407 @@
/*
* IXWebSocketCloseTest.cpp
* Author: Alexandre Konieczny
* Copyright (c) 2019 Machine Zone. All rights reserved.
*/
#include <iostream>
#include <sstream>
#include <queue>
#include <ixwebsocket/IXWebSocket.h>
#include <ixwebsocket/IXWebSocketServer.h>
#include "IXTest.h"
#include "catch.hpp"
using namespace ix;
namespace
{
class WebSocketClient
{
public:
WebSocketClient(int port);
void subscribe(const std::string& channel);
void start();
void stop();
void stop(uint16_t code, const std::string& reason);
bool isReady() const;
void sendMessage(const std::string& text);
uint16_t getCloseCode();
const std::string& getCloseReason();
bool getCloseRemote();
private:
ix::WebSocket _webSocket;
int _port;
mutable std::mutex _mutexCloseData;
uint16_t _closeCode;
std::string _closeReason;
bool _closeRemote;
};
WebSocketClient::WebSocketClient(int port)
: _port(port)
, _closeCode(0)
, _closeReason(std::string(""))
, _closeRemote(false)
{
;
}
bool WebSocketClient::isReady() const
{
return _webSocket.getReadyState() == ix::ReadyState::Open;
}
uint16_t WebSocketClient::getCloseCode()
{
std::lock_guard<std::mutex> lck(_mutexCloseData);
return _closeCode;
}
const std::string& WebSocketClient::getCloseReason()
{
std::lock_guard<std::mutex> lck(_mutexCloseData);
return _closeReason;
}
bool WebSocketClient::getCloseRemote()
{
std::lock_guard<std::mutex> lck(_mutexCloseData);
return _closeRemote;
}
void WebSocketClient::stop()
{
_webSocket.stop();
}
void WebSocketClient::stop(uint16_t code, const std::string& reason)
{
_webSocket.close(code, reason);
_webSocket.stop();
}
void WebSocketClient::start()
{
std::string url;
{
std::stringstream ss;
ss << "ws://localhost:"
<< _port
<< "/";
url = ss.str();
}
_webSocket.setUrl(url);
std::stringstream ss;
log(std::string("Connecting to url: ") + url);
_webSocket.setOnMessageCallback(
[this](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
std::stringstream ss;
if (messageType == ix::WebSocketMessageType::Open)
{
log("client connected");
_webSocket.disableAutomaticReconnection();
}
else if (messageType == ix::WebSocketMessageType::Close)
{
log("client disconnected");
std::lock_guard<std::mutex> lck(_mutexCloseData);
_closeCode = closeInfo.code;
_closeReason = std::string(closeInfo.reason);
_closeRemote = closeInfo.remote;
_webSocket.disableAutomaticReconnection();
}
else if (messageType == ix::WebSocketMessageType::Error)
{
ss << "Error ! " << error.reason;
log(ss.str());
_webSocket.disableAutomaticReconnection();
}
else if (messageType == ix::WebSocketMessageType::Pong)
{
ss << "Received pong message " << str;
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Ping)
{
ss << "Received ping message " << str;
log(ss.str());
}
else if (messageType == ix::WebSocketMessageType::Message)
{
ss << "Received message " << str;
log(ss.str());
}
else
{
ss << "Invalid ix::WebSocketMessageType";
log(ss.str());
}
});
_webSocket.start();
}
void WebSocketClient::sendMessage(const std::string& text)
{
_webSocket.send(text);
}
bool startServer(ix::WebSocketServer& server,
uint16_t& receivedCloseCode,
std::string& receivedCloseReason,
bool& receivedCloseRemote,
std::mutex& mutexWrite)
{
// A dev/null server
server.setOnConnectionCallback(
[&server, &receivedCloseCode, &receivedCloseReason, &receivedCloseRemote, &mutexWrite](std::shared_ptr<ix::WebSocket> webSocket,
std::shared_ptr<ConnectionState> connectionState)
{
webSocket->setOnMessageCallback(
[webSocket, connectionState, &server, &receivedCloseCode, &receivedCloseReason, &receivedCloseRemote, &mutexWrite](ix::WebSocketMessageType messageType,
const std::string& str,
size_t wireSize,
const ix::WebSocketErrorInfo& error,
const ix::WebSocketOpenInfo& openInfo,
const ix::WebSocketCloseInfo& closeInfo)
{
if (messageType == ix::WebSocketMessageType::Open)
{
Logger() << "New server connection";
Logger() << "id: " << connectionState->getId();
Logger() << "Uri: " << openInfo.uri;
Logger() << "Headers:";
for (auto it : openInfo.headers)
{
Logger() << it.first << ": " << it.second;
}
}
else if (messageType == ix::WebSocketMessageType::Close)
{
log("Server closed connection");
//Logger() << closeInfo.code;
//Logger() << closeInfo.reason;
//Logger() << closeInfo.remote;
std::lock_guard<std::mutex> lck(mutexWrite);
