Compare commits
4 Commits
v7.3.4
...
feature/se
Author | SHA1 | Date | |
---|---|---|---|
1ac02fdc0e | |||
687956358d | |||
1a42c92325 | |||
6bb00b6788 |
@ -1 +1 @@
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docker/Dockerfile.fedora
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docker/Dockerfile.ubuntu_xenial
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@ -30,7 +30,9 @@ namespace ix
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_host(host),
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_backlog(backlog),
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_maxConnections(maxConnections),
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_serverFd(-1),
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_stop(false),
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_stopGc(false),
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_connectionStateFactory(&ConnectionState::createConnectionState)
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{
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@ -124,9 +126,15 @@ namespace ix
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void SocketServer::start()
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{
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if (_thread.joinable()) return; // we've already been started
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if (!_thread.joinable())
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{
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_thread = std::thread(&SocketServer::run, this);
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}
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_thread = std::thread(&SocketServer::run, this);
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if (!_gcThread.joinable())
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{
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_gcThread = std::thread(&SocketServer::runGC, this);
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}
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}
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void SocketServer::wait()
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@ -142,21 +150,21 @@ namespace ix
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void SocketServer::stop()
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{
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while (true)
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// Stop accepting connections, and close the 'accept' thread
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if (_thread.joinable())
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{
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if (closeTerminatedThreads()) break;
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// wait 10ms and try again later.
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// we could have a timeout, but if we exit of here
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// we leaked threads, it is quite bad.
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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_stop = true;
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_thread.join();
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_stop = false;
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}
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if (!_thread.joinable()) return; // nothing to do
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_stop = true;
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_thread.join();
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_stop = false;
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// Join all threads and make sure that all connections are terminated
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if (_gcThread.joinable())
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{
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_stopGc = true;
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_gcThread.join();
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_stopGc = false;
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}
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_conditionVariable.notify_one();
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Socket::closeSocket(_serverFd);
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@ -175,7 +183,7 @@ namespace ix
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// field becomes true, and we can use that to know that we can join that thread
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// and remove it from our _connectionsThreads data structure (a list).
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//
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bool SocketServer::closeTerminatedThreads()
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void SocketServer::closeTerminatedThreads()
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{
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std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
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auto it = _connectionsThreads.begin();
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@ -195,8 +203,6 @@ namespace ix
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if (thread.joinable()) thread.join();
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it = _connectionsThreads.erase(it);
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}
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return _connectionsThreads.empty();
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}
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void SocketServer::run()
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@ -208,12 +214,6 @@ namespace ix
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{
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if (_stop) return;
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// Garbage collection to shutdown/join threads for closed connections.
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// We could run this in its own thread, so that we dont need to accept
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// a new connection to close a thread.
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// We could also use a condition variable to be notify when we need to do this
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closeTerminatedThreads();
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// Use select to check whether a new connection is in progress
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fd_set rfds;
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struct timeval timeout;
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@ -290,5 +290,30 @@ namespace ix
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connectionState)));
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}
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}
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size_t SocketServer::getConnectionsThreadsCount()
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{
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std::lock_guard<std::mutex> lock(_connectionsThreadsMutex);
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return _connectionsThreads.size();
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}
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void SocketServer::runGC()
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{
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for (;;)
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{
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// Garbage collection to shutdown/join threads for closed connections.
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closeTerminatedThreads();
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// We quit this thread if all connections are closed and we received
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// a stop request by setting _stopGc to true.