receivedCloseCode = closeInfo.code;
receivedCloseReason = std::string(closeInfo.reason);
receivedCloseRemote = closeInfo.remote;
}
}
);
}
);
auto res = server.listen();
if (!res.first)
{
log(res.second);
return false;
}
server.start();
return true;
}
}
TEST_CASE("Websocket_client_close_default", "[close]")
{
SECTION("Make sure that close code and reason was used and sent to server.")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
uint16_t serverReceivedCloseCode(0);
bool serverReceivedCloseRemote(false);
std::string serverReceivedCloseReason("");
std::mutex mutexWrite;
REQUIRE(startServer(server, serverReceivedCloseCode, serverReceivedCloseReason, serverReceivedCloseRemote, mutexWrite));
std::string session = ix::generateSessionId();
WebSocketClient webSocketClient(port);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(100);
webSocketClient.stop();
ix::msleep(200);
// ensure client close is the same as values given
REQUIRE(webSocketClient.getCloseCode() == 1000);
REQUIRE(webSocketClient.getCloseReason() == "Normal closure");
REQUIRE(webSocketClient.getCloseRemote() == false);
{
std::lock_guard<std::mutex> lck(mutexWrite);
// Here we read the code/reason received by the server, and ensure that remote is true
REQUIRE(serverReceivedCloseCode == 1000);
REQUIRE(serverReceivedCloseReason == "Normal closure");
REQUIRE(serverReceivedCloseRemote == true);
}
// Give us 1000ms for the server to notice that clients went away
ix::msleep(1000);
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}
TEST_CASE("Websocket_client_close_params_given", "[close]")
{
SECTION("Make sure that close code and reason was used and sent to server.")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
uint16_t serverReceivedCloseCode(0);
bool serverReceivedCloseRemote(false);
std::string serverReceivedCloseReason("");
std::mutex mutexWrite;
REQUIRE(startServer(server, serverReceivedCloseCode, serverReceivedCloseReason, serverReceivedCloseRemote, mutexWrite));
std::string session = ix::generateSessionId();
WebSocketClient webSocketClient(port);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(100);
webSocketClient.stop(4000, "My reason");
ix::msleep(500);
// ensure client close is the same as values given
REQUIRE(webSocketClient.getCloseCode() == 4000);
REQUIRE(webSocketClient.getCloseReason() == "My reason");
REQUIRE(webSocketClient.getCloseRemote() == false);
{
std::lock_guard<std::mutex> lck(mutexWrite);
// Here we read the code/reason received by the server, and ensure that remote is true
REQUIRE(serverReceivedCloseCode == 4000);
REQUIRE(serverReceivedCloseReason == "My reason");
REQUIRE(serverReceivedCloseRemote == true);
}
// Give us 1000ms for the server to notice that clients went away
ix::msleep(1000);
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}
TEST_CASE("Websocket_server_close", "[close]")
{
SECTION("Make sure that close code and reason was read from server.")
{
ix::setupWebSocketTrafficTrackerCallback();
int port = getFreePort();
ix::WebSocketServer server(port);
uint16_t serverReceivedCloseCode(0);
bool serverReceivedCloseRemote(false);
std::string serverReceivedCloseReason("");
std::mutex mutexWrite;
REQUIRE(startServer(server, serverReceivedCloseCode, serverReceivedCloseReason, serverReceivedCloseRemote, mutexWrite));
std::string session = ix::generateSessionId();
WebSocketClient webSocketClient(port);
webSocketClient.start();
// Wait for all chat instance to be ready
while (true)
{
if (webSocketClient.isReady()) break;
ix::msleep(10);
}
REQUIRE(server.getClients().size() == 1);
ix::msleep(200);
server.stop();
ix::msleep(500);
// ensure client close is the same as values given
REQUIRE(webSocketClient.getCloseCode() == 1000);
REQUIRE(webSocketClient.getCloseReason() == "Normal closure");
REQUIRE(webSocketClient.getCloseRemote() == true);
{
std::lock_guard<std::mutex> lck(mutexWrite);
// Here we read the code/reason received by the server, and ensure that remote is true
REQUIRE(serverReceivedCloseCode == 1000);
REQUIRE(serverReceivedCloseReason == "Normal closure");
REQUIRE(serverReceivedCloseRemote == false);
}
// Give us 1000ms for the server to notice that clients went away
ix::msleep(1000);
REQUIRE(server.getClients().size() == 0);
ix::reportWebSocketTraffic();
}
}