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if (_stopGc && getConnectionsThreadsCount() == 0)
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{
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break;
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}
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// Sleep a little bit then keep cleaning up
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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}
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}
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@ -74,6 +74,12 @@ namespace ix
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// background thread to wait for incoming connections
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std::atomic<bool> _stop;
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std::thread _thread;
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void run();
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// background thread to cleanup (join) terminated threads
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std::atomic<bool> _stopGc;
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std::thread _gcThread;
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void runGC();
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// the list of (connectionState, threads) for each connections
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ConnectionThreads _connectionsThreads;
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@ -87,13 +93,12 @@ namespace ix
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// the factory to create ConnectionState objects
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ConnectionStateFactory _connectionStateFactory;
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// Methods
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void run();
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virtual void handleConnection(int fd,
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std::shared_ptr<ConnectionState> connectionState) = 0;
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virtual size_t getConnectedClientsCount() = 0;
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// Returns true if all connection threads are joined
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bool closeTerminatedThreads();
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void closeTerminatedThreads();
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size_t getConnectionsThreadsCount();
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};
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}
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@ -212,9 +212,10 @@ namespace ix
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return getReadyState() == ReadyState::Closing;
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}
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void WebSocket::close()
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void WebSocket::close(uint16_t code,
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const std::string& reason)
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{
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_ws.close();
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_ws.close(code, reason);
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}
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void WebSocket::checkConnection(bool firstConnectionAttempt)
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@ -112,7 +112,11 @@ namespace ix
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WebSocketSendInfo sendText(const std::string& text,
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const OnProgressCallback& onProgressCallback = nullptr);
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WebSocketSendInfo ping(const std::string& text);
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void close();
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// A close frame can provide a code and a reason
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// FIXME: use constants
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void close(uint16_t code = 1000,
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const std::string& reason = "Normal closure");
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void setOnMessageCallback(const OnMessageCallback& callback);
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static void setTrafficTrackerCallback(const OnTrafficTrackerCallback& callback);
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@ -7,7 +7,7 @@ project (ixwebsocket_unittest)
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set (CMAKE_CXX_STANDARD 14)
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if (NOT WIN32)
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if (UNIX)
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/../third_party/sanitizers-cmake/cmake" ${CMAKE_MODULE_PATH})
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find_package(Sanitizers)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=thread")
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@ -38,19 +38,22 @@ set (SOURCES
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IXWebSocketPingTest.cpp
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IXWebSocketTestConnectionDisconnection.cpp
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IXUrlParserTest.cpp
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IXWebSocketServerTest.cpp
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IXWebSocketPingTest.cpp
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)
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# Some unittest don't work on windows yet
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if (NOT WIN32)
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if (UNIX)
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list(APPEND SOURCES
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IXWebSocketPingTimeoutTest.cpp
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# IXWebSocketPingTimeoutTest.cpp # This test isn't reliable # (multiple platforms), disabling in master
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# IXWebSocketCloseTest.cpp #
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cmd_websocket_chat.cpp
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)
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endif()
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add_executable(ixwebsocket_unittest ${SOURCES})
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if (NOT WIN32)
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if (UNIX)
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add_sanitizers(ixwebsocket_unittest)
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endif()
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407
test/IXWebSocketCloseTest.cpp
Normal file
407
test/IXWebSocketCloseTest.cpp
Normal file
@ -0,0 +1,407 @@
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/*
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* IXWebSocketCloseTest.cpp
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* Author: Alexandre Konieczny
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* Copyright (c) 2019 Machine Zone. All rights reserved.
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*/
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#include <iostream>
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#include <sstream>
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#include <queue>
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#include <ixwebsocket/IXWebSocket.h>
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#include <ixwebsocket/IXWebSocketServer.h>
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#include "IXTest.h"
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#include "catch.hpp"
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using namespace ix;
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namespace
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{
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class WebSocketClient
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{
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public:
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WebSocketClient(int port);
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void subscribe(const std::string& channel);
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void start();
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void stop();
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void stop(uint16_t code, const std::string& reason);
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bool isReady() const;
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void sendMessage(const std::string& text);
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uint16_t getCloseCode();
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const std::string& getCloseReason();
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bool getCloseRemote();
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private:
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ix::WebSocket _webSocket;
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int _port;
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mutable std::mutex _mutexCloseData;
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uint16_t _closeCode;
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std::string _closeReason;
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bool _closeRemote;
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};
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WebSocketClient::WebSocketClient(int port)
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: _port(port)
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, _closeCode(0)
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, _closeReason(std::string(""))
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, _closeRemote(false)
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{
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;
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}
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bool WebSocketClient::isReady() const
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{
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return _webSocket.getReadyState() == ix::ReadyState::Open;
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}
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uint16_t WebSocketClient::getCloseCode()
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{
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std::lock_guard<std::mutex> lck(_mutexCloseData);
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return _closeCode;
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}
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const std::string& WebSocketClient::getCloseReason()
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{
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std::lock_guard<std::mutex> lck(_mutexCloseData);
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return _closeReason;
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}
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bool WebSocketClient::getCloseRemote()
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{
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std::lock_guard<std::mutex> lck(_mutexCloseData);
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return _closeRemote;
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}
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void WebSocketClient::stop()
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{
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_webSocket.stop();
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}
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void WebSocketClient::stop(uint16_t code, const std::string& reason)
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{
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_webSocket.close(code, reason);
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_webSocket.stop();
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}
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void WebSocketClient::start()
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{
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std::string url;
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{
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std::stringstream ss;
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ss << "ws://localhost:"
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<< _port
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<< "/";
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url = ss.str();
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}
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_webSocket.setUrl(url);
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std::stringstream ss;
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log(std::string("Connecting to url: ") + url);
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_webSocket.setOnMessageCallback(
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[this](ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo)
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{
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std::stringstream ss;
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if (messageType == ix::WebSocketMessageType::Open)
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{
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log("client connected");
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_webSocket.disableAutomaticReconnection();
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}
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else if (messageType == ix::WebSocketMessageType::Close)
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{
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log("client disconnected");
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std::lock_guard<std::mutex> lck(_mutexCloseData);
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_closeCode = closeInfo.code;
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_closeReason = std::string(closeInfo.reason);
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_closeRemote = closeInfo.remote;
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_webSocket.disableAutomaticReconnection();
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}
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else if (messageType == ix::WebSocketMessageType::Error)
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{
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ss << "Error ! " << error.reason;
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log(ss.str());
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_webSocket.disableAutomaticReconnection();
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}
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else if (messageType == ix::WebSocketMessageType::Pong)
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{
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ss << "Received pong message " << str;
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log(ss.str());
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}
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else if (messageType == ix::WebSocketMessageType::Ping)
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{
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ss << "Received ping message " << str;
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log(ss.str());
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}
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else if (messageType == ix::WebSocketMessageType::Message)
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{
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ss << "Received message " << str;
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log(ss.str());
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}
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else
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{
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ss << "Invalid ix::WebSocketMessageType";
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log(ss.str());
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}
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});
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_webSocket.start();
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}
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void WebSocketClient::sendMessage(const std::string& text)
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{
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_webSocket.send(text);
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}
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bool startServer(ix::WebSocketServer& server,
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uint16_t& receivedCloseCode,
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std::string& receivedCloseReason,
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bool& receivedCloseRemote,
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std::mutex& mutexWrite)
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{
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// A dev/null server
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server.setOnConnectionCallback(
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[&server, &receivedCloseCode, &receivedCloseReason, &receivedCloseRemote, &mutexWrite](std::shared_ptr<ix::WebSocket> webSocket,
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std::shared_ptr<ConnectionState> connectionState)
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{
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webSocket->setOnMessageCallback(
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[webSocket, connectionState, &server, &receivedCloseCode, &receivedCloseReason, &receivedCloseRemote, &mutexWrite](ix::WebSocketMessageType messageType,
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const std::string& str,
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size_t wireSize,
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const ix::WebSocketErrorInfo& error,
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const ix::WebSocketOpenInfo& openInfo,
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const ix::WebSocketCloseInfo& closeInfo)
|
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{
|
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if (messageType == ix::WebSocketMessageType::Open)
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{
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Logger() << "New server connection";
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Logger() << "id: " << connectionState->getId();
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Logger() << "Uri: " << openInfo.uri;
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Logger() << "Headers:";
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for (auto it : openInfo.headers)
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{
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Logger() << it.first << ": " << it.second;
|
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}
|
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}
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else if (messageType == ix::WebSocketMessageType::Close)
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{
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log("Server closed connection");
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//Logger() << closeInfo.code;
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//Logger() << closeInfo.reason;
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//Logger() << closeInfo.remote;
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std::lock_guard<std::mutex> lck(mutexWrite);
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receivedCloseCode = closeInfo.code;
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receivedCloseReason = std::string(closeInfo.reason);
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receivedCloseRemote = closeInfo.remote;
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}
|
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}
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);
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}
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);
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auto res = server.listen();
|
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if (!res.first)
|
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{
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log(res.second);
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return false;
|
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}
|
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|
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server.start();
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return true;
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}
|
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}
|
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|
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TEST_CASE("Websocket_client_close_default", "[close]")
|
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{
|
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SECTION("Make sure that close code and reason was used and sent to server.")
|
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{
|
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ix::setupWebSocketTrafficTrackerCallback();
|
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|
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int port = getFreePort();
|
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ix::WebSocketServer server(port);
|
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|
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uint16_t serverReceivedCloseCode(0);
|
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bool serverReceivedCloseRemote(false);
|
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std::string serverReceivedCloseReason("");
|
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std::mutex mutexWrite;
|
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|
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REQUIRE(startServer(server, serverReceivedCloseCode, serverReceivedCloseReason, serverReceivedCloseRemote, mutexWrite));
|
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|
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std::string session = ix::generateSessionId();
|
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WebSocketClient webSocketClient(port);
|
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|
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webSocketClient.start();
|
||||
|
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// Wait for all chat instance to be ready
|
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while (true)
|
||||
{
|
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if (webSocketClient.isReady()) break;
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ix::msleep(10);
|
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}
|
||||
|
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REQUIRE(server.getClients().size() == 1);
|
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|
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ix::msleep(100);
|
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|
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webSocketClient.stop();
|
||||
|
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ix::msleep(200);
|
||||
|
||||
// ensure client close is the same as values given
|
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REQUIRE(webSocketClient.getCloseCode() == 1000);
|
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REQUIRE(webSocketClient.getCloseReason() == "Normal closure");
|
||||
REQUIRE(webSocketClient.getCloseRemote() == false);
|
||||
|
||||
{
|
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std::lock_guard<std::mutex> lck(mutexWrite);
|
||||
|
||||
// Here we read the code/reason received by the server, and ensure that remote is true
|
||||
REQUIRE(serverReceivedCloseCode == 1000);
|
||||
REQUIRE(serverReceivedCloseReason == "Normal closure");
|
||||
REQUIRE(serverReceivedCloseRemote == true);
|
||||
}
|
||||
|
||||
// Give us 1000ms for the server to notice that clients went away
|
||||
ix::msleep(1000);
|
||||
REQUIRE(server.getClients().size() == 0);
|
||||
|
||||
ix::reportWebSocketTraffic();
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Websocket_client_close_params_given", "[close]")
|
||||
{
|
||||
SECTION("Make sure that close code and reason was used and sent to server.")
|
||||
{
|
||||
ix::setupWebSocketTrafficTrackerCallback();
|
||||
|
||||
int port = getFreePort();
|
||||
ix::WebSocketServer server(port);
|
||||
|
||||
uint16_t serverReceivedCloseCode(0);
|
||||
bool serverReceivedCloseRemote(false);
|
||||
std::string serverReceivedCloseReason("");
|
||||
std::mutex mutexWrite;
|
||||
|
||||
REQUIRE(startServer(server, serverReceivedCloseCode, serverReceivedCloseReason, serverReceivedCloseRemote, mutexWrite));
|
||||
|
||||
std::string session = ix::generateSessionId();
|
||||
WebSocketClient webSocketClient(port);
|
||||
|
||||
webSocketClient.start();
|
||||
|
||||
// Wait for all chat instance to be ready
|
||||
while (true)
|
||||
{
|
||||
if (webSocketClient.isReady()) break;
|
||||
ix::msleep(10);
|
||||
}
|
||||
|
||||
REQUIRE(server.getClients().size() == 1);
|
||||
|
||||
ix::msleep(100);
|
||||
|
||||
webSocketClient.stop(4000, "My reason");
|
||||
|
||||
ix::msleep(500);
|
||||
|
||||
// ensure client close is the same as values given
|
||||
REQUIRE(webSocketClient.getCloseCode() == 4000);
|
||||
REQUIRE(webSocketClient.getCloseReason() == "My reason");
|
||||
REQUIRE(webSocketClient.getCloseRemote() == false);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lck(mutexWrite);
|
||||
|
||||
// Here we read the code/reason received by the server, and ensure that remote is true
|
||||
REQUIRE(serverReceivedCloseCode == 4000);
|
||||
REQUIRE(serverReceivedCloseReason == "My reason");
|
||||
REQUIRE(serverReceivedCloseRemote == true);
|
||||
}
|
||||
|
||||
// Give us 1000ms for the server to notice that clients went away
|
||||
ix::msleep(1000);
|
||||
REQUIRE(server.getClients().size() == 0);
|
||||
|
||||
ix::reportWebSocketTraffic();
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Websocket_server_close", "[close]")
|
||||
{
|
||||
SECTION("Make sure that close code and reason was read from server.")
|
||||
{
|
||||
ix::setupWebSocketTrafficTrackerCallback();
|
||||
|
||||
int port = getFreePort();
|
||||
ix::WebSocketServer server(port);
|
||||
|
||||
uint16_t serverReceivedCloseCode(0);
|
||||
bool serverReceivedCloseRemote(false);
|
||||
std::string serverReceivedCloseReason("");
|
||||
std::mutex mutexWrite;
|
||||
|
||||
REQUIRE(startServer(server, serverReceivedCloseCode, serverReceivedCloseReason, serverReceivedCloseRemote, mutexWrite));
|
||||
|
||||
std::string session = ix::generateSessionId();
|
||||
WebSocketClient webSocketClient(port);
|
||||
|
||||
webSocketClient.start();
|
||||
|
||||
// Wait for all chat instance to be ready
|
||||
while (true)
|
||||
{
|
||||
if (webSocketClient.isReady()) break;
|
||||
ix::msleep(10);
|
||||
}
|
||||
|
||||
REQUIRE(server.getClients().size() == 1);
|
||||
|
||||
ix::msleep(200);
|
||||
|
||||
server.stop();
|
||||
|
||||
ix::msleep(500);
|
||||
|
||||
// ensure client close is the same as values given
|
||||
REQUIRE(webSocketClient.getCloseCode() == 1000);
|
||||
REQUIRE(webSocketClient.getCloseReason() == "Normal closure");
|
||||
REQUIRE(webSocketClient.getCloseRemote() == true);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lck(mutexWrite);
|
||||
|
||||
// Here we read the code/reason received by the server, and ensure that remote is true
|
||||
REQUIRE(serverReceivedCloseCode == 1000);
|
||||
REQUIRE(serverReceivedCloseReason == "Normal closure");
|
||||
REQUIRE(serverReceivedCloseRemote == false);
|
||||
}
|
||||
|
||||
// Give us 1000ms for the server to notice that clients went away
|
||||
ix::msleep(1000);
|
||||
REQUIRE(server.getClients().size() == 0);
|
||||
|
||||
ix::reportWebSocketTraffic();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user